package me.Danker.gui; import me.Danker.features.loot.LootDisplay; import me.Danker.handlers.ConfigHandler; import me.Danker.utils.RenderUtils; import me.Danker.utils.Utils; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.ScaledResolution; public class DisplayGui extends GuiScreen { private boolean addSession = false; private GuiButton goBack; private GuiButton off; private GuiButton showSession; private GuiButton zombie; private GuiButton spider; private GuiButton wolf; private GuiButton enderman; private GuiButton blaze; private GuiButton auto; private GuiButton fishing; private GuiButton fishingWinter; private GuiButton fishingFestival; private GuiButton fishingSpooky; private GuiButton fishingCH; private GuiButton fishingLava; private GuiButton fishingTrophy; private GuiButton catacombsF1; private GuiButton catacombsF2; private GuiButton catacombsF3; private GuiButton catacombsF4; private GuiButton catacombsF5; private GuiButton catacombsF6; private GuiButton catacombsF7; private GuiButton catacombsMM; private GuiButton mythological; private GuiButton ghost; @Override public boolean doesGuiPauseGame() { return false; } @Override public void initGui() { super.initGui(); ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); int height = sr.getScaledHeight(); int width = sr.getScaledWidth(); goBack = new GuiButton(0, 2, height - 30, 100, 20, "Go Back"); showSession = new GuiButton(0, width / 2 - 100, (int) (height * 0.1), "Current Session Only: " + Utils.getColouredBoolean(addSession)); off = new GuiButton(0, width / 2 - 210, (int) (height * 0.2), "Off"); auto = new GuiButton(0, width / 2 + 10, (int) (height * 0.2), "Auto"); zombie = new GuiButton(0, width / 2 - 270, (int) (height * 0.35), 100, 20, "Zombie"); spider = new GuiButton(0, width / 2 - 160, (int) (height * 0.35), 100, 20, "Spider"); wolf = new GuiButton(0, width / 2 - 50, (int) (height * 0.35), 100, 20, "Wolf"); enderman = new GuiButton(0, width / 2 + 60, (int) (height * 0.35), 100, 20, "Enderman"); blaze = new GuiButton(0, width / 2 + 170, (int) (height * 0.35), 100, 20, "Blaze"); fishing = new GuiButton(0, width / 2 - 310, (int) (height * 0.5), 80, 20, "Fishing"); fishingWinter = new GuiButton(0, width / 2 - 220, (int) (height * 0.5), 80, 20, "Fishing Winter"); fishingFestival = new GuiButton(0, width / 2 - 130, (int) (height * 0.5), 80, 20, "Fishing Festival"); fishingSpooky = new GuiButton(0, width / 2 - 40, (int) (height * 0.5), 80, 20, "Fishing Spooky"); fishingCH = new GuiButton(0, width / 2 + 50, (int) (height * 0.5), 80, 20, "CH Fishing"); fishingLava = new GuiButton(0, width / 2 + 140, (int) (height * 0.5), 80, 20, "Lava Fishing"); fishingTrophy = new GuiButton(0, width / 2 + 230, (int) (height * 0.5), 80, 20, "Fishing Trophy"); catacombsF1 = new GuiButton(0, width / 2 - 235, (int) (height * 0.65), 50, 20, "F1"); catacombsF2 = new GuiButton(0, width / 2 - 175, (int) (height * 0.65), 50, 20, "F2"); catacombsF3 = new GuiButton(0, width / 2 - 115, (int) (height * 0.65), 50, 20, "F3"); catacombsF4 = new GuiButton(0, width / 2 - 55, (int) (height * 0.65), 50, 20, "F4"); catacombsF5 = new GuiButton(0, width / 2 + 5, (int) (height * 0.65), 50, 20, "F5"); catacombsF6 = new GuiButton(0, width / 2 + 65, (int) (height * 0.65), 50, 20, "F6"); catacombsF7 = new GuiButton(0, width / 2 + 125, (int) (height * 0.65), 50, 20, "F7"); catacombsMM = new GuiButton(0, width / 2 + 185, (int) (height * 0.65), 50, 20, "MM"); mythological = new GuiButton(0, width / 2 - 100, (int) (height * 0.8), 95, 20, "Mythological"); ghost = new GuiButton(0, width / 2 + 5, (int) (height * 0.8), 95, 20, "Ghost"); this.buttonList.add(showSession); this.buttonList.add(off); this.buttonList.add(auto); this.buttonList.add(zombie); this.buttonList.add(spider); this.buttonList.add(wolf); this.buttonList.add(enderman); this.buttonList.add(blaze); this.buttonList.add(fishing); this.buttonList.add(fishingWinter); this.buttonList.add(fishingFestival); this.buttonList.add(fishingSpooky); this.buttonList.add(fishingCH); this.buttonList.add(fishingLava); this.buttonList.add(fishingTrophy); this.buttonList.add(catacombsF1); this.buttonList.add(catacombsF2); this.buttonList.add(catacombsF3); this.buttonList.add(catacombsF4); this.buttonList.add(catacombsF5); this.buttonList.add(catacombsF6); this.buttonList.add(catacombsF7); this.buttonList.add(catacombsMM); this.buttonList.add(mythological); this.buttonList.add(ghost); this.buttonList.add(goBack); } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.drawDefaultBackground(); String displayText = LootDisplay.auto ? "Current Display: auto" : "Current Display: " + LootDisplay.display; RenderUtils.drawCenteredText(displayText, width, 10, 1D); RenderUtils.drawCenteredText("Slayer", width, (int) (height * 0.3), 1D); RenderUtils.drawCenteredText("Fishing", width, (int) (height * 0.45), 1D); RenderUtils.drawCenteredText("Catacombs Dungeon", width, (int) (height * 0.6), 1D); RenderUtils.drawCenteredText("Misc", width, (int) (height * 0.75), 1D); super.drawScreen(mouseX, mouseY, partialTicks); } @Override public void actionPerformed(GuiButton button) { if (button == goBack) { mc.displayGuiScreen(new DankerGui(1, "")); } else if (button == showSession) { addSession = !addSession; showSession.displayString = "Current Session Only: " + Utils.getColouredBoolean(addSession); } else if (button == off) { setDisplay("off", true); } else if (button == zombie) { setDisplay("zombie"); } else if (button == spider) { setDisplay("spider"); } else if (button == wolf) { setDisplay("wolf"); } else if (button == enderman) { setDisplay("enderman"); } else if (button == blaze) { setDisplay("blaze"); } else if (button == auto) { LootDisplay.auto = true; ConfigHandler.writeBooleanConfig("misc", "autoDisplay", true); } else if (button == fishing) { setDisplay("fishing"); } else if (button == fishingWinter) { setDisplay("fishing_winter"); } else if (button == fishingFestival) { setDisplay("fishing_festival"); } else if (button == fishingSpooky) { setDisplay("fishing_spooky"); } else if (button == fishingCH) { setDisplay("fishing_ch"); } else if (button == fishingLava) { setDisplay("fishing_lava"); } else if (button == fishingTrophy) { setDisplay("fishing_trophy"); } else if (button == mythological) { setDisplay("mythological"); } else if (button == catacombsF1) { setDisplay("catacombs_floor_one"); } else if (button == catacombsF2) { setDisplay("catacombs_floor_two"); } else if (button == catacombsF3) { setDisplay("catacombs_floor_three"); } else if (button == catacombsF4) { setDisplay("catacombs_floor_four"); } else if (button == catacombsF5) { setDisplay("catacombs_floor_five"); } else if (button == catacombsF6) { setDisplay("catacombs_floor_six"); } else if (button == catacombsF7) { setDisplay("catacombs_floor_seven"); } else if (button == catacombsMM) { setDisplay("catacombs_master"); } else if (button == ghost) { setDisplay("ghost"); } } public void setDisplay(String display, boolean forceNoSession) { if (!forceNoSession && addSession) display += "_session"; LootDisplay.auto = false; LootDisplay.display = display; ConfigHandler.writeBooleanConfig("misc", "autoDisplay", false); ConfigHandler.writeStringConfig("misc", "display", display); } public void setDisplay(String display) { setDisplay(display, false); } }