package me.Danker.gui; import me.Danker.DankersSkyblockMod; import me.Danker.features.BlockWrongSlayer; import me.Danker.handlers.ConfigHandler; import me.Danker.handlers.TextRenderer; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.ScaledResolution; public class OnlySlayerGui extends GuiScreen { private int onlyNumberInt = 4; private String onlyName = "Revenant Horror"; private GuiButton goBack; private GuiButton off; private GuiButton zombie; private GuiButton spider; private GuiButton wolf; private GuiButton one; private GuiButton two; private GuiButton three; private GuiButton four; private GuiButton five; @Override public boolean doesGuiPauseGame() { return false; } @Override public void initGui() { super.initGui(); ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); int height = sr.getScaledHeight(); int width = sr.getScaledWidth(); onlyName = BlockWrongSlayer.onlySlayerName; switch (BlockWrongSlayer.onlySlayerNumber) { case "I": onlyNumberInt = 1; break; case "II": onlyNumberInt = 2; break; case "III": onlyNumberInt = 3; break; case "IV": onlyNumberInt = 4; break; case "V": onlyNumberInt = 5; break; default: return; } goBack = new GuiButton(0, 2, height - 30, 100, 20, "Go Back"); off = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Off"); zombie = new GuiButton(0, width / 2 - 200, (int) (height * 0.4), 120, 20, "Zombie"); spider = new GuiButton(0, width / 2 - 60, (int) (height * 0.4), 120, 20, "Spider"); wolf = new GuiButton(0, width / 2 + 80, (int) (height * 0.4), 120, 20, "Wolf"); one = new GuiButton(0, width / 2 - 190, (int) (height * 0.6), 60, 20, "I"); two = new GuiButton(0, width / 2 - 110, (int) (height * 0.6), 60, 20, "II"); three = new GuiButton(0, width / 2 - 30, (int) (height * 0.6), 60, 20, "III"); four = new GuiButton(0, width / 2 + 50, (int) (height * 0.6), 60, 20, "IV"); five = new GuiButton(0, width / 2 + 130, (int) (height * 0.6), 60, 20, "V"); this.buttonList.add(off); this.buttonList.add(zombie); this.buttonList.add(spider); this.buttonList.add(wolf); this.buttonList.add(one); this.buttonList.add(two); this.buttonList.add(three); this.buttonList.add(four); this.buttonList.add(five); this.buttonList.add(goBack); } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.drawDefaultBackground(); Minecraft mc = Minecraft.getMinecraft(); String displayText; if (BlockWrongSlayer.onlySlayerName.equals("")) { displayText = "Only Allow Slayer: Off"; } else { displayText = "Only Allow Slayer: " + BlockWrongSlayer.onlySlayerName + " " + BlockWrongSlayer.onlySlayerNumber; } int displayWidth = mc.fontRendererObj.getStringWidth(displayText); new TextRenderer(mc, displayText, width / 2 - displayWidth / 2, 10, 1D); super.drawScreen(mouseX, mouseY, partialTicks); } @Override public void actionPerformed(GuiButton button) { if (button == goBack) { DankersSkyblockMod.guiToOpen = "dankergui1"; return; } else if (button == off) { BlockWrongSlayer.onlySlayerName = ""; BlockWrongSlayer.onlySlayerNumber = ""; ConfigHandler.writeStringConfig("toggles", "BlockSlayer", ""); return; } else if (button == zombie) { onlyName = "Revenant Horror"; } else if (button == spider) { onlyName = "Tarantula Broodfather"; } else if (button == wolf) { onlyName = "Sven Packmaster"; } else if (button == one) { onlyNumberInt = 1; } else if (button == two) { onlyNumberInt = 2; } else if (button == three) { onlyNumberInt = 3; } else if (button == four) { onlyNumberInt = 4; } else if (button == five) { onlyNumberInt = 5; } String onlyNumber; switch (onlyNumberInt) { case 1: onlyNumber = "I"; break; case 2: onlyNumber = "II"; break; case 3: onlyNumber = "III"; break; case 4: onlyNumber = "IV"; break; case 5: onlyNumber = "V"; break; default: onlyNumber = "IV"; } BlockWrongSlayer.onlySlayerName = onlyName; BlockWrongSlayer.onlySlayerNumber = onlyNumber; ConfigHandler.writeStringConfig("toggles", "BlockSlayer", BlockWrongSlayer.onlySlayerName + " " + BlockWrongSlayer.onlySlayerNumber); } }