package me.Danker.gui; import org.apache.commons.lang3.time.StopWatch; import me.Danker.TheMod; import me.Danker.handlers.ConfigHandler; import me.Danker.handlers.TextRenderer; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.ScaledResolution; public class SkillTrackerGui extends GuiScreen { private GuiButton goBack; private GuiButton start; private GuiButton stop; private GuiButton reset; private GuiButton hide; private GuiButton show; @Override public boolean doesGuiPauseGame() { return false; } @Override public void initGui() { super.initGui(); ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); int height = sr.getScaledHeight(); int width = sr.getScaledWidth(); goBack = new GuiButton(0, 2, height - 30, 100, 20, "Go Back"); start = new GuiButton(0, width / 2 - 140, (int) (height * 0.45), 80, 20, "Start"); stop = new GuiButton(0, width / 2 - 40, (int) (height * 0.45), 80, 20, "Stop"); reset = new GuiButton(0, width / 2 + 60, (int) (height * 0.45), 80, 20, "Reset"); hide = new GuiButton(0, width / 2 - 70, (int) (height * 0.55), 60, 20, "Hide"); show = new GuiButton(0, width / 2 + 10, (int) (height * 0.55), 60, 20, "Show"); this.buttonList.add(start); this.buttonList.add(stop); this.buttonList.add(reset); this.buttonList.add(hide); this.buttonList.add(show); this.buttonList.add(goBack); } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { this.drawDefaultBackground(); String stateText = ""; if (TheMod.skillStopwatch.isStarted() && !TheMod.skillStopwatch.isSuspended()) { stateText = "Timer: Running"; } else if (!TheMod.skillStopwatch.isStarted() || TheMod.skillStopwatch.isSuspended()) { stateText = "Timer: Paused"; } if (!TheMod.showSkillTracker) { stateText += " (Hidden)"; } int stateTextWidth = mc.fontRendererObj.getStringWidth(stateText); new TextRenderer(mc, stateText, width / 2 - stateTextWidth / 2, 10, 1D); super.drawScreen(mouseX, mouseY, partialTicks); } @Override public void actionPerformed(GuiButton button) { if (button == goBack) { TheMod.guiToOpen = "dankergui1"; } else if (button == start) { if (TheMod.skillStopwatch.isStarted() && TheMod.skillStopwatch.isSuspended()) { TheMod.skillStopwatch.resume(); } else if (!TheMod.skillStopwatch.isStarted()) { TheMod.skillStopwatch.start(); } } else if (button == stop) { if (TheMod.skillStopwatch.isStarted() && !TheMod.skillStopwatch.isSuspended()) { TheMod.skillStopwatch.suspend(); } } else if (button == reset) { TheMod.skillStopwatch = new StopWatch(); TheMod.farmingXPGained = 0; TheMod.miningXPGained = 0; TheMod.combatXPGained = 0; TheMod.foragingXPGained = 0; TheMod.fishingXPGained = 0; TheMod.enchantingXPGained = 0; TheMod.alchemyXPGained = 0; } else if (button == hide) { TheMod.showSkillTracker = false; ConfigHandler.writeBooleanConfig("misc", "showSkillTracker", false); } else if (button == show) { TheMod.showSkillTracker = true; ConfigHandler.writeBooleanConfig("misc", "showSkillTracker", true); } } }