package me.Danker.utils; import java.awt.Color; import java.util.ArrayList; import java.util.Collection; import java.util.List; import java.util.regex.Matcher; import org.lwjgl.opengl.GL11; import me.Danker.TheMod; import me.Danker.handlers.ScoreboardHandler; import me.Danker.handlers.TextRenderer; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.network.NetworkPlayerInfo; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.scoreboard.ScoreObjective; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.StringUtils; import net.minecraft.util.Vec3; public class Utils { public static boolean inSkyblock = false; public static boolean inDungeons = false; static int[] skillXPPerLevel = {0, 50, 125, 200, 300, 500, 750, 1000, 1500, 2000, 3500, 5000, 7500, 10000, 15000, 20000, 30000, 50000, 75000, 100000, 200000, 300000, 400000, 500000, 600000, 700000, 800000, 900000, 1000000, 1100000, 1200000, 1300000, 1400000, 1500000, 1600000, 1700000, 1800000, 1900000, 2000000, 2100000, 2200000, 2300000, 2400000, 2500000, 2600000, 2750000, 2900000, 3100000, 3400000, 3700000, 4000000}; static int[] dungeonsXPPerLevel = {0, 50, 75, 110, 160, 230, 330, 470, 670, 950, 1340, 1890, 2665, 3760, 5260, 7380, 10300, 14400, 20000, 27600, 38000, 52500, 71500, 97000, 132000, 180000, 243000, 328000, 445000, 600000, 800000, 1065000, 1410000, 1900000, 2500000, 3300000, 4300000, 5600000, 7200000, 9200000, 12000000, 15000000, 19000000, 24000000, 30000000, 38000000, 48000000, 60000000, 75000000, 93000000, 116250000}; static int[] expertiseKills = {50, 100, 250, 500, 1000, 2500, 5500, 10000, 15000}; public static int getItems(String item) { Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; double x = player.posX; double y = player.posY; double z = player.posZ; AxisAlignedBB scan = new AxisAlignedBB(x - 6, y - 6, z - 6, x + 6, y + 6, z + 6); List items = mc.theWorld.getEntitiesWithinAABB(EntityItem.class, scan); for (EntityItem i : items) { String itemName = StringUtils.stripControlCodes(i.getEntityItem().getDisplayName()); if (itemName.equals(item)) return i.getEntityItem().stackSize; } // No items found return 0; } public static String returnGoldenEnchants(String line) { Matcher matcher = TheMod.pattern.matcher(line); StringBuffer out = new StringBuffer(); while (matcher.find()) { matcher.appendReplacement(out, TheMod.t6Enchants.get(matcher.group(1))); } matcher.appendTail(out); return out.toString(); } public static List getMatchingPlayers(String arg) { List matchingPlayers = new ArrayList<>(); Collection players = Minecraft.getMinecraft().getNetHandler().getPlayerInfoMap(); for (NetworkPlayerInfo player : players) { String playerName = player.getGameProfile().getName(); if (playerName.startsWith("!")) continue; // New tablist if (playerName.toLowerCase().startsWith(arg.toLowerCase())) { matchingPlayers.add(playerName); } } return matchingPlayers; } public static void createTitle(String text, int seconds) { Minecraft.getMinecraft().thePlayer.playSound("random.orb", 1, (float) 0.5); TheMod.titleTimer = seconds * 20; TheMod.showTitle = true; TheMod.titleText = text; } public static void drawTitle(String text) { Minecraft mc = Minecraft.getMinecraft(); ScaledResolution scaledResolution = new ScaledResolution(mc); int height = scaledResolution.getScaledHeight(); int width = scaledResolution.getScaledWidth(); int textLength = mc.fontRendererObj.getStringWidth(text); double scale = 4; if (textLength * scale > (width * 0.9F)) { scale = (width * 0.9F) / (float) textLength; } int titleX = (int) ((width / 2) - (textLength * scale / 2)); int titleY = (int) ((height * 0.45) / scale); new TextRenderer(mc, text, titleX, titleY, scale); } public static void checkForSkyblock() { Minecraft mc = Minecraft.getMinecraft(); if (mc != null && mc.theWorld != null && !mc.isSingleplayer()) { ScoreObjective scoreboardObj = mc.theWorld.getScoreboard().getObjectiveInDisplaySlot(1); if (scoreboardObj != null) { String scObjName = ScoreboardHandler.cleanSB(scoreboardObj.getDisplayName()); if (scObjName.contains("SKYBLOCK")) { inSkyblock = true; return; } } } inSkyblock = false; } public static void checkForDungeons() { Minecraft mc = Minecraft.getMinecraft(); if (inSkyblock) { List scoreboard = ScoreboardHandler.getSidebarLines(); for (String s : scoreboard) { String sCleaned = ScoreboardHandler.cleanSB(s); if (sCleaned.contains("The Catacombs")) { inDungeons = true; return; } } } inDungeons = false; } public static String capitalizeString(String string) { String[] words = string.split("_"); for (int i = 0; i < words.length; i++) { words[i] = words[i].substring(0, 1).toUpperCase() + words[i].substring(1).toLowerCase(); } return String.join(" ", words); } public static double getPercentage(int num1, int num2) { if (num2 == 0) return 0D; double result = ((double) num1 * 100D) / (double) num2; result = Math.round(result * 100D) / 100D; return result; } public static void drawOnSlot(int size, int xSlotPos, int ySlotPos, int colour) { ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft()); int guiLeft = (sr.getScaledWidth() - 176) / 2; int guiTop = (sr.getScaledHeight() - 222) / 2; int x = guiLeft + xSlotPos; int y = guiTop + ySlotPos; // Move down when chest isn't 6 rows if (size != 90) y += (6 - (size - 36) / 9) * 9; GL11.glTranslated(0, 0, 1); Gui.drawRect(x, y, x + 16, y + 16, colour); GL11.glTranslated(0, 0, -1); } public static String getTimeBetween(double timeOne, double timeTwo) { double secondsBetween = Math.floor(timeTwo - timeOne); String timeFormatted = ""; int days; int hours; int minutes; int seconds; if (secondsBetween > 86400) { // More than 1d, display #d#h days = (int) (secondsBetween / 86400); hours = (int) (secondsBetween % 86400 / 3600); timeFormatted = days + "d" + hours + "h"; } else if (secondsBetween > 3600) { // More than 1h, display #h#m hours = (int) (secondsBetween / 3600); minutes = (int) (secondsBetween % 3600 / 60); timeFormatted = hours + "h" + minutes + "m"; } else { // Display #m#s minutes = (int) (secondsBetween / 60); seconds = (int) (secondsBetween % 60); timeFormatted = minutes + "m" + seconds + "s"; } return timeFormatted; } public static String getMoneySpent(double coins) { double coinsSpentMillions = coins / 1000000D; coinsSpentMillions = Math.floor(coinsSpentMillions * 100D) / 100D; return coinsSpentMillions + "M"; } public static double xpToSkillLevel(double xp) { for (int i = 0, xpAdded = 0; i < skillXPPerLevel.length; i++) { xpAdded += skillXPPerLevel[i]; if (xp < xpAdded) { return (i - 1) + (xp - (xpAdded - skillXPPerLevel[i])) / skillXPPerLevel[i]; } } return 50D; } public static double xpToDungeonsLevel(double xp) { for (int i = 0, xpAdded = 0; i < dungeonsXPPerLevel.length; i++) { xpAdded += dungeonsXPPerLevel[i]; if (xp < xpAdded) { double level = (i - 1) + (xp - (xpAdded - dungeonsXPPerLevel[i])) / dungeonsXPPerLevel[i]; return (double) Math.round(level * 100) / 100; } } return 50D; } public static int expertiseKillsLeft(int kills) { for (int i = 0; i < expertiseKills.length; i++) { if (kills < expertiseKills[i]) { return expertiseKills[i] - kills; } } return -1; } public static int getPastXpEarned(int currentLevelXp) { if (currentLevelXp == 0) return 55172425; for (int i = 1, xpAdded = 0; i < skillXPPerLevel.length; i++) { xpAdded += skillXPPerLevel[i - 1]; if (currentLevelXp == skillXPPerLevel[i]) return xpAdded; } return 0; } public static String getColouredBoolean(boolean bool) { return bool ? EnumChatFormatting.GREEN + "On" : EnumChatFormatting.RED + "Off"; } public static void draw3DLine(Vec3 pos1, Vec3 pos2, int colourInt, float partialTicks) { Entity render = Minecraft.getMinecraft().getRenderViewEntity(); WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); Color colour = new Color(colourInt); double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; GlStateManager.pushMatrix(); GlStateManager.translate(-realX, -realY, -realZ); GlStateManager.disableTexture2D(); GlStateManager.enableBlend(); GlStateManager.disableAlpha(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); GL11.glLineWidth(2); GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue()/ 255f, colour.getAlpha() / 255f); worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); worldRenderer.pos(pos1.xCoord, pos1.yCoord, pos1.zCoord).endVertex(); worldRenderer.pos(pos2.xCoord, pos2.yCoord, pos2.zCoord).endVertex(); Tessellator.getInstance().draw(); GlStateManager.translate(realX, realY, realZ); GlStateManager.disableBlend(); GlStateManager.enableAlpha(); GlStateManager.enableTexture2D(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.popMatrix(); } public static void draw3DString(BlockPos pos, String text, int colour, float partialTicks) { Minecraft mc = Minecraft.getMinecraft(); EntityPlayer player = mc.thePlayer; double x = (pos.getX() - player.lastTickPosX) + ((pos.getX() - player.posX) - (pos.getX() - player.lastTickPosX)) * partialTicks; double y = (pos.getY() - player.lastTickPosY) + ((pos.getY() - player.posY) - (pos.getY() - player.lastTickPosY)) * partialTicks; double z = (pos.getZ() - player.lastTickPosZ) + ((pos.getZ() - player.posZ) - (pos.getZ() - player.lastTickPosZ)) * partialTicks; RenderManager renderManager = mc.getRenderManager(); float f = 1.6F; float f1 = 0.016666668F * f; int width = mc.fontRendererObj.getStringWidth(text) / 2; GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); GL11.glNormal3f(0f, 1f, 0f); GlStateManager.rotate(-renderManager.playerViewY, 0f, 1f, 0f); GlStateManager.rotate(renderManager.playerViewX, 1f, 0f, 0f); GlStateManager.scale(-f1, -f1, -f1); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); mc.fontRendererObj.drawString(text, -width, 0, colour); GlStateManager.disableBlend(); GlStateManager.popMatrix(); } // Yoinked from ForgeHax public static void draw3DBox(AxisAlignedBB aabb, int r, int g, int b, int a, float partialTicks) { Entity render = Minecraft.getMinecraft().getRenderViewEntity(); WorldRenderer worldRenderer = Tessellator.getInstance().getWorldRenderer(); double realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks; double realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks; double realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks; GlStateManager.pushMatrix(); GlStateManager.translate(-realX, -realY, -realZ); GlStateManager.disableTexture2D(); GlStateManager.enableBlend(); GlStateManager.disableAlpha(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); GL11.glLineWidth(2); GlStateManager.color(r / 255f, g / 255f, b / 255f, a / 255f); worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); Tessellator.getInstance().draw(); worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); Tessellator.getInstance().draw(); worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION); worldRenderer.pos(aabb.minX, aabb.minY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.maxY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.minY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.minZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.minY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.maxX, aabb.maxY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.minY, aabb.maxZ).endVertex(); worldRenderer.pos(aabb.minX, aabb.maxY, aabb.maxZ).endVertex(); Tessellator.getInstance().draw(); GlStateManager.translate(realX, realY, realZ); GlStateManager.disableBlend(); GlStateManager.enableAlpha(); GlStateManager.enableTexture2D(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.popMatrix(); } public static BlockPos getFirstBlockPosAfterVectors(Minecraft mc, Vec3 pos1, Vec3 pos2, int strength, int distance) { double x = pos2.xCoord - pos1.xCoord; double y = pos2.yCoord - pos1.yCoord; double z = pos2.zCoord - pos1.zCoord; for (int i = strength; i < distance * strength; i++) { // Start at least 1 strength away double newX = pos1.xCoord + ((x / strength) * i); double newY = pos1.yCoord + ((y / strength) * i); double newZ = pos1.zCoord + ((z / strength) * i); BlockPos newBlock = new BlockPos(newX, newY, newZ); if (mc.theWorld.getBlockState(newBlock).getBlock() != Blocks.air) { return newBlock; } } return null; } public static BlockPos getNearbyBlock(Minecraft mc, BlockPos pos, Block... blockTypes) { if (pos == null) return null; BlockPos pos1 = new BlockPos(pos.getX() - 2, pos.getY() - 3, pos.getZ() - 2); BlockPos pos2 = new BlockPos(pos.getX() + 2, pos.getY() + 3, pos.getZ() + 2); BlockPos closestBlock = null; double closestBlockDistance = 99; Iterable blocks = BlockPos.getAllInBox(pos1, pos2); for (BlockPos block : blocks) { for (Block blockType : blockTypes) { if (mc.theWorld.getBlockState(block).getBlock() == blockType && block.distanceSq(pos) < closestBlockDistance) { closestBlock = block; closestBlockDistance = block.distanceSq(pos); } } } return closestBlock; } }