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package me.Danker.commands;
import java.util.List;
import me.Danker.TheMod;
import me.Danker.handlers.ConfigHandler;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
public class BlockSlayerCommand extends CommandBase {
public static String onlySlayerName = "";
public static String onlySlayerNumber = "";
@Override
public String getCommandName() {
return "onlyslayer";
}
@Override
public String getCommandUsage(ICommandSender arg0) {
return "/" + getCommandName() + " <zombie/spider/wolf> <1/2/3/4>";
}
@Override
public int getRequiredPermissionLevel() {
return 0;
}
@Override
public List<String> addTabCompletionOptions(ICommandSender sender, String[] args, BlockPos pos) {
if (args.length == 1) {
return getListOfStringsMatchingLastWord(args, "zombie", "spider", "wolf");
} else if (args.length == 2) {
return getListOfStringsMatchingLastWord(args, "1", "2", "3", "4");
}
return null;
}
@Override
public void processCommand(ICommandSender arg0, String[] arg1) throws CommandException {
final EntityPlayer player = (EntityPlayer)arg0;
if (arg1.length == 0 || (arg1.length == 1 && !arg1[0].equalsIgnoreCase("off"))) {
player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0)));
return;
}
if (arg1[0].equalsIgnoreCase("zombie")) {
onlySlayerName = "Revenant Horror";
} else if (arg1[0].equalsIgnoreCase("spider")) {
onlySlayerName = "Tarantula Broodfather";
} else if (arg1[0].equalsIgnoreCase("wolf")) {
onlySlayerName = "Sven Packmaster";
} else if (arg1[0].equalsIgnoreCase("off")) {
onlySlayerName = "";
onlySlayerNumber = "";
ConfigHandler.writeStringConfig("toggles", "BlockSlayer", "");
player.addChatMessage(new ChatComponentText(TheMod.MAIN_COLOUR + "Slayer blocking turned off."));
return;
} else {
player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0)));
return;
}
int slayerNumber = Integer.parseInt(arg1[1]);
// Just manually set to roman numeral, I don't wanna put a whole converter in here
switch (slayerNumber) {
case 1:
onlySlayerNumber = "I";
break;
case 2:
onlySlayerNumber = "II";
break;
case 3:
onlySlayerNumber = "III";
break;
case 4:
onlySlayerNumber = "IV";
break;
default:
onlySlayerName = "";
onlySlayerNumber = "";
player.addChatMessage(new ChatComponentText(TheMod.ERROR_COLOUR + "Usage: " + getCommandUsage(arg0)));
return;
}
ConfigHandler.writeStringConfig("toggles", "BlockSlayer", onlySlayerName + " " + onlySlayerNumber);
player.addChatMessage(new ChatComponentText(TheMod.MAIN_COLOUR + "Slayer blocking set to " + TheMod.SECONDARY_COLOUR + onlySlayerName + " " + onlySlayerNumber));
}
}
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