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package me.Danker.commands;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import me.Danker.DankersSkyblockMod;
import me.Danker.handlers.APIHandler;
import me.Danker.handlers.ConfigHandler;
import me.Danker.utils.Utils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.network.NetworkPlayerInfo;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumChatFormatting;
import java.util.*;
import java.util.stream.Collectors;
public class LobbyBankCommand extends CommandBase {
@Override
public String getCommandName() {
return "lobbybank";
}
@Override
public String getCommandUsage(ICommandSender sender) {
return "/" + getCommandName();
}
@Override
public int getRequiredPermissionLevel() {
return 0;
}
@Override
public void processCommand(ICommandSender sender, String[] args) throws CommandException {
EntityPlayer playerSP = (EntityPlayer) sender;
Map<String, Double> unsortedBankList = new HashMap<>();
ArrayList<Double> lobbyBanks = new ArrayList<>();
// Check key
String key = ConfigHandler.getString("api", "APIKey");
if (key.equals("")) {
playerSP.addChatMessage(new ChatComponentText(DankersSkyblockMod.ERROR_COLOUR + "API key not set. Use /setkey."));
return;
}
new Thread(() -> {
try {
// Create deep copy of players to prevent passing reference and ConcurrentModificationException
Collection<NetworkPlayerInfo> players = new ArrayList<>(Minecraft.getMinecraft().getNetHandler().getPlayerInfoMap());
playerSP.addChatMessage(new ChatComponentText(DankersSkyblockMod.MAIN_COLOUR + "Checking skill average of lobby. Estimated time: " + (int) (players.size() * 1.2 + 1) + " seconds."));
// Send request every .6 seconds, leaving room for another 20 requests per minute
for (final NetworkPlayerInfo player : players) {
if (player.getGameProfile().getName().startsWith("!")) continue;
// Manually get latest profile to use reduced requests on extra achievement API
String UUID = player.getGameProfile().getId().toString().replaceAll("-", "");
long biggestLastSave = 0;
int profileIndex = -1;
Thread.sleep(600);
JsonObject profileResponse = APIHandler.getResponse("https://api.hypixel.net/skyblock/profiles?uuid=" + UUID + "&key=" + key);
if (!profileResponse.get("success").getAsBoolean()) {
String reason = profileResponse.get("cause").getAsString();
System.out.println("User " + player.getGameProfile().getName() + " failed with reason: " + reason);
continue;
}
if (profileResponse.get("profiles").isJsonNull()) continue;
JsonArray profiles = profileResponse.get("profiles").getAsJsonArray();
for (int i = 0; i < profiles.size(); i++) {
JsonObject profile = profiles.get(i).getAsJsonObject();
if (!profile.get("members").getAsJsonObject().get(UUID).getAsJsonObject().has("last_save"))
continue;
if (profile.get("members").getAsJsonObject().get(UUID).getAsJsonObject().get("last_save").getAsLong() > biggestLastSave) {
biggestLastSave = profile.get("members").getAsJsonObject().get(UUID).getAsJsonObject().get("last_save").getAsLong();
profileIndex = i;
}
}
if (profileIndex == -1 || biggestLastSave == 0) continue;
JsonObject latestProfile = profiles.get(profileIndex).getAsJsonObject().get("members").getAsJsonObject().get(UUID).getAsJsonObject();
boolean hasBanking = profiles.get(profileIndex).getAsJsonObject().has("banking");
// Get SA
double coin_purse;
// Add bank to lobby banks
// Put bank in HashMap
if (latestProfile.has("coin_purse")) {
coin_purse = latestProfile.get("coin_purse").getAsDouble();
if (hasBanking == true) {
coin_purse += profiles.get(profileIndex).getAsJsonObject().get("banking").getAsJsonObject().get("balance").getAsDouble();
}
unsortedBankList.put(player.getGameProfile().getName(), coin_purse); // Put bank in HashMap
lobbyBanks.add(coin_purse); // Add bank to lobby banks
}
}
// I have no idea how this works, or even what :: does but this sorts the skill averages
Map<String, Double> sortedBankList = unsortedBankList.entrySet().stream()
.sorted(Map.Entry.<String, Double>comparingByValue().reversed())
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue,
(e1, e2) -> e1, LinkedHashMap::new));
String[] sortedBankListKeys = sortedBankList.keySet().toArray(new String[0]);
String top3 = "";
for (int i = 0; i < 3 && i < sortedBankListKeys.length; i++) {
top3 += "\n " + EnumChatFormatting.AQUA + sortedBankListKeys[i] + ": " + DankersSkyblockMod.SKILL_AVERAGE_COLOUR + EnumChatFormatting.BOLD + Math.round(sortedBankList.get(sortedBankListKeys[i]));
}
// Get lobby sa
double lobbyBank = 0;
for (Double playerSkills : lobbyBanks) {
lobbyBank += playerSkills;
}
lobbyBank = (double) Math.round((lobbyBank / lobbyBanks.size()) * 100) / 100;
// Finally say skill lobby avg and highest SA users
playerSP.addChatMessage(new ChatComponentText(DankersSkyblockMod.DELIMITER_COLOUR + "" + EnumChatFormatting.BOLD + "-------------------\n" +
DankersSkyblockMod.TYPE_COLOUR + " Lobby Bank Average: " + DankersSkyblockMod.SKILL_AVERAGE_COLOUR + EnumChatFormatting.BOLD + Math.round(lobbyBank) + "\n" +
DankersSkyblockMod.TYPE_COLOUR + " Highest Bank Averages:" + top3 + "\n" +
DankersSkyblockMod.DELIMITER_COLOUR + "" + EnumChatFormatting.BOLD + " -------------------"));
} catch (InterruptedException ex) {
System.out.println("Current bank average list: " + unsortedBankList.toString());
Thread.currentThread().interrupt();
System.out.println("Interrupted /lobbyskills thread.");
}
}).start();
}
}
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