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path: root/src/main/java/me/Danker/gui/OnlySlayerGui.java
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package me.Danker.gui;

import me.Danker.commands.BlockSlayerCommand;
import me.Danker.handlers.ConfigHandler;
import me.Danker.handlers.TextRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.ScaledResolution;

public class OnlySlayerGui extends GuiScreen {
	
	private int onlyNumberInt = 4;
	private String onlyName = "Revenant Horror";
	
	private GuiButton off;
	private GuiButton zombie;
	private GuiButton spider;
	private GuiButton wolf;
	private GuiButton one;
	private GuiButton two;
	private GuiButton three;
	private GuiButton four;
	
	@Override
	public boolean doesGuiPauseGame() {
		return false;
	}
	
	@Override
	public void initGui() {
		super.initGui();
		
		ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft());
		int height = sr.getScaledHeight();
		int width = sr.getScaledWidth();
		
		onlyName = BlockSlayerCommand.onlySlayerName;
		if (BlockSlayerCommand.onlySlayerNumber.equals("I")) {
			onlyNumberInt = 1;
		} else if (BlockSlayerCommand.onlySlayerNumber.equals("II")) {
			onlyNumberInt = 2;
		} else if (BlockSlayerCommand.onlySlayerNumber.equals("III")) {
			onlyNumberInt = 3;
		} else {
			onlyNumberInt = 4;
		}
		
		off = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Off");
		zombie = new GuiButton(0, width / 2 - 200, (int) (height * 0.4), 120, 20, "Zombie");
		spider = new GuiButton(0, width / 2 - 60, (int) (height * 0.4), 120, 20, "Spider");
		wolf = new GuiButton(0, width / 2 + 80, (int) (height * 0.4), 120, 20, "Wolf");
		one = new GuiButton(0, width / 2 - 190, (int) (height * 0.6), 85, 20, "I");
		two = new GuiButton(0, width / 2 - 95, (int) (height * 0.6), 85, 20, "II");
		three = new GuiButton(0, width / 2 + 10, (int) (height * 0.6), 85, 20, "III");
		four = new GuiButton(0, width / 2 + 115, (int) (height * 0.6), 85, 20, "IV");
		
		this.buttonList.add(off);
		this.buttonList.add(zombie);
		this.buttonList.add(spider);
		this.buttonList.add(wolf);
		this.buttonList.add(one);
		this.buttonList.add(two);
		this.buttonList.add(three);
		this.buttonList.add(four);
	}
	
	@Override
	public void drawScreen(int mouseX, int mouseY, float partialTicks) {
		this.drawDefaultBackground();
		Minecraft mc = Minecraft.getMinecraft();
		
		String displayText;
		if (BlockSlayerCommand.onlySlayerName.equals("")) {
			displayText = "Only Allow Slayer: Off";
		} else {
			displayText = "Only Allow Slayer: " + BlockSlayerCommand.onlySlayerName + " " + BlockSlayerCommand.onlySlayerNumber;
		}
		int displayWidth = mc.fontRendererObj.getStringWidth(displayText);
		new TextRenderer(mc, displayText, width / 2 - displayWidth / 2, 10, 1D);
		
		super.drawScreen(mouseX, mouseY, partialTicks);
	}
	
	@Override
	public void actionPerformed(GuiButton button) {
		if (button == off) {
			BlockSlayerCommand.onlySlayerName = "";
			BlockSlayerCommand.onlySlayerNumber = "";
			ConfigHandler.writeStringConfig("toggles", "BlockSlayer", "");
			return;
		} else if (button == zombie) {
			onlyName = "Revenant Horror";
		} else if (button == spider) {
			onlyName = "Tarantula Broodfather";
		} else if (button == wolf) {
			onlyName = "Sven Packmaster";
		} else if (button == one) {
			onlyNumberInt = 1;
		} else if (button == two) {
			onlyNumberInt = 2;
		} else if (button == three) {
			onlyNumberInt = 3;
		} else if (button == four) {
			onlyNumberInt = 4;
		}
		
		String onlyNumber;
		switch (onlyNumberInt) {
			case 1:
				onlyNumber = "I";
				break;
			case 2:
				onlyNumber = "II";
				break;
			case 3:
				onlyNumber = "III";
				break;
			case 4:
			default:
				onlyNumber = "IV";
		}
		
		BlockSlayerCommand.onlySlayerName = onlyName;
		BlockSlayerCommand.onlySlayerNumber = onlyNumber;
		ConfigHandler.writeStringConfig("toggles", "BlockSlayer", BlockSlayerCommand.onlySlayerName + " " + BlockSlayerCommand.onlySlayerNumber);
	}
	
}