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package me.Danker.gui;
import me.Danker.DankersSkyblockMod;
import me.Danker.commands.ToggleCommand;
import me.Danker.features.BlockWrongSlayer;
import me.Danker.handlers.ConfigHandler;
import me.Danker.handlers.TextRenderer;
import me.Danker.utils.Utils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.ScaledResolution;
public class OnlySlayerGui extends GuiScreen {
private int onlyNumberInt = 4;
private String onlyName = "Revenant Horror";
private GuiButton goBack;
private GuiButton off;
private GuiButton zombie;
private GuiButton spider;
private GuiButton wolf;
private GuiButton one;
private GuiButton two;
private GuiButton three;
private GuiButton four;
private GuiButton five;
private GuiButton highlightSlayers;
@Override
public boolean doesGuiPauseGame() {
return false;
}
@Override
public void initGui() {
super.initGui();
ScaledResolution sr = new ScaledResolution(Minecraft.getMinecraft());
int height = sr.getScaledHeight();
int width = sr.getScaledWidth();
onlyName = BlockWrongSlayer.onlySlayerName;
switch (BlockWrongSlayer.onlySlayerNumber) {
case "I":
onlyNumberInt = 1;
break;
case "II":
onlyNumberInt = 2;
break;
case "III":
onlyNumberInt = 3;
break;
case "IV":
onlyNumberInt = 4;
break;
case "V":
onlyNumberInt = 5;
break;
default:
return;
}
goBack = new GuiButton(0, 2, height - 30, 100, 20, "Go Back");
off = new GuiButton(0, width / 2 - 100, (int) (height * 0.3), "Off");
zombie = new GuiButton(0, width / 2 - 200, (int) (height * 0.4), 120, 20, "Zombie");
spider = new GuiButton(0, width / 2 - 60, (int) (height * 0.4), 120, 20, "Spider");
wolf = new GuiButton(0, width / 2 + 80, (int) (height * 0.4), 120, 20, "Wolf");
one = new GuiButton(0, width / 2 - 190, (int) (height * 0.6), 60, 20, "I");
two = new GuiButton(0, width / 2 - 110, (int) (height * 0.6), 60, 20, "II");
three = new GuiButton(0, width / 2 - 30, (int) (height * 0.6), 60, 20, "III");
four = new GuiButton(0, width / 2 + 50, (int) (height * 0.6), 60, 20, "IV");
five = new GuiButton(0, width / 2 + 130, (int) (height * 0.6), 60, 20, "V");
highlightSlayers = new GuiButton(0, width / 2 - 100, (int) (height * 0.7), "Highlight Slayer Bosses: " + Utils.getColouredBoolean(ToggleCommand.highlightSlayers));
this.buttonList.add(off);
this.buttonList.add(zombie);
this.buttonList.add(spider);
this.buttonList.add(wolf);
this.buttonList.add(one);
this.buttonList.add(two);
this.buttonList.add(three);
this.buttonList.add(four);
this.buttonList.add(five);
this.buttonList.add(highlightSlayers);
this.buttonList.add(goBack);
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
Minecraft mc = Minecraft.getMinecraft();
String displayText;
if (BlockWrongSlayer.onlySlayerName.equals("")) {
displayText = "Only Allow Slayer: Off";
} else {
displayText = "Only Allow Slayer: " + BlockWrongSlayer.onlySlayerName + " " + BlockWrongSlayer.onlySlayerNumber;
}
int displayWidth = mc.fontRendererObj.getStringWidth(displayText);
new TextRenderer(mc, displayText, width / 2 - displayWidth / 2, 10, 1D);
super.drawScreen(mouseX, mouseY, partialTicks);
}
@Override
public void actionPerformed(GuiButton button) {
if (button == goBack) {
DankersSkyblockMod.guiToOpen = "dankergui1";
return;
} else if (button == off) {
BlockWrongSlayer.onlySlayerName = "";
BlockWrongSlayer.onlySlayerNumber = "";
ConfigHandler.writeStringConfig("toggles", "BlockSlayer", "");
return;
} else if (button == zombie) {
onlyName = "Revenant Horror";
} else if (button == spider) {
onlyName = "Tarantula Broodfather";
} else if (button == wolf) {
onlyName = "Sven Packmaster";
} else if (button == one) {
onlyNumberInt = 1;
} else if (button == two) {
onlyNumberInt = 2;
} else if (button == three) {
onlyNumberInt = 3;
} else if (button == four) {
onlyNumberInt = 4;
} else if (button == five) {
onlyNumberInt = 5;
} else if (button == highlightSlayers) {
ToggleCommand.highlightSlayers = !ToggleCommand.highlightSlayers;
ConfigHandler.writeBooleanConfig("toggles", "HighlightSlayers", ToggleCommand.highlightSlayers);
highlightSlayers.displayString = "Highlight Slayer Bosses: " + Utils.getColouredBoolean(ToggleCommand.highlightSlayers);
return;
}
String onlyNumber;
switch (onlyNumberInt) {
case 1:
onlyNumber = "I";
break;
case 2:
onlyNumber = "II";
break;
case 3:
onlyNumber = "III";
break;
case 4:
onlyNumber = "IV";
break;
case 5:
onlyNumber = "V";
break;
default:
onlyNumber = "IV";
}
BlockWrongSlayer.onlySlayerName = onlyName;
BlockWrongSlayer.onlySlayerNumber = onlyNumber;
ConfigHandler.writeStringConfig("toggles", "BlockSlayer", BlockWrongSlayer.onlySlayerName + " " + BlockWrongSlayer.onlySlayerNumber);
}
}
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