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<title>github/Skyblocker.git/src/main/java/de/hysky/skyblocker/skyblock/dungeon, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>Merge pull request #812 from LifeIsAParadox/Quicknav-and-livid-fix</title>
<updated>2024-07-26T07:15:12+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2024-07-26T07:15:12+00:00</published>
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<id>8288c1b0da604db3242dd848c3a66e0c7f0edc88</id>
<content type='text'>
emi/rei, Quicknav, livid and nukekubi head (eman boss head) fix</content>
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emi/rei, Quicknav, livid and nukekubi head (eman boss head) fix</pre>
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</entry>
<entry>
<title>Merge pull request #726 from LifeIsAParadox/use_boundingbox</title>
<updated>2024-07-26T07:15:00+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2024-07-26T07:15:00+00:00</published>
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<id>f53edcc01a94be3da0e83d2fc0fe4d13f58f13da</id>
<content type='text'>
use bounding box instead of block size</content>
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use bounding box instead of block size</pre>
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</content>
</entry>
<entry>
<title>Refactor LividColor and Nukekubi head detection</title>
<updated>2024-07-26T07:09:20+00:00</updated>
<author>
<name>Kevinthegreat</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2024-07-26T06:53:46+00:00</published>
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<id>8f27eb76273fe8424d44c2a1e08e45454e76b77c</id>
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</pre>
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</entry>
<entry>
<title>livid fix</title>
<updated>2024-07-26T07:09:00+00:00</updated>
<author>
<name>Yasin</name>
<email>a.piri@hotmail.de</email>
</author>
<published>2024-07-22T22:04:37+00:00</published>
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<id>646eaeee8a30b4edf82b2b401e930adf6627f65e</id>
<content type='text'>
now it will only highlight the correct livid also after the "change"
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now it will only highlight the correct livid also after the "change"
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</entry>
<entry>
<title>solid color option for livid</title>
<updated>2024-07-26T07:09:00+00:00</updated>
<author>
<name>Yasin</name>
<email>a.piri@hotmail.de</email>
</author>
<published>2024-07-03T21:15:08+00:00</published>
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<id>17639832d16a6de342c8ba2129cb5e7070643763</id>
<content type='text'>
I didnt get working the hovertext for quicknav because of the z height. stupid z height. I will look into that after my im back from my trip.
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I didnt get working the hovertext for quicknav because of the z height. stupid z height. I will look into that after my im back from my trip.
</pre>
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</content>
</entry>
<entry>
<title>Update LividColor.java</title>
<updated>2024-07-26T07:09:00+00:00</updated>
<author>
<name>Yasin</name>
<email>a.piri@hotmail.de</email>
</author>
<published>2024-06-30T15:27:11+00:00</published>
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</entry>
<entry>
<title>fixes #539 #538</title>
<updated>2024-07-26T07:09:00+00:00</updated>
<author>
<name>Yasin</name>
<email>a.piri@hotmail.de</email>
</author>
<published>2024-06-30T12:25:40+00:00</published>
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<id>28d82396b363ddd82e138614727dd8c71a28bbb4</id>
<content type='text'>
The logic of the livid code has been changed.
The system checks whether the current color is the same as the last found livid color. The initial color is detected after the first blindness effect + 2 seconds.
I also added the bounding box option for livid to make it easier to recognize the correct enemy. I changed default mob glow option to false by and bounding box option to true.
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<pre>
The logic of the livid code has been changed.
The system checks whether the current color is the same as the last found livid color. The initial color is detected after the first blindness effect + 2 seconds.
I also added the bounding box option for livid to make it easier to recognize the correct enemy. I changed default mob glow option to false by and bounding box option to true.
</pre>
</div>
</content>
</entry>
<entry>
<title>Refactor RenderHelper</title>
<updated>2024-07-26T06:17:30+00:00</updated>
<author>
<name>Kevinthegreat</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2024-07-26T06:17:30+00:00</published>
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<id>c314749a48affe7d1ddc74aa0b5772cdc1afdf0e</id>
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</pre>
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</entry>
<entry>
<title>Merge pull request #788 from Emirlol/container-matcher-refactor</title>
<updated>2024-07-25T17:27:12+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2024-07-25T17:27:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=55349c543a4b0fcbf9cbb86e0c1b7c0abd790b8c'/>
<id>55349c543a4b0fcbf9cbb86e0c1b7c0abd790b8c</id>
<content type='text'>
Refactor container matcher implementations into interfaces</content>
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Refactor container matcher implementations into interfaces</pre>
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</content>
</entry>
<entry>
<title>Update ThreeWeirdos.java</title>
<updated>2024-07-23T13:39:02+00:00</updated>
<author>
<name>Yasin</name>
<email>19829407+LifeIsAParadox@users.noreply.github.com</email>
</author>
<published>2024-07-23T13:39:02+00:00</published>
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</pre>
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