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<title>github/Skyblocker.git/src/main/java/de/hysky/skyblocker/skyblock/dwarven, branch profile-viewer</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/'/>
<entry>
<title>1.21.6-1.21.8 (#1518)</title>
<updated>2025-07-31T04:58:08+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:58:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=390c1277391f948d5fc4f3113b3e9dec22d1617d'/>
<id>390c1277391f948d5fc4f3113b3e9dec22d1617d</id>
<content type='text'>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</content>
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<pre>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</pre>
</div>
</content>
</entry>
<entry>
<title>Replace usages of GAME with ALLOW_GAME</title>
<updated>2025-07-20T23:10:00+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-20T23:10:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=65733f68a0f448766040ca144103bedad3adc8c7'/>
<id>65733f68a0f448766040ca144103bedad3adc8c7</id>
<content type='text'>
Should fix some compatibility issues with Skyblocker's features not
working when other mods filter messages (if they respect Fabric's events
properly).
Fixes #1352</content>
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<pre>
Should fix some compatibility issues with Skyblocker's features not
working when other mods filter messages (if they respect Fabric's events
properly).
Fixes #1352</pre>
</div>
</content>
</entry>
<entry>
<title>Fix powder mining codec initialization order (#1502)</title>
<updated>2025-07-19T15:33:37+00:00</updated>
<author>
<name>ninjaguardian</name>
<email>110734253+ninjaguardian@users.noreply.github.com</email>
</author>
<published>2025-07-19T15:33:37+00:00</published>
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<id>15744ce2d4bbca55650b6a58507fe3f844f76bee</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add other wooden doors to fetchur (#1450)</title>
<updated>2025-07-05T18:36:20+00:00</updated>
<author>
<name>Benjamin</name>
<email>76600137+IllagerCaptain@users.noreply.github.com</email>
</author>
<published>2025-07-05T18:36:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=6748b5d142b932ab1bbd8b7f0f388e5b584d1c89'/>
<id>6748b5d142b932ab1bbd8b7f0f388e5b584d1c89</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add Spotless and Checkstyle (#1189)</title>
<updated>2025-07-03T13:10:59+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-03T13:10:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=a257588b836687a7ff73ddecf06fc5b85910a616'/>
<id>a257588b836687a7ff73ddecf06fc5b85910a616</id>
<content type='text'>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</content>
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<pre>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</pre>
</div>
</content>
</entry>
<entry>
<title>Avoid more set copies</title>
<updated>2025-06-17T16:11:44+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-06-17T16:11:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=7d0b1a3156903e614ab353e0744eff6089527092'/>
<id>7d0b1a3156903e614ab353e0744eff6089527092</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>fix wishing compass solver distance (#1296)</title>
<updated>2025-06-05T05:05:13+00:00</updated>
<author>
<name>olim88</name>
<email>bobq4582@gmail.com</email>
</author>
<published>2025-06-05T05:05:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=35c587257b53314019fa110057b22a0b31bf9553'/>
<id>35c587257b53314019fa110057b22a0b31bf9553</id>
<content type='text'>
* fix wishing compass solver distance

* fix chesthighlightter</content>
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<pre>
* fix wishing compass solver distance

* fix chesthighlightter</pre>
</div>
</content>
</entry>
<entry>
<title>1.21.5 (#1256)</title>
<updated>2025-04-25T20:25:27+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-04-25T20:25:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=bf18fb9b0054177b3dee145d681c8ff1dd60418e'/>
<id>bf18fb9b0054177b3dee145d681c8ff1dd60418e</id>
<content type='text'>
* 1.21.5

* Test fixes and clean up

* Update test screenshot

* Record patterns

* Performance optimization

* Reset ordered waypoint index on world change (and stop serializing it)

* Waypoints clean up and fixes (#1257)

* Small waypoints clean up

* Fix waypoints test codec field order

* Safe config updates

Rather than updating the values directly and then calling save, the mod
will now handle this behaviour itself to ensure update
consistency/visibility with the upcoming thread split. Most usages of
the old method were converted but there are some left.

---------

Co-authored-by: Kevinthegreat &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</content>
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<pre>
* 1.21.5

* Test fixes and clean up

* Update test screenshot

* Record patterns

* Performance optimization

* Reset ordered waypoint index on world change (and stop serializing it)

* Waypoints clean up and fixes (#1257)

* Small waypoints clean up

* Fix waypoints test codec field order

* Safe config updates

Rather than updating the values directly and then calling save, the mod
will now handle this behaviour itself to ensure update
consistency/visibility with the upcoming thread split. Most usages of
the old method were converted but there are some left.

---------

Co-authored-by: Kevinthegreat &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>resets percentage when finished. (#1224)</title>
<updated>2025-03-21T17:17:57+00:00</updated>
<author>
<name>olim88</name>
<email>bobq4582@gmail.com</email>
</author>
<published>2025-03-21T17:17:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=ebf3056c656fad40fc02b856724c9eb820c6e4e0'/>
<id>ebf3056c656fad40fc02b856724c9eb820c6e4e0</id>
<content type='text'>
this stops only one type of fossil being possible after finding one</content>
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this stops only one type of fossil being possible after finding one</pre>
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</content>
</entry>
<entry>
<title>fix bugged patters (#1216)</title>
<updated>2025-03-18T23:19:02+00:00</updated>
<author>
<name>olim88</name>
<email>bobq4582@gmail.com</email>
</author>
<published>2025-03-18T23:19:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=87341278c2a1c547e1b5785326195620726a0730'/>
<id>87341278c2a1c547e1b5785326195620726a0730</id>
<content type='text'>
Write test for rotations. Work out it is wrong. fix this. now should work well (I should write test more often)</content>
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Write test for rotations. Work out it is wrong. fix this. now should work well (I should write test more often)</pre>
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</content>
</entry>
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