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<title>github/Skyblocker.git/src/main/java/de/hysky/skyblocker/skyblock/slayers, branch profile-viewer</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/'/>
<entry>
<title>1.21.6-1.21.8 (#1518)</title>
<updated>2025-07-31T04:58:08+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:58:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=390c1277391f948d5fc4f3113b3e9dec22d1617d'/>
<id>390c1277391f948d5fc4f3113b3e9dec22d1617d</id>
<content type='text'>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</pre>
</div>
</content>
</entry>
<entry>
<title>Fancy Dungeon Map (#1239)</title>
<updated>2025-07-26T19:04:45+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-26T19:04:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=75706bd04c8cb1f1cc6126f4348351d9fe34bfc2'/>
<id>75706bd04c8cb1f1cc6126f4348351d9fe34bfc2</id>
<content type='text'>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</pre>
</div>
</content>
</entry>
<entry>
<title>Replace usages of GAME with ALLOW_GAME</title>
<updated>2025-07-20T23:10:00+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-20T23:10:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=65733f68a0f448766040ca144103bedad3adc8c7'/>
<id>65733f68a0f448766040ca144103bedad3adc8c7</id>
<content type='text'>
Should fix some compatibility issues with Skyblocker's features not
working when other mods filter messages (if they respect Fabric's events
properly).
Fixes #1352</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Should fix some compatibility issues with Skyblocker's features not
working when other mods filter messages (if they respect Fabric's events
properly).
Fixes #1352</pre>
</div>
</content>
</entry>
<entry>
<title>Avoid recreating the set each frame.</title>
<updated>2025-06-13T22:47:04+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-06-13T22:47:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=957e7e6bfabcb7bc88c87637cef661445b592cf5'/>
<id>957e7e6bfabcb7bc88c87637cef661445b592cf5</id>
<content type='text'>
Took up a non trivial amount of time in rendering for some reason.</content>
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<pre>
Took up a non trivial amount of time in rendering for some reason.</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed a bug where the fishing widget would not update (#1294)</title>
<updated>2025-06-07T19:25:06+00:00</updated>
<author>
<name>Teyxos</name>
<email>teyxosesp@gmail.com</email>
</author>
<published>2025-06-07T19:25:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=3106ee6c992736ef7a315125455545914de8d7c6'/>
<id>3106ee6c992736ef7a315125455545914de8d7c6</id>
<content type='text'>
* Fixed a bug where the fishing widget would not update, I really don't know how no one found this?

* Fixed according to Vic's instructions

* Fixed indentation

* Remove update call

* update positions if shouldRender of all widgets changed
also remove update from updatePositions because it can cause confusion when implementing features

* Refactor widget lists check

* Refactor update widgets and add more docs

---------

Co-authored-by: Antonio Navarro Esteban &lt;teyxoesp@gmail.com&gt;
Co-authored-by: Kevin &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;
Co-authored-by: viciscat &lt;51047087+viciscat@users.noreply.github.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fixed a bug where the fishing widget would not update, I really don't know how no one found this?

* Fixed according to Vic's instructions

* Fixed indentation

* Remove update call

* update positions if shouldRender of all widgets changed
also remove update from updatePositions because it can cause confusion when implementing features

* Refactor widget lists check

* Refactor update widgets and add more docs

---------

Co-authored-by: Antonio Navarro Esteban &lt;teyxoesp@gmail.com&gt;
Co-authored-by: Kevin &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;
Co-authored-by: viciscat &lt;51047087+viciscat@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Slayer crash fix (#1238)</title>
<updated>2025-04-23T21:44:02+00:00</updated>
<author>
<name>Hazem</name>
<email>79111320+7azeemm@users.noreply.github.com</email>
</author>
<published>2025-04-23T21:44:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=723cfecdbed263d3acd834404033e6c7df28c1e0'/>
<id>723cfecdbed263d3acd834404033e6c7df28c1e0</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Migrate to formatters (#1185)</title>
<updated>2025-03-03T04:27:52+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-03-03T04:27:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=07276f1378c6f98fbb0882a6d6f59dc685723351'/>
<id>07276f1378c6f98fbb0882a6d6f59dc685723351</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed Vampire Features not working (#1169)</title>
<updated>2025-02-15T02:15:11+00:00</updated>
<author>
<name>Hazem</name>
<email>79111320+7azeemm@users.noreply.github.com</email>
</author>
<published>2025-02-15T02:15:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=54b1127efb5f7bfb84ac1d249968ffb035aec72a'/>
<id>54b1127efb5f7bfb84ac1d249968ffb035aec72a</id>
<content type='text'>
* Fixed Vampire features not working

* improved checks</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fixed Vampire features not working

* improved checks</pre>
</div>
</content>
</entry>
<entry>
<title>Profiled data api (#1102)</title>
<updated>2025-01-05T02:06:01+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-01-05T02:06:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=e4ea0c5fffa16868d638c2d6cc23f610669bd5fb'/>
<id>e4ea0c5fffa16868d638c2d6cc23f610669bd5fb</id>
<content type='text'>
* Add ProfiledData

* Refactor end stats

* Use UUID

* Refactor MuseumItemCache

* null safety + item cooldown bug fix

* Migrate SlayerTimer and fix compressed

* Fix accessories crash

* Migrate PowderMiningTracker

* Create directories

* Add async options

* Migrate async saves</content>
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<pre>
* Add ProfiledData

* Refactor end stats

* Use UUID

* Refactor MuseumItemCache

* null safety + item cooldown bug fix

* Migrate SlayerTimer and fix compressed

* Fix accessories crash

* Migrate PowderMiningTracker

* Create directories

* Add async options

* Migrate async saves</pre>
</div>
</content>
</entry>
<entry>
<title>Slayer Widget preview for Tab HUD (#1105)</title>
<updated>2024-12-24T21:07:32+00:00</updated>
<author>
<name>Hazem</name>
<email>79111320+7azeemm@users.noreply.github.com</email>
</author>
<published>2024-12-24T21:07:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=7ce731f859febc0786be29b95fd0edc64707f9c9'/>
<id>7ce731f859febc0786be29b95fd0edc64707f9c9</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
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