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<title>github/Skyblocker.git/src/main/java/de/hysky/skyblocker/skyblock/tabhud, branch profile-viewer</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/'/>
<entry>
<title>fix: Dungeon page icon, Slayer page not showing, Dungeon page name and the build</title>
<updated>2025-08-01T14:29:15+00:00</updated>
<author>
<name>jani270</name>
<email>69345714+jani270@users.noreply.github.com</email>
</author>
<published>2025-08-01T14:29:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=2425f03c24702d60eb90344863f913d9a501d9b9'/>
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<pre>
</pre>
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</entry>
<entry>
<title>feat: slayer</title>
<updated>2025-08-01T13:34:27+00:00</updated>
<author>
<name>Jacob</name>
<email>admin@kath.lol</email>
</author>
<published>2025-08-01T04:26:39+00:00</published>
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<pre>
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</entry>
<entry>
<title>1.21.6-1.21.8 (#1518)</title>
<updated>2025-07-31T04:58:08+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:58:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=390c1277391f948d5fc4f3113b3e9dec22d1617d'/>
<id>390c1277391f948d5fc4f3113b3e9dec22d1617d</id>
<content type='text'>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</pre>
</div>
</content>
</entry>
<entry>
<title>Add Tree Break Progress HUD (#1403)</title>
<updated>2025-07-31T04:34:12+00:00</updated>
<author>
<name>DaysSky</name>
<email>88261516+DaysSky@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:34:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=acd2f90553f7aa3ffeaad6430e2860ac8a35f742'/>
<id>acd2f90553f7aa3ffeaad6430e2860ac8a35f742</id>
<content type='text'>
* Added Tree Break Progress HUD

* Fixed Translations for Tree Break HUD

* change implementation

* resolved merge conflict

* Delete .java-version

* use Int2ObjectMap instead of default HashMap

* review changes

---------

Co-authored-by: Kevin &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</content>
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<pre>
* Added Tree Break Progress HUD

* Fixed Translations for Tree Break HUD

* change implementation

* resolved merge conflict

* Delete .java-version

* use Int2ObjectMap instead of default HashMap

* review changes

---------

Co-authored-by: Kevin &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix #1319</title>
<updated>2025-07-27T20:27:44+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-27T20:27:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=8311c0280325e1a6fa4a47318f8fb590a49e6b15'/>
<id>8311c0280325e1a6fa4a47318f8fb590a49e6b15</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>add option to split sack and inventory notifications of pickup widget (#1387)</title>
<updated>2025-07-26T19:13:07+00:00</updated>
<author>
<name>Sage</name>
<email>salbeira@gmail.com</email>
</author>
<published>2025-07-26T19:13:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=308ca74fb4480d75146ede4bfb355e856084bf11'/>
<id>308ca74fb4480d75146ede4bfb355e856084bf11</id>
<content type='text'>
* add option to split sack and inventory notifications of pickup widget

* Formatting

* Make Line without Text the same as Line with Text

* allow component to get information about parent widget to render separator line without hacks

* some cleanup

* update to pass the spotless check

* adhere to new config codestyle

---------

Co-authored-by: Sebastian Hauer &lt;sebastian.hauer@tu-dortmund.de&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* add option to split sack and inventory notifications of pickup widget

* Formatting

* Make Line without Text the same as Line with Text

* allow component to get information about parent widget to render separator line without hacks

* some cleanup

* update to pass the spotless check

* adhere to new config codestyle

---------

Co-authored-by: Sebastian Hauer &lt;sebastian.hauer@tu-dortmund.de&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fancy Dungeon Map (#1239)</title>
<updated>2025-07-26T19:04:45+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-26T19:04:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=75706bd04c8cb1f1cc6126f4348351d9fe34bfc2'/>
<id>75706bd04c8cb1f1cc6126f4348351d9fe34bfc2</id>
<content type='text'>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</content>
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<pre>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</pre>
</div>
</content>
</entry>
<entry>
<title>Move a few textures to new HeadTextures class</title>
<updated>2025-07-22T18:57:07+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-22T18:57:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=0ced378f7beb17018e661cd0d273146427804c77'/>
<id>0ced378f7beb17018e661cd0d273146427804c77</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Dungeon splits (#1464)</title>
<updated>2025-07-09T06:08:13+00:00</updated>
<author>
<name>Peyton Brown</name>
<email>81496880+PeytonBrown@users.noreply.github.com</email>
</author>
<published>2025-07-09T06:08:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=325538abeb2b85bd531b0deae94885838b9ea800'/>
<id>325538abeb2b85bd531b0deae94885838b9ea800</id>
<content type='text'>
* Initial Implementation

* Improvements

* Finalize Layout

* Handle Dungeon Failing

* Clean up splits

* Add language support

* Rework language translations for both display and saving

* Removed unused component

* Usage of Object2LongMap

* Fix f3 regex

* Address PR comments

* Add an option to toggle dungeon splits widget</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Initial Implementation

* Improvements

* Finalize Layout

* Handle Dungeon Failing

* Clean up splits

* Add language support

* Rework language translations for both display and saving

* Removed unused component

* Usage of Object2LongMap

* Fix f3 regex

* Address PR comments

* Add an option to toggle dungeon splits widget</pre>
</div>
</content>
</entry>
<entry>
<title>Add Spotless and Checkstyle (#1189)</title>
<updated>2025-07-03T13:10:59+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-03T13:10:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=a257588b836687a7ff73ddecf06fc5b85910a616'/>
<id>a257588b836687a7ff73ddecf06fc5b85910a616</id>
<content type='text'>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</pre>
</div>
</content>
</entry>
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