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<title>github/Skyblocker.git/src/main/java/de/hysky/skyblocker/utils/render, branch profile-viewer</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/'/>
<entry>
<title>1.21.6-1.21.8 (#1518)</title>
<updated>2025-07-31T04:58:08+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:58:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=390c1277391f948d5fc4f3113b3e9dec22d1617d'/>
<id>390c1277391f948d5fc4f3113b3e9dec22d1617d</id>
<content type='text'>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 1.21.6-pre2

* Port HUD and 1.21.6-pre3

* 1.21.6

* New Rendering System

Also updates YACL and fixes a bug with rendering slot highlights

* Fix Item Rarity Background having a random iteration order

With Java's immutable maps they will either iterate forwards or
backwards which is randomly decided at runtime.

* Fix GUI text not rendering

If the colour parameter supplied does not have an alpha value or is 0
then the text is not rendered.

* Fix crimson fog extension

* Fix health bar rendering

* Fix hiding world loading screens

* Disable mixin unit test due to crash and add audit command

* 1.21.7 + Update Gradle, Loom, and JGit

* Update Dandelion for 1.21.7

MoulConfig still has a few bugs but its ok otherwise

* Fix checkstyle &amp; spotless

* Update Mixin Name

Maybe this will fix the game test crashing because of GL errors?

* Fix waypoint screen draw order

* Fix issues with text not rendering in GUIs

* Use local state management for renderer

* Significantly improve batching for the renderer

Makes the new renderer even better/faster than the old RenderLayer
system!

* Separate Skyblocker's glow from vanilla's glow

Fixes #1478
Fixes #1500

* 1.21.8

* Fix dungeon teammates not glowing through walls

* Fix some map decorations not rendering (dungeon teammate markers)

* Fix recipe book search field text being invisible

* Update README and issue templates

* Fix issues with entity glow depth sampling

Should also fix a crash with Iris

* Add batching exclusion system

Fixes a bug where rendering multiple cylinders at once would have the
two linked to eachother

* Fix spotless errors

* Fix Iris crash

* Update Dandelion/MoulConfig

* Update to Fabric Loader 0.17.0

Fixes the Mixin Unit Test crashing

* Attempt to fix game test

* Disable game test rendering stuff</pre>
</div>
</content>
</entry>
<entry>
<title>Gyro wand radius overlay (#1317)</title>
<updated>2025-07-31T04:28:38+00:00</updated>
<author>
<name>Jordan Bentkowski</name>
<email>109393182+617excelle@users.noreply.github.com</email>
</author>
<published>2025-07-31T04:28:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=fc49d9997e1702d977cb6f227c5771a0ca13c682'/>
<id>fc49d9997e1702d977cb6f227c5771a0ca13c682</id>
<content type='text'>
* Gyro wand radius overlay

4 Mode's and custom color selection!

* review changes + local text file abc order

* review changes + local text file abc order

Fixes #1244

* change location of class in config file

* empty line

* pr cr's

* naming fix

* build errors fix

* Language translation strings

* fixed all bugs

* javadoc merge removal fix

* Spacing, Capitals wrong, indenting

* Naming, Checkstyle fixes, javadoc fixes, naming fixes

* Fix formatting

---------

Co-authored-by: Kevinthegreat &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</content>
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<pre>
* Gyro wand radius overlay

4 Mode's and custom color selection!

* review changes + local text file abc order

* review changes + local text file abc order

Fixes #1244

* change location of class in config file

* empty line

* pr cr's

* naming fix

* build errors fix

* Language translation strings

* fixed all bugs

* javadoc merge removal fix

* Spacing, Capitals wrong, indenting

* Naming, Checkstyle fixes, javadoc fixes, naming fixes

* Fix formatting

---------

Co-authored-by: Kevinthegreat &lt;92656833+kevinthegreat1@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Rename item GUI (#1490)</title>
<updated>2025-07-26T21:31:43+00:00</updated>
<author>
<name>viciscat</name>
<email>51047087+viciscat@users.noreply.github.com</email>
</author>
<published>2025-07-26T21:31:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=f2b24066288fae2095ca92c166486d74b3b16ff1'/>
<id>f2b24066288fae2095ca92c166486d74b3b16ff1</id>
<content type='text'>
* i need to change branch

* done implementing this stuff

* i am hilarious

* better selecting and move text around

* Update ARGBTextInput.java

* fix NPE

* small fix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* i need to change branch

* done implementing this stuff

* i am hilarious

* better selecting and move text around

* Update ARGBTextInput.java

* fix NPE

* small fix</pre>
</div>
</content>
</entry>
<entry>
<title>Title HUD default to center (#1538)</title>
<updated>2025-07-26T19:07:27+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-26T19:07:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=1bf4c6535be4f38895ee10a0b62e9d7c7eaf9138'/>
<id>1bf4c6535be4f38895ee10a0b62e9d7c7eaf9138</id>
<content type='text'>
</content>
<content type='xhtml'>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fancy Dungeon Map (#1239)</title>
<updated>2025-07-26T19:04:45+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-26T19:04:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=75706bd04c8cb1f1cc6126f4348351d9fe34bfc2'/>
<id>75706bd04c8cb1f1cc6126f4348351d9fe34bfc2</id>
<content type='text'>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</content>
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<pre>
* Add spirit leap map

* Add fancy dungeon map

* Fetch profiles on dungeon load and add dungeon loaded event

* Add player arrow

* Add player marker tracking

* Add hover and click to teleport

* Apply suggestions
* Add show self head option
* Only show map in leap overlay while clearing
* Add inventory key to close leap overlay

* Add leap overlay scaling and migrate config

* Add layout widget

* Add cache invalidation
* keep only the past 100 player matches (5 seconds)

* Add player head render helper and clean up RenderHelper

* Rename config field

* Remove draw head by name

* Prevent default decorations

* Fix merge conflicts

* Delete old FishingHelper.java

* Use player list for player detection

* Use map decoration list for rendering and account for special player list order

* Fix show self head

* Improve dungeon player matching error handling

* HudHelper not helping</pre>
</div>
</content>
</entry>
<entry>
<title>Config Multi Backend + MoulConfig (#1467)</title>
<updated>2025-07-07T16:07:27+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-07-07T16:07:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=e0e9200faf430b9f08e8ca0ac54d446b6905dc86'/>
<id>e0e9200faf430b9f08e8ca0ac54d446b6905dc86</id>
<content type='text'>
* Config Multi Backend

* Shade in MoulConfig

Dandelion itself now shades in MoulConfig to make it easier/keep
Skyblocker's build script simple (since the shading code is a bit cursed
and aaron mod will use it soon too) and to prevent conflicts with
differing MoulConfig versions

Also changed the keybind translation so it is not as small

* Remove @SerialEntry from SkyblockerConfig

This file is so rarely used that I forgot about it lol

* Update Dandelion for search tag support and colour picker alpha preview</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Config Multi Backend

* Shade in MoulConfig

Dandelion itself now shades in MoulConfig to make it easier/keep
Skyblocker's build script simple (since the shading code is a bit cursed
and aaron mod will use it soon too) and to prevent conflicts with
differing MoulConfig versions

Also changed the keybind translation so it is not as small

* Remove @SerialEntry from SkyblockerConfig

This file is so rarely used that I forgot about it lol

* Update Dandelion for search tag support and colour picker alpha preview</pre>
</div>
</content>
</entry>
<entry>
<title>Add Spotless and Checkstyle (#1189)</title>
<updated>2025-07-03T13:10:59+00:00</updated>
<author>
<name>Kevin</name>
<email>92656833+kevinthegreat1@users.noreply.github.com</email>
</author>
<published>2025-07-03T13:10:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=a257588b836687a7ff73ddecf06fc5b85910a616'/>
<id>a257588b836687a7ff73ddecf06fc5b85910a616</id>
<content type='text'>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add spotless

* Configure spotless

* Add checkstyle

* Allow some stuff

* Turn off tab enforcement

* Get rid of some more rules

* Remove indent rules

* Don't sort lang files

* Remove wrapping rules

* Apply spotless

* Apply spotless again

* Fix checkstyle violations

* Update checkstyle DTD

* Add Javadoc and Mixin checks</pre>
</div>
</content>
</entry>
<entry>
<title>Sea Lumies Highlighter improvements</title>
<updated>2025-06-25T22:03:28+00:00</updated>
<author>
<name>Aaron</name>
<email>51387595+AzureAaron@users.noreply.github.com</email>
</author>
<published>2025-06-25T22:03:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=6870607728ac1c73296b4bcc612ab92d597ad083'/>
<id>6870607728ac1c73296b4bcc612ab92d597ad083</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix silly crash (#1408)</title>
<updated>2025-06-24T20:18:38+00:00</updated>
<author>
<name>viciscat</name>
<email>51047087+viciscat@users.noreply.github.com</email>
</author>
<published>2025-06-24T20:18:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=6925eb16d7f22aa9c11b0a9be83291c8ea68b946'/>
<id>6925eb16d7f22aa9c11b0a9be83291c8ea68b946</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add collapse button to waypoint groups in Waypoints Screen (#1158)</title>
<updated>2025-06-23T03:43:48+00:00</updated>
<author>
<name>viciscat</name>
<email>51047087+viciscat@users.noreply.github.com</email>
</author>
<published>2025-06-23T03:43:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/Skyblocker.git/commit/?id=be67e01bfb541de057e8b3698e6dcbc828a69fc6'/>
<id>be67e01bfb541de057e8b3698e6dcbc828a69fc6</id>
<content type='text'>
* collapse button

* positioning + use that one RGB input i made

* changes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* collapse button

* positioning + use that one RGB input i made

* changes</pre>
</div>
</content>
</entry>
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