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authormsg-programs <msgdoesstuff@gmail.com>2023-05-06 13:16:48 +0200
committermsg-programs <msgdoesstuff@gmail.com>2023-05-06 13:16:48 +0200
commit50991fa867d3816475b9011df571b545842a95f2 (patch)
tree76b470eab889cff6bc3168cb3fae724219ac8346
parente332b243dcea6ec567bd38db99ec3cfa35a57fe1 (diff)
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Update README with recent changes
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1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
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@@ -4,10 +4,10 @@ This will be merged into Skyblocker when ready. It's not at the moment, but you
### Known Issues
* Relevant for players:
* Crimson Isle is not yet supported. (Getting Combat 24 is just... oof)
+ * Some names clip outside of the player list screen sometimes
* Relevant for devs:
* Scraping the entire player list multiple times every frame isn't ideal. (possible optimisation for later)
* The error catching is broken and fails to deactivate the mod on parse failure. (this won't be in the final release anyways)
- * Placement of the text and icons for rendering should probably be done with the `MatrixStack` arg and not with my hacky "external" solution (`ItemRenderer.render()` couldn't accept one pre 1.19.4)
Apart from that, it's working!