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author | msg-programs <msgdoesstuff@gmail.com> | 2023-04-15 16:41:38 +0200 |
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committer | msg-programs <msgdoesstuff@gmail.com> | 2023-04-15 16:41:38 +0200 |
commit | a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe (patch) | |
tree | 5d96bc9463d4b76d30fb164e2c3a6c857be06107 | |
parent | 0249b4c809ef017949b280fcf5deaf973bb1eb87 (diff) | |
download | Skyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.tar.gz Skyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.tar.bz2 Skyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.zip |
Update issue list in readme
-rw-r--r-- | README.md | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -4,6 +4,8 @@ This will be merged into Skyblocker when ready. It's not at the moment, but you ### Known Issues * Relevant for players: * Crimson Isle is not yet supported. (Getting Combat 24 is just... oof) + * Dungeon puzzles HUD isn't working correctly + * Minor visual bugs when using ImmediatelyFast * Relevant for devs: * Scraping the entire player list every frame isn't ideal. (possible optimisation for later) * The error catching is broken and fails to deactivate the mod on parse failure. (this won't be in the final release anyways) |