aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormsg-programs <msgdoesstuff@gmail.com>2023-04-15 16:41:38 +0200
committermsg-programs <msgdoesstuff@gmail.com>2023-04-15 16:41:38 +0200
commita77c69d50dd0c3d38bbf2d17f32e65a245c1cafe (patch)
tree5d96bc9463d4b76d30fb164e2c3a6c857be06107
parent0249b4c809ef017949b280fcf5deaf973bb1eb87 (diff)
downloadSkyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.tar.gz
Skyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.tar.bz2
Skyblocker-a77c69d50dd0c3d38bbf2d17f32e65a245c1cafe.zip
Update issue list in readme
-rw-r--r--README.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/README.md b/README.md
index 54b608e6..eac4ec16 100644
--- a/README.md
+++ b/README.md
@@ -4,6 +4,8 @@ This will be merged into Skyblocker when ready. It's not at the moment, but you
### Known Issues
* Relevant for players:
* Crimson Isle is not yet supported. (Getting Combat 24 is just... oof)
+ * Dungeon puzzles HUD isn't working correctly
+ * Minor visual bugs when using ImmediatelyFast
* Relevant for devs:
* Scraping the entire player list every frame isn't ideal. (possible optimisation for later)
* The error catching is broken and fails to deactivate the mod on parse failure. (this won't be in the final release anyways)