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| author | Wanja <105125277+Manchick0@users.noreply.github.com> | 2024-12-21 06:38:35 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-21 00:38:35 -0500 |
| commit | bcfade25defa19ddde47d27ebd1f97447b32c4f6 (patch) | |
| tree | 11c27788bfff656284478477e0966a1746e6129f /src/test/java | |
| parent | 070c7bc6b07b0dd24a9ae4c724fd079a265a8885 (diff) | |
| download | Skyblocker-bcfade25defa19ddde47d27ebd1f97447b32c4f6.tar.gz Skyblocker-bcfade25defa19ddde47d27ebd1f97447b32c4f6.tar.bz2 Skyblocker-bcfade25defa19ddde47d27ebd1f97447b32c4f6.zip | |
Add customizable night vision strength feature (#1078)
* Add customizable night vision strength feature
Introduced a `nightVision` subcommand to adjust night vision strength with options for `full` (= 100), `off` (= 0), and any other value between 0 and 100. Integrated the setting into the configuration menu and game rendering, with default strength set to 100. Updated localization to include feedback for strength changes.
* Update GameRendererMixin.java
Clamped the applied value to ensure it's not overflowing.
Although you can't put an invalid value in-game, it's still possible to do so directly via the config file.
* Update en_us.json
Added the missing translation for the night vision strength option.
* Add description tooltip for night vision strength option
A tooltip was added to the "Night Vision Strength" option to improve user understanding of its functionality. Unused import(s) were also removed, following the requested changes.
* Use clamp
* Apply suggestions from code review
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Co-authored-by: Manchick0 <endercreep109@gmail.com>
Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com>
Diffstat (limited to 'src/test/java')
0 files changed, 0 insertions, 0 deletions
