diff options
Diffstat (limited to 'src/main/java/de/hysky/skyblocker/utils')
3 files changed, 84 insertions, 61 deletions
diff --git a/src/main/java/de/hysky/skyblocker/utils/ItemUtils.java b/src/main/java/de/hysky/skyblocker/utils/ItemUtils.java index 50a9bcd1..ed46677d 100644 --- a/src/main/java/de/hysky/skyblocker/utils/ItemUtils.java +++ b/src/main/java/de/hysky/skyblocker/utils/ItemUtils.java @@ -12,34 +12,34 @@ import net.minecraft.util.Formatting; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; -import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Optional; +import java.util.function.Predicate; import java.util.regex.Pattern; public class ItemUtils { - private final static Pattern WHITESPACES = Pattern.compile("^\\s*$"); public static final String EXTRA_ATTRIBUTES = "ExtraAttributes"; public static final String ID = "id"; public static final String UUID = "uuid"; + public static final Pattern NOT_DURABILITY = Pattern.compile("[^0-9 /]"); + public static final Predicate<String> FUEL_PREDICATE = line -> line.contains("Fuel: "); - public static List<Text> getTooltip(ItemStack item) { + public static List<Text> getTooltips(ItemStack item) { MinecraftClient client = MinecraftClient.getInstance(); return client.player == null || item == null ? Collections.emptyList() : item.getTooltip(client.player, TooltipContext.Default.BASIC); } - public static List<String> getTooltipStrings(ItemStack item) { - List<Text> lines = getTooltip(item); - List<String> list = new ArrayList<>(); - - for (Text line : lines) { + @Nullable + public static String getTooltip(ItemStack item, Predicate<String> predicate) { + for (Text line : getTooltips(item)) { String string = line.getString(); - if (!WHITESPACES.matcher(string).matches()) - list.add(string); + if (predicate.test(string)) { + return string; + } } - return list; + return null; } /** @@ -98,7 +98,7 @@ public class ItemUtils { * Gets the UUID of the item stack from the {@code ExtraAttributes} NBT tag. * * @param stack the item stack to get the UUID from - * @return the UUID of the item stack, or null if the item stack is null or does not have a UUID + * @return the UUID of the item stack, or an empty string if the item stack is null or does not have a UUID */ public static String getItemUuid(@NotNull ItemStack stack) { NbtCompound extraAttributes = getExtraAttributes(stack); @@ -112,32 +112,21 @@ public class ItemUtils { @Nullable public static IntIntPair getDurability(@NotNull ItemStack stack) { - int current = 0; - int max = 0; - String clearFormatting; - - for (String line : getTooltipStrings(stack)) { - clearFormatting = Formatting.strip(line); - if (line.contains("Fuel: ")) { - if (clearFormatting != null) { - String clear = Pattern.compile("[^0-9 /]").matcher(clearFormatting).replaceAll("").trim(); - String[] split = clear.split("/"); - current = Integer.parseInt(split[0]); - max = Integer.parseInt(split[1]) * 1000; - return IntIntPair.of(current, max); - } - } else if (line.contains("uses.")) { - if (clearFormatting != null) { - int startIndex = clearFormatting.lastIndexOf("after") + 6; - int endIndex = clearFormatting.indexOf("uses", startIndex); - if (startIndex >= 0 && endIndex > startIndex) { - String usesString = clearFormatting.substring(startIndex, endIndex).trim(); - current = Integer.parseInt(usesString); - max = 5000; - } - return IntIntPair.of(current, max); - } - } + NbtCompound extraAttributes = getExtraAttributes(stack); + if (extraAttributes == null) return null; + + // TODO Calculate drill durability based on the drill_fuel flag, fuel_tank flag, and hotm level + // TODO Cache the max durability and only update the current durability on inventory tick + + int pickonimbusDurability = extraAttributes.getInt("pickonimbus_durability"); + if (pickonimbusDurability > 0) { + return IntIntPair.of(pickonimbusDurability, 5000); + } + + String drillFuel = Formatting.strip(getTooltip(stack, FUEL_PREDICATE)); + if (drillFuel != null) { + String[] drillFuelStrings = NOT_DURABILITY.matcher(drillFuel).replaceAll("").trim().split("/"); + return IntIntPair.of(Integer.parseInt(drillFuelStrings[0]), Integer.parseInt(drillFuelStrings[1]) * 1000); } return null; diff --git a/src/main/java/de/hysky/skyblocker/utils/Utils.java b/src/main/java/de/hysky/skyblocker/utils/Utils.java index c1b4223f..bbfd1101 100644 --- a/src/main/java/de/hysky/skyblocker/utils/Utils.java +++ b/src/main/java/de/hysky/skyblocker/utils/Utils.java @@ -19,6 +19,7 @@ import net.minecraft.client.network.PlayerListEntry; import net.minecraft.scoreboard.*; import net.minecraft.text.Text; import net.minecraft.util.Formatting; +import org.jetbrains.annotations.NotNull; import org.slf4j.Logger; import org.slf4j.LoggerFactory; @@ -40,10 +41,15 @@ public class Utils { * The following fields store data returned from /locraw: {@link #profile}, {@link #server}, {@link #gameType}, {@link #locationRaw}, and {@link #map}. */ @SuppressWarnings("JavadocDeclaration") + @NotNull private static String profile = ""; + @NotNull private static String server = ""; + @NotNull private static String gameType = ""; + @NotNull private static String locationRaw = ""; + @NotNull private static String map = ""; private static long clientWorldJoinTime = 0; private static boolean sentLocRaw = false; @@ -78,6 +84,7 @@ public class Utils { /** * @return the profile parsed from the player list. */ + @NotNull public static String getProfile() { return profile; } @@ -85,6 +92,7 @@ public class Utils { /** * @return the server parsed from /locraw. */ + @NotNull public static String getServer() { return server; } @@ -92,6 +100,7 @@ public class Utils { /** * @return the game type parsed from /locraw. */ + @NotNull public static String getGameType() { return gameType; } @@ -99,6 +108,7 @@ public class Utils { /** * @return the location raw parsed from /locraw. */ + @NotNull public static String getLocationRaw() { return locationRaw; } @@ -106,6 +116,7 @@ public class Utils { /** * @return the map parsed from /locraw. */ + @NotNull public static String getMap() { return map; } diff --git a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java index 5ab698a7..4cfaef8f 100644 --- a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java +++ b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java @@ -1,13 +1,11 @@ package de.hysky.skyblocker.utils.render; -import com.mojang.blaze3d.platform.GlStateManager.DstFactor; -import com.mojang.blaze3d.platform.GlStateManager.SrcFactor; import com.mojang.blaze3d.systems.RenderSystem; import de.hysky.skyblocker.mixin.accessor.BeaconBlockEntityRendererInvoker; -import me.x150.renderer.render.Renderer3d; import de.hysky.skyblocker.utils.render.culling.OcclusionCulling; import de.hysky.skyblocker.utils.render.title.Title; import de.hysky.skyblocker.utils.render.title.TitleContainer; +import me.x150.renderer.render.Renderer3d; import net.fabricmc.fabric.api.client.rendering.v1.WorldRenderContext; import net.minecraft.client.MinecraftClient; import net.minecraft.client.font.TextRenderer; @@ -22,7 +20,6 @@ import net.minecraft.util.math.Box; import net.minecraft.util.math.Vec3d; import org.joml.Matrix3f; import org.joml.Matrix4f; -import org.joml.Vector3f; import org.lwjgl.opengl.GL11; import java.awt.*; @@ -111,6 +108,8 @@ public class RenderHelper { * Draws lines from point to point.<br><br> * <p> * Tip: To draw lines from the center of a block, offset the X, Y and Z each by 0.5 + * <p> + * Note: This is super messed up when drawing long lines. Tried different normals and {@link DrawMode#LINES} but nothing worked. * * @param context The WorldRenderContext which supplies the matrices and tick delta * @param points The points from which to draw lines between @@ -127,7 +126,7 @@ public class RenderHelper { Tessellator tessellator = RenderSystem.renderThreadTesselator(); BufferBuilder buffer = tessellator.getBuffer(); - Matrix4f projectionMatrix = matrices.peek().getPositionMatrix(); + Matrix4f positionMatrix = matrices.peek().getPositionMatrix(); Matrix3f normalMatrix = matrices.peek().getNormalMatrix(); GL11.glEnable(GL11.GL_LINE_SMOOTH); @@ -137,21 +136,18 @@ public class RenderHelper { RenderSystem.setShaderColor(1f, 1f, 1f, 1f); RenderSystem.lineWidth(lineWidth); RenderSystem.enableBlend(); - RenderSystem.blendFunc(SrcFactor.SRC_ALPHA, DstFactor.ONE_MINUS_SRC_ALPHA); + RenderSystem.defaultBlendFunc(); RenderSystem.disableCull(); RenderSystem.enableDepthTest(); buffer.begin(DrawMode.LINE_STRIP, VertexFormats.LINES); for (int i = 0; i < points.length; i++) { - Vec3d point = points[i]; - Vec3d nextPoint = (i + 1 == points.length) ? points[i - 1] : points[i + 1]; - Vector3f normalVec = new Vector3f((float) nextPoint.getX(), (float) nextPoint.getY(), (float) nextPoint.getZ()).sub((float) point.getX(), (float) point.getY(), (float) point.getZ()).normalize(); - + Vec3d normalVec = points[(i + 1) % points.length].subtract(points[i]).normalize(); buffer - .vertex(projectionMatrix, (float) point.getX(), (float) point.getY(), (float) point.getZ()) + .vertex(positionMatrix, (float) points[i].getX(), (float) points[i].getY(), (float) points[i].getZ()) .color(colorComponents[0], colorComponents[1], colorComponents[2], alpha) - .normal(normalMatrix, normalVec.x, normalVec.y, normalVec.z) + .normal(normalMatrix, (float) normalVec.x, (float) normalVec.y, (float) normalVec.z) .next(); } @@ -160,30 +156,57 @@ public class RenderHelper { matrices.pop(); GL11.glDisable(GL11.GL_LINE_SMOOTH); RenderSystem.lineWidth(1f); - RenderSystem.disableBlend(); + RenderSystem.enableCull(); + } + + public static void renderQuad(WorldRenderContext context, Vec3d[] points, float[] colorComponents, float alpha, boolean throughWalls) { + Vec3d camera = context.camera().getPos(); + MatrixStack matrices = context.matrixStack(); + + matrices.push(); + matrices.translate(-camera.x, -camera.y, -camera.z); + + Tessellator tessellator = RenderSystem.renderThreadTesselator(); + BufferBuilder buffer = tessellator.getBuffer(); + Matrix4f positionMatrix = matrices.peek().getPositionMatrix(); + + RenderSystem.setShader(GameRenderer::getPositionColorProgram); + RenderSystem.setShaderColor(1f, 1f, 1f, 1f); + RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc(); + RenderSystem.disableCull(); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); + + buffer.begin(DrawMode.QUADS, VertexFormats.POSITION_COLOR); + for (int i = 0; i < 4; i++) { + buffer.vertex(positionMatrix, (float) points[i].getX(), (float) points[i].getY(), (float) points[i].getZ()).color(colorComponents[0], colorComponents[1], colorComponents[2], alpha).next(); + } + tessellator.draw(); + RenderSystem.enableCull(); - RenderSystem.disableDepthTest(); + RenderSystem.depthFunc(GL11.GL_LEQUAL); + + matrices.pop(); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, boolean seeThrough) { - renderText(context, text, pos, 1, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, boolean throughWalls) { + renderText(context, text, pos, 1, throughWalls); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, boolean seeThrough) { - renderText(context, text, pos, scale, 0, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, boolean throughWalls) { + renderText(context, text, pos, scale, 0, throughWalls); } - public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, float yOffset, boolean seeThrough) { - renderText(context, text.asOrderedText(), pos, scale, yOffset, seeThrough); + public static void renderText(WorldRenderContext context, Text text, Vec3d pos, float scale, float yOffset, boolean throughWalls) { + renderText(context, text.asOrderedText(), pos, scale, yOffset, throughWalls); } /** * Renders text in the world space. * - * @param seeThrough Whether the text should be able to be seen through walls or not. + * @param throughWalls whether the text should be able to be seen through walls or not. */ - public static void renderText(WorldRenderContext context, OrderedText text, Vec3d pos, float scale, float yOffset, boolean seeThrough) { + public static void renderText(WorldRenderContext context, OrderedText text, Vec3d pos, float scale, float yOffset, boolean throughWalls) { MatrixStack matrices = context.matrixStack(); Vec3d camera = context.camera().getPos(); TextRenderer textRenderer = client.textRenderer; @@ -203,7 +226,7 @@ public class RenderHelper { BufferBuilder buffer = tessellator.getBuffer(); VertexConsumerProvider.Immediate consumers = VertexConsumerProvider.immediate(buffer); - RenderSystem.depthFunc(seeThrough ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); + RenderSystem.depthFunc(throughWalls ? GL11.GL_ALWAYS : GL11.GL_LEQUAL); textRenderer.draw(text, xOffset, yOffset, 0xFFFFFFFF, false, positionMatrix, consumers, TextRenderer.TextLayerType.SEE_THROUGH, 0, LightmapTextureManager.MAX_LIGHT_COORDINATE); consumers.draw(); |
