Age | Commit message (Collapse) | Author |
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fix small bugs and add more comments
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add a tool tip to the button depending on the item they are showing. assuming it is the name of an item
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add /bzs to search bazaar and /ahs to search ah
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fix most formatting issues and a few small bugs
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added icons to the suggested options and history
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found that there is a neu repo thing to get item names. uses this for auction items.
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adds descriptions fall all new functions and removes unused renderBackground function
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add tool tip options for the settings
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removed the Ultimate from the name of enchants in bz so they are search able
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made it so most pet skins are named correctly
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for some reason the bazaar item list had items that were not in it so add a check to make sure the sell volume of an item is not 0
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add pets and runes to search for ah. and also added pet skins
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when loading a sing an extra space was being added even if one existed already
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remove unneeded data from auction items id so more likely to get name.
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added enchants to bazaar list. and improved auction list
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added option to keep the previous search
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removed colour codes from names so they do not interfere with search
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auto focus the search box and if enter key pressed in box close the overlay
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add history options to the search overlay
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use magnifying glass icon. use bazaar data in bazaar. and have max length for search box
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basic implantation of features.
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* Update bug_report.yml
* Update crash_report.yml
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* Update IF conflict
* Update conflict for new IF version
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* Beacon Highlighter performance improvements
* Fix Fire Sales widget (yet again)
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Crystal hollows fetures
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Using a vector meant for X and Y values makes much more sense.
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make it so it rotates around the centre of the player marker and re add the flip (+180) so marker is facing correct direction.
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It will now show you what way you're looking.
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fixed bug introduced by Refactor (setting commission list to a new array only if updating its values in the update function). by adding check for is in Dwarven mines or crystal hollow on the render conditions. instead of if the list is empty or not
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the scaling was also scaling the hudX and hudY for the player icon and location boxes offsetting them. (the map can also be scaled the same now)
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Also fixed the last few formatting issues I saw
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- Fix Mines of Divan not showing
- Code formatting
- Small Optimizations/Changes
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a line was removed that cleared they active way points in last commit. put this back
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fixed the issues brought. and also fixed issue that dwarven hud render classic did not have values for powder
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fix readme to include new fetures
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This reverts commit 79ea4d82b5ab19a84bf3735233d6df1d809d1c20.
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