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2025-08-02cata pageprofile-viewerLinnea Gräf
2025-08-01fix: Catacombs skull on Skills pagejani270
2025-08-01fix: Dungeon page icon, Slayer page not showing, Dungeon page name and the buildjani270
2025-08-01fix nav buttonsLinnea Gräf
2025-08-01fix spotless and checkstylejani270
2025-08-01refactor some level widgets into bar widgetJacob
2025-08-01feat: basic dungeonsJacob
2025-08-01feat: slayerJacob
2025-07-31Add player meta widgetLinnea Gräf
2025-07-31add entity widgetLinnea Gräf
2025-07-31fix: checkstylejani270
2025-07-31Clean up formattingLinnea Gräf
2025-07-31fix up xp confusionLinnea Gräf
2025-07-31clean up progress barLinnea Gräf
2025-07-31feat: Progress bar on skill widgetjani270
2025-07-31Fix social / cata xpLinnea Gräf
2025-07-31fix: PlayerStats kills, deaths and itemsfished being in data instead of statsjani270
2025-07-31fix: Wrong Key for Test of Swiftnessjani270
2025-07-31feat: Nether Island Data and some PlayerStatsjani270
2025-07-31Update to use clickable widgetLinnea Gräf
2025-07-31feat: Skills pageLinnea Gräf
2025-07-31feat: new profile viewer scaffoldingLinnea Gräf
2025-07-31feat: Even more modelsjani270
2025-07-31feat: more modelsjani270
2025-07-31Add experimentation table object modelsjani270
2025-07-31Add more object models to the apiLinnea Gräf
2025-07-31Add some basic models for the profile viewerLinnea Gräf
2025-07-31Interpolate Gyro OverlayAaron
2025-07-311.21.6-1.21.8 (#1518)Aaron
* 1.21.6-pre2 * Port HUD and 1.21.6-pre3 * 1.21.6 * New Rendering System Also updates YACL and fixes a bug with rendering slot highlights * Fix Item Rarity Background having a random iteration order With Java's immutable maps they will either iterate forwards or backwards which is randomly decided at runtime. * Fix GUI text not rendering If the colour parameter supplied does not have an alpha value or is 0 then the text is not rendered. * Fix crimson fog extension * Fix health bar rendering * Fix hiding world loading screens * Disable mixin unit test due to crash and add audit command * 1.21.7 + Update Gradle, Loom, and JGit * Update Dandelion for 1.21.7 MoulConfig still has a few bugs but its ok otherwise * Fix checkstyle & spotless * Update Mixin Name Maybe this will fix the game test crashing because of GL errors? * Fix waypoint screen draw order * Fix issues with text not rendering in GUIs * Use local state management for renderer * Significantly improve batching for the renderer Makes the new renderer even better/faster than the old RenderLayer system! * Separate Skyblocker's glow from vanilla's glow Fixes #1478 Fixes #1500 * 1.21.8 * Fix dungeon teammates not glowing through walls * Fix some map decorations not rendering (dungeon teammate markers) * Fix recipe book search field text being invisible * Update README and issue templates * Fix issues with entity glow depth sampling Should also fix a crash with Iris * Add batching exclusion system Fixes a bug where rendering multiple cylinders at once would have the two linked to eachother * Fix spotless errors * Fix Iris crash * Update Dandelion/MoulConfig * Update to Fabric Loader 0.17.0 Fixes the Mixin Unit Test crashing * Attempt to fix game test * Disable game test rendering stuff
2025-07-31Add Tree Break Progress HUD (#1403)DaysSky
* Added Tree Break Progress HUD * Fixed Translations for Tree Break HUD * change implementation * resolved merge conflict * Delete .java-version * use Int2ObjectMap instead of default HashMap * review changes --------- Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com>
2025-07-31Gyro wand radius overlay (#1317)Jordan Bentkowski
* Gyro wand radius overlay 4 Mode's and custom color selection! * review changes + local text file abc order * review changes + local text file abc order Fixes #1244 * change location of class in config file * empty line * pr cr's * naming fix * build errors fix * Language translation strings * fixed all bugs * javadoc merge removal fix * Spacing, Capitals wrong, indenting * Naming, Checkstyle fixes, javadoc fixes, naming fixes * Fix formatting --------- Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
2025-07-30feat: Option for Evolving Items and New Year Cake Slot Text (#1546)jani270
* feat: Option for Evolving Items and New Year Cake Slot Text * fix: clarify cake year and evolving items text
2025-07-27Fix #1319Aaron
2025-07-26fix bug and set text field focused by default (#1542)viciscat
2025-07-26Rename item GUI (#1490)viciscat
* i need to change branch * done implementing this stuff * i am hilarious * better selecting and move text around * Update ARGBTextInput.java * fix NPE * small fix
2025-07-26Convert config constant to SupplierAaron
2025-07-26Fix black glow on dungeon mobs when Class-Based Player Glow is enabled (#1540)Alex
2025-07-26Improve secrets detection (#1483)daroche
* Prevent misdetections for bats/item secrets * Avoid secrets getting wrongfully marked as found Now disables secret rendering as long as chat reports all secrets found. If it changes (meaning the current room is not cleared), it will re-enable rendering. * Use ALLOW_GAME to handle messages * prevent wrongful 'found' tag on bats --------- Co-authored-by: daroche <94007359+daroche@users.noreply.github.com>
2025-07-26add option to split sack and inventory notifications of pickup widget (#1387)Sage
* add option to split sack and inventory notifications of pickup widget * Formatting * Make Line without Text the same as Line with Text * allow component to get information about parent widget to render separator line without hacks * some cleanup * update to pass the spotless check * adhere to new config codestyle --------- Co-authored-by: Sebastian Hauer <sebastian.hauer@tu-dortmund.de>
2025-07-26Waypoints import fix (#1484)Erdinc Daskin
* Fixed(?) format issues * Assign trimmed value --------- Co-authored-by: Aaron <51387595+AzureAaron@users.noreply.github.com>
2025-07-26Title HUD default to center (#1538)Kevin
2025-07-26Fancy Dungeon Map (#1239)Kevin
* Add spirit leap map * Add fancy dungeon map * Fetch profiles on dungeon load and add dungeon loaded event * Add player arrow * Add player marker tracking * Add hover and click to teleport * Apply suggestions * Add show self head option * Only show map in leap overlay while clearing * Add inventory key to close leap overlay * Add leap overlay scaling and migrate config * Add layout widget * Add cache invalidation * keep only the past 100 player matches (5 seconds) * Add player head render helper and clean up RenderHelper * Rename config field * Remove draw head by name * Prevent default decorations * Fix merge conflicts * Delete old FishingHelper.java * Use player list for player detection * Use map decoration list for rendering and account for special player list order * Fix show self head * Improve dungeon player matching error handling * HudHelper not helping
2025-07-25fix: some mixin injections preventing things in cases they shouldn't (#1495)Mona
* fix: some mixin injections preventing things in cases they shouldn't * isblank * changes * coding is so difficult :c
2025-07-25Fix Mute Enderman Sounds not muted client-generated soundsAaron
Fixes #1531
2025-07-25Fix speed cap preset and sign calculator conflict (#1530)Alex
2025-07-25Fix rare crash with parsing purseAaron
2025-07-24Fix Sea Lumies being highlighted when highlighter is disabled (#1493)Alex
2025-07-24Added Visitor Wiki Lookup (#1512)Wasinthorn Suksri
* feat: initial wiki lookup for visitors * fix: add slot id condition check * chore: style minor fix * fix: encode '?' for url
2025-07-24REI /viewrecipe Crafting, Skyblock Info Display (#1496)Alex
* Skyblock Info Display + /viewrecipe Crafting * Don't register global display generator if already there * Check if /viewrecipe failed, use similar system for item price lookup failure * Exclude Forge recipes * Update comment * Update Item Price Lookup keybind translation
2025-07-24Customize player heads (#1423)Peyton Brown
* Initial Implementation * improve ux * Fix ui bugs * Only actually render what is on screen * Add all player heads from neuRepo/items * Load player heads from existing neu repo * Address PR comments * Use ItemRepository * Fix merge conflict * Refactor ItemRepository for sync/async post-import tasks with thread-safe list