| Age | Commit message (Collapse) | Author |
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* Get rid of index magic
* Clean up EstimatedItemValueTooltip
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* more status bar anchors
* formatting
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Bingo profiles unlock all warps regardless of rank.
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* fix wishing compass solver distance
* fix chesthighlightter
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* Refresh highlight when inventory slot changes. Good for auction house where items constantly change
* Change injection point to ScreenHandler
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* Generalize the Date Calculator
It should now be much easier to add other timers to this.
* Cylinder Rendering
* Add BaseRenderState
The beginning of a massive refactor
* Remove room matching option
This option only sparked confusion when people disabled it and wondered
why a lot of features stopped working.
* Changes
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* Add Skyblock fishing hook timer infront of players screen
* Remake Display logic to get rid of flickering
* Remake regex to only get "3.0" number types
Fix to only get the armorstand if it hasn't already been assigned
* Changes required by PR
Remove unused UseItemCallback.EVENT.register
Update deprecated "HudRenderCallback.EVENT.register" to "HudLayerRegistrationCallback.EVENT.register"
Add "ClientPlayConnectionEvents.JOIN.register" to remove null the armorstand if joining a new server
Move "Pattern pattern = Pattern.compile("\\b\\d\\.\\d\\b");" to the top to only do once not every call
Comment out error message
Add HelperCategory.java "Enable Fishing Hook Display" and its description to en_us.json
* Changes required by PR
Remove unused import statements
Remove unused UseItemCallback.EVENT.register
Update depricated "HudRenderCallback.EVENT.register" to "HudLayerRegistrationCallback.EVENT.register"
Add "ClientPlayConnectionEvents.JOIN.register" to remove null the armorstand if joining a new server
Move "Pattern pattern = Pattern.compile("\\b\\d\\.\\d\\b");" to the top to only do once not every call
Comment out error message
Add HelperCategory.java "Enable Fishing Hook Display" and its description to en_us.json
* Changes required by PR
Remove all commented out debugs
Move the option for enabling the enableFishingHookDisplay to be below enableFishingHelper
* Changes required by PR
move variable to the same spot as the option for it
* QOL Changes
Checks if the armorstand is near the players fish bobber so the dmg armorstands show
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* initial commit
* made waypoint actually say "Treasure" instead of "Chat Waypoint"
* now it works with new version. Still awaits for chat prompt fix as it parses all skyblcoker messages
* fixing chat parser thingy
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* start creating the screen
* trim selection
* colo(u)ring and button in inventory
* translation and little touches
* translation and little touches
* things i forgot
* remove debug stuff oops
* replace speed by duration
* 1.12.5
- Remake the trim buttons because mojang hates me
- Undo the OkLabColor cache
* some docs and things
* requested changes
* fix crash in tests
* changes!
* clean up
* Test animated dye interpolation
* Add DFU for animated dye and item background
* Add slider steps
* Add config data fixer test
* Draw trim material item
* remove old stuff
* Clean up interpolate and gui code
* supplier
* 180
* grrrrr
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* Refactor item backgrounds, add Jacob's Contest medal background colors
* Fix indentation?
* ColoredBackgroundStyle -> ItemBackgroundStyle, I like it more
* I forgot to rename a few other things
* Remove colored from asset names
* Forgot to rename the assets here
* Screen cache thing is done by the other cache clear method, not this one
* No default value of -1
* Remove extra blank line
* Translucent background
* Remove unnecessary method
* Remove redundant cache clear in ItemBackgroundManager
* Clean up config category
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* slottext for choose pet and skyblock guide
* add translation strings
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* initial commit
* Add one symbol to ConfirmationPromptHelper.java
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* Add OrderedWaypointsTest
* Migrate legacy ordered waypoints parsing
* Migrate import to new codecs
* Migrate loading to new codecs
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* add basic ordered waypoint commands
* feedback
* remove last cuz who cares honestly and add reset as an alias for first
* Clean up
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* Now it can parse X Y Z cords instead of X: Z: Y: cords only
* while we are at it, why doesn't it tell you what it wants to add as waypoint before you agree to let it do so?
* added another format, made it use translatable strings. Since I'm already here - adjusted Russian translation for waypoints
* Made feedback message slightly less ugly by hiding "|" if no area is specified. Also made waypoint vanish within 6 blocks
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* basic working widget
* add config and clean up
* support for double hook
* add notifications and more settings
* Add timer end notification
* clean up
* small tweak
* enable in all locations
seems that most places can be fished in so just enable it for all as it only show when you are fishing anyway
* update new sea creatures
* Clean up config and lang
* Clean up fishing hud
* Fix percentage
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* 1.21.5
* Test fixes and clean up
* Update test screenshot
* Record patterns
* Performance optimization
* Reset ordered waypoint index on world change (and stop serializing it)
* Waypoints clean up and fixes (#1257)
* Small waypoints clean up
* Fix waypoints test codec field order
* Safe config updates
Rather than updating the values directly and then calling save, the mod
will now handle this behaviour itself to ensure update
consistency/visibility with the upcoming thread split. Most usages of
the old method were converted but there are some left.
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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this stops only one type of fossil being possible after finding one
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* fixes
* Update VisitorHelper.java
* oops + comments
* help
* typing is hard okay
* Fix potential NullPointerException
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Co-authored-by: Yasin <LifeIsAParadox@users.noreply.github.com>
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Write test for rotations. Work out it is wrong. fix this. now should work well (I should write test more often)
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Prevents clients from spamming requests and stuff.
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Fixes a longstanding gap in the pet cache that has caused some bugs.
Fixes #992
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* Spirit Leap Overlay
* Add support for dead players
* Add support for offline players
* Pre-fetch profile
Also refactors ApiUtils to use a LoadingCache (similar to the
YggdrasilMinecraftSessionService) which has proper support for multi
threaded access and ensures that the value is only loaded once
regardless of how many tries try at the same time.
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* Fix dungeon entrance room physical pos being detected incorrectly
* Refactor physical entrance pos detection
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* Add support for Abbreviations in health values
* Fix pattern for K
* fix not removing from name due to case change
* move try catch into health bars
* Clean up parsing
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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* Fix empty `validLocations` set failing to be decoded
* Remove unnecessary override
* Add encode tests
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Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
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