aboutsummaryrefslogtreecommitdiff
path: root/src/main/java
AgeCommit message (Collapse)Author
2024-08-02add counter for total locks picked on a chestolim
2024-08-02improve formattingolim
and decrease particle life time
2024-08-02add chest lock picking solverolim
2024-08-02remove extra linesolim
2024-08-02create featureolim
2024-08-02Fix item debug crashes (#886)Aaron
2024-07-31Fix Farming Hud Crash (#883)Aaron
2024-07-31Fix Roman Numeral parsing crash (#882)Aaron
2024-07-31Merge pull request #867 from kevinthegreat1/id-cleanupKevin
Clean up id mess and add tests
2024-07-31Merge pull request #835 from AzureAaron/tooltip-tweaksKevin
Tooltip Tweaks
2024-07-31Add slot text to Rabbit levels in the Chocolate Factory (#827)Aiden Powers
Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
2024-07-30Apply code review suggestionsKevinthegreat
2024-07-30Center quick nav buttons in bigger UIs (#871)Linnea Gräf
2024-07-30Merge pull request #868 from Emirlol/favorited-pet-slot-text-fixKevin
Fix slot text not working on favorited pets
2024-07-30Option to increase fog radius when in the Crimson Isles (#856)IBeHunting
* Add option to increase fog radius when in the Crimson Isles
2024-07-30Bazaar Lookup/Misc Options (#792)VeritasDL
Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
2024-07-28Merge pull request #854 from AzureAaron/mod-api-expansionHEADmasterAaron
Move to Mod API for isOnSkyblock detection
2024-07-28Clean up id null checksKevinthegreat
2024-07-28Refactor item id processingKevinthegreat
2024-07-28Add more testsKevinthegreat
2024-07-27Call leave event on disconnecting directly from skyblockAaron
2024-07-27Fix #870Aaron
2024-07-27Update all SlotTextAdder implementations to use the convenience methods for ↵Rime
returning a list This is more for readability than performance.
2024-07-27Add more documentation to SlotText.javaRime
2024-07-27Fix slot text not working on favorited petsRime
2024-07-27Clean up id mess and begin to add testsKevinthegreat
2024-07-26Fix empty categories being checked (#851)Kevin
2024-07-26Merge pull request #812 from LifeIsAParadox/Quicknav-and-livid-fixKevin
emi/rei, Quicknav, livid and nukekubi head (eman boss head) fix
2024-07-26Merge pull request #726 from LifeIsAParadox/use_boundingboxKevin
use bounding box instead of block size
2024-07-26Refactor LividColor and Nukekubi head detectionKevinthegreat
2024-07-26Update NEURepoManager.javaYasin
im not good at naming methods. like Minato naming jutsus
2024-07-26Half-Eaten CarrotYasin
add "Half-Eaten Carrot" Collection support
2024-07-26livid fixYasin
now it will only highlight the correct livid also after the "change"
2024-07-26nukekubi head fixYasin
2024-07-26fix skyblock recipeYasin
thx to nea and vic we have our recipes back Co-Authored-By: viciscat <51047087+viciscat@users.noreply.github.com> Co-Authored-By: Linnea Gräf <nea@nea.moe>
2024-07-26solid color option for lividYasin
I didnt get working the hovertext for quicknav because of the z height. stupid z height. I will look into that after my im back from my trip.
2024-07-26Update LividColor.javaYasin
2024-07-26Update QuickNavButton.javaYasin
2024-07-26fixes #539 #538Yasin
The logic of the livid code has been changed. The system checks whether the current color is the same as the last found livid color. The initial color is detected after the first blindness effect + 2 seconds. I also added the bounding box option for livid to make it easier to recognize the correct enemy. I changed default mob glow option to false by and bounding box option to true.
2024-07-26fixes #378Yasin
The click behavior of the Quicknavbutton has been changed so that it is more like a button click. The button is therefore pressed for 2.5 seconds. This has the advantage that the button can be pressed again if an error occurs. Otherwise, everything is the same, i.e. if the container name is recognized, it remains pressed and cannot be pressed again. A fade animation has also been added.
2024-07-26Refactor RenderHelperKevinthegreat
2024-07-26Update to new tooltip systemAaron
2024-07-26Refactor obtained date methodsAaron
2024-07-26Deduplicate timestamp codeAaron
2024-07-26Exotic Tooltip Enhancements/FixesAaron
2024-07-26True HEX Display!Aaron
Small change, major impact!
2024-07-26Fix leave eventAaron
2024-07-26Forgot about this lol, had fancy bars in survival earlierAaron
2024-07-26Move to Mod API for isOnSkyblock detectionAaron
2024-07-25Make ChocolateFactorySolver a singleton to fix tooltip not working (#863)Rime
h