| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-06-01 | Epic Armor Customization GUI (#1215) | viciscat | |
| * start creating the screen * trim selection * colo(u)ring and button in inventory * translation and little touches * translation and little touches * things i forgot * remove debug stuff oops * replace speed by duration * 1.12.5 - Remake the trim buttons because mojang hates me - Undo the OkLabColor cache * some docs and things * requested changes * fix crash in tests * changes! * clean up * Test animated dye interpolation * Add DFU for animated dye and item background * Add slider steps * Add config data fixer test * Draw trim material item * remove old stuff * Clean up interpolate and gui code * supplier * 180 * grrrrr --------- Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> | |||
| 2025-04-25 | 1.21.5 (#1256) | Aaron | |
| * 1.21.5 * Test fixes and clean up * Update test screenshot * Record patterns * Performance optimization * Reset ordered waypoint index on world change (and stop serializing it) * Waypoints clean up and fixes (#1257) * Small waypoints clean up * Fix waypoints test codec field order * Safe config updates Rather than updating the values directly and then calling save, the mod will now handle this behaviour itself to ensure update consistency/visibility with the upcoming thread split. Most usages of the old method were converted but there are some left. --------- Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> | |||
| 2024-05-15 | Add Quick Nav data fixer and refactor tabs | Kevinthegreat | |
| 2024-05-11 | Add ConfigDataFixerTest | Kevinthegreat | |
