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AgeCommit message (Collapse)Author
2024-12-23Change election over text (#1099)Aaron
The lowercase 'o' of over didn't feel right and capitalizing it just wasn't enough either.
2024-12-23Fix ender nodes detection (#1095)Kevin
2024-12-23Add player list widget (#1086)Kevin
2024-12-23Slayer System rework (#1040)Hazem
* Added Slayer HUD Added Boss slain time Added Personal Best slain time Added Boss and MiniBoss spawn alert Added Mute Enderman sounds Added Lazer phase Timer * Narrowen the startRiding method injection because it was failing * Change instanceof checks to type equality check for better intellisense * Fix TITLE related crash * Fix filled outline glow * pattern changes * Translation keys sorting * mixins * more mixins changes * .. * more translatable text mixins changes shows now previous personalBest and more * compatible with Slayer XP Buff (Aatrox perk) * fixed title spam * imporved logic * Fixed BossBar bug * Fixed Vampire slayer entity not being highlighted * HUD improvements Fixed BossBar not working with rev t5 * .. * ... * resolved conflicts Fixed crash when player starts slayer quest in private island * Refactor slayer code * Fix internationalization * Refactor slayer glow * Rewrite slayer detection * Clean up * fixed some crashes so i could test it * fixed mob detection * refactor * fixed sound checks * LazerTimer rewrite * .. * more improvements * Refactor guard clauses * Refactor SlayerManager * Clean up ClientPlayNetworkHandlerMixin * Update slayer hud * Make it actually compile... * some changes * locations * fixed locations * changes * removed extended class * Inject after forceMainThread * .. * small change * bug fixes * null check * Fix slayer hud config screen * tabs * Fix slayer hud enabled * Don't render everywhere --------- Co-authored-by: Rime <81419447+Emirlol@users.noreply.github.com> Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com>
2024-12-23Add Garden Plots Widget (#929)viciscat
* Add Garden Plots Widget * small fix * make for loop more boring * exclusion zones * rebase oopsie daisy and JEI exclusion zone * ctrl+shift+up arrow * Fix init merge conflicts * merge and port * 1.21.4 --------- Co-authored-by: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com>
2024-12-22Fix Glowing (#1093)Aaron
2024-12-22Fix reparty command (#1092)Aaron
- Remove shortcut that directed people to a command that didn't exist - Add /reparty as an alias to /rp
2024-12-22Fix undyed leather armour turning black (#1091)Aaron
2024-12-22Consumable Protection (#1090)Aaron
2024-12-22Chat Confirmation Prompt Helper (#1063)Aaron
* Chat Confirmation Prompt Helper * Fix NPE * Fix it not working when chat is opened prior to the msg being sent
2024-12-21fix locraw (#1089)Hazem
2024-12-21Clamp between 0 and 1 (#1088)Wanja
* Clamp between 0 and 1 Updated the GameRenderMixin#getNightVisionStrength method to properly clamp the return value between 0 and 1, instead of 0 and 100. Added an additional check to reduce objectively pointless computation. * Use floats instead of doubles
2024-12-21Add more detailed error messages (#1087)Kevin
* Add more detailed error messages * Revert player name
2024-12-21Add customizable night vision strength feature (#1078)Wanja
* Add customizable night vision strength feature Introduced a `nightVision` subcommand to adjust night vision strength with options for `full` (= 100), `off` (= 0), and any other value between 0 and 100. Integrated the setting into the configuration menu and game rendering, with default strength set to 100. Updated localization to include feedback for strength changes. * Update GameRendererMixin.java Clamped the applied value to ensure it's not overflowing. Although you can't put an invalid value in-game, it's still possible to do so directly via the config file. * Update en_us.json Added the missing translation for the night vision strength option. * Add description tooltip for night vision strength option A tooltip was added to the "Night Vision Strength" option to improve user understanding of its functionality. Unused import(s) were also removed, following the requested changes. * Use clamp * Apply suggestions from code review --------- Co-authored-by: Manchick0 <endercreep109@gmail.com> Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com>
2024-12-21Fix rendering of empty slots in REI recipes (#1076)darkkeks
2024-12-21Hide latency icons in the tab (#1081)Aaron
2024-12-21Random refactors & fixes (#1085)Kevin
* Refactor pet * Scheduler micro optimizations * Fix EventNotifications debug
2024-12-20Add Daedalus axe as farming tool + others (#1084)Aaron
* Add Daedalus Axe as a farming tool * Deduplicate waypoint translation strings * Fix plural
2024-12-19Merge pull request #816 from viciscat/fancy-tabKevin
Excessive hud rework
2024-12-18Update tab hud z offsetKevinthegreat
2024-12-15Tweak dropdown uiKevinthegreat
2024-12-12Update slayer icons (#970)Benjamin
* Update slayer icons * Update wolf.png
2024-12-12Remove Mineshaft from Commission Label (#1049)J10a1n15
* remove tunnels from label waypoints * add Location.isInIsland, fix comm label * use getter instead of public method * revert isInIsland() * why the fuck is everything spaces if the ident_style is literally set to tab * Update CommissionLabels.java Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com> --------- Co-authored-by: Kevin <92656833+kevinthegreat1@users.noreply.github.com>
2024-12-12Option to share fairy grottos (#1072)Kevin
* Option to share fairy grottos * Update CrystalsLocationsManager
2024-12-12Prevent placing procted items in item frames (#1073)darkkeks
2024-12-12Fix hiding other players rods (#1074)darkkeks
2024-12-12Fix crash on missing pet info in slayer rewards (#1080)darkkeks
2024-12-121.21.4viciscat
2024-12-12Deprecate configKevinthegreat
2024-12-12the whitespace commitviciscat
2024-12-121.21.2/3viciscat
2024-12-12Wait longer for server and add hud events todoKevinthegreat
2024-12-12Refactor mixinKevinthegreat
2024-12-12Apply suggestionsKevinthegreat
* Refactor locations * Refactor comparator * Add Javadoc for ASM injection points
2024-12-12Random thingsviciscat
* Method renaming * Button in Ui & Visuals for config screen * Localization a bit
2024-12-12Allow enabling widgets from the config screen, soon custom settings? idkviciscat
2024-12-12Make DropdownWidget pixel perfectKevinthegreat
2024-12-12make coordinates easier to read in some situationsviciscat
2024-12-12made things actually workviciscat
2024-12-12yea text renderer wasn't initialized lmaoviciscat
2024-12-12rebase oopsieviciscat
2024-12-12refactor and javadoc a bitviciscat
2024-12-12annotation yipee!viciscat
did the todo in TheEnd while I was at it and removed EndHudConfigScreen.java
2024-12-12RegisterWidget annotation!viciscat
refactor some init stuff to have less duplicate code
2024-12-12extract PreviewWidget to make PreviewTab less bloatedviciscat
Also rewrite DropdownWidget to make it function properly (sorry kevin)
2024-12-12rebase oopsiesviciscat
2024-12-12Clean up tab hudKevinthegreat
2024-12-12thingiesviciscat
2024-12-12Commit Messageviciscat
2024-12-12rebasing shenanigansviciscat