From e2e20781622f5b3ca816b32ca2196a95e588e5dc Mon Sep 17 00:00:00 2001 From: olim Date: Mon, 3 Jun 2024 22:53:12 +0100 Subject: smooth text in force heper use smoothed cameraPos for the render possition so it stays in same place reltive to zomibe --- .../java/de/hysky/skyblocker/skyblock/crimson/dojo/ForceTestHelper.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/hysky/skyblocker/skyblock/crimson/dojo/ForceTestHelper.java b/src/main/java/de/hysky/skyblocker/skyblock/crimson/dojo/ForceTestHelper.java index e4cff23c..3f39a994 100644 --- a/src/main/java/de/hysky/skyblocker/skyblock/crimson/dojo/ForceTestHelper.java +++ b/src/main/java/de/hysky/skyblocker/skyblock/crimson/dojo/ForceTestHelper.java @@ -75,7 +75,7 @@ public class ForceTestHelper { text = text.formatted(Formatting.RED); } - Vec3d labelPos = zombie.getKey().getEyePos(); + Vec3d labelPos = zombie.getKey().getCameraPosVec(context.tickDelta()); RenderHelper.renderText(context, text, labelPos, 1.5f, true); } } -- cgit