From 44d88c9789cfe3bff5bad1df1c8170e98fd7b478 Mon Sep 17 00:00:00 2001 From: msg-programs Date: Sat, 8 Apr 2023 20:23:49 +0200 Subject: Update readme to reflect recent updates --- README.md | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 7b7ef5ad..54b608e6 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,13 @@ ## Skyblocker Tab Menu Fork -This will be merged into Skyblocker when ready. It's not at the moment, more of a proof of conecpt, really, but you can help by testing and opening issues. +This will be merged into Skyblocker when ready. It's not at the moment, but you can help by testing and opening issues. ### Known Issues -* Crimson Isle is not yet supported. (Getting Combat 24 is just... oof) -* Scraping the entire player list every frame isn't ideal. (possible optimisation for later) -* Settings and keybinds aren't at the right place and don't have the correct text (this is a quick fix) -* The election widget is broken due to a recent change in its layout. (`:(`) -* The error catching is broken and fails to deactivate the mod on parse failure. (causing chat spam on error) +* Relevant for players: + * Crimson Isle is not yet supported. (Getting Combat 24 is just... oof) +* Relevant for devs: + * Scraping the entire player list every frame isn't ideal. (possible optimisation for later) + * The error catching is broken and fails to deactivate the mod on parse failure. (this won't be in the final release anyways) + * Placement of the text and icons for rendering should probably be done with the `MatrixStack` arg and not with my hacky "external" solution (`ItemRenderer.render()` couldn't accept one pre 1.19.4) Apart from that, it's working! -- cgit