From 8f27eb76273fe8424d44c2a1e08e45454e76b77c Mon Sep 17 00:00:00 2001 From: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> Date: Fri, 26 Jul 2024 14:53:46 +0800 Subject: Refactor LividColor and Nukekubi head detection --- src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java') diff --git a/src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java b/src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java index b7b3e0e0..f005fc06 100644 --- a/src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java +++ b/src/main/java/de/hysky/skyblocker/skyblock/entity/MobBoundingBoxes.java @@ -32,7 +32,7 @@ public class MobBoundingBoxes { return switch (entity) { case PlayerEntity _p when name.equals("Lost Adventurer") || name.equals("Shadow Assassin") || name.equals("Diamond Guy") -> SkyblockerConfigManager.get().dungeons.starredMobBoundingBoxes; - case PlayerEntity p when entity.getId() == LividColor.getLividID() -> LividColor.shouldDrawBoundingBox(name); + case PlayerEntity p when entity.getId() == LividColor.getCorrectLividId() -> LividColor.shouldDrawBoundingBox(name); case ArmorStandEntity _armorStand -> false; // Regular Mobs -- cgit