From e1b951f6124c28a5cc1ec9d9ca3416f5104b27b3 Mon Sep 17 00:00:00 2001 From: Aaron <51387595+AzureAaron@users.noreply.github.com> Date: Sun, 19 May 2024 11:45:42 -0400 Subject: Simon Says Solver --- .../java/de/hysky/skyblocker/utils/render/RenderHelper.java | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/main/java/de/hysky/skyblocker/utils') diff --git a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java index a5b9bf6b..6a53e4c4 100644 --- a/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java +++ b/src/main/java/de/hysky/skyblocker/utils/render/RenderHelper.java @@ -64,18 +64,22 @@ public class RenderHelper { } public static void renderFilled(WorldRenderContext context, BlockPos pos, Vec3d dimensions, float[] colorComponents, float alpha, boolean throughWalls) { + renderFilled(context, Vec3d.of(pos), dimensions, colorComponents, alpha, throughWalls); + } + + public static void renderFilled(WorldRenderContext context, Vec3d pos, Vec3d dimensions, float[] colorComponents, float alpha, boolean throughWalls) { if (throughWalls) { if (FrustumUtils.isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + dimensions.x, pos.getY() + dimensions.y, pos.getZ() + dimensions.z)) { - renderFilled(context, Vec3d.of(pos), dimensions, colorComponents, alpha, true); + renderFilledInternal(context, pos, dimensions, colorComponents, alpha, true); } } else { if (OcclusionCulling.getRegularCuller().isVisible(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + dimensions.x, pos.getY() + dimensions.y, pos.getZ() + dimensions.z)) { - renderFilled(context, Vec3d.of(pos), dimensions, colorComponents, alpha, false); + renderFilledInternal(context, pos, dimensions, colorComponents, alpha, false); } } } - private static void renderFilled(WorldRenderContext context, Vec3d pos, Vec3d dimensions, float[] colorComponents, float alpha, boolean throughWalls) { + private static void renderFilledInternal(WorldRenderContext context, Vec3d pos, Vec3d dimensions, float[] colorComponents, float alpha, boolean throughWalls) { MatrixStack matrices = context.matrixStack(); Vec3d camera = context.camera().getPos(); -- cgit