From 0103dcafd33e1cd0a267fe788ec5bc5da0b5c72b Mon Sep 17 00:00:00 2001 From: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> Date: Sat, 7 Oct 2023 15:44:03 -0400 Subject: Add item rarity background opacity --- .../me/xmrvizzy/skyblocker/skyblock/item/ItemRarityBackgrounds.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/main/java/me/xmrvizzy/skyblocker/skyblock') diff --git a/src/main/java/me/xmrvizzy/skyblocker/skyblock/item/ItemRarityBackgrounds.java b/src/main/java/me/xmrvizzy/skyblocker/skyblock/item/ItemRarityBackgrounds.java index 18a88539..837c209a 100644 --- a/src/main/java/me/xmrvizzy/skyblocker/skyblock/item/ItemRarityBackgrounds.java +++ b/src/main/java/me/xmrvizzy/skyblocker/skyblock/item/ItemRarityBackgrounds.java @@ -10,6 +10,7 @@ import com.mojang.blaze3d.systems.RenderSystem; import it.unimi.dsi.fastutil.ints.Int2ReferenceOpenHashMap; import me.xmrvizzy.skyblocker.SkyblockerMod; +import me.xmrvizzy.skyblocker.config.SkyblockerConfigManager; import me.xmrvizzy.skyblocker.utils.Utils; import me.xmrvizzy.skyblocker.utils.scheduler.Scheduler; import net.fabricmc.fabric.api.client.screen.v1.ScreenEvents; @@ -100,8 +101,8 @@ public class ItemRarityBackgrounds { //Enable blending to handle HUD translucency RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc(); - - context.drawSprite(x, y, 0, 16, 16, SPRITE.get(), rarity.r, rarity.g, rarity.b, 1f); + + context.drawSprite(x, y, 0, 16, 16, SPRITE.get(), rarity.r, rarity.g, rarity.b, SkyblockerConfigManager.get().general.itemInfoDisplay.itemRarityBackgroundsOpacity); RenderSystem.disableBlend(); } -- cgit