From afba6154c39c6dcce239da7bc9dfbd680c845fe1 Mon Sep 17 00:00:00 2001 From: LifeIsAParadox Date: Sat, 2 Oct 2021 01:47:18 +0200 Subject: fix blaze offset and smaler outline and automaticly highlight correct blaze solving issue #7 and #8 --- src/main/java/me/xmrvizzy/skyblocker/utils/RenderUtils.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/main/java/me/xmrvizzy/skyblocker/utils') diff --git a/src/main/java/me/xmrvizzy/skyblocker/utils/RenderUtils.java b/src/main/java/me/xmrvizzy/skyblocker/utils/RenderUtils.java index 05044ba0..1699db81 100644 --- a/src/main/java/me/xmrvizzy/skyblocker/utils/RenderUtils.java +++ b/src/main/java/me/xmrvizzy/skyblocker/utils/RenderUtils.java @@ -12,6 +12,7 @@ import net.minecraft.client.render.VertexFormat; import net.minecraft.client.render.VertexFormats; import net.minecraft.client.util.math.MatrixStack; import net.minecraft.entity.Entity; +import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Box; import net.minecraft.util.math.Direction; import net.minecraft.util.math.MathHelper; @@ -20,10 +21,12 @@ import net.minecraft.util.math.Vec3f; public class RenderUtils { - - // -------------------- Outline Boxes -------------------- + public static void drawBoxOutline(BlockPos blockPos, QuadColor color, float lineWidth, Direction... excludeDirs) { + drawBoxOutline(new Box(blockPos), color, lineWidth, excludeDirs); + } + public static void drawBoxOutline(Box box, QuadColor color, float lineWidth, Direction... excludeDirs) { if (!FrustumUtils.isBoxVisible(box)) { return; -- cgit