From c8136497ef6198e6b8a426fc23ccadeefe27ebdb Mon Sep 17 00:00:00 2001 From: Kevinthegreat <92656833+kevinthegreat1@users.noreply.github.com> Date: Tue, 19 Dec 2023 16:39:45 +0800 Subject: Rename Dungeon Manager --- .../de/hysky/skyblocker/skyblock/dungeon/secrets/DungeonRoomsDFU.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/test/java/de/hysky') diff --git a/src/test/java/de/hysky/skyblocker/skyblock/dungeon/secrets/DungeonRoomsDFU.java b/src/test/java/de/hysky/skyblocker/skyblock/dungeon/secrets/DungeonRoomsDFU.java index 3d2993cf..d45a2172 100644 --- a/src/test/java/de/hysky/skyblocker/skyblock/dungeon/secrets/DungeonRoomsDFU.java +++ b/src/test/java/de/hysky/skyblocker/skyblock/dungeon/secrets/DungeonRoomsDFU.java @@ -21,7 +21,7 @@ import java.util.zip.InflaterInputStream; * Utility class to convert the old dungeon rooms data from Dungeon Rooms Mod to a new format. * The new format is similar to DRM's format, but uses ints instead of longs and a custom numeric block id to store the block states. * The first byte is the x position, the second byte is the y position, the third byte is the z position, and the fourth byte is the custom numeric block id. - * Use {@link DungeonSecrets#NUMERIC_ID} to get the custom numeric block id of a block. + * Use {@link DungeonManager#NUMERIC_ID} to get the custom numeric block id of a block. * Run this manually when updating dungeon rooms data with DRM's data in {@code src/test/resources/assets/skyblocker/dungeons/dungeonrooms}. */ public class DungeonRoomsDFU { @@ -131,7 +131,7 @@ public class DungeonRoomsDFU { if (newId == null) { newId = ItemIdFix.fromId(oldId / 100); } - return x << 24 | y << 16 | z << 8 | DungeonSecrets.NUMERIC_ID.getByte(newId); + return x << 24 | y << 16 | z << 8 | DungeonManager.NUMERIC_ID.getByte(newId); } private static CompletableFuture save() { -- cgit