package de.hysky.skyblocker.skyblock.quicknav; import com.mojang.blaze3d.systems.RenderSystem; import de.hysky.skyblocker.mixins.accessors.HandledScreenAccessor; import de.hysky.skyblocker.utils.scheduler.MessageScheduler; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.MinecraftClient; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.ingame.HandledScreen; import net.minecraft.client.gui.screen.narration.NarrationMessageBuilder; import net.minecraft.client.gui.widget.ClickableWidget; import net.minecraft.item.ItemStack; import net.minecraft.text.Text; import net.minecraft.util.Identifier; @Environment(value = EnvType.CLIENT) public class QuickNavButton extends ClickableWidget { private final int index; private final boolean toggled; private boolean temporaryToggled = false; private final String command; private final ItemStack icon; private static final long TOGGLE_DURATION = 1000; private long toggleTime; private float alpha = 1.0f; /** * Checks if the current tab is a top tab based on its index. * * @return true if the index is less than 7, false otherwise. */ private boolean isTopTab() { return index < 7; } public boolean toggled() { return toggled || temporaryToggled; } /** * Constructs a new QuickNavButton with the given parameters. * * @param index the index of the button. * @param toggled the toggled state of the button. * @param command the command to execute when the button is clicked. * @param icon the icon to display on the button. */ public QuickNavButton(int index, boolean toggled, String command, ItemStack icon) { super(0, 0, 26, 32, Text.empty()); this.index = index; this.toggled = toggled; this.command = command; this.icon = icon; this.toggleTime = 0; } private void updateCoordinates() { Screen screen = MinecraftClient.getInstance().currentScreen; if (screen instanceof HandledScreen handledScreen) { int x = ((HandledScreenAccessor) handledScreen).getX(); int y = ((HandledScreenAccessor) handledScreen).getY(); int h = ((HandledScreenAccessor) handledScreen).getBackgroundHeight(); this.setX(x + this.index % 7 * 25); this.setY(this.index < 7 ? y - 28 : y + h - 4); } } /** * Handles click events. If the button is not currently toggled, * it sets the toggled state to true and sends a message with the command after cooldown. * * @param mouseX the x-coordinate of the mouse click * @param mouseY the y-coordinate of the mouse click */ @Override public void onClick(double mouseX, double mouseY) { if (!this.temporaryToggled) { this.temporaryToggled = true; this.toggleTime = System.currentTimeMillis(); MessageScheduler.INSTANCE.sendMessageAfterCooldown(command); // TODO : add null check with log error this.alpha = 0.5f; } } /** * Renders the button on screen. This includes both its texture and its icon. * The method first updates the coordinates of the button, * then calculates appropriate values for rendering based on its current state, * and finally draws both the background and icon of the button on screen. * * @param context the context in which to render the button * @param mouseX the x-coordinate of the mouse cursor * @param mouseY the y-coordinate of the mouse cursor */ @Override public void renderWidget(DrawContext context, int mouseX, int mouseY, float delta) { this.updateCoordinates(); RenderSystem.disableDepthTest(); if (this.temporaryToggled && System.currentTimeMillis() - this.toggleTime >= TOGGLE_DURATION) { this.temporaryToggled = false; // Reset toggled state } //"animation" if (this.alpha < 1.0f) { this.alpha += 0.05f; if (this.alpha > 1.0f) { this.alpha = 1.0f; } } //"animation" RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc(); RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, this.alpha); // Construct the texture identifier based on the index and toggled state Identifier tabTexture = Identifier.ofVanilla("container/creative_inventory/tab_" + (isTopTab() ? "top" : "bottom") + "_" + (toggled() ? "selected" : "unselected") + "_" + (index % 7 + 1)); // Render the button texture context.drawGuiTexture(tabTexture, this.getX(), this.getY(), this.width, this.height); // Render the button icon int yOffset = this.index < 7 ? 1 : -1; context.drawItem(this.icon, this.getX() + 5, this.getY() + 8 + yOffset); //prevent "fading animation" on not quicknav stuff RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f); RenderSystem.disableBlend(); RenderSystem.enableDepthTest(); } @Override protected void appendClickableNarrations(NarrationMessageBuilder builder) {} }