package de.hysky.skyblocker.skyblock.tabhud.util; import net.minecraft.enchantment.Enchantment; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import static net.minecraft.enchantment.Enchantments.PROTECTION; /** * Stores convenient shorthands for common ItemStack definitions */ public class Ico { public static final ItemStack MAP = new ItemStack(Items.FILLED_MAP); public static final ItemStack NTAG = new ItemStack(Items.NAME_TAG); public static final ItemStack EMERALD = new ItemStack(Items.EMERALD); public static final ItemStack MAGMA_CREAM = new ItemStack(Items.MAGMA_CREAM); public static final ItemStack AMETHYST_SHARD = new ItemStack(Items.AMETHYST_SHARD); public static final ItemStack CLOCK = new ItemStack(Items.CLOCK); public static final ItemStack DIASWORD = new ItemStack(Items.DIAMOND_SWORD); public static final ItemStack DBUSH = new ItemStack(Items.DEAD_BUSH); public static final ItemStack VILLAGER = new ItemStack(Items.VILLAGER_SPAWN_EGG); public static final ItemStack SPAWN_EGG = new ItemStack(Items.GHAST_SPAWN_EGG); public static final ItemStack MOREGOLD = new ItemStack(Items.GOLDEN_APPLE); public static final ItemStack COMPASS = new ItemStack(Items.COMPASS); public static final ItemStack SUGAR = new ItemStack(Items.SUGAR); public static final ItemStack IRON_HOE = new ItemStack(Items.IRON_HOE); public static final ItemStack GOLDEN_HOE = new ItemStack(Items.GOLDEN_HOE); public static final ItemStack GOLD = new ItemStack(Items.GOLD_INGOT); public static final ItemStack IRON = new ItemStack(Items.IRON_INGOT); public static final ItemStack BONE = new ItemStack(Items.BONE); public static final ItemStack SIGN = new ItemStack(Items.OAK_SIGN); public static final ItemStack FISH_ROD = new ItemStack(Items.FISHING_ROD); public static final ItemStack STONE_SWORD = new ItemStack(Items.STONE_SWORD); public static final ItemStack IRON_SWORD = new ItemStack(Items.IRON_SWORD); public static final ItemStack LANTERN = new ItemStack(Items.LANTERN); public static final ItemStack COOKIE = new ItemStack(Items.COOKIE); public static final ItemStack POTION = new ItemStack(Items.POTION); public static final ItemStack S_POTION = new ItemStack(Items.SPLASH_POTION); public static final ItemStack BARRIER = new ItemStack(Items.BARRIER); public static final ItemStack PLAYER = new ItemStack(Items.PLAYER_HEAD); public static final ItemStack WATER = new ItemStack(Items.WATER_BUCKET); public static final ItemStack LEATHER = new ItemStack(Items.LEATHER); public static final ItemStack MITHRIL = new ItemStack(Items.PRISMARINE_CRYSTALS); public static final ItemStack REDSTONE = new ItemStack(Items.REDSTONE); public static final ItemStack FIRE = new ItemStack(Items.CAMPFIRE); public static final ItemStack STRING = new ItemStack(Items.STRING); public static final ItemStack WITHER = new ItemStack(Items.WITHER_SKELETON_SKULL); public static final ItemStack FLESH = new ItemStack(Items.ROTTEN_FLESH); public static final ItemStack MUTTON = new ItemStack(Items.MUTTON); public static final ItemStack DRAGON = new ItemStack(Items.DRAGON_HEAD); public static final ItemStack DIAMOND = new ItemStack(Items.DIAMOND); public static final ItemStack ICE = new ItemStack(Items.ICE); public static final ItemStack CHEST = new ItemStack(Items.CHEST); public static final ItemStack COMMAND = new ItemStack(Items.COMMAND_BLOCK); public static final ItemStack SKULL = new ItemStack(Items.SKELETON_SKULL); public static final ItemStack BOOK = new ItemStack(Items.WRITABLE_BOOK); public static final ItemStack FURNACE = new ItemStack(Items.FURNACE); public static final ItemStack CHESTPLATE = new ItemStack(Items.IRON_CHESTPLATE); public static final ItemStack L_CHESTPLATE = new ItemStack(Items.LEATHER_CHESTPLATE); public static final ItemStack B_ROD = new ItemStack(Items.BLAZE_ROD); public static final ItemStack B_POWDER = new ItemStack(Items.BLAZE_POWDER); public static final ItemStack BOW = new ItemStack(Items.BOW); public static final ItemStack COPPER = new ItemStack(Items.COPPER_INGOT); public static final ItemStack NETHERITE_UPGRADE_ST = new ItemStack(Items.NETHERITE_UPGRADE_SMITHING_TEMPLATE); public static final ItemStack COMPOSTER = new ItemStack(Items.COMPOSTER); public static final ItemStack SAPLING = new ItemStack(Items.OAK_SAPLING); public static final ItemStack SEEDS = new ItemStack(Items.WHEAT_SEEDS); public static final ItemStack MILESTONE = new ItemStack(Items.LODESTONE); public static final ItemStack STONE_PICKAXE = new ItemStack(Items.STONE_PICKAXE); public static final ItemStack IRON_PICKAXE = new ItemStack(Items.IRON_PICKAXE); public static final ItemStack NETHER_STAR = new ItemStack(Items.NETHER_STAR); public static final ItemStack HEART_OF_THE_SEA = new ItemStack(Items.HEART_OF_THE_SEA); public static final ItemStack EXPERIENCE_BOTTLE = new ItemStack(Items.EXPERIENCE_BOTTLE); public static final ItemStack PINK_DYE = new ItemStack(Items.PINK_DYE); public static final ItemStack LIME_DYE = new ItemStack(Items.LIME_DYE); public static final ItemStack GRAY_DYE = new ItemStack(Items.GRAY_DYE); public static final ItemStack ENCHANTED_BOOK = new ItemStack(Items.ENCHANTED_BOOK); public static final ItemStack SPIDER_EYE = new ItemStack(Items.SPIDER_EYE); public static final ItemStack BLUE_ICE = new ItemStack(Items.BLUE_ICE); public static final ItemStack JUNGLE_SAPLING = new ItemStack(Items.JUNGLE_SAPLING); public static final ItemStack ENCHANTING_TABLE = new ItemStack(Items.ENCHANTING_TABLE); public static final ItemStack BREWING_STAND = new ItemStack(Items.BREWING_STAND); public static final ItemStack CRAFTING_TABLE = new ItemStack(Items.CRAFTING_TABLE); public static final ItemStack PAINTING = new ItemStack(Items.PAINTING); public static final ItemStack E_PEARL = new ItemStack(Items.ENDER_PEARL); public static final ItemStack FEATHER = new ItemStack(Items.FEATHER); public static final ItemStack E_CHEST = new ItemStack(Items.ENDER_CHEST); public static final ItemStack MYCELIUM = new ItemStack(Items.MYCELIUM); }