package de.hysky.skyblocker.utils.scheduler; import com.mojang.brigadier.Command; import it.unimi.dsi.fastutil.ints.AbstractInt2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource; import net.minecraft.client.MinecraftClient; import net.minecraft.client.gui.screen.Screen; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.ArrayList; import java.util.List; import java.util.function.Supplier; /** * A scheduler for running tasks at a later time. Tasks will be run synchronously on the main client thread. Use the instance stored in {@link #INSTANCE}. Do not instantiate this class. */ public class Scheduler { private static final Logger LOGGER = LoggerFactory.getLogger(Scheduler.class); public static final Scheduler INSTANCE = new Scheduler(); private int currentTick = 0; private final AbstractInt2ObjectMap> tasks = new Int2ObjectOpenHashMap<>(); protected Scheduler() { } /** * Schedules a task to run after a delay. * * @param task the task to run * @param delay the delay in ticks */ public void schedule(Runnable task, int delay) { if (delay >= 0) { addTask(new ScheduledTask(task), currentTick + delay); } else { LOGGER.warn("Scheduled a task with negative delay"); } } /** * Schedules a task to run every period ticks. * * @param task the task to run * @param period the period in ticks */ public void scheduleCyclic(Runnable task, int period) { if (period > 0) { addTask(new CyclicTask(task, period), currentTick); } else { LOGGER.error("Attempted to schedule a cyclic task with period lower than 1"); } } public static Command queueOpenScreenCommand(Supplier screenSupplier) { return context -> INSTANCE.queueOpenScreen(screenSupplier); } /** * Schedules a screen to open in the next tick. Used in commands to avoid screen immediately closing after the command is executed. * * @param screenSupplier the supplier of the screen to open * @see #queueOpenScreenCommand(Supplier) */ public int queueOpenScreen(Supplier screenSupplier) { MinecraftClient.getInstance().send(() -> MinecraftClient.getInstance().setScreen(screenSupplier.get())); return Command.SINGLE_SUCCESS; } public void tick() { if (tasks.containsKey(currentTick)) { List currentTickTasks = tasks.get(currentTick); //noinspection ForLoopReplaceableByForEach (or else we get a ConcurrentModificationException) for (int i = 0; i < currentTickTasks.size(); i++) { ScheduledTask task = currentTickTasks.get(i); if (!runTask(task)) { tasks.computeIfAbsent(currentTick + 1, key -> new ArrayList<>()).add(task); } } tasks.remove(currentTick); } currentTick += 1; } /** * Runs the task if able. * * @param task the task to run * @return {@code true} if the task is run, and {@link false} if task is not run. */ protected boolean runTask(Runnable task) { task.run(); return true; } private void addTask(ScheduledTask scheduledTask, int schedule) { if (tasks.containsKey(schedule)) { tasks.get(schedule).add(scheduledTask); } else { List list = new ArrayList<>(); list.add(scheduledTask); tasks.put(schedule, list); } } /** * A task that runs every period ticks. More specifically, this task reschedules itself to run again after period ticks every time it runs. */ protected class CyclicTask extends ScheduledTask { private final int period; CyclicTask(Runnable inner, int period) { super(inner); this.period = period; } @Override public void run() { super.run(); addTask(this, currentTick + period); } } /** * A task that runs at a specific tick, relative to {@link #currentTick}. */ protected static class ScheduledTask implements Runnable { private final Runnable inner; public ScheduledTask(Runnable inner) { this.inner = inner; } @Override public void run() { inner.run(); } } }