package me.xmrvizzy.skyblocker.mixin; import com.mojang.blaze3d.systems.RenderSystem; import dev.cbyrne.betterinject.annotations.Arg; import dev.cbyrne.betterinject.annotations.Inject; import me.xmrvizzy.skyblocker.config.SkyblockerConfig; import me.xmrvizzy.skyblocker.utils.ItemUtils; import me.xmrvizzy.skyblocker.utils.Utils; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.render.RenderLayer; import net.minecraft.client.util.math.MatrixStack; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NbtCompound; import net.minecraft.util.math.ColorHelper; import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import java.awt.*; import java.util.regex.Pattern; @Mixin(DrawContext.class) public abstract class DrawContextMixin { @Shadow @Final private MatrixStack matrices; @Shadow public abstract void fill(RenderLayer layer, int x1, int x2, int y1, int y2, int color); @Inject(method = "drawItemInSlot(Lnet/minecraft/client/font/TextRenderer;Lnet/minecraft/item/ItemStack;IILjava/lang/String;)V", at = @At("HEAD")) public void skyblocker$renderItemBar(@Arg ItemStack stack, @Arg(ordinal = 0) int x, @Arg(ordinal = 1) int y) { if (Utils.isOnSkyblock() && SkyblockerConfig.get().locations.dwarvenMines.enableDrillFuel) { if (!stack.isEmpty()) { NbtCompound tag = stack.getNbt(); if (tag != null && tag.contains("ExtraAttributes")) { if (tag.getCompound("ExtraAttributes").contains("drill_fuel")) { float current = 3000.0F; float max = 3000.0F; for (String line : ItemUtils.getTooltipStrings(stack)) { if (line.contains("Fuel: ")) { String clear = Pattern.compile("[^0-9 /]").matcher(line).replaceAll("").trim(); String[] split = clear.split("/"); current = Integer.parseInt(split[0]); max = Integer.parseInt(split[1]) * 1000; break; } } matrices.push(); matrices.translate(0f, 0f, 200f); RenderSystem.disableDepthTest(); float hue = Math.max(0.0F, 1.0F - (max - current) / max); int width = Math.round(current / max * 13.0F); Color color = Color.getHSBColor(hue / 3.0F, 1.0F, 1.0F); this.fill(RenderLayer.getGuiOverlay(), x + 2, y + 13, x + 15, y + 15, 0xFF000000); this.fill(RenderLayer.getGuiOverlay(), x + 2, y + 13, x + 2 + width, y + 14, ColorHelper.Argb.getArgb(color.getAlpha(), color.getRed(), color.getGreen(), color.getBlue())); matrices.pop(); RenderSystem.enableDepthTest(); } } } } } }