package me.xmrvizzy.skyblocker.utils; /* * This file is part of the MacHack distribution (https://github.com/BleachDrinker420/bleachhack-1.14/). * Copyright (c) 2019 Bleach. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import net.minecraft.client.MinecraftClient; import net.minecraft.client.render.BufferBuilder; import net.minecraft.client.render.Tessellator; import net.minecraft.client.render.VertexFormats; import net.minecraft.client.render.model.json.ModelTransformation.Mode; import net.minecraft.client.resource.language.I18n; import net.minecraft.client.util.math.MatrixStack; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.enchantment.Enchantments; import net.minecraft.item.BlockItem; import net.minecraft.item.ItemStack; import net.minecraft.util.math.MathHelper; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL14; import java.awt.*; import java.util.Map.Entry; public class RenderUtilsLiving { private static MinecraftClient mc = MinecraftClient.getInstance(); public static void drawText(String str, double x, double y, double z, double scale) { drawText(str, x, y, z, scale, 0.0F, 0.0F, 0.0F); } public static void drawText(String str, double x, double y, double z, double scale, float red, float green, float blue) { glSetup(x, y, z); GL11.glScaled(-0.025 * scale, -0.025 * scale, 0.025 * scale); int i = mc.textRenderer.getWidth(str) / 2; GL11.glDisable(GL11.GL_TEXTURE_2D); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferbuilder = tessellator.getBuffer(); bufferbuilder.begin(7, VertexFormats.POSITION_COLOR); float f = mc.options.getTextBackgroundOpacity(0.25F); bufferbuilder.vertex(-i - 1, -1, 0.0D).color(red, green, blue, f).next(); bufferbuilder.vertex(-i - 1, 8, 0.0D).color(red, green, blue, f).next(); bufferbuilder.vertex(i + 1, 8, 0.0D).color(red, green, blue, f).next(); bufferbuilder.vertex(i + 1, -1, 0.0D).color(red, green, blue, f).next(); tessellator.draw(); GL11.glEnable(GL11.GL_TEXTURE_2D); mc.textRenderer.draw(new MatrixStack(), str, -i, 0, 553648127); mc.textRenderer.draw(new MatrixStack(), str, -i, 0, -1); glCleanup(); } public static void drawItem(double x, double y, double z, double offX, double offY, double scale, ItemStack item) { glSetup(x, y, z); GL11.glScaled(0.4 * scale, 0.4 * scale, 0); GL11.glTranslated(offX, offY, 0); if (item.getItem() instanceof BlockItem) GL11.glRotatef(180F, 1F, 180F, 10F); mc.getItemRenderer().renderItem(new ItemStack( item.getItem()), Mode.GUI, 0, 0, new MatrixStack(), mc.getBufferBuilders().getEntityVertexConsumers()); if (item.getItem() instanceof BlockItem) GL11.glRotatef(-180F, -1F, -180F, -10F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glScalef(-0.05F, -0.05F, 0); if (item.getCount() > 0) { int w = mc.textRenderer.getWidth("x" + item.getCount()) / 2; mc.textRenderer.drawWithShadow(new MatrixStack(), "x" + item.getCount(), 7 - w, 5, 0xffffff); } GL11.glScalef(0.85F, 0.85F, 0.85F); int c = 0; for (Entry m : EnchantmentHelper.get(item).entrySet()) { int w1 = mc.textRenderer.getWidth(I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue()) / 2; mc.textRenderer.drawWithShadow(new MatrixStack(), I18n.translate(m.getKey().getName(2).asString()).substring(0, 2) + m.getValue(), -4 - w1, c * 10 - 1, m.getKey() == Enchantments.VANISHING_CURSE || m.getKey() == Enchantments.BINDING_CURSE ? 0xff5050 : 0xffb0e0); c--; } GL11.glScalef(0.6F, 0.6F, 0.6F); String dur = item.getMaxDamage() - item.getDamage() + ""; int color = 0x000000; try { color = MathHelper.hsvToRgb(((float) (item.getMaxDamage() - item.getDamage()) / item.getMaxDamage()) / 3.0F, 1.0F, 1.0F); } catch (Exception e) { } if (item.isDamageable()) mc.textRenderer.drawWithShadow(new MatrixStack(), dur, -8 - dur.length() * 3, 15, new Color(color >> 16 & 255, color >> 8 & 255, color & 255).getRGB()); glCleanup(); } public static void glSetup(double x, double y, double z) { GL11.glPushMatrix(); RenderUtils.offsetRender(); GL11.glTranslated(x, y, z); GL11.glNormal3f(0.0F, 1.0F, 0.0F); GL11.glRotatef(-mc.player.yaw, 0.0F, 1.0F, 0.0F); GL11.glRotatef(mc.player.pitch, 1.0F, 0.0F, 0.0F); //GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_BLEND); GL14.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); } public static void glCleanup() { //GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glPopMatrix(); } }