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-rw-r--r--features/dungeonMap/index.js1186
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diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js
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--- a/features/dungeonMap/index.js
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-/// <reference types="../../../CTAutocomplete" />
-/// <reference lib="es2015" />
-
-const Color = Java.type("java.awt.Color")
-
-import Feature from "../../featureClass/class";
-import { f, m } from "../../../mappings/mappings";
-import renderLibs from "../../../guimanager/renderLibs";
-import ToggleSetting from "../settings/settingThings/toggle";
-import { drawBoxAtBlock } from "../../utils/renderUtils";
-import { SoopyGui, SoopyRenderEvent } from "../../../guimanager";
-import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement";
-import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent";
-import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow";
-import ImageLocationSetting from "../settings/settingThings/imageLocation";
-import socketConnection from "../../socketConnection";
-import SoopyKeyPressEvent from "../../../guimanager/EventListener/SoopyKeyPressEvent";
-import SettingBase from "../settings/settingThings/settingBase";
-import { Box } from "../../utils/renderJavaUtils";
-const BufferedImage = Java.type("java.awt.image.BufferedImage")
-const AlphaComposite = Java.type("java.awt.AlphaComposite")
-
-class DungeonMap extends Feature {
- constructor() {
- super()
- }
-
- isInDungeon() {
- if (!this.FeatureManager || !this.FeatureManager.features["dataLoader"]) return false
- return this.FeatureManager.features["dataLoader"].class.isInDungeon
- }
-
- onEnable() {
- this.initVariables()
-
- this.mapInfo = new SettingBase("NOTE: The more players in the party with this", "category enabled the more accurate the map will be.", undefined, "map_info", this)
- this.renderMap = new ToggleSetting("Render Map", "Toggles Rendering the map on the hud", false, "dmap_render", this)
- this.mapIcons = new ToggleSetting("Icons for puzzles on map", "Toggles Rendering the puzzle icons on map", true, "dmap_icons", this).requires(this.renderMap)
- this.mapLocation = new ImageLocationSetting("Map Location", "Sets the location of the map on the hud", "dmap_location", this, [10, 10, 1], new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/map.png"))), 100, 100).requires(this.renderMap)
- this.mapBackground = new ToggleSetting("Map Background And Border", "Puts a grey background behind the map + Black border", true, "dmap_background", this)
- this.showMapInBoss = new ToggleSetting("Keep showing the map in the dungeon boss room", "This will center the map when in boss to still be usefull", true, "dmap_enable_boss", this)
- this.borderedHeads = new ToggleSetting("Add a black border around heads on map", "", false, "dmap_border_head", this)
- this.roomsecrets = new ToggleSetting("Shows secretscompleted/total secrets in room", "(works best when all of party is using soopy map)", false, "roomsecrets", this)
- this.brBox = new ToggleSetting("Box around doors in br", "In map category because it uses map to find location (no esp)", true, "dmap_door", this)
- this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this)
- // this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this).requires(this.spiritLeapOverlay)
-
- this.MAP_QUALITY_SCALE = 1
- this.IMAGE_SIZE = 128 * this.MAP_QUALITY_SCALE
-
- this.defaultPlayerImage = renderLibs.getImage("https://crafatar.com/avatars/dc8c39647b294e03ae9ed13ebd65dd29?size=8", true)
- this.mapDataPlayers = {}
- this.offset = []
- this.people = []
- this.mapScale = 1
- this.puzzles = {}
- this.puzzlesTab = []
- this.roomWidth = 1
- this.nameToUUID = {}
- this.deadPlayers = new Set()
- this.newPuzzlesTab = []
- this.mortLocationOnMap = undefined
- this.brBoxLoc = undefined
- this.keys = 0
-
- this.roomDataStuff = new Map()
- this.roomDataStuffRender = new Map()
- // this.invMapImage = new BufferedImage(128, 128, BufferedImage.TYPE_INT_ARGB)
- // this.renderImage = new BufferedImage(this.IMAGE_SIZE, this.IMAGE_SIZE, BufferedImage.TYPE_INT_ARGB)
- this.mapData = undefined
- this.idToPlayer = {}
-
- this.barrier_block_item = new Item("minecraft:barrier")
- this.puzzleItems = {
- "Water Board": new Item("minecraft:water_bucket"),
- "Higher Or Lower": new Item("minecraft:blaze_powder"),
- "Quiz": new Item("minecraft:book"),
- "Three Weirdos": new Item("minecraft:chest"),
- "Tic Tac Toe": new Item("minecraft:shears"),
- "Teleport Maze": new Item("minecraft:end_portal_frame"),
- "Ice Fill": new Item("minecraft:ice"),
- "Creeper Beams": new Item("minecraft:sea_lantern"),
- "Bomb Defuse": new Item("minecraft:tnt"),
- "Boulder": new Item("minecraft:planks"),
- "Ice Path": new Item("minecraft:mob_spawner")
- }
-
- this.dungeonBossImages = {
- // "F1": [
- // {
- // image: new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/dungeonBossImages/f1.png"))),
- // bounds: [[-65, 70, -3], [-19, 90, 45]],
- // widthInWorld: 46,
- // heightInWorld: 48,
- // topLeftLocation: [-64, -2]
- // }
- // ]
- }
-
- this.currDungeonBossImage = undefined
- this.dungeonBrBoxElm = new Box([0, 0, 0], [3, 4, 3], 1, 0, 0, 1, 3, false)
-
- this.bloodOpened = false
- this.registerChat("&r&cThe &r&c&lBLOOD DOOR&r&c has been opened!&r", () => {
- this.bloodOpened = true
- this.keys--
- this.dungeonBrBoxElm.setRGBA(1, 0, 0, 1)
- this.dungeonBrBoxElm.stopRender()
- })
-
- this.registerChat("${*} &r&ehas obtained &r&a&r&${*} Key&r&e!&r", () => {
- this.keys++
- this.dungeonBrBoxElm.setRGBA(0, 1, 0, 1)
- })
- this.registerChat("&r&eA &r&a&r&${*} Key&r&e was picked up!&r", () => {
- this.keys++
- this.dungeonBrBoxElm.setRGBA(0, 1, 0, 1)
- })
-
- this.lastDoorOpener = undefined
- this.registerChat("&r&a${player}&r&a opened a &r&8&lWITHER &r&adoor!&r", (player) => {
- this.lastDoorOpener = ChatLib.removeFormatting(player)
- this.keys--
- this.dungeonBrBoxElm.setRGBA(1, 0, 0, 1)
- })
-
- this.spiritLeapOverlayGui = new SpiritLeapOverlay(this)
-
- // this.registerEvent("tick", this.tick)
- this.registerStep(true, 3, this.step)
- this.registerStep(true, 10, () => {
- this.spiritLeapOverlayGui.tick()
- }).registeredWhen(() => this.isInDungeon())
- this.registerStep(false, 5, this.step5s).registeredWhen(() => this.isInDungeon())
- this.registerEvent("renderOverlay", this.renderOverlay).registeredWhen(() => this.isInDungeon())
- this.registerEvent("worldLoad", this.worldLoad)
- this.renderingPlayerList = false
- this.registerEvent("renderPlayerList", () => {
- this.renderingPlayerList = true
- })
- this.registerEvent("renderDebug", () => {
- this.renderingPlayerList = true
- })
-
- this.registerEvent("guiOpened", (event) => {
- if (this.spiritLeapOverlay.getValue()) this.spiritLeapOverlayGui.guiOpened.call(this.spiritLeapOverlayGui, event)
- })
-
- this.boringMap = false
- this.registerChat("&r&r&r ${*}&r&cThe Catacombs &r&8- &r&eFloor ${*}&r", () => {
- this.boringMap = true
- })
- this.registerChat("&r&r&r ${*}&r&cMaster Mode Catacombs &r&8- &r&eFloor ${*}&r", () => {
- this.boringMap = true
- })
- this.registerChat("&r&aDungeon starts in 1 second.&r", () => {
- this.boringMap = false
- })
- this.registerChat("&r&aDungeon starts in 1 second. Get ready!&r", () => {
- this.boringMap = false
- })
-
- this.running = true
- this.registerEvent("gameUnload", () => {
- this.running = false
- })
- this.registerChat("&r&c ☠ ${info} and became a ghost&r&7.&r", (info, e) => {
- let player = ChatLib.removeFormatting(info.split(" ")[0])
-
- this.deadPlayers.add(this.nameToUUID[player.toLowerCase()])
- });
- this.registerChat("&r&a ❣ &r${info} was revived${*}!&r", (info, e) => {
- let player = ChatLib.removeFormatting(info.split(" ")[0])
-
- this.deadPlayers.delete(this.nameToUUID[player.toLowerCase()])
- });
-
- this.registerStep(true, 3, () => {
- if (!this.isInDungeon()) return
-
- this.updateMapImage()
- }).registeredWhen(() => this.isInDungeon())
-
- this.registerChat("&r&r&r &r&cThe Catacombs &r&8- &r&eFloor ${*} Stats&r", () => {
- this.puzzles = {}
- })
-
- let lastXY = ""
- let registerActionBar = this.registerCustom("actionbar", (curr, max) => {
- let loc = this.getRoomXYWorld()
-
- if (lastXY !== loc.join(",")) {
- lastXY = loc.join(",")
- return
- }
- // if (curr === max) curr = "&a" + curr
- if (!this.roomDataStuff.get(loc.join(",")) || this.roomDataStuff.get(loc.join(","))[0] !== curr + " " + max) {
- this.roomDataStuff.set(loc.join(","), [curr + " " + max, this.getCurrentRoomId()])
-
- socketConnection.sendDungeonData2(this.people, [loc.join(","), curr + " " + max, this.getCurrentRoomId()])
- }
- })
- registerActionBar.trigger.setCriteria('&7${curr}/${max} Secrets').setParameter('contains');
- }
-
- getCurrentRoomId() {
- let id = Scoreboard.getLineByIndex(Scoreboard.getLines().length - 1).getName().trim().split(" ").pop()
-
- return id
- }
-
- updateDungeonMapData2(data) {
- // console.log("Recieved: " + JSON.stringify(data, undefined, 2))
- this.roomDataStuff.set(data[0], [data[1], data[2]])
- }
- worldLoad() {
- this.dungeonBrBoxElm.stopRender()
- this.mortLocation = undefined
- this.mapDataPlayers = {}
- this.offset = []
- this.mapScale = 1
- this.puzzles = {}
- this.puzzlesTab = []
- this.brBoxLoc = undefined
- this.mortLocationOnMap = undefined
- this.bloodOpened = false
- this.keys = 0
- this.idToPlayer = {}
- this.roomDataStuff.clear()
- }
-
- renderOverlay() {
- if (!this.renderingPlayerList && this.isInDungeon() && this.renderMap.getValue() && !this.spiritLeapOverlayGui.soopyGui.ctGui.isOpen()) {
- this.drawMap(this.mapLocation.getValue()[0], this.mapLocation.getValue()[1], 100 * this.mapLocation.getValue()[2], 0.5 * this.mapLocation.getValue()[2])
- }
- this.renderingPlayerList = false
- }
-
- drawMap(x, y, size, scale) {
- if (this.mapData) {
- if (this.FeatureManager.features["dataLoader"].class.stats.Time === "Soon!" && Player.getInventory().getStackInSlot(8).getID() !== 358) return
- if (this.boringMap) {
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0, 100), x, y, size, size)
-
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, size, 2)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, 2, size)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x + size - 2, y, 2, size)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y + size - 2, size, 2)
- if (this.currDungeonBossImage) {
- this.currDungeonBossImage.image.draw(x, y, size, size)
- } else {
- GlStateManager.func_179094_E(); //GlStateManager.push()
- Renderer.translate(x, y, 1)
- GlStateManager.func_179152_a(size / 128, size / 128, 1); //GlStateManager.scale()
- GlStateManager.func_179131_c(1.0, 1.0, 1.0, 1.0); // GlStateManager.color()
- Client.getMinecraft().field_71460_t.func_147701_i().func_148250_a(this.mapData, true);
- GlStateManager.func_179121_F(); //GlStateManager.pop()
- }
-
- return
- }
-
- World.getAllPlayers().forEach(player => {
- if (player.getPing() === -1) return
- if (!this.people.includes(player.getName())) return
- this.mapDataPlayers[player.getUUID().toString()] = {
- x: player.getX(),
- y: player.getZ(),
- rot: player.getYaw() + 180,
- username: player.getName(),
- uuid: player.getUUID().toString()
- }
- })
- this.mapDataPlayers[Player.getUUID().toString()] = {
- x: Player.getX(),
- y: Player.getZ(),
- rot: Player.getYaw() + 180,
- username: Player.getName(),
- uuid: Player.getUUID().toString()
- }
-
- let uuid = Player.getUUID().toString()
- let renderX
- let renderY
- let xOff = 0
- let yOff = 0
- let disableMap = false
- if (this.mapDataPlayers[uuid]) {
-
- if (this.currDungeonBossImage) {
- renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size
- renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size
- } else {
- renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth
- renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth
- }
-
- if (renderX < 0 || renderX > size
- || renderY < 0 || renderY > size) {
- xOff = size / 2 - renderX
- yOff = size / 2 - renderY
-
- if (!this.showMapInBoss.getValue()) {
- disableMap = true
- }
- }
- }
- if (disableMap) return
-
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0, 100), x, y, size, size)
- renderLibs.scizzor(x + 2, y + 2, size - 4, size - 4)
-
- if (this.currDungeonBossImage) {
- this.currDungeonBossImage.image.draw(x + xOff, y + yOff, size, size)
- } else {
- GlStateManager.func_179094_E(); //GlStateManager.push()
- Renderer.translate(x + xOff, y + yOff, 1)
- GlStateManager.func_179152_a(size / 128, size / 128, 1); //GlStateManager.scale()
- GlStateManager.func_179131_c(1.0, 1.0, 1.0, 1.0); // GlStateManager.color()
- Client.getMinecraft().field_71460_t.func_147701_i().func_148250_a(this.mapData, true);
- GlStateManager.func_179121_F(); //GlStateManager.pop()
- }
- try {
- this.drawOtherMisc(x + xOff, y + yOff, size, scale)
-
- this.drawPlayersLocations(x + xOff, y + yOff, size, scale)
-
- this.drawOtherMisc2(x + xOff, y + yOff, size, scale)
- } catch (e) {
- console.error(e)
- console.error(e.stack)
- }
- renderLibs.stopScizzor()
-
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, size, 2)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y, 2, size)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x + size - 2, y, 2, size)
- if (this.mapBackground.getValue()) Renderer.drawRect(Renderer.color(0, 0, 0), x, y + size - 2, size, 2)
-
- }
- }
-
- drawOtherMisc(x2, y2, size, scale) {
- if (this.currDungeonBossImage) return
- if (this.mapIcons.getValue()) {
- Object.keys(this.puzzles).forEach(loc => {
- if (!this.puzzles[loc]) return
- if (this.puzzles[loc][1]) return
- let y = (loc % 128) / 128 * 100
- let x = (Math.floor(loc / 128)) / 128 * 100
-
- let item = this.puzzleItems[this.puzzles[loc][0]] || this.barrier_block_item
-
- // lines.forEach((l, i)=>{
- // renderLibs.drawStringCentered("&0&l" + l, x*scale*2+x2-l.length/2*scale*2, y*scale*2+y2-this.roomWidth/3*scale*2+this.roomWidth/3*scale*2+i*6*scale*2-((lines.length-1)*3+4)*scale*2, scale*2)
- // })
-
- item.draw(x * scale * 2 + x2 - this.roomWidth / 4 * scale * 2, y * scale * 2 + y2 - this.roomWidth / 4 * scale * 2, 1.5 * scale)
- })
- }
- }
-
- drawOtherMisc2(x2, y2, size, scale) {
- if (this.currDungeonBossImage) return
- if (this.roomsecrets.getValue()) {
- for (let ent of this.roomDataStuffRender.entries()) {
- let [loc, [secrets, roomid, color]] = ent
- let [x, y] = loc.split(",")
-
- let renderText = color + secrets
-
- let val2 = ChatLib.removeFormatting(renderText)
-
- let renderX = (parseInt(x) + 16) / this.mapScale / 128 * size + this.offset[0] / 128 * size
- let renderY = (parseInt(y) + 16) / this.mapScale / 128 * size + this.offset[1] / 128 * size
-
- Renderer.translate(0, 0, 1000)
- renderLibs.drawStringCentered("§0" + val2, x2 + renderX + scale * 1.25, y2 + renderY - 2 * scale * 1.25, scale * 1.25)
- Renderer.translate(0, 0, 1000)
- renderLibs.drawStringCentered("§0" + val2, x2 + renderX - scale * 1.25, y2 + renderY - 2 * scale * 1.25, scale * 1.25)
- Renderer.translate(0, 0, 1000)
- renderLibs.drawStringCentered("§0" + val2, x2 + renderX, y2 + renderY + scale * 1.25 - 2 * scale * 1.25, scale * 1.25)
- Renderer.translate(0, 0, 1000)
- renderLibs.drawStringCentered("§0" + val2, x2 + renderX, y2 + renderY - scale * 1.25 - 2 * scale * 1.25, scale * 1.25)
- Renderer.translate(0, 0, 1000)
- renderLibs.drawStringCentered("§f" + renderText, x2 + renderX, y2 + renderY - 2 * scale * 1.25, scale * 1.25)
- }
- }
- }
-
- drawPlayersLocations(x, y, size, scale) {
-
- let uuidToPlayer = {}
- World.getAllPlayers().forEach(player => {
- if (player.getPing() === -1) return
- if (!this.people.includes(player.getName())) return
- uuidToPlayer[player.getUUID().toString()] = player
- })
-
- Object.keys(this.mapDataPlayers).forEach((uuid) => {
- if (this.deadPlayers.has(uuid)) return
- if (uuid === Player.getUUID().toString()) return
- let renderX
- let renderY
-
- if (this.currDungeonBossImage) {
- renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size
- renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size
- } else {
- renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth
- renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth
- }
-
- if (this.borderedHeads.getValue()) {
- Renderer.translate(renderX + x, renderY + y, 1000)
- Renderer.scale(scale * 1.5, scale * 1.5)
- Renderer.rotate(this.mapDataPlayers[uuid].rot)
- Renderer.drawRect(Renderer.color(0, 0, 0), -6, -6, 12, 12)
- }
- Renderer.translate(renderX + x, renderY + y, 1000)
- Renderer.scale(scale * 1.5, scale * 1.5)
- Renderer.rotate(this.mapDataPlayers[uuid].rot)
- this.getImageForPlayer(uuid).draw(-5, -5, 10, 10)
- })
-
- let uuid = Player.getUUID().toString()
- if (!this.mapDataPlayers[uuid]) return
- let renderX
- let renderY
-
- if (this.currDungeonBossImage) {
- renderX = (this.mapDataPlayers[uuid].x - this.currDungeonBossImage.topLeftLocation[0]) / this.currDungeonBossImage.widthInWorld * size
- renderY = (this.mapDataPlayers[uuid].y - this.currDungeonBossImage.topLeftLocation[1]) / this.currDungeonBossImage.heightInWorld * size
- } else {
- renderX = this.mapDataPlayers[uuid].x / this.mapScale / 128 * size + this.offset[0] / 128 * size//*16/this.roomWidth
- renderY = this.mapDataPlayers[uuid].y / this.mapScale / 128 * size + this.offset[1] / 128 * size//*16/this.roomWidth
- }
-
-
- if (this.borderedHeads.getValue()) {
- Renderer.translate(renderX + x, renderY + y, 1000)
- Renderer.scale(scale * 1.5, scale * 1.5)
- Renderer.rotate(this.mapDataPlayers[uuid].rot)
- Renderer.drawRect(Renderer.color(0, 0, 0), -6, -6, 12, 12)
- }
- Renderer.translate(renderX + x, renderY + y, 1000)
- Renderer.scale(scale * 1.5, scale * 1.5)
- Renderer.rotate(this.mapDataPlayers[uuid].rot)
- this.getImageForPlayer(uuid).draw(-5, -5, 10, 10)
- }
-
- getRoomXYWorld() {
- let roomData = this.getRoomWorldData()
- if (roomData.rotation === 4) {
- return [roomData.x, roomData.y + 32]
- }
-
- return [roomData.x, roomData.y]
- }
-
- getRotation(x, y, width, height, roofY) {
- let one = this.getTopBlockAt(x + width / 2 + 1, y + height / 2, roofY)
- let two = this.getTopBlockAt(x + width / 2 - 1, y + height / 2, roofY)
- let three = this.getTopBlockAt(x + width / 2, y + height / 2 + 1, roofY)
- let four = this.getTopBlockAt(x + width / 2, y + height / 2 - 1, roofY)
-
- if (one === 0 && three === 0) return 1
- if (two === 0 && three === 0) return 2
- if (one === 0 && four === 0) return 3
- if (two === 0 && four === 0) return 4 //4 IS SO TOXIK HGOLY HEL I HATE L SHAPE ROOMS WHY DO THIS TO ME
-
- return -1
- }
-
- getRoomWorldData() {
- let x = Math.floor((Player.getX() + 8) / 32) * 32 - 8
- let y = Math.floor((Player.getZ() + 8) / 32) * 32 - 8
- let width = 30
- let height = 30
-
- let roofY = this.getRoofAt(x, y)
-
- while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) {
- x -= 32
- width += 32
- }
- while (World.getBlockStateAt(new BlockPos(x, roofY, y - 1)).getBlockId() !== 0) {
- y -= 32
- height += 32
- }
- while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) { //second iteration incase of L shape
- x -= 32
- width += 32
- }
- while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y)).getBlockId() !== 0) {
- width += 32
- }
- while (World.getBlockStateAt(new BlockPos(x, roofY, y + height + 1)).getBlockId() !== 0) {
- height += 32
- }
- while (World.getBlockStateAt(new BlockPos(x + width, roofY, y + height + 1)).getBlockId() !== 0) { //second iteration incase of L shape
- height += 32
- }
- while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y + height)).getBlockId() !== 0) { //second iteration incase of L shape
- width += 32
- }
- while (World.getBlockStateAt(new BlockPos(x + width, roofY, y - 1)).getBlockId() !== 0) {//second iteration incase of L shape
- y -= 32
- height += 32
- }
- while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y + height)).getBlockId() !== 0) { //third iteration incase of L shape
- x -= 32
- width += 32
- }
-
-
- return {
- x,
- y,
- width,
- height,
- cx: x + width / 2,
- cy: y + height / 2,
- rotation: this.getRotation(x, y, width, height, roofY)
- }
- }
-
- getRoofAt(x, z) {
- let y = 255
- while (y > 0 && World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId() === 0) y--
-
- return y
- }
-
- getTopBlockAt(x, z, y) {
- if (!y) y = this.getHeightAt(x, z)
-
- return World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId()
- }
-
- step() {
- if (!World.getWorld()) return
- if (!this.isInDungeon()) return
- if (Player.getContainer().getName().startsWith("Catacombs - Floor ")) {
- this.nameToUUID = {}
- World.getAllPlayers().forEach(p => {
- this.nameToUUID[p.getName().toLowerCase()] = p.getUUID().toString()
- })
- let playerI = 0
- for (let i = 0; i < 5; i++) {
- let name = ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i)?.getName()?.split(" ")?.pop() || "")
- if (this.nameToUUID[name.toLowerCase()] && this.nameToUUID[name.toLowerCase()] !== Player.getUUID().toString()) {
- this.idToPlayer[playerI] = this.nameToUUID[name.toLowerCase()]
- if (name) playerI++
- }
- }
- this.idToPlayer[playerI] = Player.getUUID().toString()
- playerI++
- if (playerI !== World.getAllPlayers().filter(p => p.getPing() === 1).length) this.idToPlayer = {}
- }
- // console.log("asjbfoasbgp")
- this.people = []
- this.puzzlesTab = []
- TabList.getNames().forEach(nameo => {
-
-
- // Party (2) | Soopyboo32 (Mage XXXVI) | Ultimate: Ready | Revive Stones: 1 | | zZzJAKE ♲ (DEAD) | Ultimate: 00m 45s | Revive Stones: 0 | | | | | | | | | | | | | Player Stats | Downed: zZzJAKE | Time: 00m 47s | Revive: 01m 40s | | Deaths: (2) | Damage Dealt: 4.7M❤ | Healing Done: 718❤ | Milestone: ☠❸ | | Discoveries: (0) | Secrets Found: 0 | Crypts: 0 | | | | | | | | Dungeon Stats | Dungeon: Catacombs | Opened Rooms: 13 | Completed Rooms: 12 | Secrets Found: 0% | Time: 01m 51s | | Puzzles: (3) | ???: [✦] | ???: [✦] | ???: [✦] | | | | | | | | | | Account Info | Profile: Pomegranate | Pet Sitter: N/A | Bank: 57M/11M | Interest: 04h 19m 10s | | Skills: Combat 60: MAX | Speed: ✦457 | Strength: ❁859 | Crit Chance: ☣62 | Crit Damage: ☠1479 | Attack Speed: ⚔92 | | Event: Election Over! | Starts In: 2h 39m 10s | | Election: 0d 2h 39m 10s | Aatrox: |||||||||| (79%) | Marina: |||||||||| (7%) | Cole: |||||||||| (6%) | Soopyboo32
- let line = ChatLib.removeFormatting(nameo).trim().replace("♲ ", "") //TODO: Remove bingo symbol
- if (line.endsWith(")") && line.includes(" (") && line.split(" (").length === 2 && line.split(" (")[0].split(" ").length === 1 && line.split(" (")[1].length > 5) {
- this.people.push(line.split(" ")[0])
- }
-
- name = ChatLib.removeFormatting(nameo).trim().split(" ")
- let end = name.pop()
- // console.log(end) Water Board: [✔]
- if (end !== "[✦]" && end !== "[✔]") return
- name = name.join(" ").trim().replace(":", "")
- if (name.length > 1 && !name.includes("?")) {
- this.puzzlesTab.push([name, end === "[✔]"])
- }
- // console.log(name)
- })
- let puzzlesTab2 = this.puzzlesTab.map(a => a)
- // console.log(this.puzzlesTab.length)
- // Object.keys(this.puzzles).forEach(key=>{
- // let y = (key%128)
- // let x = (Math.floor(key/128))
-
- // if(x>100&&y>100){
- // this.puzzles[key] = puzzlesTab2.shift()
- // }
- // })
- Object.keys(this.puzzles).forEach(key => {
- // let y = (key%128)
- // let x = (Math.floor(key/128))
-
- // if(x>100&&y>100){
- // return
- // }
- this.puzzles[key] = puzzlesTab2.shift()
- // console.log(key, this.puzzles[key], this.puzzlesTab.length)
- })
- }
-
- updateMapImage() {
- if (!this.mortLocation) {
- try {
- World.getAllEntities().forEach(entity => {
- if (ChatLib.removeFormatting(entity.getName()) === ("Mort")) {
- this.mortLocation = [
- entity.getX(),
- entity.getZ()
- ]
- }
- })
- } catch (e) { }
- }
-
- // let graphics = this.renderImage.getGraphics()
-
- // graphics.setComposite(AlphaComposite.Clear);
- // graphics.fillRect(0, 0, this.IMAGE_SIZE, this.IMAGE_SIZE)
- // graphics.setComposite(AlphaComposite.SrcOver);
-
- let mapData
- try {
- let item = Player.getInventory().getStackInSlot(8)
- mapData = item.getItem()[m.getMapData](item.getItemStack(), World.getWorld()); // ItemStack.getItem().getMapData()
- } catch (error) {
- }
- if (mapData && !this.boringMap) {
- this.mapData = mapData
-
-
- // console.log("has map data poggies")
- let bytes = mapData[f.colors.MapData]
-
- // let newArr = java.lang.reflect.Array.newInstance(java.lang.Integer.TYPE, bytes.length)
- // for (let i = 0; i < bytes.length; i++) {
- // // console.log(bytes[i]/4)
-
- // if (bytes[i] !== 0) {
- // let j = bytes[i] & 255
- // newArr[i] = net.minecraft.block.material.MapColor[f.mapColorArray][j >> 2][m.getMapColor.MapColor](j & 3)
- // // graphics.setColor(color)
- // // graphics.fillRect(x * this.MAP_QUALITY_SCALE, y * this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE)
- // }
- // // x++
- // // if (x >= 128) {
- // // x = 0
- // // y++
-
- // // if (y > 128) break
- // // }
-
- // // mapImage.getRGB()
- // }
- // this.renderImage.setRGB(0, 0, 128, 128, newArr, 0, 128)
-
- // newImage.setRGB(0,0,128,128, ints, 0, 1)
-
- // graphics. ()
- //room size is 18
- //4 inbetween
-
- //finding room offsets
- let brBoxTemp = undefined
- let roomOffsets
- let roomWidth1 = 0
- let roomWidth2 = 0
- let rx = 0
- let ry = 0
- for (let x = 0; x < 128; x += 5) {
- for (let y = 0; y < 128; y += 5) {
- if (bytes[x + y * 128] === 30
- && bytes[x + 1 + y * 128] === 30
- && bytes[x + 2 + y * 128] === 30
- && bytes[x + 3 + y * 128] === 30
- && bytes[x + 5 + y * 128] === 30
- && bytes[x + 10 + y * 128] === 30) {
- rx = x
- ry = y
- while (bytes[(rx - 1) + ry * 128] === 30) {
- rx--
- }
- while (bytes[(rx) + (ry - 1) * 128] === 30) {
- ry--
- }
- break;
- }
- }
- if (rx) break;
- }
- let x = rx
- while (bytes[x + ry * 128] === 30) {
- x++
- roomWidth2++
- }
- let y = ry
- while (bytes[rx + y * 128] === 30) {
- y++
- roomWidth1++
- }
-
- let roomWidth = Math.floor(Math.max(roomWidth1, roomWidth2) * 5 / 4)
-
- this.mapScale = 32 / roomWidth
- let mortLocationOnMap
- roomOffsets = [rx % roomWidth - 3, ry % roomWidth - 3]
-
- let dir = roomWidth / 2 - 5 / this.mapScale
-
- //top
- for (let i = 0; i < roomWidth; i++) {
- if (bytes[(i + rx - 3) + (ry - 3) * 128] !== 0) {
- mortLocationOnMap = [rx - 2 + roomWidth / 2, ry - 2 + roomWidth / 2 - dir]
- break
- }
- }
- // if(mortLocationOnMap) break
- //bottom
- for (let i = 0; i < roomWidth; i++) {
- if (bytes[(i + rx - 3) + (ry + roomWidth - 3) * 128] !== 0) {
- mortLocationOnMap = [rx - 2 + roomWidth / 2, ry - 2 + roomWidth / 2 + dir]
- break
- }
- }
- //left
- for (let i = 0; i < roomWidth; i++) {
- if (bytes[(rx - 3) + (i + ry - 3) * 128] !== 0) {
- mortLocationOnMap = [rx - 2 + roomWidth / 2 - dir, ry - 2 + roomWidth / 2]
- break
- }
- }
- //right
- for (let i = 0; i < roomWidth; i++) {
- if (bytes[(rx + roomWidth - 3) + (i + ry - 3) * 128] !== 0) {
- mortLocationOnMap = [rx - 2 + roomWidth / 2 + dir, ry - 2 + roomWidth / 2]
- }
- }
-
- if (mortLocationOnMap && this.mortLocation) {
-
- for (let x = roomOffsets[0]; x < 128; x += roomWidth) {
- for (let y = roomOffsets[1]; y < 128; y += roomWidth) {
- let testLocs = [[x, y + roomWidth / 2, false], [x + roomWidth / 2, y, true]]
- testLocs.forEach(([ux, uy, isX]) => {
-
- // console.log(bytes[~~ux+~~uy*128])
- if (bytes[~~ux + ~~uy * 128] === 119 || bytes[~~ux + ~~uy * 128] === 18) {
-
- brBoxTemp = [
- (ux - mortLocationOnMap[0]) / roomWidth * 32 + this.mortLocation[0],
- (uy - mortLocationOnMap[1]) / roomWidth * 32 + this.mortLocation[1]
- ]
-
- if (isX) {
- brBoxTemp[0] = Math.floor(brBoxTemp[0] / 32 + 0.5) * 32 + 16
- brBoxTemp[1] = Math.floor(brBoxTemp[1] / 32 + 0.5) * 32
- } else {
- brBoxTemp[0] = Math.floor(brBoxTemp[0] / 32 + 0.5) * 32
- brBoxTemp[1] = Math.floor(brBoxTemp[1] / 32 + 0.5) * 32 + 16
- }
-
- brBoxTemp = [
- (~~brBoxTemp[0]) - 8.5,
- (~~brBoxTemp[1]) - 8.5
- ]
- }
- })
-
- let [tx, ty] = [~~(x + roomWidth / 2), ~~(y + roomWidth / 2)]
-
- if (bytes[tx + ty * 128] === 66) {
-
- if (!this.puzzles[(tx) * 128 + ty] && Object.keys(this.puzzles).length < 10) {
- this.puzzles[(tx) * 128 + ty] = ["Loading", false]
- }
- }
- }
- }
- }
-
- this.brBoxLoc = brBoxTemp
-
-
- if (this.brBox.getValue() && !this.bloodOpened) this.dungeonBrBoxElm.startRender()
-
- if (this.brBoxLoc) this.dungeonBrBoxElm.setLocationSize([this.brBoxLoc[0] - 1.5, 69, this.brBoxLoc[1] - 1.5], [3, 4, 3])
-
- if (roomOffsets) {
- // for(let x = 0;x<128;x++){
- // for(let y = 0;y<128;y++){
- // if((x-roomOffsets[0])%roomWidth===0 || (y-roomOffsets[1])%roomWidth===0){
- // this.renderImage.setRGB(x*this.MAP_QUALITY_SCALE, y*this.MAP_QUALITY_SCALE, Renderer.color(0,0,0))
- // }
- // }
- // }
-
- // for(let x = roomOffsets[0];x<128;x+=roomWidth){
- // for(let y = roomOffsets[1];y<128;y+=roomWidth){
- // let testLocs = [[x, y+roomWidth/2],[x+roomWidth/2, y]]
- // testLocs.forEach(([ux, uy])=>{
- // ux = ~~ux
- // uy = ~~uy
-
- // try{
- // this.renderImage.setRGB(ux*this.MAP_QUALITY_SCALE, uy*this.MAP_QUALITY_SCALE, Renderer.color(255,0,0))
- // }catch(e){}
- // })
- // }
-
- // }
-
- if (mortLocationOnMap && this.mortLocation) {
- this.offset = [mortLocationOnMap[0] - this.mortLocation[0] / this.mapScale, mortLocationOnMap[1] - this.mortLocation[1] / this.mapScale]
- // this.renderImage.setRGB(mortLocationOnMap[0], mortLocationOnMap[1], Renderer.color(255, 0, 0))
- // ChatLib.chat(roomWidth + " " + this.offset.join(", "))
- }
- }
-
- // console.log(bytes[Math.floor(Player.getX()/this.mapScale+this.offset[0])+Math.floor(Player.getZ()/this.mapScale + this.offset[1])*128])
- this.roomWidth = roomWidth
-
- this.mortLocationOnMap = mortLocationOnMap
-
- if (this.mortLocation && mortLocationOnMap && roomWidth) {
- let deco = mapData[f.mapDecorations]
- this.extraDeco = []
- try {
- let i = 0
- deco.forEach((icon, vec4b) => {
- let x = vec4b.func_176112_b()
- let y = vec4b.func_176113_c()
- let rot = vec4b.func_176111_d()
- x = x / 2 + 64
- y = y / 2 + 64
- rot = rot * 360 / 16 + 180
-
-
- x = (x - mortLocationOnMap[0]) / roomWidth * 32 + this.mortLocation[0]
- y = (y - mortLocationOnMap[1]) / roomWidth * 32 + this.mortLocation[1]
-
-
- //wtf is this
-
- //vec4b.func_176110_a()
-
-
- let closestP = undefined
- let closestDistance = Infinity
- Object.keys(this.mapDataPlayers).forEach((uuid) => {
- if ((x - this.mapDataPlayers[uuid].x) ** 2 + (y - this.mapDataPlayers[uuid].y) ** 2 < closestDistance) {
- closestDistance = (x - this.mapDataPlayers[uuid].x) ** 2 + (y - this.mapDataPlayers[uuid].y) ** 2
- closestP = uuid
- }
- })
- while (this.idToPlayer[i] && this.deadPlayers.has(this.idToPlayer[i])) i++
- if (this.idToPlayer[i]) closestP = this.idToPlayer[i]
- if (closestP && closestP !== Player.getUUID().toString()) {
- // console.log(closestP, x, y)
- this.mapDataPlayers[closestP].x = x
- this.mapDataPlayers[closestP].y = y
- this.mapDataPlayers[closestP].rot = rot
- }
- i++
- });
- } catch (e) { }
- }
-
-
- if (this.offset && this.offset.length === 2) {
- this.roomDataStuffRender.clear()
- for (let ent of this.roomDataStuff.entries()) {
- let [loc] = ent
- let [x, y] = loc.split(",")
-
- let renderX = Math.round((parseInt(x) + 16) / this.mapScale + this.offset[0]) // / 128 * size
- let renderY = Math.round((parseInt(y) + 16) / this.mapScale + this.offset[1])// / 128 * size
- // console.log(renderX, renderY)
- let isGreen = false
- let color = "&8"
- for (let i = 0; i < 10; i++) {
- if (bytes[renderX + i + (renderY + i) * 128] === 30
- || bytes[renderX + i + 1 + (renderY + i) * 128] === 30) {
- isGreen = true
- color = "&a"
- }
- if (bytes[renderX + i + (renderY + i) * 128] === 34
- || bytes[renderX + i + 1 + (renderY + i) * 128] === 34) {
- color = "&f"
- }
- }
- if (isGreen) {
- let total = ent[1][0].split(" ")[1]
- let data = this.roomDataStuff.get(loc)
- data[0] = total + " " + total
- this.roomDataStuff.set(loc, data)
- }
-
- let setData = [...this.roomDataStuff.get(loc)]
- setData.push(color)
- this.roomDataStuffRender.set(loc, setData)
- }
- }
- // if (!this.renderImage) return
-
- // let newMapImageThing = new Image(this.renderImage)
- this.currDungeonBossImage = undefined
- } else {
- //no map data, check to see if should render boss image
-
- if (this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor]) this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor].forEach(data => {
- if (data.bounds[0][0] <= Player.getX() && data.bounds[0][1] <= Player.getY() && data.bounds[0][2] <= Player.getZ() && data.bounds[1][0] >= Player.getX() && data.bounds[1][1] >= Player.getY() && data.bounds[1][2] >= Player.getZ()) {
- this.currDungeonBossImage = data
- }
- })
- }
-
-
- // this.mapImage.setImage(this.renderImage)
- }
-
- step5s() {
- if (!this.FeatureManager.features["dataLoader"].class.isInDungeon) return
- if (this.people.length < 1) return
-
- let data = []
-
- World.getAllPlayers().forEach(player => {
- if (player.getPing() === -1) return
- if (!this.people.includes(player.getName())) return
- data.push({
- x: player.getX(),
- y: player.getZ(),
- rot: player.getYaw() + 180,
- username: player.getName(),
- uuid: player.getUUID().toString()
- })
- this.nameToUUID[player.getName().toLowerCase()] = player.getUUID().toString()
- })
- // console.log("Sending: " + JSON.stringify(this.people, undefined, 2)+JSON.stringify(data, undefined, 2))
- socketConnection.sendDungeonData(this.people, data)
- }
- updateDungeonMapData(data) {
- // console.log("Recieved: " + JSON.stringify(data, undefined, 2))
- data.forEach(p => {
- this.mapDataPlayers[p.uuid] = p
- })
- }
-
- getImageForPlayer(uuid) {
- let img = renderLibs.getImage("https://crafatar.com/avatars/" + uuid.replace(/-/g, "") + "?size=8&overlay")
- if (!img) return this.defaultPlayerImage
-
- return img
- }
-
- initVariables() {
- this.mapImage = undefined
- this.defaultPlayerImage = undefined
- this.mortLocation = undefined
- this.offset = undefined
- this.puzzles = undefined
- this.puzzlesTab = undefined
- this.mapScale = undefined
- this.newPuzzlesTab = undefined
- this.renderImage = undefined
- }
-
- onDisable() {
- this.dungeonBrBoxElm.stopRender()
- this.initVariables()
- this.running = false
- this.roomDataStuff.clear()
- }
-}
-
-module.exports = {
- class: new DungeonMap()
-}
-
-const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest")
-class SpiritLeapOverlay {
- constructor(parent) {
- this.parent = parent
-
- this.soopyGui = new SoopyGui()
-
- let renderThing = new soopyGuiMapRendererThing(this).setLocation(0, 0, 1, 1)
- this.soopyGui.element.addChild(renderThing)
-
- this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((key, keyId) => {
- if (keyId === 18) {
- this.soopyGui.close()
- }
- }))
-
- this.buttonsContainer = new SoopyGuiElement().setLocation(0.2, 0.2, 0.6, 0.3)
- this.soopyGui.element.addChild(this.buttonsContainer)
-
- this.items = {}
-
- this.players = {}
- }
-
- guiOpened(event) {
- if (event.gui && event.gui.field_147002_h instanceof ContainerChest) {
- name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c()
- if (name === "Spirit Leap") {
- this.soopyGui.open()
- }
- }
- }
-
- tick() {
- let itemsNew = {}
-
- if (Player.getContainer()?.getName() === "Spirit Leap") {
-
- this.players = {}
- Scoreboard.getLines().forEach(line => {
- let name = ChatLib.removeFormatting(line.getName()).replace(/[^A-z0-9 \:\(\)\.\[\]]/g, "")
- if (name.startsWith("[M] ")) this.players[name.split(" ")[1]] = "M"
- if (name.startsWith("[A] ")) this.players[name.split(" ")[1]] = "A"
- if (name.startsWith("[B] ")) this.players[name.split(" ")[1]] = "B"
- if (name.startsWith("[H] ")) this.players[name.split(" ")[1]] = "H"
- if (name.startsWith("[T] ")) this.players[name.split(" ")[1]] = "T"
- })
-
- for (let i = 1; i < 9 * 3; i++) {
- let item = Player.getContainer().getStackInSlot(i)
- if (item && item.getID() !== 160) {
- itemsNew[item.getName()] = i
- }
- }
-
- if (JSON.stringify(this.items) !== JSON.stringify(itemsNew)) {
- this.items = itemsNew
- this.buttonsContainer.clearChildren()
-
- getClass = (name) => {
- let pClass = (this.players[name] || "?")
- if (pClass === "?") {
- Object.keys(this.players).forEach(n => {
- if (name.startsWith(n)) {
- pClass = this.players[n]
- }
- })
- }
- return pClass
- }
-
- Object.keys(this.items).sort((a, b) => {
- return getClass(ChatLib.removeFormatting(a)).codePointAt(0) - getClass(ChatLib.removeFormatting(b)).codePointAt(0)
- }).forEach((name, i) => {
-
- let name2 = ChatLib.removeFormatting(name)
- let pClass = getClass(name2)
-
- let button = new ButtonWithArrow().setText((name2 === this.parent.lastDoorOpener ? "&4" : "&2") + "[" + pClass + "] " + name2).addEvent(new SoopyMouseClickEvent().setHandler(() => {
- Player.getContainer().click(itemsNew[name])
- ChatLib.chat("Leaping to " + name)
- })).setLocation((i % 2) * 0.5, Math.floor(i / 2) * 0.5, 0.5, 0.5)
- button.text.setLocation(0.5, 0, 0.4, 1)
- button.addEvent(new SoopyRenderEvent().setHandler(() => {
- if (!this.parent.nameToUUID[name2.toLowerCase()]) return
- let img = this.parent.getImageForPlayer(this.parent.nameToUUID[name2.toLowerCase()])
-
- if (!img) return
-
- let x = button.location.getXExact()
- let y = button.location.getYExact()
- let h = button.location.getHeightExact()
-
- img.draw(x + h / 5, y + h / 10, 8 * h / 10, 8 * h / 10)
-
- }))
- this.buttonsContainer.addChild(button)
- })
- }
- }
- }
-}
-
-class soopyGuiMapRendererThing extends SoopyGuiElement {
- constructor(parent) {
- super()
-
- this.parentE = parent
-
- this.addEvent(new SoopyRenderEvent().setHandler((mouseX, mouseY) => {
- let size2 = Math.min(Renderer.screen.getWidth() / 2, Renderer.screen.getHeight() / 2)
-
- let [x, y, size, scale] = [Renderer.screen.getWidth() / 2 - size2 / 2, 2 * Renderer.screen.getHeight() / 3 - size2 / 3, size2, size2 / this.parentE.parent.IMAGE_SIZE]
-
- this.parentE.parent.drawMap(x, y, size, scale)
-
- let closestPlayer
- if (mouseY > y) {
- closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY)
-
- if (closestPlayer) {
- let renderX = closestPlayer.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
- let renderY = closestPlayer.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
-
- Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size, 1000)
- Renderer.scale(scale * 3, scale * 3)
- Renderer.rotate(closestPlayer.rot)
- this.parentE.parent.getImageForPlayer(closestPlayer.uuid).draw(-5, -5, 10, 10)
- }
- }
- Object.keys(this.parentE.parent.mapDataPlayers).forEach(uuid => {
- let player = this.parentE.parent.mapDataPlayers[uuid]
-
- let renderX = player.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
- let renderY = player.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
-
- Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size, 1000)
- renderLibs.drawStringCenteredShadow((player.uuid === closestPlayer?.uuid ? "&c" : "&a") + "[" + (this.parentE.players[player.username] || "?") + "] " + player.username, 0, -7 * scale * 3, 2)
- /*
- {
- x: player.getX(),
- y: player.getZ(),
- rot: player.getYaw()+180,
- username: player.getName(),
- uuid: player.getUUID().toString()
- }
- */
- })
-
- if (closestPlayer) {
- let renderX = closestPlayer.x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
- let renderY = closestPlayer.y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
-
- Renderer.translate(renderX + x + this.parentE.parent.offset[0] / 128 * size, renderY + y + this.parentE.parent.offset[1] / 128 * size)
- renderLibs.drawStringCenteredShadow("&c" + "[" + (this.parentE.players[closestPlayer.username] || "?") + "] " + closestPlayer.username, 0, -7 * scale * 3, 2)
- }
- }))
- this.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY) => {
- let size2 = Math.min(Renderer.screen.getWidth() / 2, Renderer.screen.getHeight() / 2)
-
- let [x, y, size, scale] = [Renderer.screen.getWidth() / 2 - size2 / 2, 2 * Renderer.screen.getHeight() / 3 - size2 / 3, size2, size2 / this.parentE.parent.IMAGE_SIZE]
-
- if (mouseY < y) return
-
- let closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY)
-
- if (closestPlayer) {
- if (Player.getContainer()?.getName() === "Spirit Leap") {
- for (let i = 1; i < 9 * 3; i++) {
- let item = Player.getContainer().getStackInSlot(i)
- if (item && item.getID() !== 160) {
- if (ChatLib.removeFormatting(item.getName()) === closestPlayer.username) {
- Player.getContainer().click(i)
- ChatLib.chat("Leaping to " + closestPlayer.username)
- }
- }
- }
- }
- }
- }))
- }
-
- getClosestPlayerTo(x, y, size, scale, scanX, scanY) {
-
- let closest = null
- let closestD = Infinity
- Object.keys(this.parentE.parent.mapDataPlayers).forEach((uuid) => {
-
- if (uuid === Player.getUUID()) return
-
- let renderX = this.parentE.parent.mapDataPlayers[uuid].x / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
- let renderY = this.parentE.parent.mapDataPlayers[uuid].y / this.parentE.parent.mapScale / 128 * size//*16/this.roomWidth
-
- let distance = (renderX + x + this.parentE.parent.offset[0] / 128 * size - scanX) ** 2 + (renderY + y + this.parentE.parent.offset[1] / 128 * size - scanY) ** 2
-
- if (distance < closestD) {
- closestD = distance
- closest = this.parentE.parent.mapDataPlayers[uuid]
- }
- })
-
- return closest
- }
-} \ No newline at end of file