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Diffstat (limited to 'features/events/index.js')
-rw-r--r-- | features/events/index.js | 818 |
1 files changed, 0 insertions, 818 deletions
diff --git a/features/events/index.js b/features/events/index.js deleted file mode 100644 index 8c18c04..0000000 --- a/features/events/index.js +++ /dev/null @@ -1,818 +0,0 @@ -/// <reference types="../../../CTAutocomplete" /> -/// <reference lib="es2015" /> -import { f, m } from "../../../mappings/mappings"; -import Feature from "../../featureClass/class"; -import socketConnection from "../../socketConnection"; -import { drawBoxAtBlock, drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils"; -import { calculateDistance, calculateDistanceQuick } from "../../utils/utils"; -import SettingBase from "../settings/settingThings/settingBase"; -import ToggleSetting from "../settings/settingThings/toggle"; -import HudTextElement from "../hud/HudTextElement"; -import LocationSetting from "../settings/settingThings/location"; -import { fetch } from "../../utils/networkUtils" -import ButtonSetting from "../settings/settingThings/button"; -import { delay } from "../../utils/delayUtils"; -import TextSetting from "../settings/settingThings/textSetting"; - -let warpData = { - "castle": [-250, 130, 45], - "da": [91, 75, 176], - "museum": [-75, 76, 80], - "hub": [-2, 70, -69] -} -function getKeyBindFromKey(key, description) { - var mcKeyBind = undefined //MinecraftVars.getKeyBindFromKey(key); - - if (mcKeyBind == null || mcKeyBind == undefined) { - mcKeyBind = new KeyBind(description, key); - } - - return mcKeyBind; -} - -class Events extends Feature { - constructor() { - super() - } - - onEnable() { - this.initVariables() - - this.burrialData = { - points: [], - locations: [], - historicalLocations: [] - } - this.lastWorldChange = 0 - this.lastRequest = 0 - this.potentialParticleLocs = {} - this.showingWaypoints = false - this.lastPath = [] - this.updatingPath = false - this.lastPathCords = undefined - this.openedWarpsMenu = false - - - this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this) - this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this) - new ButtonSetting("NOTE: You must have music disabled", "for burrial guessess to work (/togglemusic)", "togglemusis_button", this, "toggle", () => { - ChatLib.command("togglemusic") - }, false).requires(this.showBurrialGuess) - - this.otherInquisWaypoints = new ToggleSetting("Show other users inquis locations", "If disabled others wont be able to see urs", true, "inquis_location_other", this).requires(this.loadFromParticles) - this.otherInquisPing = new ToggleSetting("Show cool title when someone's inquis spawned", "May be usefull for loot share", true, "inquis_ping_other", this).requires(this.loadFromParticles) - this.limitPMemb = new ToggleSetting("Only send inquis ping to party members", "If not in a party it works as default", true, "inquis_ping_party", this).requires(this.otherInquisPing) - this.limitPMembRecieve = new ToggleSetting("Only RECIEVE inquis ping from party members", "To prevent trolling for streamers", false, "recieve_inquis_ping_party", this).requires(this.otherInquisPing) - this.shinyBlocks = [] - this.glowingMushrooms = [] - - this.MythMobsHPGuiElement = new ToggleSetting("Render Mythological Mobs hp on your screen", "This will help you to know their HP.", true, "myth_mobs_hp", this).contributor("EmeraldMerchant"); - this.MythMobsHP = new HudTextElement().setToggleSetting(this.MythMobsHPGuiElement).setLocationSetting(new LocationSetting("Mythological Mobs Hp Location", "Allows you to edit the location of Mythological Mobs hp", "myth_mobs_location", this, [10, 50, 1, 1]).requires(this.MythMobsHPGuiElement).editTempText("&8[&7Lv750&8] &2Exalted Minos Inquisitor &a40M&f/&a40M&c❤&r")); - this.hudElements.push(this.MythMobsHP); - - this.Mobs = [] - this.lastDing = 0 - this.lastDingPitch = 0 - this.firstPitch = 0 - this.lastParticlePoint = undefined - this.firstParticlePoint = undefined - this.particlePoint = undefined - this.guessPoint = undefined - this.distance = undefined - this.dingIndex = 0 - this.dingSlope = [] - - this.ignorePlayers = new Set() - - new SettingBase("There is also a hotkey to warp near", "see minecraft controls menu", true, "warp_info_hotkey", this) - this.warpBindDefault = new TextSetting("Default warp keybind", "Eg KEY_F", "CHAR_NONE", "inquis_keybind_default", this, "", false) - - try { - this.warpBind = getKeyBindFromKey(Keyboard[this.warpBindDefault.getValue()], "Warp to nearest location to burrial guess"); - } catch (e) { - ChatLib.chat(this.FeatureManager.messagePrefix + this.warpBindDefault.getValue() + " is an invalid keyboard key, see https://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html") - this.warpBind = getKeyBindFromKey(Keyboard.CHAR_NONE, "Warp to nearest location to burrial guess"); - } - - this.slayerLocationDataH = {} - this.todoE = [] - - this.hasWarps = new Set() - - this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this) - this.showGlowingMushrooms = new ToggleSetting("Glowing mushrooms highlight", "Will highlight glowing mushrooms", false, "glowing_mushrooms_overlay", this) - - this.registerEvent("worldLoad", this.worldLoad) - this.registerEvent("spawnParticle", this.spawnParticle).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue() || this.showGlowingMushrooms.getValue()) - this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue() || this.showGlowingMushrooms.getValue()) - this.registerStep(true, 2, this.step) - this.registerStep(false, 5, this.step_5s) - - this.registerEvent("soundPlay", this.playSound).registeredWhen(() => this.showingWaypoints) - this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent).registeredWhen(() => this.showingWaypoints); - - this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked) - this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked) - this.inquisWaypointSpawned = false - - this.registerEvent("tick", () => { - if (this.warpBind.isPressed()) { - - if (!this.openedWarpsMenu) { - ChatLib.chat(this.FeatureManager.messagePrefix + "Please open the warps menu first (/warp)") - ChatLib.chat(this.FeatureManager.messagePrefix + "(So the mod knows what warps u have access to)") - } - let loc = this.getClosestWarp() - - if (loc) ChatLib.command(loc) - } - }) - - this.registerStep(true, 1, this.step_1fps) - this.registerStep(true, 10, this.step_10fps) - - - this.registerCommand("inqwaypointignoreadd", (player) => { - this.ignorePlayers.add(player) - ChatLib.chat(this.FeatureManager.messagePrefix + "Added " + player + " to inquis waypoint ignore list, this will be cleared next game start!") - - delete this.slayerLocationDataH[player] - }) - this.registerCommand("cleardianawaypoints", () => { - this.burrialData.points = [] - this.burrialData.locations = [] - this.burrialData.historicalLocations = [] - ChatLib.chat(this.FeatureManager.messagePrefix + "Cleared all diana waypoints!") - }) - - this.locs = [] - this.predictions = [] - // this.predictionsOld = [] - // this.registerEvent("renderWorld", () => { - // for (let loc of this.locs) { - // drawBoxAtBlock(loc[0], loc[1], loc[2], 255, 0, 0, 0.05, 0.05) - // } - // for (let loc of this.predictions) { - // drawBoxAtBlock(loc[0], loc[1], loc[2], 0, 255, 0, 0.05, 0.05) - // } - // }) - - // this.registerCommand("clearlocs", () => { - // this.locs = [] - // this.predictions = [] - // // this.predictionsOld = [] - // ChatLib.chat(this.FeatureManager.messagePrefix + "Cleared all locs!") - // }) - } - - step_1fps() { - if (!this.MythMobsHPGuiElement.getValue() || !this.showingWaypoints) return - World.getAllEntitiesOfType(net.minecraft.entity.item.EntityArmorStand).forEach((mob) => { - let name = mob.getName() - if (!this.Mobs?.map(a => a.getUUID().toString()).includes(mob.getUUID().toString())) { - if ((name.includes("Exalted") || name.includes("Stalwart")) && !name.split(" ")[2].startsWith("0")) { - this.Mobs.push(mob) - } - } - }) - this.Mobs = this.Mobs.filter((e) => !e.getEntity()[f.isDead]); - } - - step_10fps() { - if (!this.MythMobsHPGuiElement.getValue()) return - let names = [] - this.Mobs.forEach(nameTag => { - names.push(nameTag.getName()) - }) - this.MythMobsHP.setText(names.join("\n")) - } - - entityJoinWorldEvent(e) { - if (this.otherInquisWaypoints.getValue()) this.todoE.push(e.entity); - } - - inquisData(loc, user) { - if (this.ignorePlayers.has(user) && user !== Player.getName()) return - if (!loc) { - delete this.slayerLocationDataH[user] - return - } - - if (this.limitPMembRecieve.getValue()) { - if (!this.FeatureManager.features["dataLoader"].class.partyMembers.has(user)) return - } - this.slayerLocationDataH[user] = [loc, Date.now()] - if (this.otherInquisPing.getValue()) { - Client.showTitle("&r&6&l[&b&l&kO&6&l] MINOS INQUISITOR [&b&l&kO&6&l]", `${user}'s Inquisitor`, 0, 50, 10); - new TextComponent(this.FeatureManager.messagePrefix + `${user} spawned an inquis &7(waypoint added), &cCLICK HERE &7to ignore waypoints from them.`).setClick("run_command", "/inqwaypointignoreadd " + user).chat() - } - } - - renderWorld(ticks) { - this.shinyBlocks.forEach(([loc]) => { - drawBoxAtBlockNotVisThruWalls(loc[0], loc[1], loc[2], 0, 255, 0, 0.1, 0.1) - }) - this.glowingMushrooms.forEach(([loc]) => { - drawBoxAtBlockNotVisThruWalls(loc[0] - 0.2, loc[1], loc[2] - 0.2, 0, 255, 0, 0.4, 0.4) - }) - if (this.showingWaypoints) { - if (this.guessPoint && this.showBurrialGuess.getValue()) { - let warpLoc = this.getClosestWarp() - if (this.guessPoint2) { - let gY = 131 - while (World.getBlockAt(this.guessPoint2[0], gY, this.guessPoint2[2]).getType().getID() !== 2 && gY > 70) { - gY-- - } - drawCoolWaypoint(this.guessPoint2[0], gY + 3, this.guessPoint2[2], 255, 255, 0, { name: "§eGuess" + (warpLoc ? " §7(" + warpLoc + ")" : "") }) - } - // drawCoolWaypoint(this.guessPoint[0], this.guessPoint[1], this.guessPoint[2], 255, 255, 0, { name: "§7OLD Guess" + (warpLoc ? " §7(" + warpLoc + ")" : "") }) - } - this.burrialData.locations.forEach((loc, i) => { - - let typeReplace = [ - "Start", - "Mob", - "Treasure", - "Finish", - "Unknown" - ] - if (!loc.clicked) { - blue = false - if (loc.lastPing && Date.now() - loc.lastPing < 500) { - blue = true - } - - let name = "" - - if (loc.fromApi) { - name = (loc.nearest ? "§c" : "§a") + "(" + (loc.chain + 1) + "/4) " + typeReplace[loc.type] + " burrial" - } else { - name = (loc.nearest ? "§c" : "§a") + typeReplace[loc.type] + " burrial" - } - - drawCoolWaypoint(loc.x, loc.y, loc.z, 0, blue ? 100 : 255, blue ? 255 : 0, { name: name }) - } - }) - } - - if (this.otherInquisWaypoints.getValue()) { - Object.keys(this.slayerLocationDataH).forEach(key => { - drawCoolWaypoint(this.slayerLocationDataH[key][0][0] || 0, this.slayerLocationDataH[key][0][1] || 0, this.slayerLocationDataH[key][0][2] || 0, 255, 0, 0, { name: "§c" + (key || "ERROR") + "'s inquis" }) - }) - } - } - - sortBurrialLocations() { - let sorted = [...this.burrialData.locations] - sorted.sort((a, b) => { - let aDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [a.x + 0.5, a.y + 2.5, a.z + 0.5]) - let bDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [b.x + 0.5, b.y + 2.5, b.z + 0.5]) - - return bDist - aDist - }) - this.burrialData.locations = sorted - } - - step() { - if (!Player.getInventory()) return - - hasDianaShovle = false - let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8] - slots.forEach(a => { - item = Player.getInventory().getStackInSlot(a) - if (!item) return - if (ChatLib.removeFormatting(item.getName()) === "Ancestral Spade") { - hasDianaShovle = true - } - }) - - let showingWaypointsNew = (this.lastWorldChange + 5000 < Date.now() ? hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue()) : this.showingWaypoints || (hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue()))) - - this.showingWaypoints = showingWaypointsNew - - this.shinyBlocks = this.shinyBlocks.filter(([loc, time]) => { - return time > Date.now() - 5000 - }) - this.glowingMushrooms = this.glowingMushrooms.filter(([loc, time]) => { - return time > Date.now() - 1000 && World.getBlockAt(...loc.map(a => Math.floor(a))).type.getID() !== 0 - }) - - - Object.keys(this.slayerLocationDataH).forEach(n => { - if (this.slayerLocationDataH[n][1] + 60000 * 3 < Date.now()) { - delete this.slayerLocationDataH[n] - } - }) - - this.todoE.forEach(e => { - e = new Entity(e) - - if (e.getName().toLowerCase().includes("inquis") && !e.getName().includes("'") && Math.abs(e.getY() - Player.getY()) < 10 && Math.abs(e.getX() - Player.getX()) < 10 && Math.abs(e.getZ() - Player.getZ()) < 10) { - let loc = [e.getX(), e.getY() - 1, e.getZ()] - let self = false - this.burrialData.locations.forEach(a => { - if (calculateDistanceQuick([a.x, a.y, a.z], loc) < 25) { - self = true - } - }) - if (self) { - let pmemb = [] - this.FeatureManager.features["dataLoader"].class.partyMembers.forEach(a => pmemb.push(a)) - socketConnection.sendInquisData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())], pmemb, limitPMemb: pmemb.length > 1 && this.limitPMemb.getValue() }); - this.inquisWaypointSpawned = true - } - } - }) - this.todoE = [] - - if (Player.getContainer().getName() === "Fast Travel") { - this.openedWarpsMenu = true - for (let item of Player.getContainer().getItems()) { - if (!item) continue - if (ChatLib.removeFormatting(item.getLore()[1]).startsWith("/warp") && warpData[ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")]) { - - if (item.getLore().some(a => a.includes("Click to warp!"))) { - this.hasWarps.add(ChatLib.removeFormatting(item.getLore()[1]).replace("/warp ", "")) - } - } - } - } - } - - getClosestWarp() { - if (!this.guessPoint) return undefined - let warp = undefined - let minDist = calculateDistance([Player.getX(), Player.getY(), Player.getZ()], this.guessPoint) - 50 - - this.hasWarps.forEach(w => { - if (!warpData[w]) return - let d = calculateDistance(warpData[w], this.guessPoint2) - if (d < minDist) { - warp = "warp " + w - minDist = d - } - }) - - return warp - } - - step_5s() { - this.sortBurrialLocations() - } - - worldLoad() { - - this.burrialData.points = [] - this.burrialData.locations = [] - this.burrialData.historicalLocations = [] - this.lastDing = 0 - this.lastDingPitch = 0 - this.firstPitch = 0 - this.lastParticlePoint = undefined - this.lastParticlePoint2 = undefined - this.lastSoundPoint = undefined - this.firstParticlePoint = undefined - this.particlePoint = undefined - this.guessPoint = undefined - this.distance = undefined - this.dingIndex = 0 - this.dingSlope = [] - - this.lastPath = undefined - this.lastPathCords = undefined - - this.lastWorldChange = Date.now() - this.Mobs = [] - } - - playSound(pos, name, volume, pitch, categoryName, event) { - if (!this.showBurrialGuess.getValue()) return - // if (this.dingIndex > 13) return - // if (pos.getX() === Math.floor(Player.getX() * 8) / 8 && pos.getZ() === Math.floor(Player.getZ() * 8) / 8) return - if (name !== "note.harp") return - if (this.lastDing === 0) { - this.firstPitch = pitch - } - this.lastDing = Date.now() - if (pitch < this.lastDingPitch) { - this.firstPitch = pitch - this.dingIndex = 0 - this.dingSlope = [] - this.lastDingPitch = pitch - this.lastParticlePoint = undefined - this.lastParticlePoint2 = undefined - this.lastSoundPoint = undefined - this.firstParticlePoint = undefined - this.distance = undefined - this.locs = [] - // this.predictionsOld = this.predictions - } - if (this.lastDingPitch === 0) { - this.lastDingPitch = pitch - this.distance = undefined - this.lastParticlePoint = undefined - this.lastParticlePoint2 = undefined - this.lastSoundPoint = undefined - this.firstParticlePoint = undefined - this.locs = [] - // this.predictionsOld = this.predictions - return - } - this.dingIndex++ - if (this.dingIndex > 1) this.dingSlope.push(pitch - this.lastDingPitch) - if (this.dingSlope.length > 20) this.dingSlope.shift() - let slope = this.dingSlope.reduce((a, b) => a + b, 0) / this.dingSlope.length - // console.log(this.dingSlope.join(",")) - this.lastSoundPoint = [pos.getX(), pos.getY(), pos.getZ()] - this.lastDingPitch = pitch - - if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint) return - this.distance2 = Math.E / slope - Math.hypot(this.firstParticlePoint[0] - pos.getX(), this.firstParticlePoint[1] - pos.getY(), this.firstParticlePoint[2] - pos.getZ()) - // console.log(this.dingIndex + " " + this.dingSlope / this.dingIndex + " " + pitch + " " + (pitch - this.lastDingPitch)) - - if (this.distance2 > 1000) { - this.distance2 = undefined - this.guessPoint = undefined - return - } - - let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2]) - let distance = this.distance2 - let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]] - changes = changes.map(a => a / lineDist) - this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance] - // let minD = Infinity - // for (let i = 0; i < this.predictions.length; i++) { - // let p = this.predictions[i] - // let d = (p[0] - this.guessPoint[0]) ** 2 + (p[2] - this.guessPoint[2]) ** 2 - // if (d < minD) { - // minD = d - // this.guessPoint2 = [Math.floor(p[0]), 255, Math.floor(p[2])] - // } - // } - } - - /** - * Solves the equasion y=b/(x+a)+c - * returns [a, b, c] - */ - solveEquasionThing(x, y) { - let a = (-y[0] * x[1] * x[0] - y[1] * x[1] * x[2] + y[1] * x[1] * x[0] + x[1] * x[2] * y[2] + x[0] * x[2] * y[0] - x[0] * x[2] * y[2]) / (x[1] * y[0] - x[1] * y[2] + x[0] * y[2] - y[0] * x[2] + y[1] * x[2] - y[1] * x[0]) - let b = (y[0] - y[1]) * (x[0] + a) * (x[1] + a) / (x[1] - x[0]) - let c = y[0] - b / (x[0] + a) - return [a, b, c] - } - - spawnParticle(particle, type, event) { - if (this.showingWaypoints && this.showBurrialGuess.getValue() && particle.toString().startsWith("EntityDropParticleFX,")) { - - let run = false - if (this.lastSoundPoint && !run && Math.abs(particle.getX() - this.lastSoundPoint[0]) < 2 && Math.abs(particle.getY() - this.lastSoundPoint[1]) < 0.5 && Math.abs(particle.getZ() - this.lastSoundPoint[2]) < 2) { - run = true - } - if (run) { - - if (this.locs.length < 100 && this.locs.length === 0 || particle.getX() + particle.getY() + particle.getZ() !== this.locs[this.locs.length - 1][0] + this.locs[this.locs.length - 1][1] + this.locs[this.locs.length - 1][2]) { - - let currLoc = [particle.getX(), particle.getY(), particle.getZ()] - let distMultiplier = 1 - { - if (this.locs.length > 2) { - - let predictedDist = 0.06507 * this.locs.length + 0.259 - - let lastPos = this.locs[this.locs.length - 1] - let actualDist = Math.hypot(...currLoc.map((l, i) => { - return (l - lastPos[i]) - })) - - distMultiplier = actualDist / predictedDist - } - // if (this.locs.length > 2 && !this.distance) { - // let lastPos = this.locs[this.locs.length - 1] - // let dist = Math.hypot(...currLoc.map((l, i) => { - // return (l - lastPos[i]) - // })) - // let lastPos2 = this.locs[this.locs.length - 2] - // let dist2 = Math.hypot(...currLoc.map((l, i) => { - // return (lastPos[i] - lastPos2[i]) - // })) - // // console.log("------") - // // console.log(dist - dist2) - // this.distance = 20 / (dist - dist2) - (dist - dist2) * 80 - // console.log(this.distance) - // // this.distance -= Math.hypot(this.firstParticlePoint[0] - particle.getX(), this.firstParticlePoint[1] - particle.getY(), this.firstParticlePoint[2] - particle.getZ()) - - // // console.log(Math.sqrt((Player.getX() - this.firstParticlePoint[0]) ** 2 + (Player.getZ() - this.firstParticlePoint[2]) ** 2)) - // } - } - this.locs.push(currLoc) - if (this.locs.length > 5 && this.guessPoint) { - let slopeThing = this.locs.map((a, i) => { - if (i === 0) return - let lastLoc = this.locs[i - 1] - let currLoc = a - return Math.atan((currLoc[0] - lastLoc[0]) / (currLoc[2] - lastLoc[2])) - }) - - let [a, b, c] = this.solveEquasionThing([slopeThing.length - 5, slopeThing.length - 3, slopeThing.length - 1], [slopeThing[slopeThing.length - 5], slopeThing[slopeThing.length - 3], slopeThing[slopeThing.length - 1]]) - // console.log(a, b, c) - - let pr1 = [] - let pr2 = [] - - let start = slopeThing.length - 1 - let lastPos = [this.locs[start][0], this.locs[start][1], this.locs[start][2]] - let lastPos2 = [this.locs[start][0], this.locs[start][1], this.locs[start][2]] - - let distCovered = 0 - // this.locs.forEach((l, i) => { - // if (i === 0) return - - // distCovered += Math.hypot(this.locs[i][0] - this.locs[i - 1][0], this.locs[i][1] - this.locs[i - 1][1], this.locs[i][2] - this.locs[i - 1][2]) - // }) - - let ySpeed = (this.locs[this.locs.length - 1][1] - this.locs[this.locs.length - 2][1]) / Math.hypot(this.locs[this.locs.length - 1][0] - this.locs[this.locs.length - 2][0], this.locs[this.locs.length - 1][2] - this.locs[this.locs.length - 2][2]) - - let i = start + 1 - while (distCovered < this.distance2 && i < 10000) { - let y = b / (i + a) + c - - let dist = distMultiplier * (0.06507 * i + 0.259) //This is where the inaccuracy's come from - //dist = distance between particles for guessed line - - let xOff = dist * Math.sin(y) - let zOff = dist * Math.cos(y) - - - - let dencity = 5 - for (let o = 0; o < dencity; o++) { - lastPos[0] += xOff / dencity - lastPos[2] += zOff / dencity - - lastPos[1] += ySpeed * dist / dencity - lastPos2[1] += ySpeed * dist / dencity - - lastPos2[0] -= xOff / dencity - lastPos2[2] -= zOff / dencity - - pr1.push([...lastPos]) - pr2.push([...lastPos2]) - - - // distCovered += Math.hypot(xOff, zOff) / dencity - distCovered = Math.hypot(lastPos[0] - this.lastSoundPoint[0], lastPos[2] - this.lastSoundPoint[2]) - if (distCovered > this.distance2) break; - } - i++ - } - this.predictions = [...pr1, ...pr2] - // let minD = Infinity - - let p1 = pr1[pr1.length - 1] - let p2 = pr2[pr2.length - 1] - - if (!this.guessPoint) return - - let d1 = (p1[0] - this.guessPoint[0]) ** 2 + (p1[2] - this.guessPoint[2]) ** 2 - let d2 = (p2[0] - this.guessPoint[0]) ** 2 + (p2[2] - this.guessPoint[2]) ** 2 - - if (d1 < d2) { - this.guessPoint2 = [Math.floor(p1[0]), 255, Math.floor(p1[2])] - } else { - this.guessPoint2 = [Math.floor(p2[0]), 255, Math.floor(p2[2])] - } - // for (let i = 0; i < this.predictions.length; i++) { - // let p = this.predictions[i] - // let d2 = (p[0] - this.guessPoint[0]) ** 2 + (p[2] - this.guessPoint[2]) ** 2 - // let d = Math.abs(this.distance ** 2 - (p[0] - this.firstParticlePoint[0]) ** 2 + (p[2] - this.firstParticlePoint[2]) ** 2) - // if (d < minD && d2 < 50 ** 2) { - // minD = d - // this.guessPoint2 = [Math.floor(p[0]), 255, Math.floor(p[2])] - // } - // } - // console.log(this.predictions[1].join(" ")) - } - - } - if (this.lastParticlePoint === undefined) { - this.firstParticlePoint = [particle.getX(), particle.getY(), particle.getZ()] - } - this.lastParticlePoint2 = this.lastParticlePoint - this.lastParticlePoint = this.particlePoint - this.particlePoint = [particle.getX(), particle.getY(), particle.getZ()] - - if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint || !this.distance || !this.lastSoundPoint) return - - let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2]) - let distance = this.distance2 - let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]] - changes = changes.map(a => a / lineDist) - this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance] - } - } - if (this.shinyBlockOverlayEnabled.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "The End") { - if (particle.toString().startsWith("EntitySpellParticleFX,")) { - if (particle.getUnderlyingEntity().func_70534_d() === particle.getUnderlyingEntity().func_70535_g()) { - let arr = [particle.getX(), particle.getY(), particle.getZ()] - if (arr.map(a => Math.abs(a % 1)).includes(0.25) || arr.map(a => Math.abs(a % 1)).includes(0.75)) { - this.shinyBlocks.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()]) - } - } - } - } - if (this.showGlowingMushrooms.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "Glowing Mushroom Cave") { - if (particle.toString().startsWith("EntitySpellParticleFX,")) { - // console.log([particle.getX(), particle.getY(), particle.getZ()].map(a => a % 1)) - if (Math.abs(particle.getX() % 1) === 0.5 && Math.abs(particle.getZ() % 1) === 0.5) { - this.glowingMushrooms.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()]) - } - } - } - if (this.showingWaypoints && this.loadFromParticles.getValue()) { - let foundEnchant = false - let foundCrit = false - let foundStep = false - let isMob = undefined - - if (particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')) { - foundEnchant = true - } - else if (particle.toString().startsWith('EntityCrit2FX, ')) { - foundCrit = true - - isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob) - } - else if (particle.toString().startsWith('EntityFootStepFX, ')) { - foundStep = true - } - else if (particle.toString().startsWith('EntityCritFX, ')) { - - let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ()) - - let removed = false - this.burrialData.locations.filter((loc, i) => { - if (!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr) { - loc.clicked = true - removed = true - } - }) - if (!removed) return; - this.burrialData.locations = this.burrialData.locations.filter(a => { - if (!a.clicked) return true - if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true; - - this.burrialData.historicalLocations.unshift(a) - - return false - }) - if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop() - - return; - } - - if (!foundEnchant && !foundCrit && !foundStep) return; - - if (Math.abs(particle.getY() % 1) > 0.1) return - if (Math.abs(particle.getX() % 1) < 0.1) return - if (Math.abs(particle.getX() % 1) > 0.9) return - if (Math.abs(particle.getZ() % 1) < 0.1) return - if (Math.abs(particle.getZ() % 1) > 0.9) return - - let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ()) - let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY() - 1), Math.floor(particle.getZ())] - - let found = false - - this.burrialData.locations.forEach((loc) => { - if (loc.x + "," + loc.y + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x + 1) + "," + loc.y + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x + 1) + "," + (loc.y + 1) + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x + 1) + "," + (loc.y - 1) + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x - 1) + "," + (loc.y + 1) + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x - 1) + "," + (loc.y - 1) + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if ((loc.x - 1) + "," + loc.y + "," + loc.z === locstr) { - found = loc - loc.lastPing = Date.now() - } - if (loc.x + "," + loc.y + "," + (loc.z + 1) === locstr) { - found = loc - loc.lastPing = Date.now() - } - if (loc.x + "," + loc.y + "," + (loc.z - 1) === locstr) { - found = loc - loc.lastPing = Date.now() - } - }) - if (this.burrialData.historicalLocations) { - this.burrialData.historicalLocations.forEach((loc) => { - if (loc.x + "," + loc.y + "," + loc.z === locstr) { - found = loc - } - }) - } - - if (!this.potentialParticleLocs[locstr] || Date.now() - this.potentialParticleLocs[locstr].timestamp > 30000) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() } - - if (foundEnchant) this.potentialParticleLocs[locstr].enchant++ - if (foundCrit) this.potentialParticleLocs[locstr].crit++ - if (foundStep) this.potentialParticleLocs[locstr].step++ - if (foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++ - if (foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob-- - - this.potentialParticleLocs[locstr].timestamp = Date.now() - - if (this.potentialParticleLocs[locstr].enchant >= 1 && this.potentialParticleLocs[locstr].step >= 2) { - if (found) { - found.type = this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2) - return - } - this.burrialData.locations.push({ - "x": locarr[0], - "y": locarr[1], - "z": locarr[2], - "type": this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2), - "tier": -1, - "chain": -1, - "fromApi": false - }) - World.playSound("note.pling", 100, 2) - } - } - } - - burrialClicked() { - this.locs = [] - this.predictions = [] - // this.predictionsOld = [] - if (this.inquisWaypointSpawned) { - socketConnection.sendInquisData({ loc: null }); - this.inquisWaypointSpawned = false - } - if (!this.showingWaypoints) return - - let nearestBurriali = undefined - let nearestBurrialDist = Infinity - - this.burrialData.locations.forEach((loc, i) => { - let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()]) - if (dist < nearestBurrialDist) { - nearestBurrialDist = dist - nearestBurriali = i - } - }) - - if (nearestBurriali === undefined) return; - this.burrialData.locations[nearestBurriali].clicked = true - - this.burrialData.locations = this.burrialData.locations.filter(a => { - if (!a.clicked) return true - if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true; - - this.burrialData.historicalLocations.unshift(a) - - return false - }) - if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop() - if (this.lastPathCords) this.lastPathCords.shift() - } - - initVariables() { - this.burrialData = undefined - this.potentialParticleLocs = undefined - this.showingWaypoints = undefined - this.lastPath = undefined - this.updatingPath = undefined - this.lastPathCords = undefined - this.hudElements = []; - this.Mobs = [] - } - - onDisable() { - this.hudElements.forEach(h => h.delete()) - this.initVariables(); - } -} - -module.exports = { - class: new Events() -} |