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-rw-r--r--features/hud/index.js6
1 files changed, 4 insertions, 2 deletions
diff --git a/features/hud/index.js b/features/hud/index.js
index f224839..c600153 100644
--- a/features/hud/index.js
+++ b/features/hud/index.js
@@ -85,7 +85,8 @@ class Hud extends Feature {
this.petElement = new HudTextElement()
.setToggleSetting(this.petEnabledSetting)
.setLocationSetting(new LocationSetting("Pet Location", "Allows you to edit the location of the pet text", "pet_location", this, [10, 30, 1, 1])
- .requires(this.petEnabledSetting))
+ .requires(this.petEnabledSetting)
+ .editTempText("&6Pet&7> &7[Lvl 100] &aEnderman"))
this.hudElements.push(this.petElement)
this.soulflowEnabledSetting = new ToggleSetting("Show Soulflow", "Whether the soulflow count is rendered onto the screen", true, "soulflow_enabled", this)
@@ -94,7 +95,8 @@ class Hud extends Feature {
this.soulflowElement = new HudTextElement()
.setToggleSetting(this.soulflowEnabledSetting)
.setLocationSetting(new LocationSetting("Soulflow Location", "Allows you to edit the location of the soulflow text", "soulflow_location", this, [10, 40, 1, 1])
- .requires(this.soulflowEnabledSetting))
+ .requires(this.soulflowEnabledSetting)
+ .editTempText("&6Soulflow&7> &f12,345"))
this.hudElements.push(this.soulflowElement)
this.witherImpactCooldownSetting = new ToggleSetting("Show Wither Impact Cooldown", "This will render a small cooldown above your crosshair", true, "wither_impact_cooldown_enabled", this)