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Diffstat (limited to 'features/lockedFeatures/index.js')
-rw-r--r-- | features/lockedFeatures/index.js | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/features/lockedFeatures/index.js b/features/lockedFeatures/index.js deleted file mode 100644 index bea9e53..0000000 --- a/features/lockedFeatures/index.js +++ /dev/null @@ -1,121 +0,0 @@ -/// <reference types="../../../CTAutocomplete" /> -/// <reference lib="es2015" /> -import Feature from "../../featureClass/class"; -import ToggleSetting from "../settings/settingThings/toggle"; -import SoopyV2Server from "../../socketConnection" -import HudTextElement from "../hud/HudTextElement"; -import LocationSetting from "../settings/settingThings/location"; -import { numberWithCommas, timeNumber2, timeSince } from "../../utils/numberUtils"; -import FakeRequireToggle from "../settings/settingThings/FakeRequireToggle"; - -class LockedFeatures extends Feature { - constructor() { - super() - } - - onEnable() { - this.initVariables() - - this.guildEventLbPossible = new FakeRequireToggle(false) - this.guildEventLb = new ToggleSetting("Guild event leaderboard", "A gui element for guild leaderboard progress", true, "guild_event_lb", this).requires(this.guildEventLbPossible) - - this.hudElements = [] - this.guildLbElement = new HudTextElement() - .setToggleSetting(this.guildEventLb) - .setLocationSetting(new LocationSetting("Guild Lb Location", "Allows you to edit the location of the guild leaderboard", "guild_lb_location", this, [50, 40, 1, 1]) - .requires(this.guildEventLb)) - this.hudElements.push(this.guildLbElement) - - this.eventCommand = undefined - - this.registerStep(true, 1, this.step) - } - - step() { - if (!SoopyV2Server.lbdatathing) { - this.guildEventLbPossible.set(false) - if (this.eventCommand) { - this.eventCommand.unregister() - this.eventCommand = undefined - } - return; - } - - this.guildEventLbPossible.set(true) - - if (!this.eventCommand) { - this.eventCommand = this.registerCommand("eventlb", () => { - SoopyV2Server.lbdatathing.forEach((u, i) => { - let text = "" - text += "§6#" + (i + 1) - text += "§7 - " - text += "§e" + u.username - text += "&7: §r" + numberWithCommas(Math.round(parseFloat(u.startingAmount))) - if (u.progress) text += " §7(" + (u.progress > 0 ? "+" : "-") + Math.abs(Math.round(u.progress)) + "/h)" - ChatLib.chat(text) - }) - }) - } - - if (!this.guildEventLb.getValue()) return - - let text = "" - - let playerPos = 0 - - SoopyV2Server.lbdatathing.forEach((u, i) => { - if (u.uuid === Player.getUUID().toString().replace(/-/g, "")) playerPos = i - }) - - let prevProgress - let playerProgress - let nextProgress - - SoopyV2Server.lbdatathing.forEach((u, i) => { - if (i === playerPos - 1) nextProgress = [parseFloat(u.startingAmount), u.progress] - if (i === playerPos) playerProgress = [parseFloat(u.startingAmount), u.progress] - if (i === playerPos + 1) prevProgress = [parseFloat(u.startingAmount), u.progress] - if (i === playerPos - 1 || i === playerPos || i === playerPos + 1 || (playerPos === 0 && i === playerPos + 2)) { - text += "§6#" + (i + 1) - text += "§7 - " - text += "§e" + u.username - text += "&7: §f" + numberWithCommas(Math.round(parseFloat(u.startingAmount))) - if (u.progress) text += " §7(" + (u.progress > 0 ? "+" : "-") + Math.abs(Math.round(u.progress)) + "/h)" - text += "\n" - } - }) - - text += "&dLast updated " + timeSince(SoopyV2Server.lbdatathingupdated) + " ago" - - let timeTillIncrease = Infinity - let timeTillDecrease = Infinity - if (nextProgress && nextProgress[1] - playerProgress[1] < 0) { - timeTillIncrease = ((nextProgress[0] - playerProgress[0]) / (playerProgress[1] - nextProgress[1]) * 60 * 60 * 1000) - } - if (prevProgress && prevProgress[1] - playerProgress[1] < 0) { - timeTillDecrease = ((playerProgress[0] - prevProgress[0]) / (prevProgress[1] - playerProgress[1]) * 60 * 60 * 1000) - } - - if ((timeTillIncrease < timeTillDecrease || (timeTillIncrease > 0)) && timeTillDecrease < 0 && timeTillIncrease < 10000000000) { - text = "&d ^ in " + timeNumber2(timeTillIncrease) + "\n" + text - } - if ((timeTillIncrease > timeTillDecrease || (timeTillDecrease > 0)) && timeTillIncrease < 0 && timeTillDecrease < 10000000000) { - text = "&d v in " + timeNumber2(timeTillDecrease) + "\n" + text - } - - this.guildLbElement.setText(text) - } - - initVariables() { - - } - - onDisable() { - this.hudElements.forEach(h => h.delete()) - this.initVariables() - } -} - -module.exports = { - class: new LockedFeatures() -} |