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-rw-r--r--features/lockedFeatures/index.js121
1 files changed, 0 insertions, 121 deletions
diff --git a/features/lockedFeatures/index.js b/features/lockedFeatures/index.js
deleted file mode 100644
index bea9e53..0000000
--- a/features/lockedFeatures/index.js
+++ /dev/null
@@ -1,121 +0,0 @@
-/// <reference types="../../../CTAutocomplete" />
-/// <reference lib="es2015" />
-import Feature from "../../featureClass/class";
-import ToggleSetting from "../settings/settingThings/toggle";
-import SoopyV2Server from "../../socketConnection"
-import HudTextElement from "../hud/HudTextElement";
-import LocationSetting from "../settings/settingThings/location";
-import { numberWithCommas, timeNumber2, timeSince } from "../../utils/numberUtils";
-import FakeRequireToggle from "../settings/settingThings/FakeRequireToggle";
-
-class LockedFeatures extends Feature {
- constructor() {
- super()
- }
-
- onEnable() {
- this.initVariables()
-
- this.guildEventLbPossible = new FakeRequireToggle(false)
- this.guildEventLb = new ToggleSetting("Guild event leaderboard", "A gui element for guild leaderboard progress", true, "guild_event_lb", this).requires(this.guildEventLbPossible)
-
- this.hudElements = []
- this.guildLbElement = new HudTextElement()
- .setToggleSetting(this.guildEventLb)
- .setLocationSetting(new LocationSetting("Guild Lb Location", "Allows you to edit the location of the guild leaderboard", "guild_lb_location", this, [50, 40, 1, 1])
- .requires(this.guildEventLb))
- this.hudElements.push(this.guildLbElement)
-
- this.eventCommand = undefined
-
- this.registerStep(true, 1, this.step)
- }
-
- step() {
- if (!SoopyV2Server.lbdatathing) {
- this.guildEventLbPossible.set(false)
- if (this.eventCommand) {
- this.eventCommand.unregister()
- this.eventCommand = undefined
- }
- return;
- }
-
- this.guildEventLbPossible.set(true)
-
- if (!this.eventCommand) {
- this.eventCommand = this.registerCommand("eventlb", () => {
- SoopyV2Server.lbdatathing.forEach((u, i) => {
- let text = ""
- text += "§6#" + (i + 1)
- text += "§7 - "
- text += "§e" + u.username
- text += "&7: §r" + numberWithCommas(Math.round(parseFloat(u.startingAmount)))
- if (u.progress) text += " §7(" + (u.progress > 0 ? "+" : "-") + Math.abs(Math.round(u.progress)) + "/h)"
- ChatLib.chat(text)
- })
- })
- }
-
- if (!this.guildEventLb.getValue()) return
-
- let text = ""
-
- let playerPos = 0
-
- SoopyV2Server.lbdatathing.forEach((u, i) => {
- if (u.uuid === Player.getUUID().toString().replace(/-/g, "")) playerPos = i
- })
-
- let prevProgress
- let playerProgress
- let nextProgress
-
- SoopyV2Server.lbdatathing.forEach((u, i) => {
- if (i === playerPos - 1) nextProgress = [parseFloat(u.startingAmount), u.progress]
- if (i === playerPos) playerProgress = [parseFloat(u.startingAmount), u.progress]
- if (i === playerPos + 1) prevProgress = [parseFloat(u.startingAmount), u.progress]
- if (i === playerPos - 1 || i === playerPos || i === playerPos + 1 || (playerPos === 0 && i === playerPos + 2)) {
- text += "§6#" + (i + 1)
- text += "§7 - "
- text += "§e" + u.username
- text += "&7: §f" + numberWithCommas(Math.round(parseFloat(u.startingAmount)))
- if (u.progress) text += " §7(" + (u.progress > 0 ? "+" : "-") + Math.abs(Math.round(u.progress)) + "/h)"
- text += "\n"
- }
- })
-
- text += "&dLast updated " + timeSince(SoopyV2Server.lbdatathingupdated) + " ago"
-
- let timeTillIncrease = Infinity
- let timeTillDecrease = Infinity
- if (nextProgress && nextProgress[1] - playerProgress[1] < 0) {
- timeTillIncrease = ((nextProgress[0] - playerProgress[0]) / (playerProgress[1] - nextProgress[1]) * 60 * 60 * 1000)
- }
- if (prevProgress && prevProgress[1] - playerProgress[1] < 0) {
- timeTillDecrease = ((playerProgress[0] - prevProgress[0]) / (prevProgress[1] - playerProgress[1]) * 60 * 60 * 1000)
- }
-
- if ((timeTillIncrease < timeTillDecrease || (timeTillIncrease > 0)) && timeTillDecrease < 0 && timeTillIncrease < 10000000000) {
- text = "&d ^ in " + timeNumber2(timeTillIncrease) + "\n" + text
- }
- if ((timeTillIncrease > timeTillDecrease || (timeTillDecrease > 0)) && timeTillIncrease < 0 && timeTillDecrease < 10000000000) {
- text = "&d v in " + timeNumber2(timeTillDecrease) + "\n" + text
- }
-
- this.guildLbElement.setText(text)
- }
-
- initVariables() {
-
- }
-
- onDisable() {
- this.hudElements.forEach(h => h.delete())
- this.initVariables()
- }
-}
-
-module.exports = {
- class: new LockedFeatures()
-}