diff options
Diffstat (limited to 'features/nether/index.js')
-rw-r--r-- | features/nether/index.js | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/features/nether/index.js b/features/nether/index.js index 0ae4c70..c479e86 100644 --- a/features/nether/index.js +++ b/features/nether/index.js @@ -2,6 +2,7 @@ /// <reference lib="es2015" /> import { f, m } from "../../../mappings/mappings"; import Feature from "../../featureClass/class"; +import socketConnection from "../../socketConnection"; import { drawBoxAtBlock, drawBoxAtEntity, drawCoolWaypoint, drawLine, drawLineWithDepth, renderBeaconBeam } from "../../utils/renderUtils"; import ToggleSetting from "../settings/settingThings/toggle"; const MCBlock = Java.type("net.minecraft.block.Block"); @@ -46,8 +47,10 @@ class Nether extends Feature { this.tenacityLine = new ToggleSetting("Show line for fireball in dojo tenacity", "This may help you to dodge the fireballs", false, "dojo_tanacity", this) //TODO: Vanquisher waypoints (&r&aA &r&cVanquisher &r&ais spawning nearby!&r) //TODO: add toggle setting for hostage waypoint + this.hostageWaypoints = new ToggleSetting("Show hostage waypoints", "Waypoint for location of hostage in rescue missions", true, "hostage_waypoint", this) + this.vaniquisherWaypoints = new ToggleSetting("Show vaniqusher waypoints", "Shows the locations of other player's vanquishers", true, "vanquisher_waypoint", this) this.registerCustom("packetReceived", this.packetReceived).registeredWhen(() => this.isInDojo()) - this.registerStep(true, 1, this.step1S).registeredWhen(() => this.isInDojo()) + this.registerStep(true, 1, this.step1S).registeredWhen(() => this.isInNether()) this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.isInNether()) this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent).registeredWhen(() => this.isInDojo()); @@ -78,6 +81,16 @@ class Nether extends Feature { this.registerEvent("worldLoad", () => { this.rescueMissionDifficulty = this.rescueMissionType = undefined }) + + this.registerChat("&r&aA ${*}Vanquisher &r&ais spawning nearby!&r", () => { + socketConnection.sendVancData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())] }); + }) + + this.spawnedVanqs = [] + } + + vanqData(loc) { + this.spawnedVanqs.push([...loc, Date.now()]) } tick() { @@ -184,15 +197,22 @@ class Nether extends Feature { drawLineWithDepth(entitylocation[0] + change[0] * 100 + offset[0], entitylocation[1] + change[1] * 100 + offset[1], entitylocation[2] + change[2] * 100 + offset[2], entitylocation[0] + offset[0], entitylocation[1] + offset[1], entitylocation[2] + offset[2], 255, 0, 0, 2) }) - if (this.rescueMissionDifficulty && this.rescueMissionType) { + if (this.rescueMissionDifficulty && this.rescueMissionType && this.hostageWaypoints.getValue()) { let location = locationData[this.rescueMissionType][this.rescueMissionDifficulty] drawCoolWaypoint(location[0], location[1], location[2], 255, 0, 0, { name: "Hostage" }) } + + if (this.vaniquisherWaypoints.getValue()) { + Object.keys(this.spawnedVanqs).forEach(key => { + drawCoolWaypoint(this.spawnedVanqs[key][0], this.spawnedVanqs[key][1], this.spawnedVanqs[key][2], 255, 0, 0, { name: key + "'s vanquisher (" + Math.floor((Date.now() - this.spawnedVanqs[key][2]) / 1000) + "s)" }) + }) + } } step1S() { if (this.blocks) this.blocks = this.blocks.filter(state => Date.now() < state.time) if (this.dojoFireBalls) this.dojoFireBalls = this.dojoFireBalls.filter(e => !e[f.isDead]) + if (this.spawnedVanqs) this.spawnedVanqs = this.spawnedVanqs.filter(a => Date.now() - a[3] < 60000) } getBlockIdFromState(state) { |