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-rw-r--r--features/betterGuis/dungeonReadyGui.js311
-rw-r--r--features/betterGuis/index.js140
2 files changed, 230 insertions, 221 deletions
diff --git a/features/betterGuis/dungeonReadyGui.js b/features/betterGuis/dungeonReadyGui.js
index c0bf7e0..34ce80e 100644
--- a/features/betterGuis/dungeonReadyGui.js
+++ b/features/betterGuis/dungeonReadyGui.js
@@ -7,151 +7,171 @@ import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement"
import SoopyTextElement from "../../../guimanager/GuiElement/SoopyTextElement"
-const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest")
+const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest");
class DungeonReadyGui {
constructor() {
- this.checkMenu = false
+ this.checkMenu = false;
- this.soopyGui = new SoopyGui()
+ this.soopyGui = new SoopyGui();
- this.soopyGui.optimisedLocations = true
+ this.soopyGui.optimisedLocations = true;
- this.mainPage = new SoopyGuiElement().setLocation(0, 0, 1, 1)
- this.soopyGui.element.addChild(this.mainPage)
- this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((...args) => {
+ this.mainPage = new SoopyGuiElement().setLocation(0, 0, 1, 1);
+ this.soopyGui.element.addChild(this.mainPage);
+ this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((...args) =>
this.keyPress(...args)
- }))
-
-
- this.startButton = new ButtonWithArrow().setText("§0Start Dungeon").setLocation(0.25, 0.25, 0.5, 0.5).addEvent(new SoopyMouseClickEvent().setHandler(() => {
- this.startDungeon()
- }))
- this.soopyGui.element.addChild(this.startButton)
-
- this.startButton.desc = new SoopyTextElement().setMaxTextScale(2).setLocation(0.05, 0.6, 0.7, 0.4).setText("")
- this.startButton.addChild(this.startButton.desc)
-
- this.closeMenu = 0
- this.nameToId = {}
- this.nextId = 0
- this.currPlayers = 1
- this.readyBoxes = []
- this.confirmationCooldown = 0
+ ));
+
+
+ this.startButton = new ButtonWithArrow()
+ .setText("§0Start Dungeon")
+ .setLocation(0.25, 0.25, 0.5, 0.5)
+ .addEvent(new SoopyMouseClickEvent().setHandler(() =>
+ this.startDungeon()
+ ));
+ this.soopyGui.element.addChild(this.startButton);
+
+ this.startButton.desc = new SoopyTextElement()
+ .setMaxTextScale(2)
+ .setLocation(0.05, 0.6, 0.7, 0.4)
+ .setText("");
+ this.startButton.addChild(this.startButton.desc);
+
+ this.closeMenu = 0;
+ this.nameToId = {};
+ this.nextId = 0;
+ this.currPlayers = 1;
+ this.readyBoxes = [];
+ this.confirmationCooldown = 0;
for (let i = 0; i < 4; i++) {
- let readyBox = new BoxWithTextAndDescription().setText("§0").setDesc("§0").setLocation(0.1 + 0.2 * i, 0.75, 0.15, 0.15).setColor(255, 150, 150)
- this.readyBoxes.push(readyBox)
+ let readyBox = new BoxWithTextAndDescription()
+ .setText("§0")
+ .setDesc("§0")
+ .setLocation(0.1 + 0.2 * i, 0.75, 0.15, 0.15)
+ .setColor(255, 150, 150);
+ this.readyBoxes.push(readyBox);
- readyBox.text.setLocation(0, 0, 1, 0.6)
- readyBox.description.setLocation(0.05, 0.6, 0.9, 0.4)
- readyBox.visable = false
+ readyBox.text.setLocation(0, 0, 1, 0.6);
+ readyBox.description.setLocation(0.05, 0.6, 0.9, 0.4);
+ readyBox.visable = false;
- this.mainPage.addChild(readyBox)
+ this.mainPage.addChild(readyBox);
}
- this.classBoxes = []
- this.currentPlayerClass = -1
- this.classes = { "Healer": new Item("minecraft:potion"), "Mage": new Item("minecraft:blaze_rod"), "Berserker": new Item("minecraft:iron_sword"), "Archer": new Item("minecraft:bow"), "Tank": new Item("minecraft:leather_chestplate") }
+ this.classBoxes = [];
+ this.currentPlayerClass = -1;
+ this.classes = {
+ "Healer": new Item("minecraft:potion"),
+ "Mage": new Item("minecraft:blaze_rod"),
+ "Berserker": new Item("minecraft:iron_sword"),
+ "Archer": new Item("minecraft:bow"),
+ "Tank": new Item("minecraft:leather_chestplate")
+ };
Object.keys(this.classes).forEach((clas, i) => {
- let classBox = new BoxWithTextAndDescription().setText("§0" + clas + "&7 - 0").setDesc("§0").setLocation(0.1 + 0.1625 * i, 0.1, 0.15, 0.1)
- this.classBoxes.push(classBox)
-
- let classIndex = i
-
- classBox.text.setLocation(0, 0, 1, 0.6)
- classBox.description.setLocation(0.05, 0.6, 0.9, 0.4)
- classBox.addEvent(new SoopyRenderEvent().setHandler(() => {
- let scale = 16 / Math.min(classBox.location.getWidthExact(), classBox.location.getHeightExact() / 2) * 3
- this.classes[clas].draw(classBox.location.getXExact() + classBox.location.getWidthExact() / 2 - 16 * scale / 2, classBox.location.getYExact() + classBox.location.getHeightExact() - 16 * scale - 4, scale)
- })).addEvent(new SoopyMouseClickEvent().setHandler(() => {
- this.clickedClass(classIndex)
- }))
+ let classBox = new BoxWithTextAndDescription()
+ .setText("§0" + clas + "&7 - 0")
+ .setDesc("§0")
+ .setLocation(0.1 + 0.1625 * i, 0.1, 0.15, 0.1);
+ this.classBoxes.push(classBox);
+
+ let classIndex = i;
+
+ classBox.text.setLocation(0, 0, 1, 0.6);
+ classBox.description.setLocation(0.05, 0.6, 0.9, 0.4);
+ classBox.addEvent(new SoopyRenderEvent()
+ .setHandler(() => {
+ let scale = 16 / Math.min(classBox.location.getWidthExact(), classBox.location.getHeightExact() / 2) * 3;
+ this.classes[clas].draw(classBox.location.getXExact() + classBox.location.getWidthExact() / 2 - 16 * scale / 2, classBox.location.getYExact() + classBox.location.getHeightExact() - 16 * scale - 4, scale);
+ })).addEvent(new SoopyMouseClickEvent().setHandler(() =>
+ this.clickedClass(classIndex)
+ ));
this.mainPage.addChild(classBox)
})
- this.playerReadyButton = new ButtonWithArrow().setText("§0Ready").setLocation(0.33, 0.33, 0.33, 0.33).setColor(255, 150, 150).addEvent(new SoopyMouseClickEvent().setHandler(() => {
- this.ready()
- }))
- this.mainPage.addChild(this.playerReadyButton)
+ this.playerReadyButton = new ButtonWithArrow()
+ .setText("§0Ready")
+ .setLocation(0.33, 0.33, 0.33, 0.33)
+ .setColor(255, 150, 150)
+ .addEvent(new SoopyMouseClickEvent()
+ .setHandler(() => this.ready()));
+ this.mainPage.addChild(this.playerReadyButton);
}
joinedDungeon(players) {
- this.currPlayers = players
+ this.currPlayers = players;
}
startDungeon() {
- if (Player.getContainer().getName() !== "Start Dungeon?") return
+ if (Player.getContainer().getName() !== "Start Dungeon?") return;
if (!this.confirmationCooldown && World.getAllPlayers().filter(p => p.getPing() === 1).length !== this.currPlayers && !(World.getAllPlayers().filter(p => p.getPing() === 1).length === 1 && this.currPlayers === 2)) {
- this.startButton.setText("§0Confirm starting Dungeon? (3s)")
- this.startButton.desc.setText("§0(" + World.getAllPlayers().filter(p => p.getPing() === 1).length + "/" + this.currPlayers + " in dungeon)")
- this.confirmationCooldown = Date.now() + 3000
- return
+ this.startButton.setText("§0Confirm starting Dungeon? (3s)");
+ this.startButton.desc.setText("§0(" + World.getAllPlayers().filter(p => p.getPing() === 1).length + "/" + this.currPlayers + " in dungeon)");
+ this.confirmationCooldown = Date.now() + 3000;
+ return;
}
- if (Date.now() < this.confirmationCooldown) return
+ if (Date.now() < this.confirmationCooldown) return;
- this.startButton.visable = false
- Player.getContainer().click(13, false, "MIDDLE")
+ this.startButton.visable = false;
+ Player.getContainer().click(13, false, "MIDDLE");
}
ready() {
- if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) return
- this.playerReadyButton.setColor(150, 150, 150)
+ if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) return;
+ this.playerReadyButton.setColor(150, 150, 150);
for (let i = 0; i < 5; i++) {
- if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getName().split(" ").pop()) === Player.getName()) {
- Player.getContainer().drop(12 + i, false)
- }
+ if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getName().split(" ").pop()) === Player.getName())
+ Player.getContainer().drop(12 + i, false);
}
}
clickedClass(classIndex) {
- if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) return
+ if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) return;
- Player.getContainer().drop(2 + 4 * 9 + classIndex, false)
+ Player.getContainer().drop(2 + 4 * 9 + classIndex, false);
- this.classBoxes[classIndex].setColor(150, 150, 150)
+ this.classBoxes[classIndex].setColor(150, 150, 150);
- if (this.currentPlayerClass !== -1) this.classBoxes[this.currentPlayerClass].setColor(253, 255, 227)
+ if (this.currentPlayerClass !== -1) this.classBoxes[this.currentPlayerClass].setColor(253, 255, 227);
}
reset() {
- this.startButton.visable = true
- this.playerReadyButton.setColor(255, 150, 150)
+ this.startButton.visable = true;
+ this.playerReadyButton.setColor(255, 150, 150);
- this.nameToId = {}
- this.nextId = 0
- this.closeMenu = 0
+ this.nameToId = {};
+ this.nextId = 0;
+ this.closeMenu = 0;
- this.startButton.setText("§0Start Dungeon")
- this.startButton.desc.setText("")
- this.confirmationCooldown = 0
+ this.startButton.setText("§0Start Dungeon");
+ this.startButton.desc.setText("");
+ this.confirmationCooldown = 0;
- this.readyBoxes.forEach(b => {
- b.visable = false
- })
+ this.readyBoxes.forEach(b => b.visable = false);
}
readyInOneSecond() {
- this.closeMenu = Date.now() + 1000
+ this.closeMenu = Date.now() + 1000;
}
tick() {
- if (!this.soopyGui.ctGui.isOpen()) return
+ if (!this.soopyGui.ctGui.isOpen()) return;
if (this.closeMenu > 0 && Date.now() > this.closeMenu) {
- this.soopyGui.close()
- Client.currentGui.close()
- this.closeMenu = 0
- return
+ this.soopyGui.close();
+ Client.currentGui.close();
+ this.closeMenu = 0;
+ return;
}
if (Player.getContainer().getName().startsWith("Catacombs - Floor ")) {
- this.startButton.visable = false
+ this.startButton.visable = false;
- let clickingClassButton = -1
+ let clickingClassButton = -1;
for (let i = 0; i < 5; i++) {
//ready up buttons
@@ -159,24 +179,23 @@ class DungeonReadyGui {
if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getName().split(" ").pop()) === Player.getName()) {
if (Player.getContainer().getStackInSlot(12 + i)) {
if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(12 + i).getName()) === "Ready") {
- this.playerReadyButton.setColor(150, 255, 150)
+ this.playerReadyButton.setColor(150, 255, 150);
} else {
- this.playerReadyButton.setColor(255, 150, 150)
+ this.playerReadyButton.setColor(255, 150, 150);
}
} else {
- this.playerReadyButton.setColor(150, 150, 150)
+ this.playerReadyButton.setColor(150, 150, 150);
}
} else {
- let boxId = this.nameToId[ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getName().split(" ").pop())]
-
- if (boxId) {
- if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(12 + i).getName()) === "Ready") {
- this.readyBoxes[boxId].setColor(150, 255, 150)
- } else {
- this.readyBoxes[boxId].setColor(255, 150, 150)
- }
- this.readyBoxes[boxId].setLore(Player.getContainer().getStackInSlot(3 + i).getLore())
- this.readyBoxes[boxId].setDesc("§0" + ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getLore()[2]))
+ let boxId = this.nameToId[ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getName().split(" ").pop())];
+
+ if (boxId) {
+ this.readyBoxes[boxId].setColor(255, 150, 150);
+ if (ChatLib.removeFormatting(Player.getContainer().getStackInSlot(12 + i).getName()) === "Ready")
+ this.readyBoxes[boxId].setColor(150, 255, 150);
+
+ this.readyBoxes[boxId].setLore(Player.getContainer().getStackInSlot(3 + i).getLore());
+ this.readyBoxes[boxId].setDesc("§0" + ChatLib.removeFormatting(Player.getContainer().getStackInSlot(3 + i).getLore()[2]));
}
}
}
@@ -184,86 +203,80 @@ class DungeonReadyGui {
//select class buttons
if (Player.getContainer().getStackInSlot(2 + 4 * 9 + i)) {
- if (Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getDamage() === 10) {
- this.classBoxes[i].setColor(250, 255, 150)
- } else {
- this.classBoxes[i].setColor(253, 255, 227)
- }
- this.classBoxes[i].setText("§0" + Object.keys(this.classes)[i] + "§7 - " + ChatLib.removeFormatting(Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getName().split(" ")[0])).setLore(Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getLore())
+ this.classBoxes[i].setColor(253, 255, 227);
+ if (Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getDamage() === 10)
+ this.classBoxes[i].setColor(250, 255, 150);
- let isPlayerClass = false
- Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getLore().forEach(line => {
- if (!ChatLib.removeFormatting(line).startsWith(" - ")) return
+ this.classBoxes[i]
+ .setText("§0" + Object.keys(this.classes)[i] + "§7 - " + ChatLib.removeFormatting(Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getName().split(" ")[0]))
+ .setLore(Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getLore());
- if (ChatLib.removeFormatting(line.split(" ").pop()) === Player.getName()) {
- isPlayerClass = true
- }
+ let isPlayerClass = false;
+ Player.getContainer().getStackInSlot(2 + 4 * 9 + i).getLore().forEach(line => {
+ if (!ChatLib.removeFormatting(line).startsWith(" - ")) return;
+ if (ChatLib.removeFormatting(line.split(" ").pop()) === Player.getName())
+ isPlayerClass = true;
})
if (isPlayerClass) {
- this.currentPlayerClass = i
- this.classBoxes[i].setColor(150, 255, 150)
+ this.currentPlayerClass = i;
+ this.classBoxes[i].setColor(150, 255, 150);
}
- } else {
- clickingClassButton = i
- }
+ } else clickingClassButton = i;
}
if (clickingClassButton !== -1) {
- this.classBoxes[clickingClassButton].setColor(150, 150, 150)
- if (this.currentPlayerClass !== -1) this.classBoxes[this.currentPlayerClass].setColor(253, 255, 227)
+ this.classBoxes[clickingClassButton].setColor(150, 150, 150);
+ if (this.currentPlayerClass !== -1) this.classBoxes[this.currentPlayerClass].setColor(253, 255, 227);
}
- }
+ };
if (this.confirmationCooldown) {
- this.startButton.setText("§0Confirm starting Dungeon? (" + Math.ceil(Math.max(0, this.confirmationCooldown - Date.now()) / 1000) + "s)")
- }
+ this.startButton.setText("§0Confirm starting Dungeon? (" + Math.ceil(Math.max(0, this.confirmationCooldown - Date.now()) / 1000) + "s)");
+ };
World.getAllPlayers().filter(p => p.getPing() === 1).forEach(p => {
- if (p.getUUID().toString() === Player.getUUID().toString()) return
+ if (p.getUUID().toString() === Player.getUUID().toString()) return;
- if (p.getName() in this.nameToId) return
+ if (p.getName() in this.nameToId) return;
- this.nameToId[p.getName()] = this.nextId++
+ this.nameToId[p.getName()] = this.nextId++;
- this.readyBoxes[this.nameToId[p.getName()]].setText("§0" + p.getName()).visable = true
- })
+ this.readyBoxes[this.nameToId[p.getName()]].setText("§0" + p.getName()).visable = true;
+ });
}
guiOpened(event) {
- let name = ""
- if (event.gui && event.gui.field_147002_h instanceof ContainerChest) {
- name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c()
- }
+ let name = "";
+ if (event.gui && event.gui.field_147002_h instanceof ContainerChest)
+ name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c();
+
if (this.soopyGui.ctGui.isOpen()) {
- if (event.gui && event.gui.field_147002_h) {
- Player.getPlayer().field_71070_bA = event.gui.field_147002_h
+ if (!event.gui || !event.gui.field_147002_h) return;
+ Player.getPlayer().field_71070_bA = event.gui.field_147002_h
- if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) {
- return
- }
+ if (!Player.getContainer().getName().startsWith("Catacombs - Floor ")) return;
- event.gui = this.soopyGui.ctGui
- this.soopyGui.ctGui.open()
- }
- return
+ event.gui = this.soopyGui.ctGui
+ this.soopyGui.ctGui.open();
}
+
if (name === "Start Dungeon?" || name.startsWith("Catacombs - Floor ")) {
- if (event.gui && event.gui.field_147002_h) Player.getPlayer().field_71070_bA = event.gui.field_147002_h
+ if (event.gui && event.gui.field_147002_h) Player.getPlayer().field_71070_bA = event.gui.field_147002_h;
- this.soopyGui.open()
- event.gui = this.soopyGui.ctGui
+ this.soopyGui.open();
+ event.gui = this.soopyGui.ctGui;
}
}
keyPress(key, keyId) {
- if (keyId === 1) { //escape key
+ if (keyId === 1) //escape key
// this.dontOpen = 1
- Client.currentGui.close()
- }
- if (keyId === 18) { //'e' key
- Client.currentGui.close()
- }
+ Client.currentGui.close();
+
+ if (keyId === 18) //'e' key
+ Client.currentGui.close();
+
}
}
diff --git a/features/betterGuis/index.js b/features/betterGuis/index.js
index ff94c91..a2892d8 100644
--- a/features/betterGuis/index.js
+++ b/features/betterGuis/index.js
@@ -12,32 +12,32 @@ import SoopyNumber from "../../../guimanager/Classes/SoopyNumber";
class BetterGuis extends Feature {
constructor() {
- super()
+ super();
}
inSkyblock() {
- return this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.isInSkyblock
+ return this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.isInSkyblock;
}
onEnable() {
- this.initVariables()
+ this.initVariables();
- this.museumGui = new MuseumGui()
- this.dungeonReady = new DungeonReadyGui()
+ this.museumGui = new MuseumGui();
+ this.dungeonReady = new DungeonReadyGui();
- this.replaceSbMenuClicks = new ToggleSetting("Improve Clicks on SBMENU", "This will change clicks to middle clicks, AND use commands where possible (eg /pets)", true, "sbmenu_clicks", this)
+ this.replaceSbMenuClicks = new ToggleSetting("Improve Clicks on SBMENU", "This will change clicks to middle clicks, AND use commands where possible (eg /pets)", true, "sbmenu_clicks", this);
this.reliableSbMenuClicks = { getValue: () => false }//removed because hypixel fixed, code kept incase hypixel adds back bug later //new ToggleSetting("Make SBMENU clicks reliable", "This will delay clicks on sbmenu to time them so they dont get canceled", true, "sbmenu_time", this)
- this.museumGuiEnabled = new ToggleSetting("Custom Museum GUI", "Custom gui for the Museum", true, "custom_museum_enabled", this)
- this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI", "Custom gui for the dungeon ready up menu", false, "custom_dungeon_ready_enabled", this)
+ this.museumGuiEnabled = new ToggleSetting("Custom Museum GUI", "Custom gui for the Museum", true, "custom_museum_enabled", this);
+ this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI", "Custom gui for the dungeon ready up menu", false, "custom_dungeon_ready_enabled", this);
- this.chestSearchBar = new ToggleSetting("Inventory Search Bar", "use '&' to make it filter by stuff that contains multiple things", false, "inv_search", this)
- this.customBars = new ToggleSetting("Custom hp and mana bar", "Also hides stuff like armor bar", false, "custom_bars", this)
+ this.chestSearchBar = new ToggleSetting("Inventory Search Bar", "use '&' to make it filter by stuff that contains multiple things", false, "inv_search", this);
+ this.customBars = new ToggleSetting("Custom hp and mana bar", "Also hides stuff like armor bar", false, "custom_bars", this);
- this.lastWindowId = 0
- this.shouldHold = 10
- this.clickSlot = -1
- this.clickSlotTime = 0
+ this.lastWindowId = 0;
+ this.shouldHold = 10;
+ this.clickSlot = -1;
+ this.clickSlotTime = 0;
this.middleClickGuis = [
"Your SkyBlock Profile",
@@ -99,107 +99,103 @@ class BetterGuis extends Feature {
"Mining",
"Woods & Fishes",
"Oddities"
- ]
+ ];
this.middleClickEndsWith = [
"Recipe",
"Recipes",
") Pets",
"Collection",
"Active Effects"
- ]
+ ];
- this.registerChat("&r&aDungeon starts in 1 second.&r", () => {
- this.dungeonReady.readyInOneSecond.call(this.dungeonReady)
- })
- this.registerChat("&r&aDungeon starts in 1 second. Get ready!&r", () => {
- this.dungeonReady.readyInOneSecond.call(this.dungeonReady)
- })
- this.registerEvent("guiMouseClick", this.guiClicked)
+ this.registerChat("&r&aDungeon starts in 1 second.&r", () =>
+ this.dungeonReady.readyInOneSecond.call(this.dungeonReady));
+ this.registerChat("&r&aDungeon starts in 1 second. Get ready!&r", () =>
+ this.dungeonReady.readyInOneSecond.call(this.dungeonReady));
+ this.registerEvent("guiMouseClick", this.guiClicked);
this.registerEvent("guiOpened", (event) => {
- if (this.museumGuiEnabled.getValue()) this.museumGui.guiOpened.call(this.museumGui, event)
- if (this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.guiOpened.call(this.dungeonReady, event)
- })
- this.registerEvent("worldLoad", () => {
- this.dungeonReady.reset()
- })
+ if (this.museumGuiEnabled.getValue()) this.museumGui.guiOpened.call(this.museumGui, event);
+ if (this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.guiOpened.call(this.dungeonReady, event);
+ });
+ this.registerEvent("worldLoad", () => this.dungeonReady.reset());
this.registerChat("&e${*} &r&cThe Catacombs &r&ewith &r&9${players}/5 players &r&eon &r${*}&r", (players) => {
- if (this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.joinedDungeon.call(this.dungeonReady, ~~players)
+ if (this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.joinedDungeon.call(this.dungeonReady, ~~players);
})
this.registerChat("&eSkyBlock Dungeon Warp &r&7(${players} players)&r", (players) => {
if (this.dungeonReadyGuiEnabled.getValue()) this.dungeonReady.joinedDungeon.call(this.dungeonReady, ~~players)
})
this.registerStep(true, 10, this.step)
- this.registerEvent("worldUnload", () => { this.museumGui.saveMuseumCache.call(this.museumGui) })
- this.registerStep(false, 30, () => { this.museumGui.saveMuseumCache.call(this.museumGui) })
+ this.registerEvent("worldUnload", () => this.museumGui.saveMuseumCache.call(this.museumGui));
+ this.registerStep(false, 30, () => this.museumGui.saveMuseumCache.call(this.museumGui));
- this.invSearchSoopyGui = new SoopyGui()
- this.invSearchSoopyGui._renderBackground = () => { }
+ this.invSearchSoopyGui = new SoopyGui();
+ this.invSearchSoopyGui._renderBackground = () => { };
- this.invSearchTextBox = new TextBox().setPlaceholder("Click to search").setLocation(0.4, 0.05, 0.2, 0.05)
- this.invSearchSoopyGui.element.addChild(this.invSearchTextBox)
+ this.invSearchTextBox = new TextBox().setPlaceholder("Click to search").setLocation(0.4, 0.05, 0.2, 0.05);
+ this.invSearchSoopyGui.element.addChild(this.invSearchTextBox);
- this.mana = new SoopyNumber(0)
- this.overflowMana = new SoopyNumber(0)
- this.maxMana = new SoopyNumber(0)
- this.lastOverFlow = Date.now()
+ this.mana = new SoopyNumber(0);
+ this.overflowMana = new SoopyNumber(0);
+ this.maxMana = new SoopyNumber(0);
+ this.lastOverFlow = Date.now();
- this.slotMatches = new Map()
- this.registerEvent("renderHealth", this.renderHealth).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
- this.registerEvent("renderFood", cancel).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
- this.registerEvent("renderArmor", this.renderMana).registeredWhen(() => this.inSkyblock() && this.customBars.getValue())
- let registerActionBar = this.registerCustom("actionbar", this.actionbarMana)
+ this.slotMatches = new Map();
+ this.registerEvent("renderHealth", this.renderHealth).registeredWhen(() => this.inSkyblock() && this.customBars.getValue());
+ this.registerEvent("renderFood", cancel).registeredWhen(() => this.inSkyblock() && this.customBars.getValue());
+ this.registerEvent("renderArmor", this.renderMana).registeredWhen(() => this.inSkyblock() && this.customBars.getValue());
+ let registerActionBar = this.registerCustom("actionbar", this.actionbarMana);
registerActionBar.trigger.setCriteria('&b${curr}/${max}✎').setParameter('contains');
- let registerActionBar2 = this.registerCustom("actionbar", this.actionbarOverflowMana)
+ let registerActionBar2 = this.registerCustom("actionbar", this.actionbarOverflowMana);
registerActionBar2.trigger.setCriteria('&3${curr}ʬ').setParameter('contains');
//&c2532/2532❤ &a798&a❈ Defense &b2525/2525✎ &31ʬ&r (100)
//&c2532/2532❤ &f20&f❂ True Defense &b2414/2414✎ &3600ʬ&r (13)
//&c2665/2665❤ &a972&a❈ Defense &b2145/2145✎ &3600ʬ&r
//&c2,806/2,806❤ &a1,050&a❈ Defense &b1,945/1,945✎ &3600ʬ&r
- this.registerEvent("guiRender", this.postGuiRender).registeredWhen(() => this.chestSearchBar.getValue())
- this.registerEvent("guiMouseClick", this.guiMouseClick).registeredWhen(() => this.chestSearchBar.getValue())
- this.registerEvent("guiKey", this.guiKey).registeredWhen(() => this.chestSearchBar.getValue())
- this.registerEvent("renderSlot", this.renderSlot).registeredWhen(() => this.chestSearchBar.getValue())
- this.registerEvent("guiOpened", this.guiOpened).registeredWhen(() => this.chestSearchBar.getValue())
+ this.registerEvent("guiRender", this.postGuiRender).registeredWhen(() => this.chestSearchBar.getValue());
+ this.registerEvent("guiMouseClick", this.guiMouseClick).registeredWhen(() => this.chestSearchBar.getValue());
+ this.registerEvent("guiKey", this.guiKey).registeredWhen(() => this.chestSearchBar.getValue());
+ this.registerEvent("renderSlot", this.renderSlot).registeredWhen(() => this.chestSearchBar.getValue());
+ this.registerEvent("guiOpened", this.guiOpened).registeredWhen(() => this.chestSearchBar.getValue());
}
actionbarMana(curr, max) {
- if (curr.includes("Mana")) {
- curr = curr.split("&b").pop()
- }
- this.mana.set(parseInt(curr.replace(/,/g, "")), 500)
- this.maxMana.set(parseInt(max.replace(/,/g, "")), 500)
- if (Date.now() - this.lastOverFlow > 1000) this.overflowMana.set(0, 500)
+ if (curr.includes("Mana"))
+ curr = curr.split("&b").pop();
+
+ this.mana.set(parseInt(curr.replace(/,/g, "")), 500);
+ this.maxMana.set(parseInt(max.replace(/,/g, "")), 500);
+ if (Date.now() - this.lastOverFlow > 1000) this.overflowMana.set(0, 500);
}
actionbarOverflowMana(curr) {
- this.overflowMana.set(parseInt(curr.replace(/,/g, "")), 500)
- this.lastOverFlow = Date.now()
+ this.overflowMana.set(parseInt(curr.replace(/,/g, "")), 500);
+ this.lastOverFlow = Date.now();
}
renderMana(event) {
- cancel(event)
+ cancel(event);
let left = Renderer.screen.getWidth() / 2 + 91 - 80;
let top = Renderer.screen.getHeight() - 40;
- Renderer.retainTransforms(true)
- Renderer.translate(left, top)
+ Renderer.retainTransforms(true);
+ Renderer.translate(left, top);
- let totalAmt = Math.max(this.maxMana.get(), this.mana.get() + this.overflowMana.get())
+ let totalAmt = Math.max(this.maxMana.get(), this.mana.get() + this.overflowMana.get());
- let manaPercent = this.mana.get() / totalAmt
- let ofPercent = this.overflowMana.get() / totalAmt
+ let manaPercent = this.mana.get() / totalAmt;
+ let ofPercent = this.overflowMana.get() / totalAmt;
- Renderer.drawRect(Renderer.color(0, 0, 0), 0, 0, 80, 10)
- Renderer.drawRect(Renderer.color(50, 50, 50), 2, 2, 76, 6)
- Renderer.drawRect(Renderer.color(0, 0, 255), 2, 2, manaPercent * 76, 6)
- Renderer.drawRect(Renderer.color(0, 255, 255), 2 + manaPercent * 76, 2, ofPercent * 76, 6)
- Renderer.retainTransforms(false)
+ Renderer.drawRect(Renderer.color(0, 0, 0), 0, 0, 80, 10);
+ Renderer.drawRect(Renderer.color(50, 50, 50), 2, 2, 76, 6);
+ Renderer.drawRect(Renderer.color(0, 0, 255), 2, 2, manaPercent * 76, 6);
+ Renderer.drawRect(Renderer.color(0, 255, 255), 2 + manaPercent * 76, 2, ofPercent * 76, 6);
+ Renderer.retainTransforms(false);
}
renderHealth(event) {
- cancel(event)
+ cancel(event);
let left = Renderer.screen.getWidth() / 2 - 91;
let top = Renderer.screen.getHeight() - 40;
@@ -240,7 +236,7 @@ class BetterGuis extends Feature {
}
}
guiOpened() {
- this.slotMatches.clear()
+ this.slotMatches.clear();
}
renderSlot(slot, gui, event) {