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-rw-r--r--features/agentlaiThings/hiddenRequirement.js8
-rw-r--r--features/agentlaiThings/index.js195
-rw-r--r--features/agentlaiThings/metadata.json8
-rw-r--r--features/bestiary/index.js240
-rw-r--r--features/betterGuis/index.js2
-rw-r--r--features/cosmetics/cosmetic/dragon/dragonWings.js360
-rw-r--r--features/cosmetics/textures/dragon/classic.pngbin11845 -> 0 bytes
-rw-r--r--features/cosmetics/textures/dragon/purple.pngbin19740 -> 0 bytes
-rw-r--r--features/dataLoader/index.js20
-rw-r--r--features/dungeonMap/index.js5
-rw-r--r--features/dungeonSolvers/index.js64
-rw-r--r--features/events/index.js2
-rw-r--r--features/eventsGUI/index.js221
-rw-r--r--features/globalSettings/index.js21
-rw-r--r--features/hud/index.js25
-rw-r--r--features/mining/index.js92
-rw-r--r--features/nether/index.js10
-rw-r--r--features/soopyGui/GuiPage.js8
-rw-r--r--features/soopyGui/index.js92
19 files changed, 893 insertions, 480 deletions
diff --git a/features/agentlaiThings/hiddenRequirement.js b/features/agentlaiThings/hiddenRequirement.js
deleted file mode 100644
index effd23b..0000000
--- a/features/agentlaiThings/hiddenRequirement.js
+++ /dev/null
@@ -1,8 +0,0 @@
-let allowedUUIDS = [
- "f2bcfe6aa54c4eb9b37156b4f1d20beb",
- "dc8c39647b294e03ae9ed13ebd65dd29"
-]
-
-module.exports = {hidden: function(featureManager){
- return !allowedUUIDS.includes(Player.getUUID().toString().replace(/-/g, ""))
-}} \ No newline at end of file
diff --git a/features/agentlaiThings/index.js b/features/agentlaiThings/index.js
deleted file mode 100644
index 1654be4..0000000
--- a/features/agentlaiThings/index.js
+++ /dev/null
@@ -1,195 +0,0 @@
-/// <reference types="../../../CTAutocomplete" />
-/// <reference lib="es2015" />
-import { SoopyGui, SoopyRenderEvent } from "../../../guimanager";
-import SoopyBoxElement from "../../../guimanager/GuiElement/SoopyBoxElement";
-import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement";
-import renderLibs from "../../../guimanager/renderLibs";
-import Feature from "../../featureClass/class";
-import ToggleSetting from "../settings/settingThings/toggle";
-
-class AgentThings extends Feature {
- constructor() {
- super()
- }
-
- onEnable(){
- return;
- this.initVariables()
-
- this.nearPlayerData = []
- while(this.nearPlayerData.length < 100){this.nearPlayerData.push({})}
-
- this.recordNearestPlayers = new ToggleSetting("Record nearby players", "You can then view this data with /nearplayers", false, "record_near_players", this)
-
- this.registerStep(false, 1, this.step)
-
- this.nearPlayersGui = new SoopyGui().setOpenCommand("nearplayers")
-
- this.nearPlayersGuiBox = new SoopyBoxElement().setLocation(0.25, 0.25, 0.5, 0.5)
- this.nearPlayersGui.element.addChild(this.nearPlayersGuiBox)
-
- this.nearPlayersRenderElement = new SoopyGuiElement()
- this.nearPlayersGuiBox.addChild(this.nearPlayersRenderElement)
-
-
- let selected = undefined
- let selectedDist = undefined
- let lastXY = 0
- this.nearPlayersRenderElement.addEvent(new SoopyRenderEvent().setHandler((mouseX, mouseY)=>{
- let moved = lastXY !== mouseX+mouseY
- lastXY = mouseX+mouseY
-
- let x = this.nearPlayersRenderElement.location.getXExact()
- let y = this.nearPlayersRenderElement.location.getYExact()
- let width = this.nearPlayersRenderElement.location.getWidthExact()
- let height = this.nearPlayersRenderElement.location.getHeightExact()
-
- x+=width*0.125
- y+=height*0.125
- width*=0.75
- height*=0.75
-
- Renderer.drawLine(Renderer.color(0, 0, 0), x, y+height, x+width, y+height, 2)//bottom axis line
- Renderer.drawLine(Renderer.color(0, 0, 0), x, y, x, y+height, 2)//left axis line
-
- renderLibs.drawStringCentered("&0100s ago", x, y+height+6, Renderer.screen.getWidth()/1000)
- renderLibs.drawStringCentered("&050s ago", x+width/2, y+height+6, Renderer.screen.getWidth()/1000)
- renderLibs.drawStringCentered("&0Now", x+width, y+height+6, Renderer.screen.getWidth()/1000) //bottom axis markers
-
-
- renderLibs.drawStringCenteredVertically("&025m away", x+3-Renderer.getStringWidth("&025m away")*Renderer.screen.getWidth()/1000, y, Renderer.screen.getWidth()/1000)
- renderLibs.drawStringCenteredVertically("&020m away", x+3-Renderer.getStringWidth("&020m away")*Renderer.screen.getWidth()/1000, y+height/5*1, Renderer.screen.getWidth()/1000)
- renderLibs.drawStringCenteredVertically("&010m away", x+3-Renderer.getStringWidth("&010m away")*Renderer.screen.getWidth()/1000, y+height/5*3, Renderer.screen.getWidth()/1000)
- renderLibs.drawStringCenteredVertically("&00m away", x+3-Renderer.getStringWidth("&00m away")*Renderer.screen.getWidth()/1000, y+height-6, Renderer.screen.getWidth()/1000)
-
- if(moved){
- selected = undefined
- selectedDist = undefined
- }
- let lastUuids = []
- this.nearPlayerData.forEach((data, i)=>{
- let newLastUuids = []
- Object.keys(data).forEach(uuid=>{
- newLastUuids.push(uuid)
- lastUuids = lastUuids.filter(a=>a!==uuid)
-
- let dist = data[uuid].distance
- let oldDist = this.nearPlayerData[i-1]?.[uuid]?.distance || 25
-
- let thisX = x+(i)/100*width
- let thisY = y+height-(dist/25)*height
-
- if(moved && (thisX-mouseX)**2 + (thisY-mouseY)**2 < 3){
- selected = uuid
- selectedDist = dist
- }
-
- if(i !== 0){
- Renderer.drawLine(Renderer.color(0, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 1)
- }
-
- Renderer.drawRect(Renderer.color(0, 0, 0), thisX-1, thisY-1, 3, 3)
- })
-
- lastUuids.forEach(uuid=>{
- let dist = 25
- let oldDist = this.nearPlayerData[i-1]?.[uuid]?.distance || 25
-
- let thisX = x+(i)/100*width
- let thisY = y+height-(dist/25)*height
-
- if(i !== 0){
- Renderer.drawLine(Renderer.color(0, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 1)
- }
- })
-
- lastUuids = newLastUuids
- })
-
- if(selected){
- width = this.nearPlayersRenderElement.location.getWidthExact()
- height = this.nearPlayersRenderElement.location.getHeightExact()
-
- width*=0.75
- height*=0.75
-
- renderLibs.scizzorFast(0,0,Renderer.screen.getWidth(), Renderer.screen.getHeight())
- let selectedIgn = undefined
- let lastRenderedSelected = false
- this.nearPlayerData.forEach((data, i)=>{
- if(data[selected]){
- lastRenderedSelected = true
-
- selectedIgn = data[selected].name
-
- let dist = data[selected].distance
- let oldDist = this.nearPlayerData[i-1]?.[selected]?.distance || 25
-
- let thisX = x+(i)/100*width
- let thisY = y+height-(dist/25)*height
-
- if(i !== 0){
- Renderer.drawLine(Renderer.color(255, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 3)
- }
- }else{
- if(lastRenderedSelected){
- lastRenderedSelected = false
-
- let dist = 25
- let oldDist = this.nearPlayerData[i-1]?.[selected]?.distance || 25
-
- let thisX = x+(i)/100*width
- let thisY = y+height-(dist/25)*height
-
- if(i !== 0){
- Renderer.drawLine(Renderer.color(255, 0, 0), x+(i-1)/100*width, y+height-(oldDist/25)*height, thisX, thisY, 3)
- }
- }
- }
- })
-
- let width = Math.max(Renderer.getStringWidth(selectedIgn)*2, Renderer.getStringWidth("Distance: " + selectedDist.toFixed(1)))+8
- let height = 32
- renderLibs.drawBox([255, 255, 255], mouseX+10, mouseY-height/2, width,height, 3)
- renderLibs.drawString("&0" + selectedIgn, mouseX+14, mouseY-height/2+3, 2)
- renderLibs.drawString("&0Distance: &7" + selectedDist.toFixed(1) , mouseX+14, mouseY-height/2+21, 1)
- }
-
- }))
- }
-
- step(){
- if(!this.recordNearestPlayers.getValue()) return
-
- let thisSecondPlayerData = {}
- World.getAllPlayers().forEach(p=>{
- let distSq = (p.getX()-Player.getX())**2+(p.getY()-Player.getY())**2+(p.getZ()-Player.getZ())**2
-
- if(distSq < 25*25 && distSq !== 0){
- thisSecondPlayerData[p.getUUID().toString()] = {name: p.getName(), distance: Math.sqrt(distSq)}
- }
- })
-
- this.nearPlayerData.push(thisSecondPlayerData)
-
- if(this.nearPlayerData.length > 100) this.nearPlayerData.shift()
- }
-
- initVariables(){
- this.recordNearestPlayers = undefined
- this.nearPlayerData = undefined
- this.nearPlayersGui = undefined
- this.nearPlayersGuiBox = undefined
- this.nearPlayersRenderElement = undefined
- }
-
- onDisable(){
- this.nearPlayersGui.delete()
-
- this.initVariables()
- }
-}
-
-module.exports = {
- class: new AgentThings()
-} \ No newline at end of file
diff --git a/features/agentlaiThings/metadata.json b/features/agentlaiThings/metadata.json
deleted file mode 100644
index e44e8fa..0000000
--- a/features/agentlaiThings/metadata.json
+++ /dev/null
@@ -1,8 +0,0 @@
-{
- "name": "Agentlai Settings",
- "description": "Settings only avalible to agentlai",
- "isHidden": "hiddenRequirement.js",
- "isTogglable": true,
- "defaultEnabled": false,
- "sortA": 0
-} \ No newline at end of file
diff --git a/features/bestiary/index.js b/features/bestiary/index.js
index 3888ffb..00d5752 100644
--- a/features/bestiary/index.js
+++ b/features/bestiary/index.js
@@ -1,37 +1,257 @@
/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
-import { m } from "../../../mappings/mappings";
import Feature from "../../featureClass/class";
-import { drawCoolWaypoint } from "../../utils/renderUtils";
+import { numberWithCommas } from "../../utils/numberUtils";
+import HudTextElement from "../hud/HudTextElement";
+import DropdownSetting from "../settings/settingThings/dropdownSetting";
+import LocationSetting from "../settings/settingThings/location";
import SettingBase from "../settings/settingThings/settingBase";
import ToggleSetting from "../settings/settingThings/toggle";
+let dontUseApi = new Set()
+dontUseApi.add("arachne")
+dontUseApi.add("barbarian_duke_x")
+dontUseApi.add("bladesoul")
+dontUseApi.add("mage_outlaw")
+dontUseApi.add("ashfang")
+dontUseApi.add("magma_cube_boss")
+dontUseApi.add("headless_horseman")
+dontUseApi.add("dragon")
-class Waypoints extends Feature {
+
+class Bestiary extends Feature {
constructor() {
super()
}
onEnable() {
- this.initVariables()
-
this.bestiaryData = JSON.parse(FileLib.read("soopyAddonsData", "bestiaryData.json") || "{}")
this.bestiaryChanged = false
+
+ this.bestiaryApiTracking = {}
+
+ this.registerStep(true, 5, this.scanInv)
+ this.registerStep(false, 5, this.saveData)
+
+
+ this.bestiaryStatTypes = {
+ "barbarian_duke_x": "Barbarian Duke X"
+ }
+ Object.keys(this.bestiaryData).forEach(k => {
+ if (this.bestiaryData[k].guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName
+ })
+
+ new SettingBase("NOTE: u need to open ur bestiary menu", "before this will work", true, "info_bestiary", this)
+ this.hudStat = []
+ for (let i = 0; i < 10; i++) {
+ this.hudStat[i] = {}
+ this.hudStat[i].enabled = new ToggleSetting("Bestiary Slot #" + (i + 1), "Allows you to render a custom besiary kills on your hud", false, "bestiary_stat_" + i, this)
+ this.hudStat[i].type = new DropdownSetting("Bestiary Slot #" + (i + 1) + " Type", "The bestiary type", "barbarian_duke_x", "bestiary_stat_" + i + "_type", this, this.bestiaryStatTypes)
+ this.hudStat[i].location = new LocationSetting("Bestiary Slot #" + (i + 1) + " Location", "Allows you to edit the location of the bestiary stat", "bestiary_stat_" + i + "_location", this, [10, 50 + i * 10, 1, 1]).editTempText("&6Bestiary Stat Stat&7> &f12,345")
+ this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Bestiary Stat&7> &fLoading...")
+ this.hudStat[i].onlySb = new ToggleSetting("Bestiary Slot #" + (i + 1) + " Only SB", "Only render this stat when you are in skyblock", true, "bestiary_stat_" + i + "_only_sb", this).requires(this.hudStat[i].enabled)
+
+ this.hudStat[i].location.requires(this.hudStat[i].enabled)
+ this.hudStat[i].type.requires(this.hudStat[i].enabled)
+ if (this.hudStat[i - 1]) {
+ this.hudStat[i].enabled.requires(this.hudStat[i - 1].enabled)
+ }
+ }
+
+ this.registerStep(false, 5, this.updateHudElements)
+ this.registerEvent("renderOverlay", this.renderHUD)
+ // TODO
+ // dragon
+ // headless_horseman
+ let lastThing = undefined
+ let lastThingTime = 0
+ this.registerChat("${chat}", (chat) => {
+ let thing
+ switch (chat.trim()) {
+ case "MAGE OUTLAW DOWN!":
+ thing = "mage_outlaw"
+ break;
+ case "BARBARIAN DUKE X DOWN!":
+ thing = "barbarian_duke_x"
+ break;
+ case "BLADESOUL DOWN!":
+ thing = "bladesoul"
+ break;
+ case "ASHFANG DOWN!":
+ thing = "ashfang"
+ break;
+ // case "MAGMA BOSS DOWN!":
+ // thing = "magma_cube_boss"
+ // break;
+ case "ARACHNE DOWN!":
+ lastThing = "arachne"
+ lastThingTime = Date.now()
+ break;
+ case "HORSEMAN DOWN!":
+ lastThing = "arachne"
+ lastThingTime = Date.now()
+ break;
+ default:
+ break;
+ }
+ if (chat.includes("DRAGON")) {
+ lastThing = "dragon"
+ lastThingTime = Date.now()
+ }
+
+ if (chat.trim().startsWith("Your Damage: ")) {
+ let dmg = parseInt(chat.trim().split("Your Damage: ")[1].split(" ")[0])
+ if (dmg > 0 && Date.now() - lastThingTime < 1000) {
+ thing = lastThing
+ lastThing = ""
+ lastThingTime = 0
+ }
+ }
+
+ if (thing) {
+ this.bestiaryData[thing].guessCount++
+ this.bestiaryChanged = true
+ }
+ })
+ this.registerSoopy("apiLoad", this.apiLoad);
+
+ if (this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw) {
+ this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true);
+ }
+ }
+
+ renderHUD() {
+ for (let stat of this.hudStat) {
+ stat.textElement.render()
+ }
}
- initVariables() {
+ getBestiaryCount(id) {
+ if (!this.bestiaryData[id]) return "???"
+ let count = this.bestiaryData[id].count
+
+ if (!dontUseApi.has(id)) {
+ let currApiData = this.bestiaryApiTracking[id]
+
+ count += currApiData - this.bestiaryData[id].apiCount
+ }
+ count += this.bestiaryData[id].guessCount
+
+ return count
}
- onDisable() {
+ updateHudElements() {
+ if (!this.FeatureManager.features["dataLoader"]) return
+
+ let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock
+
+ this.hudStat.forEach(stat => {
+ if (stat.enabled.getValue()) {
+ if (!insb && stat.onlySb.getValue()) {
+ stat.textElement.setText("")
+ return
+ }
+
+ let type = stat.type.getValue()
+
+ stat.textElement.setText(`&6${this.bestiaryData[type]?.guiName}&7> &f${numberWithCommas(this.getBestiaryCount(type))}`)
+ }
+ })
+ }
+
+ apiLoad(data, dataType, isSoopyServer, isLatest) {
+ if (isSoopyServer || !isLatest) return;
+ if (dataType !== "skyblock") return;
+
+ let currentProfile = {}
+ let currentProfileTime = 0
+
+ data.profiles.forEach(p => {
+ if (p.members[Player.getUUID().toString().replace(/-/g, "")].last_save > currentProfileTime) {
+ currentProfileTime = p.members[Player.getUUID().toString().replace(/-/g, "")].last_save
+ currentProfile = p.members[Player.getUUID().toString().replace(/-/g, "")]
+ }
+ })
+
+ Object.keys(currentProfile.stats).forEach(key => {
+ if (key.startsWith("kills_")) {
+ this.bestiaryApiTracking[key.replace("kills_", "")] = currentProfile.stats[key]
+ }
+ })
+ }
+
+ scanInv() {
+ if (!Player.getContainer()) return
+ if (!Player.getContainer().getName().startsWith("Bestiary ➜ ")) return
+ let tempChanged = false
+ let seen = new Set()
+
+ for (let item of Player.getContainer().getItems()) {
+ if (!item) continue
+ let name = ChatLib.removeFormatting(item.getName()).split(" ")
+ name.pop()
+ let apiName = name.join("_").toLowerCase()
+ if (seen.has(apiName)) continue
+ seen.add(apiName)
+
+ if (apiName === "skeletor_prime") continue
+
+ if (this.bestiaryApiTracking[apiName] || dontUseApi.has(apiName)) {
+
+ let count = 0
+
+ for (let l of item.getLore()) {
+ l = ChatLib.removeFormatting(l)
+
+ if (l.startsWith("Kills: ")) {
+ count = parseInt(l.split("Kills: ")[1].replace(/,/g, ""))
+ break;
+ }
+ }
+
+ let needsChange = !this.bestiaryData[apiName] || this.bestiaryData[apiName].guiName !== name.join(" ") || this.bestiaryData[apiName].count !== count || this.bestiaryData[apiName].apiCount !== (this.bestiaryApiTracking[apiName] || 0) || this.bestiaryData[apiName].guessCount !== 0
+ if (needsChange) {
+ this.bestiaryData[apiName] = {
+ guiName: name.join(" "),
+ count,
+ apiCount: this.bestiaryApiTracking[apiName] || 0,
+ guessCount: 0
+ }
+ this.bestiaryChanged = true
+
+ tempChanged = true
+
+ }
+ }
+ }
+
+ if (tempChanged) {
+ this.bestiaryStatTypes = {}
+ Object.keys(this.bestiaryData).forEach(k => {
+ if (this.bestiaryData[k]?.guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName
+ })
+
+ this.hudStat.forEach(s => {
+ s.type.dropdownObject.setOptions(this.bestiaryStatTypes)
+ })
+
+ this.updateHudElements()
+ }
+ start = Date.now()
+ }
+
+ saveData() {
if (this.bestiaryChanged) {
FileLib.write("soopyAddonsData", "bestiaryData.json", JSON.stringify(this.bestiaryData))
}
+ }
- this.initVariables()
+ onDisable() {
+ this.saveData()
}
-}
+}
module.exports = {
- class: new Waypoints()
+ class: new Bestiary()
}
diff --git a/features/betterGuis/index.js b/features/betterGuis/index.js
index cb0b5a0..2d188bf 100644
--- a/features/betterGuis/index.js
+++ b/features/betterGuis/index.js
@@ -24,7 +24,7 @@ class BetterGuis extends Feature {
this.reliableSbMenuClicks = { getValue: () => false }//removed because hypixel fixed, code kept incase hypixel adds back bug later //new ToggleSetting("Make SBMENU clicks reliable", "This will delay clicks on sbmenu to time them so they dont get canceled", true, "sbmenu_time", this)
this.museumGuiEnabled = new ToggleSetting("Custom Museum GUI", "Custom gui for the Museum", true, "custom_museum_enabled", this)
- this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI (UNFINISHED)", "Custom gui for the dungeon ready up menu", false, "custom_dungeon_ready_enabled", this)
+ this.dungeonReadyGuiEnabled = new ToggleSetting("Custom Dungeon Ready GUI", "Custom gui for the dungeon ready up menu", false, "custom_dungeon_ready_enabled", this)
this.chestSearchBar = new ToggleSetting("Inventory Search Bar", "u can use '&' to make it filter buy stuff that contains multiple things", false, "inv_search", this)
diff --git a/features/cosmetics/cosmetic/dragon/dragonWings.js b/features/cosmetics/cosmetic/dragon/dragonWings.js
index 0d7341f..f050141 100644
--- a/features/cosmetics/cosmetic/dragon/dragonWings.js
+++ b/features/cosmetics/cosmetic/dragon/dragonWings.js
@@ -1,10 +1,11 @@
+import renderLibs from "../../../../../guimanager/renderLibs.js";
import { f, m, m } from "../../../../../mappings/mappings.js";
import ToggleSetting from "../../../settings/settingThings/toggle.js";
import Cosmetic from "../../cosmetic.js";
const ModelDragon = Java.type("net.minecraft.client.model.ModelDragon")
-if(!GlStateManager){
+if (!GlStateManager) {
// var GL11 = Java.type("org.lwjgl.opengl.GL11"); //using var so it goes to global scope
var GlStateManager = Java.type("net.minecraft.client.renderer.GlStateManager");
}
@@ -13,10 +14,15 @@ const EssentialCosmeticSlot = Java.type("gg.essential.cosmetics.CosmeticSlot")
const FACING = Java.type("net.minecraft.block.BlockDirectional").field_176387_N
let dragon = new ModelDragon(0) //too lazy to make my own model so i just yoink it from modelDragon lmfao
-let textures = {//TODO: dynamicly load textures from server
- classic: new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/cosmetics/textures/dragon/classic.png"))),
- purple: new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/cosmetics/textures/dragon/purple.png")))
+let textures = new Map()
+let loadingTextures = new Set()
+function loadTexture(id) {
+ new Thread(() => {
+ loadingTextures.add(id)
+ textures.set(id, renderLibs.getImage("http://soopymc.my.to/api/soopyv2/textures/cosmetic/dragon/" + id + "/img.png", true))
+ }).start()
}
+loadTexture("classic")
let wing = getField(dragon, f.wing)
let wingTip = getField(dragon, f.wingTip)
@@ -24,132 +30,136 @@ class DragonWings extends Cosmetic {
constructor(player, parent) {
super(player, parent, "dragon_wings");
- this.animOffset = Math.random()*20*Math.PI
+ this.animOffset = Math.random() * 20 * Math.PI
this.lastRender = Date.now()
this.lastFlapSound = this.animOffset
this.i = 0
this.flying = false
+
+ if (!textures.has(this.settings.texture) && !loadingTextures.has(this.settings.texture)) {
+ loadTexture(this.settings.texture)
+ }
}
- onRenderEntity(ticks, isInGui){
-
- if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer()) || this.player.getPlayer()[m.isInvisible]()){
+ onRenderEntity(ticks, isInGui) {
+
+ if (this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer()) || this.player.getPlayer()[m.isInvisible]()) {
return
}
-
+ if (!textures.has("classic")) return
let isSelfPlayer = this.player.getUUID().toString() === Player.getUUID().toString()
let isInInv = isSelfPlayer && ticks === 1
let thirdPersonView = Client.getMinecraft()[f.gameSettings.Minecraft][f.thirdPersonView]
- if(!this.parent.firstPersonVisable.getValue() && thirdPersonView === 0 && isSelfPlayer && !isInInv) return
+ if (!this.parent.firstPersonVisable.getValue() && thirdPersonView === 0 && isSelfPlayer && !isInInv) return
// return;
// wing.func_78785_a(1)
- let timeSince = (Date.now()-this.lastRender)/1000
+ let timeSince = (Date.now() - this.lastRender) / 1000
this.lastRender = Date.now()
- let rotation = isInInv?0:this.player.getPlayer()[f.prevRenderYawOffset]+(this.player.getPlayer()[f.renderYawOffset]-this.player.getPlayer()[f.prevRenderYawOffset])*ticks
+ let rotation = isInInv ? 0 : this.player.getPlayer()[f.prevRenderYawOffset] + (this.player.getPlayer()[f.renderYawOffset] - this.player.getPlayer()[f.prevRenderYawOffset]) * ticks
// rotation += entity.field_70761_aq+(entity.field_70761_aq-entity.field_70760_ar)*ticks
// console.log(rotation, entity.getEntity().field_70761_aq+(entity.getEntity().field_70761_aq-entity.getEntity().field_70760_ar)*ticks)
- let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]),(this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ]))
+ let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity] - this.player.getPlayer()[f.lastTickPosX]), (this.player.getPlayer()[f.posZ.Entity] - this.player.getPlayer()[f.lastTickPosZ]))
+
+ let verticleSpeed = this.player.getPlayer()[f.posY.Entity] - this.player.getPlayer()[f.lastTickPosY]
- let verticleSpeed = this.player.getPlayer()[f.posY.Entity]-this.player.getPlayer()[f.lastTickPosY]
-
- this.animOffset += Math.min(1, horisontalSpeed)*10*timeSince+1*timeSince
+ this.animOffset += Math.min(1, horisontalSpeed) * 10 * timeSince + 1 * timeSince
let flapAmountMultiplyerNoEnd = 1
let flapAmountMultiplyer = 1
let wingEndOffsetThing = 0
-
- flapAmountMultiplyerNoEnd += Math.min(5, (horisontalSpeed*5))
+
+ flapAmountMultiplyerNoEnd += Math.min(5, (horisontalSpeed * 5))
let flapMainOffsetThing = 0
let wingBackAmount = 0
let shouldStandStillWingCurve = true
- if(this.player.getPlayer()[f.hurtResistantTime] > 17){ //damage tick
- this.animOffset += 25*timeSince
+ if (this.player.getPlayer()[f.hurtResistantTime] > 17) { //damage tick
+ this.animOffset += 25 * timeSince
}
// if((this.player === Player &&this.player.getPlayer().field_71075_bZ.field_75100_b) || (this.player !== Player && Math.abs(verticleSpeed)<0.2 && !this.player.getPlayer().field_70122_E)){//playerCapabilities.isFlying
- if(this.flying){ //flying
+ if (this.flying) { //flying
shouldStandStillWingCurve = false
- this.animOffset += 5*timeSince //flap in mid air
+ this.animOffset += 5 * timeSince //flap in mid air
flapAmountMultiplyer *= 1.75 //flap harder
- if(isSelfPlayer && thirdPersonView === 0){
- if(!this.parent.lessFirstPersonVisable.getValue()){
+ if (isSelfPlayer && thirdPersonView === 0) {
+ if (!this.parent.lessFirstPersonVisable.getValue()) {
flapAmountMultiplyerNoEnd += 0.4
flapMainOffsetThing = 0.3
}
- }else{
+ } else {
flapAmountMultiplyer *= 1.25
flapAmountMultiplyer *= 0.9
flapMainOffsetThing = 0.1
- wingEndOffsetThing+= -0.1
+ wingEndOffsetThing += -0.1
}
wingEndOffsetThing += -0.75
- if(verticleSpeed > 0){
- this.animOffset += verticleSpeed*25*timeSince //flap when flying upwards
+ if (verticleSpeed > 0) {
+ this.animOffset += verticleSpeed * 25 * timeSince //flap when flying upwards
}
- }else{
- if(this.lastFlapSound < this.animOffset-this.animOffset%(Math.PI*2)){
- this.lastFlapSound = this.animOffset-this.animOffset%(Math.PI*2)
+ } else {
+ if (this.lastFlapSound < this.animOffset - this.animOffset % (Math.PI * 2)) {
+ this.lastFlapSound = this.animOffset - this.animOffset % (Math.PI * 2)
}
}
- if(verticleSpeed < -0.5){
- wingBackAmount = Math.min(1, (verticleSpeed+0.5)*-1.5) //lift wings back further ur falling
+ if (verticleSpeed < -0.5) {
+ wingBackAmount = Math.min(1, (verticleSpeed + 0.5) * -1.5) //lift wings back further ur falling
- this.animOffset += (verticleSpeed+0.5)*-3*timeSince
+ this.animOffset += (verticleSpeed + 0.5) * -3 * timeSince
}
GlStateManager[m.pushMatrix](); // pushMatrix
Tessellator.colorize(this.settings.color.r, this.settings.color.g, this.settings.color.b);
- if(!isSelfPlayer){
+ if (!isSelfPlayer) {
Tessellator.translate(
- (this.player.getPlayer()[f.lastTickPosX] + (this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]) * ticks) - (Player.getPlayer()[f.lastTickPosX] + (Player.getPlayer()[f.posX.Entity]-Player.getPlayer()[f.lastTickPosX]) * ticks),
- (this.player.getPlayer()[f.lastTickPosY] + (this.player.getPlayer()[f.posY.Entity]-this.player.getPlayer()[f.lastTickPosY]) * ticks) - (Player.getPlayer()[f.lastTickPosY] + (Player.getPlayer()[f.posY.Entity]-Player.getPlayer()[f.lastTickPosY]) * ticks),
- (this.player.getPlayer()[f.lastTickPosZ] + (this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ]) * ticks) - (Player.getPlayer()[f.lastTickPosZ] + (Player.getPlayer()[f.posZ.Entity]-Player.getPlayer()[f.lastTickPosZ]) * ticks))
+ (this.player.getPlayer()[f.lastTickPosX] + (this.player.getPlayer()[f.posX.Entity] - this.player.getPlayer()[f.lastTickPosX]) * ticks) - (Player.getPlayer()[f.lastTickPosX] + (Player.getPlayer()[f.posX.Entity] - Player.getPlayer()[f.lastTickPosX]) * ticks),
+ (this.player.getPlayer()[f.lastTickPosY] + (this.player.getPlayer()[f.posY.Entity] - this.player.getPlayer()[f.lastTickPosY]) * ticks) - (Player.getPlayer()[f.lastTickPosY] + (Player.getPlayer()[f.posY.Entity] - Player.getPlayer()[f.lastTickPosY]) * ticks),
+ (this.player.getPlayer()[f.lastTickPosZ] + (this.player.getPlayer()[f.posZ.Entity] - this.player.getPlayer()[f.lastTickPosZ]) * ticks) - (Player.getPlayer()[f.lastTickPosZ] + (Player.getPlayer()[f.posZ.Entity] - Player.getPlayer()[f.lastTickPosZ]) * ticks))
}
- if(textures[this.settings.texture || "classic"]){
- Tessellator.bindTexture(textures[this.settings.texture || "classic"]) //bind texture
- }else{
- Tessellator.bindTexture(textures.classic) //bind default texture (classic)
+ if (textures.get(this.settings.texture || "classic")) {
+ Tessellator.bindTexture(textures.get(this.settings.texture || "classic")) //bind texture
+ } else {
+ Tessellator.bindTexture(textures.get("classic")) //bind default texture (classic)
}
- if(this.player.getPlayer()[f.ridingEntity.Entity]){
- rotation = this.player.getPlayer()[f.rotationYawHead]+(this.player.getPlayer()[f.rotationYawHead]-this.player.getPlayer()[f.prevRotationYawHead])*ticks
+ if (this.player.getPlayer()[f.ridingEntity.Entity]) {
+ rotation = this.player.getPlayer()[f.rotationYawHead] + (this.player.getPlayer()[f.rotationYawHead] - this.player.getPlayer()[f.prevRotationYawHead]) * ticks
}
- if(!this.player.getPlayer()[m.isPlayerSleeping]()){ //dont rotate when in bed
- Tessellator.rotate((180-rotation),0,1,0)
-
- Tessellator.translate(0,1.2,0.1)
-
- if(this.player.getPlayer()[m.isSneaking.Entity]()){ //isSneaking
- Tessellator.translate(0, -0.125,0)
- Tessellator.rotate(-20, 1,0,0)
-
- Tessellator.translate(0, 0,0.1)
- if(isSelfPlayer && thirdPersonView === 0){}else{
- Tessellator.translate(0, -0.125,0)
+ if (!this.player.getPlayer()[m.isPlayerSleeping]()) { //dont rotate when in bed
+ Tessellator.rotate((180 - rotation), 0, 1, 0)
+
+ Tessellator.translate(0, 1.2, 0.1)
+
+ if (this.player.getPlayer()[m.isSneaking.Entity]()) { //isSneaking
+ Tessellator.translate(0, -0.125, 0)
+ Tessellator.rotate(-20, 1, 0, 0)
+
+ Tessellator.translate(0, 0, 0.1)
+ if (isSelfPlayer && thirdPersonView === 0) { } else {
+ Tessellator.translate(0, -0.125, 0)
}
}
-
- if(isSelfPlayer && !isInInv && thirdPersonView === 0){
+
+ if (isSelfPlayer && !isInInv && thirdPersonView === 0) {
//Make wings less scuffed when in first person looking down/up
- Tessellator.translate(0, 0.25, 0.003*(this.player.getPitch()))
+ Tessellator.translate(0, 0.25, 0.003 * (this.player.getPitch()))
}
}
@@ -161,139 +171,139 @@ class DragonWings extends Cosmetic {
let changeStandingStillWingThing = 0
- if(horisontalSpeed < 0.01){
- if(!(this.flying)){ //not flying
- let amt = (this.animOffset+Math.PI/2)%(20*Math.PI)
- if(amt < 1*Math.PI){
- this.animOffset += 2*timeSince*Math.min(1,(amt/(1*Math.PI))*2)
+ if (horisontalSpeed < 0.01) {
+ if (!(this.flying)) { //not flying
+ let amt = (this.animOffset + Math.PI / 2) % (20 * Math.PI)
+ if (amt < 1 * Math.PI) {
+ this.animOffset += 2 * timeSince * Math.min(1, (amt / (1 * Math.PI)) * 2)
- flapAmountMultiplyer += (amt/(1*Math.PI))/2
- }else if(amt < 2*Math.PI){
- this.animOffset += 2*timeSince*Math.min(1,(1-(amt/(1*Math.PI)-1))*2)
+ flapAmountMultiplyer += (amt / (1 * Math.PI)) / 2
+ } else if (amt < 2 * Math.PI) {
+ this.animOffset += 2 * timeSince * Math.min(1, (1 - (amt / (1 * Math.PI) - 1)) * 2)
- flapAmountMultiplyer += (1-(amt/(1*Math.PI)-1))/2
+ flapAmountMultiplyer += (1 - (amt / (1 * Math.PI) - 1)) / 2
}
}
- if(this.player.getPlayer()[m.isSneaking.Entity]()){ //isSneaking
- if(this.player.getPlayer()[f.rotationPitch] > 20){
+ if (this.player.getPlayer()[m.isSneaking.Entity]()) { //isSneaking
+ if (this.player.getPlayer()[f.rotationPitch] > 20) {
shouldStandingStillWingThing = true
shouldStandStillWingCurve = false
- changeStandingStillWingThing = Math.max(0,this.player.getPlayer()[f.rotationPitch]/600)
+ changeStandingStillWingThing = Math.max(0, this.player.getPlayer()[f.rotationPitch] / 600)
}
}
}
- if(shouldStandingStillWingThing){
- wing[f.rotateAngleY] = 0.25+(changeStandingStillWingThing)*3
+ if (shouldStandingStillWingThing) {
+ wing[f.rotateAngleY] = 0.25 + (changeStandingStillWingThing) * 3
}
- if(this.player.getPlayer()[m.isPlayerSleeping]()){ //player in bed
+ if (this.player.getPlayer()[m.isPlayerSleeping]()) { //player in bed
- try{ //try catch incase no bed at that location
+ try { //try catch incase no bed at that location
let facing = World.getWorld().func_180495_p(this.player.getPlayer()[f.playerLocation])[m.getValue.BlockState$StateImplementation](FACING)[m.getHorizontalIndex]() //0-3 is S-W-N-E
let rotation = 0
- switch(facing){
+ switch (facing) {
case 0:
rotation = 180
- Tessellator.translate(0, 0,-0.5)
+ Tessellator.translate(0, 0, -0.5)
break
case 1:
rotation = 90
- Tessellator.translate(0.5, 0,0)
+ Tessellator.translate(0.5, 0, 0)
break
case 2:
rotation = 0
- Tessellator.translate(0, 0,0.5)
+ Tessellator.translate(0, 0, 0.5)
break
case 3:
rotation = 270
- Tessellator.translate(-0.5, 0,0)
+ Tessellator.translate(-0.5, 0, 0)
break
}
// console.log(rotation)
// console.log(World.getBlockAt(this.player.getX(), this.player.getY(), this.player.getZ()).getState().func_177229_b(FACING))
Tessellator.rotate(rotation, 0, 1, 0)
- }catch(e){}
- Tessellator.translate(0, -this.settings.scale*25,0)
+ } catch (e) { }
+ Tessellator.translate(0, -this.settings.scale * 25, 0)
wing[f.rotateAngleX] = 0; //rotateAngleX
- wing[f.rotateAngleZ] = (-0.45+Math.sin(this.animOffset/5)*0.03); //rotateAngleZ
+ wing[f.rotateAngleZ] = (-0.45 + Math.sin(this.animOffset / 5) * 0.03); //rotateAngleZ
+
-
- wingTip[f.rotateAngleZ] = -2.5+Math.sin(this.animOffset/5)*0.03
- }else if(wingBackAmount === 0){
+ wingTip[f.rotateAngleZ] = -2.5 + Math.sin(this.animOffset / 5) * 0.03
+ } else if (wingBackAmount === 0) {
//tilt
- let wing_goback_amount = 0.15/(Math.min(1, horisontalSpeed)*3+0.25)
+ let wing_goback_amount = 0.15 / (Math.min(1, horisontalSpeed) * 3 + 0.25)
let temp_wing_thing = 1
- if(shouldStandingStillWingThing){
- wing_goback_amount /= 1+(changeStandingStillWingThing)/50
- flapAmountMultiplyer /= 1+(changeStandingStillWingThing)/50
+ if (shouldStandingStillWingThing) {
+ wing_goback_amount /= 1 + (changeStandingStillWingThing) / 50
+ flapAmountMultiplyer /= 1 + (changeStandingStillWingThing) / 50
- temp_wing_thing += changeStandingStillWingThing*50
+ temp_wing_thing += changeStandingStillWingThing * 50
}
- let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3)+0.3 //When go faster tilt wing back so its in direction of wind
+ let wing_tilt_offset = -Math.min(0.8, horisontalSpeed * 3) + 0.3 //When go faster tilt wing back so its in direction of wind
+
-
- if(shouldStandingStillWingThing){
- wing_tilt_offset += (changeStandingStillWingThing)*4
+ if (shouldStandingStillWingThing) {
+ wing_tilt_offset += (changeStandingStillWingThing) * 4
}
- wing[f.rotateAngleX] = 0.85 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset-(flapAmountMultiplyer-1)/3; //rotateAngleX
+ wing[f.rotateAngleX] = 0.85 - Math.cos(this.animOffset) * 0.2 + wing_tilt_offset - (flapAmountMultiplyer - 1) / 3; //rotateAngleX
let temp_horis_wingthing = 0
- if(shouldStandingStillWingThing){
- temp_horis_wingthing = -(changeStandingStillWingThing)*0.75
+ if (shouldStandingStillWingThing) {
+ temp_horis_wingthing = -(changeStandingStillWingThing) * 0.75
}
- wing[f.rotateAngleZ] = (Math.sin(this.animOffset)/temp_wing_thing + 0.125) * wing_goback_amount*(1+(flapAmountMultiplyer-1)*1)*flapAmountMultiplyerNoEnd -0.4-wing_tilt_offset/3+temp_horis_wingthing+flapMainOffsetThing; //rotateAngleZ
+ wing[f.rotateAngleZ] = (Math.sin(this.animOffset) / temp_wing_thing + 0.125) * wing_goback_amount * (1 + (flapAmountMultiplyer - 1) * 1) * flapAmountMultiplyerNoEnd - 0.4 - wing_tilt_offset / 3 + temp_horis_wingthing + flapMainOffsetThing; //rotateAngleZ
- let standStillCurveThing = shouldStandStillWingCurve?(2-flapAmountMultiplyer)*0.5:0
+ let standStillCurveThing = shouldStandStillWingCurve ? (2 - flapAmountMultiplyer) * 0.5 : 0
- wingTip[f.rotateAngleZ] = standStillCurveThing-((Math.sin((this.animOffset+1.5+(1-temp_wing_thing)/8.5))/(1+(temp_wing_thing-1)/3) + 0.5)) * 0.75*(1+(flapAmountMultiplyer-1)*1)/(1+temp_horis_wingthing) - (1-flapAmountMultiplyer)*2-(1-temp_wing_thing)/10+wingEndOffsetThing; //rotateAngleZ
- }else{
+ wingTip[f.rotateAngleZ] = standStillCurveThing - ((Math.sin((this.animOffset + 1.5 + (1 - temp_wing_thing) / 8.5)) / (1 + (temp_wing_thing - 1) / 3) + 0.5)) * 0.75 * (1 + (flapAmountMultiplyer - 1) * 1) / (1 + temp_horis_wingthing) - (1 - flapAmountMultiplyer) * 2 - (1 - temp_wing_thing) / 10 + wingEndOffsetThing; //rotateAngleZ
+ } else {
//tilt
- let wing_tilt_offset = -Math.min(0.8, horisontalSpeed*3) //When go faster tilt wing back so its in direction of wind
- wing[f.rotateAngleX] = 0.75 - Math.cos(this.animOffset) * 0.2+wing_tilt_offset-wingBackAmount/2; //rotateAngleX
+ let wing_tilt_offset = -Math.min(0.8, horisontalSpeed * 3) //When go faster tilt wing back so its in direction of wind
+ wing[f.rotateAngleX] = 0.75 - Math.cos(this.animOffset) * 0.2 + wing_tilt_offset - wingBackAmount / 2; //rotateAngleX
wing[f.rotateAngleZ] = -wingBackAmount; //rotateAngleZ
-
- wingTip[f.rotateAngleZ] = -((Math.sin((this.animOffset))*0.5 + 0.3))
+
+ wingTip[f.rotateAngleZ] = -((Math.sin((this.animOffset)) * 0.5 + 0.3))
}
-
+
GlStateManager[m.disableCull]() //disable culling
- let wing_center_dist = ((0-Math.log(1000*this.settings.scale+0.01)-2)-100000*this.settings.scale*this.settings.scale)/1000
+ let wing_center_dist = ((0 - Math.log(1000 * this.settings.scale + 0.01) - 2) - 100000 * this.settings.scale * this.settings.scale) / 1000
// GL11.glDepthMask(GL11.GL_FALSE);
Tessellator.translate(-wing_center_dist, 0, 0)
Tessellator.scale(this.settings.scale, this.settings.scale, this.settings.scale)
wing[m.renderWithRotation](1) //render left wing
- Tessellator.translate(2*wing_center_dist/this.settings.scale, 0, 0)
+ Tessellator.translate(2 * wing_center_dist / this.settings.scale, 0, 0)
Tessellator.scale(-1, 1, 1)
wing[m.renderWithRotation](1) //render right wing
-
- if(this.player.getPlayer()[f.hurtTime] > 0){ //damage tick
+
+ if (this.player.getPlayer()[f.hurtTime] > 0) { //damage tick
GlStateManager[m.pushMatrix](); // pushMatrix
GlStateManager[m.depthFunc](514);
GlStateManager[m.disableTexture2D]();
GlStateManager[m.enableBlend]();
GlStateManager[m.blendFunc](770, 771);
GlStateManager.func_179131_c(1, 0, 0, 0.25); //m.color.glstatemanager.ffff
-
+
Tessellator.scale(-1, 1, 1)
- Tessellator.translate(-2*wing_center_dist/this.settings.scale, 0, 0)
+ Tessellator.translate(-2 * wing_center_dist / this.settings.scale, 0, 0)
wing[m.renderWithRotation](1) //render left wing
- Tessellator.translate(2*wing_center_dist/this.settings.scale, 0, 0)
+ Tessellator.translate(2 * wing_center_dist / this.settings.scale, 0, 0)
Tessellator.scale(-1, 1, 1)
wing[m.renderWithRotation](1) //render right wing
@@ -307,48 +317,48 @@ class DragonWings extends Cosmetic {
GlStateManager[m.popMatrix](); // popMatrix
}
- testPlaySound(){
- if(this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer())){
+ testPlaySound() {
+ if (this.player.getPlayer()[m.isInvisibleToPlayer](Player.getPlayer())) {
return
}
- if(!this.parent.ownCosmeticAudio.getValue()){
+ if (!this.parent.ownCosmeticAudio.getValue()) {
return
}
- if(this.player.getPlayer()[m.isPlayerSleeping]()) return
+ if (this.player.getPlayer()[m.isPlayerSleeping]()) return
+
+ let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity] - this.player.getPlayer()[f.lastTickPosX]), (this.player.getPlayer()[f.posZ.Entity] - this.player.getPlayer()[f.lastTickPosZ]))
- let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]),(this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ]))
-
// if((this.player === Player &&this.player.getPlayer().field_71075_bZ.field_75100_b) || (this.player !== Player && Math.abs(verticleSpeed)<0.2 && !this.player.getPlayer().field_70122_E)){//playerCapabilities.isFlying
- if(this.flying){ //flying
-
- if(this.animOffset-this.lastFlapSound > 2*Math.PI){
+ if (this.flying) { //flying
+
+ if (this.animOffset - this.lastFlapSound > 2 * Math.PI) {
- let dist = Math.hypot((Player.getX()-this.player.getX()),(Player.getY()-this.player.getY()),(Player.getZ()-this.player.getZ()))+1
+ let dist = Math.hypot((Player.getX() - this.player.getX()), (Player.getY() - this.player.getY()), (Player.getZ() - this.player.getZ())) + 1
- World.playSound("mob.enderdragon.wings", (this.settings.scale*15)*Math.min(1, 50/(dist*dist)), 1)
- this.lastFlapSound = this.animOffset-this.animOffset%(Math.PI*2)
+ World.playSound("mob.enderdragon.wings", (this.settings.scale * 15) * Math.min(1, 50 / (dist * dist)), 1)
+ this.lastFlapSound = this.animOffset - this.animOffset % (Math.PI * 2)
}
}
- if(horisontalSpeed < 0.01){
- if(!(this.flying)){ //not flying
- let amt = (this.animOffset+Math.PI/2)%(20*Math.PI)
- if(amt < 1*Math.PI){
- if(amt > 0.65*Math.PI && (2*Math.PI+this.animOffset)-this.lastFlapSound > 2*Math.PI){
-
- let dist = Math.hypot((Player.getX()-this.player.getX()),(Player.getY()-this.player.getY()),(Player.getZ()-this.player.getZ()))+1
-
- World.playSound("mob.enderdragon.wings", (Math.max(0.005,this.settings.scale-0.005)*25)*Math.min(1, 50/Math.min(1,dist*dist))/50, 1-(Math.max(0.005,this.settings.scale-0.005)*25))
- this.lastFlapSound = 2*Math.PI+(this.animOffset)-this.animOffset%(Math.PI*2)
+ if (horisontalSpeed < 0.01) {
+ if (!(this.flying)) { //not flying
+ let amt = (this.animOffset + Math.PI / 2) % (20 * Math.PI)
+ if (amt < 1 * Math.PI) {
+ if (amt > 0.65 * Math.PI && (2 * Math.PI + this.animOffset) - this.lastFlapSound > 2 * Math.PI) {
+
+ let dist = Math.hypot((Player.getX() - this.player.getX()), (Player.getY() - this.player.getY()), (Player.getZ() - this.player.getZ())) + 1
+
+ World.playSound("mob.enderdragon.wings", (Math.max(0.005, this.settings.scale - 0.005) * 25) * Math.min(1, 50 / Math.min(1, dist * dist)) / 50, 1 - (Math.max(0.005, this.settings.scale - 0.005) * 25))
+ this.lastFlapSound = 2 * Math.PI + (this.animOffset) - this.animOffset % (Math.PI * 2)
}
}
}
}
}
- onTick(){
+ onTick() {
this.updateIfNotRendering()
@@ -356,25 +366,25 @@ class DragonWings extends Cosmetic {
}
- removeEssentialCosmetics(){
- if(!this.player.getPlayer() || !this.player.getPlayer().getEssentialCosmetics || !this.player.getPlayer().getEssentialCosmetics()) return
+ removeEssentialCosmetics() {
+ if (!this.player.getPlayer() || !this.player.getPlayer().getEssentialCosmetics || !this.player.getPlayer().getEssentialCosmetics()) return
let wingCosmetic = this.player.getPlayer().getEssentialCosmetics().get(EssentialCosmeticSlot.WINGS)
- if(wingCosmetic !== null){
- if(this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(wingCosmetic))){
- this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(wingCosmetic)).getModel().getModel().boneList.forEach(b=>{
+ if (wingCosmetic !== null) {
+ if (this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(wingCosmetic))) {
+ this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(wingCosmetic)).getModel().getModel().boneList.forEach(b => {
b.isHidden = true
this.parent.hiddenEssentialCosmetics.push(b)
})
}
- }else{
+ } else {
let fullBodyCosmetic = this.player.getPlayer().getEssentialCosmetics().get(EssentialCosmeticSlot.FULL_BODY)
- if(fullBodyCosmetic === "DRAGON_ONESIE_2"){
- if(this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(fullBodyCosmetic))){
- this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(fullBodyCosmetic)).getModel().getModel().boneList.forEach(b=>{
- if(b.boxName === "wing_left_1" || b.boxName === "wing_right_1"){
+ if (fullBodyCosmetic === "DRAGON_ONESIE_2") {
+ if (this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(fullBodyCosmetic))) {
+ this.player.getPlayer().getEssentialCosmeticModels().get(Essential.instance.getConnectionManager().getCosmeticsManager().getCosmetic(fullBodyCosmetic)).getModel().getModel().boneList.forEach(b => {
+ if (b.boxName === "wing_left_1" || b.boxName === "wing_right_1") {
b.isHidden = true
-
+
this.parent.hiddenEssentialCosmetics.push(b)
}
})
@@ -383,48 +393,48 @@ class DragonWings extends Cosmetic {
}
}
- updateIfNotRendering(){
- let verticleSpeed = this.player.getPlayer()[f.posY.Entity]-this.player.getPlayer()[f.lastTickPosY]
+ updateIfNotRendering() {
+ let verticleSpeed = this.player.getPlayer()[f.posY.Entity] - this.player.getPlayer()[f.lastTickPosY]
- this.flying = (verticleSpeed>-0.2) && !this.player.getPlayer()[f.onGround.Entity]
+ this.flying = (verticleSpeed > -0.2) && !this.player.getPlayer()[f.onGround.Entity]
- let timeSince = (Date.now()-this.lastRender)/1000
+ let timeSince = (Date.now() - this.lastRender) / 1000
- if(timeSince < 0.020){
+ if (timeSince < 0.020) {
return
}
this.lastRender = Date.now()
- let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity]-this.player.getPlayer()[f.lastTickPosX]),(this.player.getPlayer()[f.posZ.Entity]-this.player.getPlayer()[f.lastTickPosZ]))
+ let horisontalSpeed = Math.hypot((this.player.getPlayer()[f.posX.Entity] - this.player.getPlayer()[f.lastTickPosX]), (this.player.getPlayer()[f.posZ.Entity] - this.player.getPlayer()[f.lastTickPosZ]))
-
- this.animOffset += Math.min(1, horisontalSpeed)*10*timeSince+1*timeSince
- if(this.player.getPlayer()[f.hurtResistantTime] > 0){ //damage tick
- this.animOffset += 5*timeSince
+ this.animOffset += Math.min(1, horisontalSpeed) * 10 * timeSince + 1 * timeSince
+
+ if (this.player.getPlayer()[f.hurtResistantTime] > 0) { //damage tick
+ this.animOffset += 5 * timeSince
}
// if((this.player === Player &&this.player.getPlayer().field_71075_bZ.field_75100_b) || (this.player !== Player && Math.abs(verticleSpeed)<0.2 && !this.player.getPlayer().field_70122_E)){//playerCapabilities.isFlying
- if(this.flying){ //flying
- this.animOffset += 5*timeSince //flap in mid air
+ if (this.flying) { //flying
+ this.animOffset += 5 * timeSince //flap in mid air
- if(verticleSpeed > 0){
- this.animOffset += verticleSpeed*25*timeSince //flap when flying upwards
+ if (verticleSpeed > 0) {
+ this.animOffset += verticleSpeed * 25 * timeSince //flap when flying upwards
}
}
- if(verticleSpeed < -0.5){
- this.animOffset += (verticleSpeed+0.5)*-3*timeSince
+ if (verticleSpeed < -0.5) {
+ this.animOffset += (verticleSpeed + 0.5) * -3 * timeSince
}
- if(horisontalSpeed < 0.01){
- if(!(this.flying)){ //not flying
- let amt = (this.animOffset+Math.PI/2)%(20*Math.PI)
- if(amt < 1*Math.PI){
- this.animOffset += 2*timeSince*Math.min(1,(amt/(1*Math.PI))*2)
- }else if(amt < 2*Math.PI){
- this.animOffset += 2*timeSince*Math.min(1,(1-(amt/(1*Math.PI)-1))*2)
+ if (horisontalSpeed < 0.01) {
+ if (!(this.flying)) { //not flying
+ let amt = (this.animOffset + Math.PI / 2) % (20 * Math.PI)
+ if (amt < 1 * Math.PI) {
+ this.animOffset += 2 * timeSince * Math.min(1, (amt / (1 * Math.PI)) * 2)
+ } else if (amt < 2 * Math.PI) {
+ this.animOffset += 2 * timeSince * Math.min(1, (1 - (amt / (1 * Math.PI) - 1)) * 2)
}
}
}
@@ -434,10 +444,10 @@ class DragonWings extends Cosmetic {
export default DragonWings;
-function getField(e, field){
-
+function getField(e, field) {
+
let field2 = e.class.getDeclaredField(field);
-
+
field2.setAccessible(true)
return field2.get(e)
@@ -445,7 +455,7 @@ function getField(e, field){
let a = 0
-register("command", (val)=>{
+register("command", (val) => {
a = parseFloat(val)
ChatLib.chat("Set a to " + a)
}).setName("seta", true) \ No newline at end of file
diff --git a/features/cosmetics/textures/dragon/classic.png b/features/cosmetics/textures/dragon/classic.png
deleted file mode 100644
index aad6401..0000000
--- a/features/cosmetics/textures/dragon/classic.png
+++ /dev/null
Binary files differ
diff --git a/features/cosmetics/textures/dragon/purple.png b/features/cosmetics/textures/dragon/purple.png
deleted file mode 100644
index 5f35a58..0000000
--- a/features/cosmetics/textures/dragon/purple.png
+++ /dev/null
Binary files differ
diff --git a/features/dataLoader/index.js b/features/dataLoader/index.js
index f0ede23..849e0fd 100644
--- a/features/dataLoader/index.js
+++ b/features/dataLoader/index.js
@@ -23,6 +23,8 @@ class DataLoader extends Feature {
this.registerStep(true, 2, this.step)
+ this.registerStep(false, 170, this.loadApiStepThing)
+
this.registerEvent("worldLoad", this.worldLoad)
this.api_loaded_event = this.createCustomEvent("apiLoad")
@@ -42,13 +44,19 @@ class DataLoader extends Feature {
this.worldLoaded = true
this.loadApi()
+
+ this.firstLoaded = false
}
worldLoad() {
this.area = undefined
this.areaFine = undefined
+ this.loadApiData("skyblock", false)
}
+ loadApiStepThing() {
+ this.loadApiData("skyblock", false)
+ }
loadApi() {
fetch("http://soopymc.my.to/api/v2/player_skyblock/" + Player.getUUID().replace(/-/g, "")).json(data => {
@@ -87,6 +95,12 @@ class DataLoader extends Feature {
}
step() { //2fps
+ if (!this.firstLoaded) {
+ if (!(this.FeatureManager.features["globalSettings"] === undefined || this.FeatureManager.features["globalSettings"].class.apiKeySetting === undefined)) {
+ this.loadApiData("skyblock", false)
+ this.firstLoaded = true
+ }
+ }
this.isInSkyblock = Scoreboard.getTitle()?.removeFormatting().includes("SKYBLOCK")
if (!this.isInSkyblock) {
@@ -151,11 +165,11 @@ class DataLoader extends Feature {
this.area = this.stats["Area"]
- if (this.lastServer !== this.FeatureManager.features["dataLoader"].class.stats.Server || Date.now() - this.lastSentServer > 60000 * 5) {
- this.lastServer = this.FeatureManager.features["dataLoader"].class.stats.Server;
+ if (this.lastServer !== this.stats.Server || Date.now() - this.lastSentServer > 60000 * 5) {
+ this.lastServer = this.stats.Server;
this.lastSentServer = Date.now()
- socketConnection.setServer(this.FeatureManager.features["dataLoader"].class.stats.Server);
+ socketConnection.setServer(this.stats.Server, this.area, this.areaFine);
}
}
diff --git a/features/dungeonMap/index.js b/features/dungeonMap/index.js
index bdaaf23..40bd292 100644
--- a/features/dungeonMap/index.js
+++ b/features/dungeonMap/index.js
@@ -95,6 +95,7 @@ class DungeonMap extends Feature {
this.bloodOpened = false
this.registerChat("&r&cThe &r&c&lBLOOD DOOR&r&c has been opened!&r", () => {
this.bloodOpened = true
+ this.keys--
})
this.registerChat("&r${*}&r&f &r&ehas obtained &r&a&r&${*} Key&r&e!&r", () => {
@@ -438,7 +439,7 @@ class DungeonMap extends Feature {
mapData = item.getItem()[m.getMapData](item.getItemStack(), World.getWorld()); // ItemStack.getItem().getMapData()
} catch (error) {
}
- if (mapData) {
+ if (mapData && !this.boringMap) {
this.mapData = mapData
@@ -511,7 +512,7 @@ class DungeonMap extends Feature {
roomWidth1++
}
let roomWidth = Math.floor(Math.max(roomWidth1, roomWidth2) * 5 / 4)
- console.log(roomWidth)
+ // console.log(roomWidth)
this.mapScale = 32 / roomWidth
let mortLocationOnMap
roomOffsets = [rx % roomWidth - 3, ry % roomWidth - 3]
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js
index d753b43..8cd5da0 100644
--- a/features/dungeonSolvers/index.js
+++ b/features/dungeonSolvers/index.js
@@ -70,7 +70,7 @@ class DungeonSolvers extends Feature {
.setToggleSetting(this.runSpeedRates)
.setLocationSetting(new LocationSetting("Run speed and exp rates location", "Allows you to edit the location of the information", "run_speed_rates_location", this, [10, 100, 1, 1]).requires(this.runSpeedRates).editTempText("&6Run speed&7> &f4:30\n&6Exp/hour&7> &f1,234,567\n&6Runs/hour&7> &f17"));
- this.scoreCalculation = new ToggleSetting("Show score calculation", "NOTE: doesent include mimic or spirit pet yet", true, "run_score_calc", this);
+ this.scoreCalculation = new ToggleSetting("Show score calculation", "", true, "run_score_calc", this);
this.scoreElement = new HudTextElement().setToggleSetting(this.scoreCalculation).setLocationSetting(new LocationSetting("Score calculation location", "Allows you to edit the location of the score calc", "score_calc_location", this, [10, 130, 1, 1]).requires(this.scoreCalculation).editTempText("&dScore: 120\n&aS+ ??\n&aS ??"));
this.hudElements.push(this.runSpeedRatesElement);
@@ -249,6 +249,68 @@ class DungeonSolvers extends Feature {
this.renderEntityEvent = undefined;
this.onWorldLoad();
+
+
+ //TODO: finish this
+ // let saidLocations = new Set()
+ // let data = []
+ // let area = 0
+ // this.registerChat("", () => {
+ // area++
+ // })
+ // this.registerStep(false, 3, () => {
+ // World.getAllEntities().forEach(e => {
+ // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive device")) {
+ // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "device")
+ // }
+ // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("inactive terminal")) {
+ // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "terminal")
+ // }
+ // if (ChatLib.removeFormatting(e.getName()).toLowerCase().includes("not activated")) {
+ // addThing([Math.trunc(e.getX()), Math.trunc(e.getY()), Math.trunc(e.getZ())], "lever")
+ // }
+ // })
+ // })
+
+ // function addThing(location, type) {
+ // if (saidLocations.has(location.join(","))) return
+
+ // saidLocations.add(location.join(","))
+
+ // if (type === "lever") {
+ // let finalLoc = undefined
+ // for (let i = 5; i > -5; i--) {
+ // if (World.getBlockAt(location[0], location[1] + i, location[2])?.getType()?.getID() === 69) {
+ // finalLoc = [location[0], location[1] + i, location[2]]
+ // }
+ // }
+ // data.push({ type: "lever", location: finalLoc, phase: area })
+ // return
+ // }
+ // if (type === "terminal") {
+ // let finalLoc = undefined
+ // for (let x = 5; x > -5; x--) {
+ // for (let y = 5; y > -5; y--) {
+ // for (let z = 5; z > -5; z--) {
+ // if (World.getBlockAt(location[0] + x, location[1] + y, location[2] + x)?.getType()?.getID() === 137) {
+ // finalLoc = [location[0] + x, location[1] + y, location[2] + x]
+ // }
+ // }
+ // }
+ // }
+ // data.push({ type: "terminal", location: finalLoc, phase: area })
+ // return
+ // }
+ // data.push({ type: type, location: location, phase: area })
+ // }
+
+ // this.registerCommand("getdata", () => {
+ // ChatLib.chat(JSON.stringify(data))
+ // })
+
+ //§r§6Soopyboo32§r§a activated a lever! (§r§c8§r§a/8)§r
+ //§r§6Soopyboo32§r§a completed a device! (§r§c3§r§a/8)§r
+ //§r§bBossmanLeo§r§a activated a terminal! (§r§c2§r§a/8)§r
}
step_5min() {
diff --git a/features/events/index.js b/features/events/index.js
index e3decc5..d1a075d 100644
--- a/features/events/index.js
+++ b/features/events/index.js
@@ -382,7 +382,7 @@ class Events extends Feature {
})
}
- if (!this.potentialParticleLocs[locstr]) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() }
+ if (!this.potentialParticleLocs[locstr] || Date.now() - this.potentialParticleLocs[locstr].timestamp > 30000) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() }
if (foundEnchant) this.potentialParticleLocs[locstr].enchant++
if (foundCrit) this.potentialParticleLocs[locstr].crit++
diff --git a/features/eventsGUI/index.js b/features/eventsGUI/index.js
index c828f85..d13d792 100644
--- a/features/eventsGUI/index.js
+++ b/features/eventsGUI/index.js
@@ -1,7 +1,17 @@
/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
+import Enum from "../../../guimanager/Enum";
+import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent";
import BoxWithLoading from "../../../guimanager/GuiElement/BoxWithLoading";
+import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow";
+import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement";
+import SoopyMarkdownElement from "../../../guimanager/GuiElement/SoopyMarkdownElement";
+import SoopyTextElement from "../../../guimanager/GuiElement/SoopyTextElement";
+import TextBox from "../../../guimanager/GuiElement/TextBox";
import Feature from "../../featureClass/class";
+import socketConnection from "../../socketConnection";
+import { timeSince } from "../../utils/numberUtils";
+import { firstLetterCapital } from "../../utils/stringUtils";
import GuiPage from "../soopyGui/GuiPage";
class EventsGui extends Feature {
@@ -12,10 +22,23 @@ class EventsGui extends Feature {
onEnable() {
this.initVariables()
- // this.GuiPage = new EventsPage() //TODO: SOON(tm)
+ this.GuiPage = new EventsPage()
// this.registerChat("&9&m-----------------------------------------------------&r&9${*}&r&9 ${*} &6Friends (Page ${pagenum} of ${maxpages})${friendslist}&r&9&m-----------------------------------------------------&r", (...args) => { this.GuiPage.friendListMessageEvent.call(this.GuiPage, ...args) })
- // this.registerStep(true, 5, () => { this.GuiPage.regenGuiElements.call(this.GuiPage) })
+ this.registerStep(true, 5, () => { this.GuiPage.regenGuiElements.call(this.GuiPage) })
+ this.registerStep(false, 60, () => { this.GuiPage.pollData.call(this.GuiPage) })
+ }
+
+ eventsDataUpdated(data) {
+ this.GuiPage.eventsDataUpdated(data)
+ }
+
+ joinEventResult(data) {
+ this.GuiPage.joinEventResult(data)
+ }
+
+ pollEventData(admin) {
+ this.GuiPage.pollEventData(admin)
}
initVariables() {
@@ -32,17 +55,207 @@ class EventsPage extends GuiPage {
constructor() {
super(8)
- this.name = "Guild Events"
+ this.name = "Events"
this.pages = [this.newPage()]
- this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+ this.leaderboardElm = undefined
+ this.memberData = undefined
+
+ this.lastScroll = 1
+
+ this.leaderboardChildren = []
+
+ this.code = undefined
this.finaliseLoading()
}
+ updateNotInEvent() {
+ this.pages[0].clearChildren()
+
+ this.pages[0].addChild(new SoopyTextElement().setText("§0You are not currently in any events").setMaxTextScale(3).setLocation(0.2, 0.1, 0.6, 0.2))
+ this.pages[0].addChild(new SoopyTextElement().setText("§0If you have a join code enter it here").setMaxTextScale(1).setLocation(0.3, 0.4, 0.4, 0.1))
+ let joinBox = new TextBox().setPlaceholder("Code here").setLocation(0.3, 0.5, 0.4, 0.1)
+ this.pages[0].addChild(joinBox)
+
+ this.pages[0].addChild(new ButtonWithArrow().setLocation(0.35, 0.6, 0.3, 0.1).setText("§0Join Event").addEvent(new SoopyMouseClickEvent().setHandler(() => {
+
+ let code = joinBox.getText()
+
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+
+ socketConnection.pollEventCode(code)
+
+ this.code = code
+ })))
+ }
+
+ updateInEvent(data) {
+ //MAIN PAGE
+
+ this.pages[0].clearChildren()
+
+ this.pages[0].addChild(new SoopyTextElement().setText("§0You are curently in an event managed by §6" + data.admin).setMaxTextScale(3).setLocation(0.1, 0.05, 0.8, 0.2))
+
+ if (!data.members[Player.getUUID().toString().replace(/-/g, "")]) {
+ this.pages[0].addChild(new ButtonWithArrow().setText("Join").setLocation(0.05, 0.2, 0.1, 0.05).addEvent(new SoopyMouseClickEvent().setHandler(() => {
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+
+ socketConnection.pollEventCode(data.code)
+
+ this.code = data.code
+ })))
+ }
+
+ let leaderboard = new SoopyGuiElement().setLocation(0.1, 0.3, 0.8, 0.7).setScrollable(true)
+
+ this.pages[0].addChild(leaderboard)
+
+ let playerPosition = -1
+
+ if (this.leaderboardElm) {
+ let scroll = this.leaderboardElm._scrollAmount
+
+ leaderboard._scrollAmount = scroll
+ leaderboard.location.scroll.y.set(scroll, 0)
+ }
+
+ this.leaderboardElm = leaderboard
+
+ Object.values(data.members).sort((a, b) => b.progress - a.progress).forEach((m, i) => {
+ let isPlayer = m.uuid === Player.getUUID().toString().replace(/-/g, "")
+
+ if (isPlayer) playerPosition = i + 1
+
+ let nameLine = new SoopyTextElement().setText(`${isPlayer ? "§d" : "§0"}#${i + 1} ${m.username}`).setLocation(0, i * 0.05, 0.5, 0.05).setLore(["Last updated " + timeSince(m.timestamp) + " ago"])
+ nameLine.timestamp = m.timestamp
+ leaderboard.addChild(nameLine)
+ leaderboard.addChild(new SoopyTextElement().setText(`§0+${Math.floor(m.progress)}`).setLocation(0.5, i * 0.05, 0.5, 0.05))
+ })
+
+ this.leaderboardChildren = [...leaderboard.children]
+
+ this.lastScroll = 1
+
+ if (playerPosition >= 0) {
+ this.pages[0].addChild(new SoopyTextElement().setText("§0You are #" + playerPosition + " with +" + Math.floor(data.members[Player.getUUID().toString().replace(/-/g, "")].progress)).setMaxTextScale(2).setLocation(0.2, 0.2, 0.6, 0.1))
+ }
+
+ // SIDEBAR
+
+ let sideBarElm = new SoopyGuiElement().setLocation(0, 0, 1, 1).setScrollable(true)
+
+ sideBarElm.addChild(new SoopyTextElement().setText("§0Event Settings").setMaxTextScale(3).setLocation(0.1, 0, 0.8, 0.2))
+
+ sideBarElm.addChild(new SoopyMarkdownElement().setLocation(0.05, 0.2, 0.9, 1).setText("# Tracking: \n" + data.settings.tracking.map(a => firstLetterCapital(a.replace(/\w+?_/, "").replace(/_/g, " "))).join("\n")))
+
+ this.openSidebarPage(sideBarElm)
+ }
+
+ regenGuiElements() {
+ if (!this.isOpen()) return
+
+ if (this.leaderboardElm) {
+ let scroll = this.leaderboardElm.location.scroll.y.get()
+ if (this.lastScroll !== scroll) {
+ this.lastScroll = scroll
+
+ this.leaderboardElm.children = []
+
+ let min = this.leaderboardElm.location.getYExact() - 100
+ let max = min + 200 + this.leaderboardElm.location.getHeightExact()
+ let lastChildNotAdded = undefined
+ this.leaderboardChildren.forEach(c => {
+ c.setParent(this.leaderboardElm)
+ c.triggerEvent(Enum.EVENT.RESET_FRAME_CACHES)
+
+ let y = c.location.getYExact()
+
+ if (y > min && y < max) {
+ this.leaderboardElm.children.push(c)
+ } else {
+ lastChildNotAdded = c
+ }
+ })
+
+ if (lastChildNotAdded) {
+ this.leaderboardElm.children.push(lastChildNotAdded)
+ }
+ }
+
+
+ this.leaderboardChildren.forEach(c => {
+ if (c.timestamp) {
+ c.setLore(["Last updated " + timeSince(c.timestamp) + " ago"])
+ }
+ })
+ }
+ }
+
+ eventsDataUpdated(data) {
+ if (!data.inEvent) {
+ this.updateNotInEvent()
+ return
+ }
+
+ this.updateInEvent(data)
+ }
+
+ pollEventData(admin) {
+ if (!admin) {
+ this.updateNotInEvent()
+ this.pages[0].addChild(new SoopyTextElement().setText("§cInvalid code").setMaxTextScale(3).setLocation(0.2, 0.7, 0.6, 0.2))
+ return
+ }
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new SoopyTextElement().setText("§0Join §6" + admin + "§0's event?").setMaxTextScale(3).setLocation(0.2, 0.2, 0.6, 0.2))
+ this.pages[0].addChild(new ButtonWithArrow().setText("§0Join").setLocation(0.4, 0.4, 0.4, 0.3).addEvent(new SoopyMouseClickEvent().setHandler(() => {
+ socketConnection.joinEvent(this.code)
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+ })))
+ this.pages[0].addChild(new ButtonWithArrow().setText("§0Cancel").setLocation(0.2, 0.4, 0.2, 0.3).setDirectionRight(false).addEvent(new SoopyMouseClickEvent().setHandler(() => {
+ this.updateNotInEvent()
+ })))
+ }
+
+ joinEventResult(data) {
+ this.pages[0].clearChildren()
+ if (data.success) {
+ this.pages[0].addChild(new SoopyTextElement().setText("§0Joined event!").setMaxTextScale(3).setLocation(0.2, 0.2, 0.6, 0.2))
+ this.pages[0].addChild(new ButtonWithArrow().setText("§0Ok").setLocation(0.3, 0.4, 0.4, 0.4).addEvent(new SoopyMouseClickEvent().setHandler(() => {
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+
+ socketConnection.pollEventData()
+ })))
+ } else {
+ this.pages[0].addChild(new SoopyTextElement().setText("§0Unable to join event!").setMaxTextScale(3).setLocation(0.2, 0.2, 0.6, 0.1))
+ this.pages[0].addChild(new SoopyTextElement().setText("§0" + data.reason).setMaxTextScale(3).setLocation(0.2, 0.3, 0.6, 0.1))
+ this.pages[0].addChild(new ButtonWithArrow().setText("§0Ok").setLocation(0.3, 0.4, 0.4, 0.4).addEvent(new SoopyMouseClickEvent().setHandler(() => {
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+
+ socketConnection.pollEventData()
+ })))
+ }
+ }
+
+ pollData() {
+ if (!this.isOpen()) return
+
+ socketConnection.pollEventData()
+ }
+
onOpen() {
+ this.pages[0].clearChildren()
+ this.pages[0].addChild(new BoxWithLoading().setLocation(0.3, 0.3, 0.4, 0.4))
+ this.leaderboardElm = undefined
+ socketConnection.pollEventData()
}
}
diff --git a/features/globalSettings/index.js b/features/globalSettings/index.js
index b77fd0e..ef566c9 100644
--- a/features/globalSettings/index.js
+++ b/features/globalSettings/index.js
@@ -73,6 +73,27 @@ class GlobalSettings extends Feature {
this.registerEvent("tick", this.fixNEU)
}
+ try { //This enables links from soopymc.my.to to be shown in patcher image preview
+ let hasHost = false
+
+ for (let host of Java.type("gg.essential.util.TrustedHostsUtil").INSTANCE.getTrustedHosts()) {
+ if (host.getName() === "soopymc") {
+ hasHost = true
+ }
+ }
+
+ if (!hasHost) {
+ let TrustedHost = Java.type("gg.essential.api.utils.TrustedHostsUtil").TrustedHost
+ let TreeSet = Java.type("java.util.TreeSet")
+ let hosts = new TreeSet()
+ hosts.add("soopymc.my.to")
+
+ let host = new TrustedHost(124123, "soopymc", hosts)
+
+ Java.type("gg.essential.util.TrustedHostsUtil").INSTANCE.addTrustedHost(host)
+ }
+ } catch (e) { }
+
this.registerCommand("soopyweight", (user = Player.getName()) => {
this.soopyWeight(user)
})
diff --git a/features/hud/index.js b/features/hud/index.js
index 7d07085..8462963 100644
--- a/features/hud/index.js
+++ b/features/hud/index.js
@@ -253,10 +253,11 @@ class Hud extends Feature {
this.lastSwappedPet = Date.now()
})
this.registerChat("&r&aYour &r${pet} &r&alevelled up to level &r&9${level}&r&a!&r", (pet, level) => {
- this.petElement.setText("&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet)
- this.petText = "&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet
-
- this.lastSwappedPet = Date.now()
+ if (this.petText.split("] ")[1] === pet) {
+ this.petElement.setText("&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet)
+ this.petText = "&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet
+ this.lastSwappedPet = Date.now()
+ }
})
this.registerSoopy("apiLoad", this.apiLoad)
@@ -450,7 +451,7 @@ class Hud extends Feature {
if (Date.now() - this.lastSwappedPet > 1000) {
inv[i].getLore().forEach(line => {
- if (line.includes("Click to despawn.")) {
+ if (line.includes("Click to despawn!")) {
this.petElement.setText("&6Pet&7> &7" + inv[i].getName().split("(")[0])
this.petText = "&6Pet&7> &7" + inv[i].getName().split("(")[0]
}
@@ -484,13 +485,6 @@ class Hud extends Feature {
this.petElement.setText(this.petText)
}
- if (Date.now() - this.lastUpdatedStatData > 5 * 60000) {
-
- this.FeatureManager.features["dataLoader"].class.loadApiData("skyblock", false)
-
- this.lastUpdatedStatData = Date.now()
- }
-
let soulflowCount = 0
let hasSoulflowItem = false
Player.getInventory().getItems().forEach(i => {
@@ -642,13 +636,6 @@ class Hud extends Feature {
updateHudThingos() {
let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock
- if (Date.now() - this.lastUpdatedStatData > 5 * 60000 && this.hudStat[0].enabled.getValue() && (!this.lastStatData || insb || this.hudStat.map(a => (!a.enabled.getValue() || a.onlySb.getValue())).includes(false))) {
-
- this.FeatureManager.features["dataLoader"].class.loadApiData("skyblock", false)
-
- this.lastUpdatedStatData = Date.now()
- return
- }
this.hudStat.forEach(stat => {
if (stat.enabled.getValue()) {
diff --git a/features/mining/index.js b/features/mining/index.js
index 8c6ce12..d028450 100644
--- a/features/mining/index.js
+++ b/features/mining/index.js
@@ -7,13 +7,20 @@ import * as utils from "../../utils/utils"
import HudTextElement from "../hud/HudTextElement";
import LocationSetting from "../settings/settingThings/location";
import ToggleSetting from "../settings/settingThings/toggle";
-import { numberWithCommas } from "../../utils/numberUtils";
+import { numberWithCommas, timeSince2 } from "../../utils/numberUtils";
+import { fetch } from "../../utils/networkUtils";
+import socketConnection from "../../socketConnection";
class Mining extends Feature {
constructor() {
super()
}
+ isInCH() {
+ if (!this.FeatureManager || !this.FeatureManager.features["dataLoader"]) return false
+ return this.FeatureManager.features["dataLoader"].class.area === "Crystal Hollows"
+ }
+
onEnable() {
this.initVariables()
@@ -42,6 +49,22 @@ class Mining extends Feature {
this.hudElements.push(this.compactHudElement)
this.compactProgressHudOnlyWhenMoreThan0 = new ToggleSetting("Only show compact progress when it is above 0", "So that you dont need to disable it when you start doing something else", true, "compact_progress_disable_0", this).requires(this.compactProgressHud)
+ this.gemstoneMoneyHud = new ToggleSetting("Show $/h made from gemstone mining", "This will add a HUD element with the gemstone $/h", true, "gemstone_money_hud", this)
+ this.gemstoneMoneyHudElement = new HudTextElement()
+ .setToggleSetting(this.gemstoneMoneyHud)
+ .setLocationSetting(new LocationSetting("HUD Location", "Allows you to edit the location of the gemstone $/h", "gemstone_money_location", this, [10, 60, 1, 1])
+ .requires(this.gemstoneMoneyHud)
+ .editTempText("&6$/h&7> &f$12,345,678\n&6$ made&7> &f$123,456,789\n&6Time tracked&7> &f123m"))
+ this.hudElements.push(this.gemstoneMoneyHudElement)
+
+ this.nextChEvent = new ToggleSetting("Show the current and next crystal hollows event", "(syncs the data between all users in ch)", true, "chevent_hud", this)
+ this.nextChEventElement = new HudTextElement()
+ .setToggleSetting(this.nextChEvent)
+ .setLocationSetting(new LocationSetting("HUD Location", "Allows you to edit the location of the hud element", "chevent_hud_location", this, [10, 70, 1, 1])
+ .requires(this.nextChEvent)
+ .editTempText("&6Event&7> &fGONE WITH THE WIND &7->&f 2X POWDER"))
+ this.hudElements.push(this.nextChEventElement)
+
this.seenBalDamages = []
this.balHP = 250
this.lastBalAlive = 0
@@ -75,6 +98,73 @@ class Mining extends Feature {
this.registerChat("&r&c&oThe boss looks weak and tired and retreats into the lava...&r", () => {
this.balHP = 0
})
+
+ let startingTime = -1
+ let money = 0
+ let gemstoneCosts = {}
+ let lastMined = 0
+ this.registerChat("&r&d&lPRISTINE! &r&fYou found &r${*} &r&aFlawed ${type} Gemstone &r&8x${num}&r&f!&r", (type, num, event) => {
+
+ let id = "FLAWED_" + type.toUpperCase() + "_GEM"
+ let number = parseInt(num)
+
+ lastMined = Date.now()
+
+ if (!this.gemstoneMoneyHud.getValue()) return
+
+ if (startingTime === 0) return
+ if (startingTime === -1) {
+ startingTime = 0
+ fetch("https://api.hypixel.net/skyblock/bazaar").json(data => {
+ startingTime = Date.now()
+
+ Object.keys(data.products).forEach(id => {
+ if (id.startsWith("FLAWED_")) {
+ gemstoneCosts[id] = Math.max(240, data.products[id].quick_status.sellPrice)
+ // console.log(id + ": " + gemstoneCosts[id])
+ }
+ })
+ })
+ return
+ }
+
+ money += gemstoneCosts[id] * number
+
+ let moneyPerHour = Math.floor(money / ((Date.now() - startingTime) / (1000 * 60 * 60)))
+ let moneyMade = Math.floor(money)
+ let timeTracked = timeSince2(startingTime)
+
+ this.gemstoneMoneyHudElement.setText("&6$/h&7> &f$" + numberWithCommas(moneyPerHour) + "\n&6$ made&7> &f$" + numberWithCommas(moneyMade) + "\n&6Time tracked&7> &f" + timeTracked)
+ })
+ this.registerStep(false, 10, () => {
+ if (lastMined && Date.now() - lastMined > 2 * 60000) {
+ money = 0
+ startingTime = -1
+ lastMined = 0
+ this.gemstoneMoneyHudElement.setText("")
+ }
+
+ this.nextChEventElement.setText("&6Event&7> &f" + socketConnection.chEvent.join(" &7->&f "))
+ })
+
+ let lastWorldChange = 0
+
+ this.registerEvent("worldLoad", () => {
+ lastWorldChange = Date.now()
+ })
+
+ this.registerChat("&r&r&r ${spaces}&r&${color}&l${event} ENDED!&r", (spaces, color, event) => {
+ if (Date.now() - lastWorldChange < 5000) return
+ if (!this.isInCH()) return
+
+ socketConnection.sendCHEventData(event.trim(), false)
+ })
+ this.registerChat("&r&r&r ${spaces}&r&${color}&l${event} STARTED!&r", (spaces, color, event) => {
+ if (Date.now() - lastWorldChange < 5000) return
+ if (!this.isInCH()) return
+
+ socketConnection.sendCHEventData(event.trim(), true)
+ })
}
itemTooltipEvent(lore, item, event) {
diff --git a/features/nether/index.js b/features/nether/index.js
index 67accbc..52d1041 100644
--- a/features/nether/index.js
+++ b/features/nether/index.js
@@ -89,8 +89,8 @@ class Nether extends Feature {
})
}
- vanqData(loc) {
- this.spawnedVanqs.push([...loc, Date.now()])
+ vanqData(loc, name) {
+ this.spawnedVanqs.push([loc, name, Date.now()])
}
tick() {
@@ -212,8 +212,8 @@ class Nether extends Feature {
}
if (this.vaniquisherWaypoints.getValue()) {
- Object.keys(this.spawnedVanqs).forEach(key => {
- drawCoolWaypoint(this.spawnedVanqs[key][0], this.spawnedVanqs[key][1], this.spawnedVanqs[key][2], 255, 0, 0, { name: key + "'s vanquisher (" + Math.floor((Date.now() - this.spawnedVanqs[key][2]) / 1000) + "s)" })
+ this.spawnedVanqs.forEach(vanq => {
+ drawCoolWaypoint(vanq[0][0], vanq[0][1], vanq[0][2], 255, 0, 0, { name: vanq[1] + "'s vanquisher (" + Math.floor((Date.now() - vanq[2]) / 1000) + "s)" })
})
}
@@ -232,7 +232,7 @@ class Nether extends Feature {
step1S() {
if (this.blocks) this.blocks = this.blocks.filter(state => Date.now() < state.time)
if (this.dojoFireBalls) this.dojoFireBalls = this.dojoFireBalls.filter(e => !e[f.isDead])
- if (this.spawnedVanqs) this.spawnedVanqs = this.spawnedVanqs.filter(a => Date.now() - a[3] < 60000)
+ if (this.spawnedVanqs) this.spawnedVanqs = this.spawnedVanqs.filter(a => Date.now() - a[2] < 60000)
}
getBlockIdFromState(state) {
diff --git a/features/soopyGui/GuiPage.js b/features/soopyGui/GuiPage.js
index f5ac9a5..7a21d26 100644
--- a/features/soopyGui/GuiPage.js
+++ b/features/soopyGui/GuiPage.js
@@ -19,7 +19,13 @@ class GuiPage {
}
getSoopyGui() {
- return global.soopyv2featuremanagerthing.features["soopyGui"].class
+ if (global.soopyv2featuremanagerthing.features["soopyGui"]) return global.soopyv2featuremanagerthing.features["soopyGui"].class;
+ }
+
+ isOpen() {
+ if (!this.getSoopyGui()?.gui?.ctGui?.isOpen()) return false
+
+ return this.getSoopyGui()?.currCategory === this
}
newPage() {
diff --git a/features/soopyGui/index.js b/features/soopyGui/index.js
index 4c8f571..32ac1a7 100644
--- a/features/soopyGui/index.js
+++ b/features/soopyGui/index.js
@@ -29,7 +29,7 @@ class SoopyGui extends Feature {
this.activeCategory = undefined
}
- onEnable(){
+ onEnable() {
this.gui = new SoopyGui2()
// this.gui.isDebugEnabled = true
@@ -39,23 +39,23 @@ class SoopyGui extends Feature {
this.mainWindowElement = new SoopyBoxElement().setLocation(0.25, 0.2, 0.5, 0.6)
- this.mainWindowElement.addEvent(new SoopyOpenGuiEvent().setHandler(()=>{this.goToPageNum(0, false)}))
+ this.mainWindowElement.addEvent(new SoopyOpenGuiEvent().setHandler(() => { this.goToPageNum(0, false) }))
//###############################################################################################
// Category Page
//###############################################################################################
this.categoryPage = new SoopyGuiElement().setLocation(0, 0, 1, 1)
-
+
let title = new SoopyTextElement().setText("§0SoopyV2!").setMaxTextScale(3).setLocation(0.1, 0.05, 0.5, 0.1)
this.categoryPage.addChild(title)
let discordButton = new ButtonWithArrow().setText("§0Discord").setLocation(0.7, 0.05, 0.25, 0.1)
- discordButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
+ discordButton.addEvent(new SoopyMouseClickEvent().setHandler(() => {
java.awt.Desktop.getDesktop().browse(
new java.net.URI("https://discord.gg/dfSMq96RSN")
- );
- }))
+ );
+ }))
this.categoryPage.addChild(discordButton)
this.buttonListElm = new SoopyGuiElement().setLocation(0.1, 0.2, 0.8, 0.8).setScrollable(true)
@@ -64,11 +64,11 @@ class SoopyGui extends Feature {
//###############################################################################################
// Back button for all second pages
//###############################################################################################
-
+
this.backButton = new TextWithArrow().setText("§0Back").setLocation(0.01, -0.2, 0.1, 0.1).setDirectionRight(false)
- let backButtonEvent = new SoopyMouseClickEvent().setHandler(()=>{this.clickedBackButton()})
+ let backButtonEvent = new SoopyMouseClickEvent().setHandler(() => { this.clickedBackButton() })
this.backButton.addEvent(backButtonEvent)
-
+
this.mainWindowElement.addChild(this.categoryPage)
this.sidebarPage = new SoopyBoxElement().setLocation(0.3, 0.2, 0.3, 0.6)
@@ -76,43 +76,43 @@ class SoopyGui extends Feature {
this.gui.element.addChild(this.sidebarPage)
this.gui.element.addChild(this.mainWindowElement)
-
+
this.mainWindowElement.addChild(this.backButton)
this.updateButtons()
}
- openCommand(page){
+ openCommand(page) {
this.gui.open()
- if(page){
- this.getPages().forEach(p=>{
- if(p.name.replace(/ /g, "_").toLowerCase() === page.toLowerCase()){
+ if (page) {
+ this.getPages().forEach(p => {
+ if (p.name.replace(/ /g, "_").toLowerCase() === page.toLowerCase()) {
this.clickedOpen(p, false)
}
})
}
}
- getPages(){
+ getPages() {
return categoryManager.arr
}
- updateButtons(){
- if(!this.buttonListElm) return;
+ updateButtons() {
+ if (!this.buttonListElm) return;
this.buttonListElm.children = []
- this.getPages().forEach((p, i)=>{
- let settingsButton = new ButtonWithArrow().setText("§0" + p.name).setLocation(0, 0.225*i, 1, 0.2)
- settingsButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{this.clickedOpen(p)}))
+ this.getPages().forEach((p, i) => {
+ let settingsButton = new ButtonWithArrow().setText("§0" + p.name).setLocation(0, 0.225 * i, 1, 0.2)
+ settingsButton.addEvent(new SoopyMouseClickEvent().setHandler(() => { this.clickedOpen(p) }))
this.buttonListElm.addChild(settingsButton)
})
}
- clickedOpen(category, anim=true){
- if(!this.lastClickedOpen)this.lastClickedOpen = 0
- if(Date.now()-this.lastClickedOpen < 100) return //Stopping infinite loop where button getting reset causes click event to get fired again
+ clickedOpen(category, anim = true) {
+ if (!this.lastClickedOpen) this.lastClickedOpen = 0
+ if (Date.now() - this.lastClickedOpen < 100) return //Stopping infinite loop where button getting reset causes click event to get fired again
this.lastClickedOpen = Date.now()
let theParent = this.mainWindowElement.innerObjectPaddingThing || this.mainWindowElement
@@ -124,7 +124,7 @@ class SoopyGui extends Feature {
this.activePages = category.pages
this.currCategory = category
- Object.values(this.activePages).forEach(p=>{
+ Object.values(this.activePages).forEach(p => {
this.mainWindowElement.addChild(p)
})
@@ -133,7 +133,7 @@ class SoopyGui extends Feature {
this.goToPageNum(1, anim)
}
- onDisable(){
+ onDisable() {
this.gui.delete()
this.gui = undefined
@@ -145,50 +145,50 @@ class SoopyGui extends Feature {
this.lastClickedOpen = undefined
}
- clickedBackButton(){
- this.goToPageNum(this.currentPage-1)
+ clickedBackButton() {
+ this.goToPageNum(this.currentPage - 1)
}
- goToPage(page, animate=true){
+ goToPage(page, animate = true) {
let pageNum = page._soopyAddonsPageId
-
- if(pageNum == this.currentPage){
+
+ if (pageNum == this.currentPage) {
return
}
this.currentPage = pageNum
- this.getPages().forEach((p)=>{
- Object.values(p.pages).forEach((e, i)=>{
- e.location.location.x.set(i-pageNum+1, animate?500:0)
+ this.getPages().forEach((p) => {
+ Object.values(p.pages).forEach((e, i) => {
+ e.location.location.x.set(i - pageNum + 1, animate ? 500 : 0)
})
})
- this.categoryPage.location.location.x.set(-pageNum, animate?500:0)
+ this.categoryPage.location.location.x.set(-pageNum, animate ? 500 : 0)
- this.backButton.location.location.y.set((pageNum === 0 || !this.currCategory.showBackButton)?-0.2:0, animate?500:0)
+ this.backButton.location.location.y.set((pageNum === 0 || !this.currCategory.showBackButton) ? -0.2 : 0, animate ? 500 : 0)
}
- goToPageNum(pageNum, animate=true){
- if(pageNum<0) return;
+ goToPageNum(pageNum, animate = true) {
+ if (pageNum < 0) return;
this.currentPage = pageNum
- if(pageNum===0){
+ if (pageNum === 0) {
this.currCategory = undefined
this.closeSidebarPage()
this.updateButtons()
}
- this.getPages().forEach((p)=>{
- Object.values(p.pages).forEach((e, i)=>{
- e.location.location.x.set(i-pageNum+1, animate?500:0)
+ this.getPages().forEach((p) => {
+ Object.values(p.pages).forEach((e, i) => {
+ e.location.location.x.set(i - pageNum + 1, animate ? 500 : 0)
})
})
- this.categoryPage.location.location.x.set(-pageNum, animate?500:0)
+ this.categoryPage.location.location.x.set(-pageNum, animate ? 500 : 0)
- this.backButton.location.location.y.set((pageNum === 0 || !this.currCategory.showBackButton)?-0.2:0, animate?500:0)
+ this.backButton.location.location.y.set((pageNum === 0 || !this.currCategory.showBackButton) ? -0.2 : 0, animate ? 500 : 0)
- if(this.currCategory) this.currCategory.onOpenPage(pageNum)
+ if (this.currCategory) this.currCategory.onOpenPage(pageNum)
}
- openSidebarPage(child){
+ openSidebarPage(child) {
this.sidebarPage.location.location.x.set(0.625, 500)
this.mainWindowElement.location.location.x.set(0.075, 500)
@@ -197,7 +197,7 @@ class SoopyGui extends Feature {
this.sidebarPage.addChild(child)
}
- closeSidebarPage(){
+ closeSidebarPage() {
this.sidebarPage.location.location.x.set(0.3, 500)
this.mainWindowElement.location.location.x.set(0.25, 500)