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-rw-r--r--src/utils/delayUtils.js29
-rw-r--r--src/utils/networkUtils.js185
-rw-r--r--src/utils/nonPooledThread.js14
-rw-r--r--src/utils/numberUtils.js102
-rw-r--r--src/utils/renderJavaUtils.js413
-rw-r--r--src/utils/renderLib2d.js172
-rw-r--r--src/utils/renderUtils.js407
-rw-r--r--src/utils/statUtils.js1204
-rw-r--r--src/utils/stringUtils.js15
-rw-r--r--src/utils/utils.js141
10 files changed, 2682 insertions, 0 deletions
diff --git a/src/utils/delayUtils.js b/src/utils/delayUtils.js
new file mode 100644
index 0000000..3ec6d95
--- /dev/null
+++ b/src/utils/delayUtils.js
@@ -0,0 +1,29 @@
+const { default: FlatQueue } = require("../datastructures/flatqueue")
+
+if (!global.delayThingSoopy) {
+
+ let functionQueue = new FlatQueue()
+ let functions = new Map()
+ let functionId = 0
+
+ function delay(time, callback) {
+ let id = functionId++
+ functions.set(id, callback)
+ functionQueue.push(id, Date.now() + time)
+ }
+
+ register("tick", () => {
+ while (functionQueue.length > 0 && Date.now() > functionQueue.peekValue()) {
+ let id = functionQueue.pop()
+
+ functions.get(id)()
+ functions.delete(id)
+ }
+ })
+
+ global.delayThingSoopy = {
+ delay: delay
+ }
+}
+
+module.exports = global.delayThingSoopy
diff --git a/src/utils/networkUtils.js b/src/utils/networkUtils.js
new file mode 100644
index 0000000..ca3270a
--- /dev/null
+++ b/src/utils/networkUtils.js
@@ -0,0 +1,185 @@
+if (!global.networkUtilsThingSoopyPromise) {
+
+ let jURL = Java.type("java.net.URL")
+ let jStandardCharsets = Java.type("java.nio.charset.StandardCharsets")
+ let jCollectors = Java.type("java.util.stream.Collectors")
+ let jBufferedReader = Java.type("java.io.BufferedReader")
+ let jInputStreamReader = Java.type("java.io.InputStreamReader")
+ let jString = Java.type("java.lang.String")
+
+ function getUrlContent(theUrl, { userAgent = "Mozilla/5.0", includeConnection = false, postData = undefined } = {}) {
+
+ if (global.soopyv2loggerthing) {
+ global.soopyv2loggerthing.logMessage("Loading API: " + theUrl, 4)
+ }
+
+ // if(theUrl.includes("soopy.dev")){
+ // throw new Error("Testing to ensure the module works when my server is down")
+ // }
+ // Thread.sleep(1000) //simulating high ping
+
+ let conn = new jURL(theUrl).openConnection()
+ conn.setRequestProperty("User-Agent", userAgent)
+
+ if (postData) {
+ conn.setRequestMethod("POST");
+ conn.setRequestProperty("Content-Type", "application/json");
+ conn.setDoOutput(true);
+
+ let jsonInputString = new jString(JSON.stringify(postData))
+
+ let os
+ try {
+ os = conn.getOutputStream()
+ input = jsonInputString.getBytes("utf-8");
+ os.write(input, 0, input.length);
+ } finally {
+ os.close()
+ }
+ }
+
+ let stringData
+
+ if (conn.getResponseCode() < 400) {
+ stringData = new jBufferedReader(
+ new jInputStreamReader(conn.getInputStream(), jStandardCharsets.UTF_8))
+ .lines()
+ .collect(jCollectors.joining("\n"));
+
+ conn.getInputStream().close()
+ } else {
+ stringData = new jBufferedReader(
+ new jInputStreamReader(conn.getErrorStream(), jStandardCharsets.UTF_8))
+ .lines()
+ .collect(jCollectors.joining("\n"));
+
+ conn.getErrorStream().close()
+ }
+
+ if (includeConnection) {
+ return { stringData, connection: conn }
+ }
+
+ return stringData
+ }
+
+ function fetch(url, options = { userAgent: "Mozilla/5.0" }) {
+ let loadedConnection = undefined
+ let loadedString = undefined
+ let loadedJSON = undefined
+
+ let ret = {
+ loadSync() {
+ if (loadedString === undefined) {
+ options.includeConnection = true
+
+ try {
+ let data = getUrlContent(url, options)
+ loadedString = data.stringData
+ loadedConnection = data.connection
+ } catch (e) {
+ errorData = e
+ loadedString = null
+ }
+ }
+
+ return ret
+ },
+ async load(_ifError = false) {
+ if (loadedString === undefined) {
+ options.includeConnection = true
+
+ await new Promise((res, rej) => {
+ pendingRequests.push({
+ callback: (data) => {
+ loadedString = data.stringData
+ loadedConnection = data.connection
+ res()
+ },
+ errcallback: (e) => {
+ rej(e)
+ },
+ url: url,
+ options: options
+ })
+ })
+ }
+ },
+ textSync() {
+ ret.loadSync()
+
+ return loadedString
+ },
+ async text() {
+ await ret.load()
+
+ return loadedString
+ },
+ jsonSync() {
+ if (loadedJSON === undefined) {
+ let str = ret.textSync()
+
+ loadedJSON = JSON.parse(str)
+ }
+
+ return loadedJSON
+ },
+ async json() {
+ if (loadedJSON === undefined) {
+ let str = await ret.text()
+
+ loadedJSON = JSON.parse(str)
+ }
+
+ return loadedJSON
+ },
+ responseCode() {
+ return loadedConnection?.getResponseCode() || -1
+ }
+ }
+ return ret
+ }
+
+ let pendingRequests = []
+ let pendingResolves = []
+ let runningThread = false
+
+ register("tick", () => {
+ try {
+ while (pendingResolves.length > 0) {
+ let [callback, data] = pendingResolves.shift()
+
+ callback(data)
+ }
+ } catch (e) {
+ console.log(JSON.stringify(e, undefined, 2))
+ console.log(e.stack)
+ }
+
+ if (pendingRequests.length > 0 && !runningThread) {
+ runningThread = true
+ new Thread(() => {
+ while (pendingRequests.length > 0) {
+ let req = pendingRequests.shift()
+
+ try {
+ let data = getUrlContent(req.url, req.options)
+
+ pendingResolves.push([req.callback, data])
+ } catch (e) {
+ pendingResolves.push([req.errcallback, e])
+ }
+ }
+
+ runningThread = false
+ }).start()
+ }
+ })
+
+ global.networkUtilsThingSoopyPromise = {
+ getUrlContent: getUrlContent,
+ fetch: fetch
+ }
+}
+
+module.exports = global.networkUtilsThingSoopyPromise
diff --git a/src/utils/nonPooledThread.js b/src/utils/nonPooledThread.js
new file mode 100644
index 0000000..4720700
--- /dev/null
+++ b/src/utils/nonPooledThread.js
@@ -0,0 +1,14 @@
+let Executors = Java.type("java.util.concurrent.Executors")
+
+class NonPooledThread {
+ constructor(fun) {
+ this.fun = fun
+ this.executor = Executors.newSingleThreadExecutor()
+ }
+
+ start() {
+ this.executor.execute(this.fun)
+ }
+}
+
+export default NonPooledThread \ No newline at end of file
diff --git a/src/utils/numberUtils.js b/src/utils/numberUtils.js
new file mode 100644
index 0000000..8d5e7c3
--- /dev/null
+++ b/src/utils/numberUtils.js
@@ -0,0 +1,102 @@
+let utils = {
+ numberWithCommas: function (x) {
+ if (x === undefined) { return "" }
+ var parts = x.toString().split(".");
+ parts[0] = parts[0].replace(/\B(?=(\d{3})+(?!\d))/g, ",");
+ return parts.join(".");
+ },
+ addNotation: function (type, value, joiner = "") {
+ let returnVal = value;
+ let notList = [];
+ if (type === "shortScale") {
+ //notation type
+ //do notation stuff here
+ notList = [
+ " Thousand",
+ " Million",
+ " Billion",
+ " Trillion",
+ " Quadrillion",
+ " Quintillion"
+ ];
+ }
+
+ if (type === "oneLetters") {
+ notList = [" K", " M", " B", " T"];
+ }
+
+ let checkNum = 1000;
+
+ if (type !== "none" && type !== "commas") {
+ let notValue = notList[notList.length - 1];
+ for (let u = notList.length; u >= 1; u--) {
+ notValue = notList.shift();
+ for (let o = 3; o >= 1; o--) {
+ if (value >= checkNum) {
+ returnVal = value / (checkNum / 100);
+ returnVal = Math.floor(returnVal);
+ returnVal = (returnVal / Math.pow(10, o)) * 10;
+ returnVal = +returnVal.toFixed(o - 1) + joiner + notValue;
+ }
+ checkNum *= 10;
+ }
+ }
+ } else {
+ returnVal = this.numberWithCommas(value.toFixed(0));
+ }
+
+ return returnVal;
+ },
+ timeSince: function (date) {
+ if (typeof date !== 'object') {
+ date = new Date(date);
+ }
+
+ var seconds = Math.floor((new Date() - date) / 1000);
+ var intervalType;
+
+ var interval = Math.floor(seconds / 31536000);
+ interval = Math.floor(seconds / 86400);
+ if (interval >= 1) {
+ intervalType = 'd';
+ } else {
+ interval = Math.floor(seconds / 3600);
+ if (interval >= 1) {
+ intervalType = "h";
+ } else {
+ interval = Math.floor(seconds / 60);
+ if (interval >= 1) {
+ intervalType = "m";
+ } else {
+ interval = seconds;
+ intervalType = "s";
+ }
+ }
+ }
+
+ return interval + '' + intervalType;
+ },
+ timeSince2: (date) => {
+ let time = Date.now() - date
+
+ if (time > 30 * 60000) {
+ return utils.timeNumber2(time)
+ }
+ return utils.timeNumber(time)
+ },
+ timeNumber: (time, secondDecimals = 0) => {
+ let mins = Math.floor(time / 1000 / 60)
+ let secs = (time / 1000) % 60
+
+ if (mins === 0) return `${secs.toFixed(secondDecimals)}s`
+ return `${mins}m ${secs.toFixed(secondDecimals)}s`
+ },
+ timeNumber2: (time) => {
+ let hours = Math.floor(time / 1000 / 60 / 60)
+ let mins = Math.floor(time / 1000 / 60) % 60
+
+ if (hours === 0) return mins + "m"
+ return `${hours}h ${mins}m`
+ }
+}
+module.exports = utils
diff --git a/src/utils/renderJavaUtils.js b/src/utils/renderJavaUtils.js
new file mode 100644
index 0000000..6a16cda
--- /dev/null
+++ b/src/utils/renderJavaUtils.js
@@ -0,0 +1,413 @@
+import { m } from "../../mappings/mappings"
+import { numberWithCommas } from "./numberUtils"
+
+let SoopyV2Forge = Java.type("me.soopyboo32.soopyv2forge.SoopyV2Forge").INSTANCE
+
+let LASTEST_SOOPYFORGE_VER = "1.1" // uncomment out on new soopyv2forge version
+let canUseForgeRendering = net.minecraftforge.fml.common.Loader.isModLoaded("soopyv2forge")// && SoopyV2Forge.getVersion() === LASTEST_SOOPYFORGE_VER
+
+let ArrayList = Java.type("java.util.ArrayList")
+
+let Vec3 = Java.type("net.minecraft.util.Vec3")
+let Vector2f = Java.type("javax.vecmath.Vector2f")
+let RenderPointsC = Java.type("me.soopyboo32.soopyv2forge.RenderTypes.Points")
+let RenderWorldTextC = Java.type("me.soopyboo32.soopyv2forge.RenderTypes.WorldText")
+let RenderBeaconC = Java.type("me.soopyboo32.soopyv2forge.RenderTypes.Beacon")
+let HudPointsC = Java.type("me.soopyboo32.soopyv2forge.RenderTypes.HudPoints")
+let HudTextC = Java.type("me.soopyboo32.soopyv2forge.RenderTypes.HudText")
+
+let addFix = false
+if (!global.soopyv2RenderWorldThings) {
+ global.soopyv2RenderWorldThings = new Set()
+ addFix = true
+}
+if (!global.soopyv2RenderHudThings) global.soopyv2RenderHudThings = new Set()
+
+register("gameUnload", () => {
+ global.soopyv2RenderWorldThings.clear()
+ SoopyV2Forge.setRenderWorldList(new ArrayList([]))
+ global.soopyv2RenderHudThings.clear()
+ SoopyV2Forge.setRenderHudList(new ArrayList([]))
+})
+
+let currentlyRendering = true
+export function setRendering(rendering) {
+ if (!rendering) {
+ setRenderWorldList(new ArrayList([]))
+ setRenderHudList(new ArrayList([]))
+ }
+ currentlyRendering = rendering
+ if (rendering) {
+ setRenderWorldList(new ArrayList([...global.soopyv2RenderWorldThings]))
+ setRenderHudList(new ArrayList([...global.soopyv2RenderHudThings]))
+ }
+}
+
+function setRenderWorldList(data) {
+ if (currentlyRendering) SoopyV2Forge.setRenderWorldList(data)
+}
+function setRenderHudList(data) {
+ if (currentlyRendering) SoopyV2Forge.setRenderHudList(data)
+}
+
+class RenderWorldAble {
+ startRender(isBatched) {
+ if (!canUseForgeRendering) return
+ if (global.soopyv2RenderWorldThings.has(this.javaObj)) return this
+ global.soopyv2RenderWorldThings.add(this.javaObj)
+ if (!isBatched) setRenderWorldList(new ArrayList([...global.soopyv2RenderWorldThings]))
+ return this
+ }
+ stopRender(isBatched) {
+ if (!canUseForgeRendering) return
+ if (!global.soopyv2RenderWorldThings.has(this.javaObj)) return this
+ global.soopyv2RenderWorldThings.delete(this.javaObj)
+ if (!isBatched) setRenderWorldList(new ArrayList([...global.soopyv2RenderWorldThings]))
+ return this
+ }
+}
+class RenderHudAble {
+ startRender() {
+ if (!canUseForgeRendering) return
+ if (global.soopyv2RenderHudThings.has(this.javaObj)) return this
+ global.soopyv2RenderHudThings.add(this.javaObj)
+ setRenderHudList(new ArrayList([...global.soopyv2RenderHudThings]))
+ return this
+ }
+ stopRender() {
+ if (!canUseForgeRendering) return
+ if (!global.soopyv2RenderHudThings.has(this.javaObj)) return this
+ global.soopyv2RenderHudThings.delete(this.javaObj)
+ setRenderHudList(new ArrayList([...global.soopyv2RenderHudThings]))
+ return this
+ }
+}
+
+export class Points extends RenderWorldAble {
+ constructor(points, r, g, b, a, thickness, depth) {
+ this.javaObj = new RenderPointsC(new ArrayList(points.map(a => new Vec3(...a))), r, g, b, a, thickness, depth)
+ }
+
+ setPoints(points) {
+ this.javaObj.points = new ArrayList(points.map(a => new Vec3(...a)))
+ return this
+ }
+ setRGBA(r, g, b, a) {
+ this.javaObj.red = r
+ this.javaObj.green = g
+ this.javaObj.blue = b
+ this.javaObj.alpha = a
+ return this
+ }
+ setThickness(thickness) {
+ this.javaObj.thickness = thickness
+ return this
+ }
+ setDepth(depth) {
+ this.javaObj.depthtest = depth
+ return this
+ }
+ setDisableCullFace(disable) {
+ this.javaObj.disableCullFace = disable
+ return this
+ }
+ setGLMode(glMode) {
+ this.javaObj.glmode = glMode
+ return this
+ }
+}
+export class FilledPoints extends Points {
+ constructor(points, r, g, b, a, thickness, depth) {
+ super(points, r, g, b, a, thickness, depth)
+
+ this.setGLMode(GL11.GL_QUADS)
+ this.setDisableCullFace(true)
+ }
+}
+export class Box extends Points {
+ constructor(location, size, r, g, b, a, thickness, depth) {
+ super(Box.getPointsFromLocationSize(location, size), r, g, b, a, thickness, depth)
+ }
+
+ setLocationSize(location, size) {
+ this.setPoints(Box.getPointsFromLocationSize(location, size))
+ return this
+ }
+
+ static getPointsFromLocationSize(location, size) {
+ let [x, y, z] = location
+ let [width, height, width2] = size
+
+ return [[x + width, y + height, z + width2],
+ [x + width, y + height, z],
+ [x, y + height, z],
+ [x, y + height, z + width2],
+ [x + width, y + height, z + width2],
+ [x + width, y, z + width2],
+ [x + width, y, z],
+ [x, y, z],
+ [x, y, z + width2],
+ [x, y, z],
+ [x, y + height, z],
+ [x, y, z],
+ [x + width, y, z],
+ [x + width, y + height, z],
+ [x + width, y, z],
+ [x + width, y, z + width2],
+ [x, y, z + width2],
+ [x, y + height, z + width2],
+ [x + width, y + height, z + width2]]
+ }
+}
+export class FilledBox extends FilledPoints {
+ constructor(location, size, r, g, b, a, thickness, depth) {
+ super(FilledBox.getPointsFromLocationSize(location, size), r, g, b, a, thickness, depth)
+ }
+
+ setLocationSize(location, size) {
+ this.setPoints(FilledBox.getPointsFromLocationSize(location, size))
+ return this
+ }
+
+ static getPointsFromLocationSize(location, size) {
+ let [x, y, z] = location
+ let [w, h, w2] = size
+
+ return [
+ [x + w, y + 0, z + w2],
+ [x + w, y + 0, z],
+ [x, y + 0, z],
+ [x, y + 0, z + w2],
+
+ [x + w, y + h, z + w2],
+ [x + w, y + h, z],
+ [x, y + h, z],
+ [x, y + h, z + w2],
+
+ [x, y + h, z + w2],
+ [x, y + h, z],
+ [x, y + 0, z],
+ [x, y + 0, z + w2],
+
+ [x + w, y + h, z + w2],
+ [x + w, y + h, z],
+ [x + w, y + 0, z],
+ [x + w, y + 0, z + w2],
+
+ [x + w, y + h, z],
+ [x, y + h, z],
+ [x, y + 0, z],
+ [x + w, y + 0, z],
+
+ [x, y + h, z + w2],
+ [x + w, y + h, z + w2],
+ [x + w, y + 0, z + w2],
+ [x, y + 0, z + w2]
+ ]
+ }
+}
+export class WorldText extends RenderWorldAble {
+ constructor(location, text, depth, scale) {
+ this.javaObj = new RenderWorldTextC(new Vec3(...location), text, depth, scale)
+ }
+
+ setLocation(location) {
+ this.javaObj.location = new Vec3(...location)
+ return this
+ }
+ setText(text) {
+ this.javaObj.text = text
+ return this
+ }
+ setDepthtest(depthtest) {
+ this.javaObj.depthtest = depthtest
+ return this
+ }
+ setScale(scale) {
+ this.javaObj.scale = scale
+ return this
+ }
+ setShadow(shadow) {
+ this.javaObj.shadow = shadow
+ return this
+ }
+}
+
+export class Beacon extends RenderWorldAble {
+ constructor(location, r, g, b, a, depth) {
+ this.javaObj = new RenderBeaconC(new Vec3(...location), r, g, b, a, depth)
+ }
+
+ setLocation(location) {
+ this.javaObj.location = new Vec3(...location)
+ return this
+ }
+ setRGBA(r, g, b, a) {
+ this.javaObj.red = r
+ this.javaObj.green = g
+ this.javaObj.blue = b
+ this.javaObj.alpha = a
+ return this
+ }
+ setDepthtest(depthtest) {
+ this.javaObj.depthtest = depthtest
+ return this
+ }
+
+}
+export class HudPoints extends RenderHudAble {
+ constructor(points, r, g, b, a, thickness) {
+ this.javaObj = new HudPointsC(new ArrayList(points.map(a => new Vector2f(...a))), r, g, b, a, thickness)
+ }
+
+ setPoints(points) {
+ this.javaObj.points = new ArrayList(points.map(a => new Vec3(...a)))
+ return this
+ }
+ setRGBA(r, g, b, a) {
+ this.javaObj.colorR = r
+ this.javaObj.colorG = g
+ this.javaObj.colorB = b
+ this.javaObj.colorA = a
+ return this
+ }
+ setThickness(thickness) {
+ this.javaObj.thickness = thickness
+ return this
+ }
+ setGlmode(glmode) {
+ this.javaObj.glmode = glmode
+ return this
+ }
+}
+export class HudText extends RenderHudAble {
+ constructor(text, x, y, shadow) {
+ this.javaObj = new HudTextC(text, x, y, shadow)
+ }
+
+ setText(text) {
+ this.javaObj.textLines = text
+ return this
+ }
+ setX(x) {
+ this.javaObj.x = x
+ return this
+ }
+ setY(y) {
+ this.javaObj.y = y
+ return this
+ }
+ setScale(scale) {
+ this.javaObj.scale = scale
+ return this
+ }
+ setShadow(shadow) {
+ this.javaObj.shadow = shadow
+ return this
+ }
+}
+
+export class Waypoint extends FilledBox {
+ constructor(x, y, z, r, g, b, { name = "", showDist = !!name, phase = false }) {
+ this.rendering = false
+
+ let distToPlayerSq = (x - Player.getRenderX()) ** 2 + (y - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) ** 2 + (z - Player.getRenderZ()) ** 2
+
+ let alpha = Math.min(1, Math.max(0, 1 - (distToPlayerSq - 10000) / 12500))
+
+ super([x - 0.001, y - 0.001, z - 0.001], [1.002, 1.002, 1.002], r, g, b, 0.25 * alpha, 1, !phase)
+
+ this.params = { x, y, z, r, g, b, name, showDist, phase }
+
+ this.outLine = new Box([x - 0.002, y - 0.002, z - 0.002], [1.004, 1.004, 1.004], r, g, b, alpha, 3, !phase)
+ this.beam = new Beacon([x, y + 1, z], r, g, b, Math.min(1, Math.max(0, (distToPlayerSq - 25) / 100)) * alpha, true)
+
+ let distToPlayer = Math.sqrt(distToPlayerSq)
+
+ let distRender = Math.min(distToPlayer, 50)
+
+ let loc5 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+ let loc6 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - 10 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+
+ this.textLine1 = new WorldText([loc5[0], loc5[1], loc5[2]], "§a" + name, false, distRender / 12)
+ this.textLine2 = new WorldText([(name ? loc6[0] : loc5[0]), (name ? loc6[1] : loc5[1]), (name ? loc6[2] : loc5[2])], "§b(" + numberWithCommas(Math.round(distToPlayer)) + "m)", false, distRender / 12)
+ }
+
+ update() {
+ let { x, y, z, r, g, b, name, showDist } = this.params
+
+ let distToPlayerSq = (x - Player.getRenderX()) ** 2 + (y - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) ** 2 + (z - Player.getRenderZ()) ** 2
+
+ let alpha = Math.min(1, Math.max(0, 1 - (distToPlayerSq - 10000) / 12500))
+
+ this.setRGBA(r, g, b, 0.25 * alpha)
+ this.outLine.setRGBA(r, g, b, alpha)
+ this.beam.setRGBA(r, g, b, Math.min(1, Math.max(0, (distToPlayerSq - 25) / 100)) * alpha)
+
+ if (name || showDist) {
+ let distToPlayer = Math.sqrt(distToPlayerSq)
+
+ let distRender = Math.min(distToPlayer, 100)
+
+ let loc5 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+ let loc6 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - 10 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+
+ this.textLine1.setLocation([loc5[0], loc5[1], loc5[2]]).setScale(distRender / 12)
+ this.textLine2.setLocation([(name ? loc6[0] : loc5[0]), (name ? loc6[1] : loc5[1]), (name ? loc6[2] : loc5[2])]).setScale(distRender / 12).setText("§b(" + numberWithCommas(Math.round(distToPlayer)) + "m)")
+ }
+ }
+
+ startRender(isBatched) {
+ if (this.rendering) return this
+ this.rendering = true
+
+ super.startRender(true)
+ this.outLine.startRender(true)
+ this.beam.startRender(true)
+ if (this.params.name) this.textLine1.startRender(true)
+ if (this.params.showDist) this.textLine2.startRender(true)
+
+ if (!isBatched) setRenderWorldList(new ArrayList([...global.soopyv2RenderWorldThings]))
+ return this
+ }
+
+ stopRender(isBatched) {
+ if (!this.rendering) return this
+ this.rendering = false
+
+ super.stopRender(true)
+ this.outLine.stopRender(true)
+ this.beam.stopRender(true)
+ this.textLine1.stopRender(true)
+ this.textLine2.stopRender(true)
+
+ if (!isBatched) setRenderWorldList(new ArrayList([...global.soopyv2RenderWorldThings]))
+ return this
+ }
+}
+
+register("worldLoad", () => {
+ if (!net.minecraftforge.fml.common.Loader.isModLoaded("soopyv2forge")) {
+ ChatLib.chat("&1" + ChatLib.getChatBreak("-").trim())
+ ChatLib.chat("§cWARNING: You dont have the forge mod for soopyv2 installed")
+ ChatLib.chat("§cWARNING: -> almost nothing can be rendered")
+ new TextComponent(" &e[CLICK] &7- Download").setHover("show_text", "&2Download").setClick("open_url", "https://github.com/Soopyboo32/SoopyV2Forge/releases").chat()
+ ChatLib.chat("Or if u want to remove soopyv2 run /ct delete soopyv2")
+ ChatLib.chat("&1" + ChatLib.getChatBreak("-").trim())
+ }
+ if (SoopyV2Forge.getVersion() !== LASTEST_SOOPYFORGE_VER) {
+ ChatLib.chat("&1" + ChatLib.getChatBreak("-").trim())
+ ChatLib.chat("§cWARNING: Your forge version of soopyv2 is outdated")
+ if (LASTEST_SOOPYFORGE_VER === "1.1") {
+ ChatLib.chat("§cWARNING: this does not affect much at the moment, but has an incorect download url")
+ } else {
+ ChatLib.chat("§cWARNING: -> almost nothing can be rendered")
+ }
+ new TextComponent(" &e[CLICK] &7- Download").setHover("show_text", "&2Download update").setClick("open_url", "https://github.com/Soopyboo32/SoopyV2Forge/releases").chat()
+ ChatLib.chat("&1" + ChatLib.getChatBreak("-").trim())
+ }
+})
+
+if (addFix) {
+ new Box([-1000000000, 0, 0], 0, 0, 0, 0, 0, 1, false).startRender()
+} \ No newline at end of file
diff --git a/src/utils/renderLib2d.js b/src/utils/renderLib2d.js
new file mode 100644
index 0000000..30ac28f
--- /dev/null
+++ b/src/utils/renderLib2d.js
@@ -0,0 +1,172 @@
+
+//--------------------------------------------------------------------------
+// CODE BY DJtheRedstoner
+// IM COPYING THIS BECAUSE THE UPLOADED VERSION IS FOR
+// CT 2.0.0 ONLY
+//
+// Edit: iv added some features to this so might keep as is
+//--------------------------------------------------------------------------
+
+import { f, m } from "../../mappings/mappings";
+
+
+const BufferUtils = org.lwjgl.BufferUtils;
+const Project = org.lwjgl.util.glu.Project;
+
+const modelViewMatrix = BufferUtils.createFloatBuffer(16);
+const projectionMatrix = BufferUtils.createFloatBuffer(16);
+const viewportDims = BufferUtils.createIntBuffer(16);
+
+if(!GlStateManager){
+ var GL11 = Java.type("org.lwjgl.opengl.GL11"); //using var so it goes to global scope
+ var GlStateManager = Java.type("net.minecraft.client.renderer.GlStateManager");
+}
+
+const ScaledResolution = net.minecraft.client.gui.ScaledResolution;
+
+const AxisAlignedBB = Java.type("net.minecraft.util.AxisAlignedBB")
+
+register('renderWorld', () => {
+ GlStateManager[m.pushMatrix]();
+
+ let x = Player.getX();
+ let y = Player.getY();
+ let z = Player.getZ();
+
+ Tessellator.translate(-x, -y, -z);
+
+ GL11.glGetFloat(GL11.GL_MODELVIEW_MATRIX, modelViewMatrix);
+ GL11.glGetFloat(GL11.GL_PROJECTION_MATRIX, projectionMatrix);
+
+ GlStateManager[m.popMatrix]();
+
+ GL11.glGetInteger(GL11.GL_VIEWPORT, viewportDims);
+});
+
+export default class RenderLib2D {
+ // Utils
+
+ // Original made by DJtheRedstoner
+ static projectPoint = (posX, posY, posZ) => {
+ const coords = BufferUtils.createFloatBuffer(3);
+ const success = Project.gluProject(
+ posX,
+ posY,
+ posZ,
+ modelViewMatrix,
+ projectionMatrix,
+ viewportDims,
+ coords
+ );
+
+ const z = coords.get(2);
+ if (!success || !(z > 0 && z < 1)) return null;
+
+ const sr = new ScaledResolution(Client.getMinecraft());
+
+ const x = coords.get(0) / sr[m.getScaleFactor](); // getScaleFactor
+ let y = coords.get(1) / sr[m.getScaleFactor](); // getScaleFactor
+ // OpenGL starts at bottom left, mc starts at top left
+ y = sr[m.getScaledHeight]() - y; // getScaledHeight
+
+ return { x, y, z };
+ }
+
+ static drawLine(x1, y1, z1, x2, y2, z2, color, thickness=1) {
+ let pos1 = RenderLib2D.projectPoint(x1, y1, z1);
+ let pos2 = RenderLib2D.projectPoint(x2, y2, z2);
+
+ if(!pos1 || !pos2) return;
+
+ let {x, y} = pos1
+ let {x:ox, y:oy} = pos2
+
+ // console.log(x, y, ox, oy, thickness)
+ Renderer.drawLine(color, x, y, ox, oy, thickness);
+ }
+
+ // Original made by DJtheRedstoner
+ static calculateBoundingBox = (box) => {
+ let vertices = RenderLib2D.getVertices(box);
+
+ let x1 = java.lang.Float.MAX_VALUE;
+ let x2 = 0;
+ let y1 = java.lang.Float.MAX_VALUE;
+ let y2 = 0;
+
+ vertices.forEach(vertex => {
+ let vec = RenderLib2D.projectPoint(vertex.x, vertex.y, vertex.z);
+ if (vec == null) return null;
+
+ let x = vec.x;
+ let y = vec.y;
+
+ if (x < x1) x1 = x;
+ if (x > x2) x2 = x;
+ if (y < y1) y1 = y;
+ if (y > y2) y2 = y;
+ });
+
+ return { x1, y1, x2, y2 };
+ }
+
+ static getVertices = (box) => {
+ let list = [];
+
+ list.push({ x: box[f.minX.AxisAlignedBB], y: box[f.minY.AxisAlignedBB], z: box[f.minZ.AxisAlignedBB] });
+ list.push({ x: box[f.maxX.AxisAlignedBB], y: box[f.minY.AxisAlignedBB], z: box[f.minZ.AxisAlignedBB] });
+ list.push({ x: box[f.maxX.AxisAlignedBB], y: box[f.maxY.AxisAlignedBB], z: box[f.minZ.AxisAlignedBB] });
+ list.push({ x: box[f.minX.AxisAlignedBB], y: box[f.maxY.AxisAlignedBB], z: box[f.minZ.AxisAlignedBB] });
+ list.push({ x: box[f.minX.AxisAlignedBB], y: box[f.minY.AxisAlignedBB], z: box[f.maxZ.AxisAlignedBB] });
+ list.push({ x: box[f.maxX.AxisAlignedBB], y: box[f.minY.AxisAlignedBB], z: box[f.maxZ.AxisAlignedBB] });
+ list.push({ x: box[f.maxX.AxisAlignedBB], y: box[f.maxY.AxisAlignedBB], z: box[f.maxZ.AxisAlignedBB] });
+ list.push({ x: box[f.minX.AxisAlignedBB], y: box[f.maxY.AxisAlignedBB], z: box[f.maxZ.AxisAlignedBB] });
+
+ return list;
+ }
+
+ // Rendering Functions
+
+ static drawNameTag = (vec, string) => {
+ if (vec === null) return;
+
+ Renderer.drawStringWithShadow(string, vec.x - Renderer.getStringWidth(string) / 2, vec.y);
+ }
+
+ static draw2DESP = (aabb, color, thickness) => {
+ let bb = RenderLib2D.calculateBoundingBox(aabb);
+
+ Renderer.drawLine(color, bb.x1, bb.y1, bb.x1, bb.y2, thickness);
+ Renderer.drawLine(color, bb.x1, bb.y1, bb.x2, bb.y1, thickness);
+ Renderer.drawLine(color, bb.x2, bb.y2, bb.x2, bb.y1, thickness);
+ Renderer.drawLine(color, bb.x2, bb.y2, bb.x1, bb.y2, thickness);
+ }
+
+ static draw3DESP = (aabb, color, thickness) => {
+ let vertices = RenderLib2D.getVertices(aabb);
+ let projected = [];
+
+ vertices.forEach(vertex => {
+ let vec = RenderLib2D.projectPoint(vertex.x, vertex.y, vertex.z);
+ if (vec == null) return null;
+ projected.push(vec);
+ });
+
+ if (projected[0] && projected[1]) Renderer.drawLine(color, projected[0].x, projected[0].y, projected[1].x, projected[1].y, thickness);
+ if (projected[0] && projected[4]) Renderer.drawLine(color, projected[0].x, projected[0].y, projected[4].x, projected[4].y, thickness);
+ if (projected[5] && projected[1]) Renderer.drawLine(color, projected[5].x, projected[5].y, projected[1].x, projected[1].y, thickness);
+ if (projected[5] && projected[4]) Renderer.drawLine(color, projected[5].x, projected[5].y, projected[4].x, projected[4].y, thickness);
+ if (projected[3] && projected[2]) Renderer.drawLine(color, projected[3].x, projected[3].y, projected[2].x, projected[2].y, thickness);
+ if (projected[3] && projected[7]) Renderer.drawLine(color, projected[3].x, projected[3].y, projected[7].x, projected[7].y, thickness);
+ if (projected[6] && projected[2]) Renderer.drawLine(color, projected[6].x, projected[6].y, projected[2].x, projected[2].y, thickness);
+ if (projected[6] && projected[7]) Renderer.drawLine(color, projected[6].x, projected[6].y, projected[7].x, projected[7].y, thickness);
+ if (projected[1] && projected[2]) Renderer.drawLine(color, projected[1].x, projected[1].y, projected[2].x, projected[2].y, thickness);
+ if (projected[0] && projected[3]) Renderer.drawLine(color, projected[0].x, projected[0].y, projected[3].x, projected[3].y, thickness);
+ if (projected[4] && projected[7]) Renderer.drawLine(color, projected[4].x, projected[4].y, projected[7].x, projected[7].y, thickness);
+ if (projected[5] && projected[6]) Renderer.drawLine(color, projected[5].x, projected[5].y, projected[6].x, projected[6].y, thickness);
+ }
+
+ static getBlockAABB = (x, y, z) => {
+ return new AxisAlignedBB(x, y, z, x + 1, y + 1, z + 1);
+ }
+}
diff --git a/src/utils/renderUtils.js b/src/utils/renderUtils.js
new file mode 100644
index 0000000..321e821
--- /dev/null
+++ b/src/utils/renderUtils.js
@@ -0,0 +1,407 @@
+const { f, m } = require("../../mappings/mappings");
+
+const { default: renderBeaconBeam2 } = require("../../BeaconBeam/index");
+const numberUtils = require("./numberUtils");
+const { default: RenderLib2D } = require("./renderLib2d");
+
+if (!GlStateManager) {
+ var GL11 = Java.type("org.lwjgl.opengl.GL11"); //using var so it goes to global scope
+ var GlStateManager = Java.type("net.minecraft.client.renderer.GlStateManager");
+}
+let ret = {
+
+ /* accepts parameters
+ * h Object = {h:x, s:y, v:z}
+ * OR
+ * h, s, v
+ */
+ HSVtoRGB: function (h, s, v) {
+ var r, g, b, i, f, p, q, t;
+ if (arguments.length === 1) {
+ s = h.s, v = h.v, h = h.h;
+ }
+ i = Math.floor(h * 6);
+ f = h * 6 - i;
+ p = v * (1 - s);
+ q = v * (1 - f * s);
+ t = v * (1 - (1 - f) * s);
+ switch (i % 6) {
+ case 0: r = v, g = t, b = p; break;
+ case 1: r = q, g = v, b = p; break;
+ case 2: r = p, g = v, b = t; break;
+ case 3: r = p, g = q, b = v; break;
+ case 4: r = t, g = p, b = v; break;
+ case 5: r = v, g = p, b = q; break;
+ }
+ return {
+ r: r * 255,
+ g: g * 255,
+ b: b * 255
+ };
+ },
+ drawLine: function (x, y, z, x2, y2, z2, r, g, b, thickness = 1) {
+
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(thickness);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(r, g, b);
+
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x2, y2, z2);
+
+ Tessellator.draw();
+
+
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawLineWithDepth: function (x, y, z, x2, y2, z2, r, g, b, t = 1) {
+
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(t);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(r, g, b);
+
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x2, y2, z2);
+
+ Tessellator.draw();
+
+
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ setupLineSmall: function (width) {
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(width);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+ },
+ endLineSmall: function () {
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawLineSmall: function (x, y, z, x2, y2, z2, r, g, b) {
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(r, g, b);
+
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x2, y2, z2);
+
+ Tessellator.draw();
+ },
+ drawLinePoints: function (locations, r, g, b, thickness = 1, phase = false) {
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(thickness);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ if (phase) GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(r, g, b);
+
+ locations.forEach(loc => {
+ Tessellator.pos(...loc);
+ });
+
+ Tessellator.draw();
+
+
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glDepthMask(true);
+ if (phase) GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawBoxAtBlockNotVisThruWalls: function (x, y, z, colorR, colorG, colorB, w = 1, h = 1, a = 1) {
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(3);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GlStateManager.func_179094_E();
+
+ x -= 0.005
+ y -= 0.005
+ z -= 0.005
+ w += 0.01
+ h += 0.01
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(colorR, colorG, colorB, a);
+
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+
+ Tessellator.draw();
+
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawBoxAtBlock: function (x, y, z, colorR, colorG, colorB, w = 1, h = 1, a = 1) {
+
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(3);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(false);
+ GlStateManager[m.pushMatrix]()
+
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(colorR, colorG, colorB, a);
+
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+
+ Tessellator.draw();
+
+ GlStateManager[m.popMatrix]()
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawBoxAtBlock2: function (x, y, z, colorR, colorG, colorB, w = 1, h = 1, a = 1) {
+
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(3);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(false);
+ GlStateManager[m.pushMatrix]()
+
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(colorR, colorG, colorB, a);
+
+ x -= w / 2
+ z -= w / 2
+
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x, y + h, z);
+ Tessellator.pos(x, y, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y + h, z);
+ Tessellator.pos(x + w, y, z);
+ Tessellator.pos(x + w, y, z + w);
+ Tessellator.pos(x, y, z + w);
+ Tessellator.pos(x, y + h, z + w);
+ Tessellator.pos(x + w, y + h, z + w);
+
+ Tessellator.draw();
+
+ GlStateManager[m.popMatrix]()
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawBoxAtEntity: function (entity, colorR, colorG, colorB, width, height, partialTicks, lineWidth = 2, phase = false) {
+ let x = entity.getX() + ((entity.getX() - entity.getLastX()) * partialTicks)
+ let y = entity.getY() + ((entity.getY() - entity.getLastY()) * partialTicks)
+ let z = entity.getZ() + ((entity.getZ() - entity.getLastZ()) * partialTicks)
+
+ if (width === null) {
+ width = entity.getWidth() / 2
+ height = entity.getHeight()
+ } else {
+ width = width / 2
+ }
+
+
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(lineWidth);
+ if (phase) GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GlStateManager.func_179094_E();
+
+
+ Tessellator.begin(GL11.GL_LINE_STRIP).colorize(colorR, colorG, colorB, 1);
+
+ Tessellator.pos(x + width, y + height, z + width);
+ Tessellator.pos(x + width, y + height, z - width);
+ Tessellator.pos(x - width, y + height, z - width);
+ Tessellator.pos(x - width, y + height, z + width);
+ Tessellator.pos(x + width, y + height, z + width);
+ Tessellator.pos(x + width, y, z + width);
+ Tessellator.pos(x + width, y, z - width);
+ Tessellator.pos(x - width, y, z - width);
+ Tessellator.pos(x - width, y, z + width);
+ Tessellator.pos(x - width, y, z - width);
+ Tessellator.pos(x - width, y + height, z - width);
+ Tessellator.pos(x - width, y, z - width);
+ Tessellator.pos(x + width, y, z - width);
+ Tessellator.pos(x + width, y + height, z - width);
+ Tessellator.pos(x + width, y, z - width);
+ Tessellator.pos(x + width, y, z + width);
+ Tessellator.pos(x - width, y, z + width);
+ Tessellator.pos(x - width, y + height, z + width);
+ Tessellator.pos(x + width, y + height, z + width);
+
+ Tessellator.draw();
+
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ if (phase) GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDisable(GL11.GL_BLEND);
+ },
+ drawFilledBox: function (x, y, z, w, h, red, green, blue, alpha, phase) { //FROM RENDERUTILS
+ GL11.glDisable(GL11.GL_CULL_FACE);
+ if (phase) {
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(2.0);
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+ } else {
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+ GL11.glBlendFunc(770, 771);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glLineWidth(2.0);
+ GL11.glDepthMask(false);
+ GlStateManager.func_179094_E();
+ }
+
+ w /= 2;
+
+ Tessellator.begin(GL11.GL_QUADS, false);
+ Tessellator.colorize(red, green, blue, alpha);
+
+ Tessellator.translate(x, y, z)
+ .pos(w, 0, w)
+ .pos(w, 0, -w)
+ .pos(-w, 0, -w)
+ .pos(-w, 0, w)
+
+ .pos(w, h, w)
+ .pos(w, h, -w)
+ .pos(-w, h, -w)
+ .pos(-w, h, w)
+
+ .pos(-w, h, w)
+ .pos(-w, h, -w)
+ .pos(-w, 0, -w)
+ .pos(-w, 0, w)
+
+ .pos(w, h, w)
+ .pos(w, h, -w)
+ .pos(w, 0, -w)
+ .pos(w, 0, w)
+
+ .pos(w, h, -w)
+ .pos(-w, h, -w)
+ .pos(-w, 0, -w)
+ .pos(w, 0, -w)
+
+ .pos(-w, h, w)
+ .pos(w, h, w)
+ .pos(w, 0, w)
+ .pos(-w, 0, w)
+ .draw();
+
+ GL11.glEnable(GL11.GL_CULL_FACE);
+ if (phase) {
+ GlStateManager.func_179121_F();
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ } else {
+ GL11.glEnable(GL11.GL_TEXTURE_2D);
+ GlStateManager.func_179121_F();
+ GL11.glDepthMask(true);
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+ },
+ renderBeaconBeam(x, y, z, r, g, b, alpha, phase) {
+ renderBeaconBeam2(x, y, z, r, g, b, alpha, !phase)
+ },
+ drawCoolWaypoint(x, y, z, r, g, b, { name = "", showDist = !!name, phase = false }) {
+ let distToPlayerSq = (x - Player.getRenderX()) ** 2 + (y - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) ** 2 + (z - Player.getRenderZ()) ** 2
+
+ let alpha = Math.min(1, Math.max(0, 1 - (distToPlayerSq - 10000) / 12500))
+
+ ret[phase ? "drawBoxAtBlock" : "drawBoxAtBlockNotVisThruWalls"](x - 0.005, y - 0.005, z - 0.005, r, g, b, 1.01, 1.01, alpha)
+ ret.drawFilledBox(x + 0.5, y, z + 0.5, 1.02, 1.01, r, g, b, 0.25 * alpha, phase)
+ renderBeaconBeam2(x, y + 1, z, r, g, b, Math.min(1, Math.max(0, (distToPlayerSq - 25) / 100)) * alpha, !phase)
+
+ if (name || showDist) {
+ let distToPlayer = Math.sqrt(distToPlayerSq)
+
+ let distRender = Math.min(distToPlayer, 50)
+
+ let loc5 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+ let loc6 = [Player.getRenderX() + (x + 0.5 - Player.getRenderX()) / (distToPlayer / distRender), (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]()) + (y + 2 + 20 * distToPlayer / 300 - 10 * distToPlayer / 300 - (Player.getRenderY() + Player.getPlayer()[m.getEyeHeight]())) / (distToPlayer / distRender), Player.getRenderZ() + (z + 0.5 - Player.getRenderZ()) / (distToPlayer / distRender)]
+
+ if (name) Tessellator.drawString("§a" + name, loc5[0], loc5[1], loc5[2], 0, true, distRender / 300, false)
+ if (showDist) Tessellator.drawString("§b(" + numberUtils.numberWithCommas(Math.round(distToPlayer)) + "m)", (name ? loc6[0] : loc5[0]), (name ? loc6[1] : loc5[1]), (name ? loc6[2] : loc5[2]), 0, false, distRender / 300, false)
+ }
+ }
+}
+
+module.exports = ret \ No newline at end of file
diff --git a/src/utils/statUtils.js b/src/utils/statUtils.js
new file mode 100644
index 0000000..89b467d
--- /dev/null
+++ b/src/utils/statUtils.js
@@ -0,0 +1,1204 @@
+let utils = {
+ getHotmLevel: getHotmLevel,
+ getDungeoneeringLevel: getDungeoneeringLevel,
+ getPetLevel: getPetLevel,
+ getLevelByXp: getLevelByXp,
+}
+
+module.exports = utils
+
+
+let someData = {
+ leveling_xp: {
+ 1: 50,
+ 2: 125,
+ 3: 200,
+ 4: 300,
+ 5: 500,
+ 6: 750,
+ 7: 1000,
+ 8: 1500,
+ 9: 2000,
+ 10: 3500,
+ 11: 5000,
+ 12: 7500,
+ 13: 10000,
+ 14: 15000,
+ 15: 20000,
+ 16: 30000,
+ 17: 50000,
+ 18: 75000,
+ 19: 100000,
+ 20: 200000,
+ 21: 300000,
+ 22: 400000,
+ 23: 500000,
+ 24: 600000,
+ 25: 700000,
+ 26: 800000,
+ 27: 900000,
+ 28: 1000000,
+ 29: 1100000,
+ 30: 1200000,
+ 31: 1300000,
+ 32: 1400000,
+ 33: 1500000,
+ 34: 1600000,
+ 35: 1700000,
+ 36: 1800000,
+ 37: 1900000,
+ 38: 2000000,
+ 39: 2100000,
+ 40: 2200000,
+ 41: 2300000,
+ 42: 2400000,
+ 43: 2500000,
+ 44: 2600000,
+ 45: 2750000,
+ 46: 2900000,
+ 47: 3100000,
+ 48: 3400000,
+ 49: 3700000,
+ 50: 4000000,
+ 51: 4300000,
+ 52: 4600000,
+ 53: 4900000,
+ 54: 5200000,
+ 55: 5500000,
+ 56: 5800000,
+ 57: 6100000,
+ 58: 6400000,
+ 59: 6700000,
+ 60: 7000000
+ },
+
+ // XP required for each level of Runecrafting
+ runecrafting_xp: {
+ 1: 50,
+ 2: 100,
+ 3: 125,
+ 4: 160,
+ 5: 200,
+ 6: 250,
+ 7: 315,
+ 8: 400,
+ 9: 500,
+ 10: 625,
+ 11: 785,
+ 12: 1000,
+ 13: 1250,
+ 14: 1600,
+ 15: 2000,
+ 16: 2465,
+ 17: 3125,
+ 18: 4000,
+ 19: 5000,
+ 20: 6200,
+ 21: 7800,
+ 22: 9800,
+ 23: 12200,
+ 24: 15300,
+ 25: 19050,
+ },
+
+ dungeoneering_xp: {
+ 1: 50,
+ 2: 75,
+ 3: 110,
+ 4: 160,
+ 5: 230,
+ 6: 330,
+ 7: 470,
+ 8: 670,
+ 9: 950,
+ 10: 1340,
+ 11: 1890,
+ 12: 2665,
+ 13: 3760,
+ 14: 5260,
+ 15: 7380,
+ 16: 10300,
+ 17: 14400,
+ 18: 20000,
+ 19: 27600,
+ 20: 38000,
+ 21: 52500,
+ 22: 71500,
+ 23: 97000,
+ 24: 132000,
+ 25: 180000,
+ 26: 243000,
+ 27: 328000,
+ 28: 445000,
+ 29: 600000,
+ 30: 800000,
+ 31: 1065000,
+ 32: 1410000,
+ 33: 1900000,
+ 34: 2500000,
+ 35: 3300000,
+ 36: 4300000,
+ 37: 5600000,
+ 38: 7200000,
+ 39: 9200000,
+ 40: 12000000,
+ 41: 15000000,
+ 42: 19000000,
+ 43: 24000000,
+ 44: 30000000,
+ 45: 38000000,
+ 46: 48000000,
+ 47: 60000000,
+ 48: 75000000,
+ 49: 93000000,
+ 50: 116250000,
+ },
+
+ guild_xp: [
+ 100000,
+ 150000,
+ 250000,
+ 500000,
+ 750000,
+ 1000000,
+ 1250000,
+ 1500000,
+ 2000000,
+ 2500000,
+ 2500000,
+ 2500000,
+ 2500000,
+ 2500000,
+ 3000000,
+ ],
+
+ // total XP required for level of Slayer
+ slayer_xp: {
+ zombie: {
+ 1: 5,
+ 2: 15,
+ 3: 200,
+ 4: 1000,
+ 5: 5000,
+ 6: 20000,
+ 7: 100000,
+ 8: 400000,
+ 9: 1000000,
+ },
+ spider: {
+ 1: 5,
+ 2: 15,
+ 3: 200,
+ 4: 1000,
+ 5: 5000,
+ 6: 20000,
+ 7: 100000,
+ 8: 400000,
+ 9: 1000000,
+ },
+ wolf: {
+ 1: 5,
+ 2: 15,
+ 3: 200,
+ 4: 1500,
+ 5: 5000,
+ 6: 20000,
+ 7: 100000,
+ 8: 400000,
+ 9: 1000000,
+ },
+ enderman: {
+ 1: 5,
+ 2: 15,
+ 3: 200,
+ 4: 1500,
+ 5: 5000,
+ 6: 20000,
+ 7: 100000,
+ 8: 400000,
+ 9: 1000000,
+ }
+ },
+
+ slayer_boss_xp: {
+ 1: 5,
+ 2: 25,
+ 3: 100,
+ 4: 500,
+ },
+};
+
+
+function getLevelByXp(xp, type, levelCap) {
+ let xp_table =
+ type == 1 ?
+ someData.runecrafting_xp :
+ type == 2 ?
+ someData.dungeoneering_xp :
+ someData.leveling_xp;
+
+ if (isNaN(xp)) {
+ return {
+ xp: 0,
+ level: 0,
+ xpCurrent: 0,
+ xpForNext: xp_table[1],
+ progress: 0,
+ };
+ }
+
+ let xpTotal = 0;
+ let level = 0;
+
+ let xpForNext = Infinity;
+
+ let maxLevel = Math.min(levelCap, Object.keys(xp_table)
+ .sort((a, b) => Number(a) - Number(b))
+ .map((a) => Number(a))
+ .pop())
+
+ for (let x = 1; x <= maxLevel; x++) {
+ xpTotal += xp_table[x];
+
+ if (xpTotal > xp) {
+ xpTotal -= xp_table[x];
+ break;
+ } else {
+ level = x;
+ }
+ }
+
+ let xpCurrent = Math.floor(xp - xpTotal);
+
+ if (level < maxLevel) xpForNext = Math.ceil(xp_table[level + 1]);
+
+ let progress = Math.max(0, Math.min(xpCurrent / xpForNext, 1));
+
+
+ if (type === 2 && level === 50) {
+ while (level < levelCap && xpCurrent > 200000000) {
+ level++
+ xpCurrent -= 200000000
+ }
+ if (level < levelCap) {
+ progress = xpCurrent / 200000000
+ xpForNext = 200000000
+ } else {
+ progress = 0
+ xpForNext = NaN
+ }
+ }
+ if (type === 0 && level === 60 && levelCap === Infinity) {
+ maxLevel = Infinity
+ let slope = 600000
+ let xpForCurr = 7000000 + slope
+ while (xpCurrent > xpForCurr) {
+ level++
+ xpCurrent -= xpForCurr
+ xpForCurr += slope
+ if (level % 10 === 0) slope *= 2
+ }
+
+ progress = xpCurrent / xpForCurr
+ xpForNext = xpForCurr
+ }
+ return {
+ xp,
+ level,
+ maxLevel,
+ xpCurrent,
+ xpForNext,
+ progress,
+ };
+}
+
+function getSlayerLevel(xp) {
+ let levelR = 0;
+
+ Object.keys(someData.slayer_xp.zombie).forEach(level => {
+ if (someData.slayer_xp.zombie[level] < xp && parseInt(level) > levelR) {
+ levelR = parseInt(level)
+ }
+ })
+
+ return levelR;
+}
+function getSlayerLevelClaimed(slayer) {
+ let {
+ claimed_levels
+ } = slayer;
+
+ let level = 0;
+
+ for (let level_name in claimed_levels) {
+ let _level = parseInt(level_name.split("_").pop());
+
+ if (_level > level) level = _level;
+ }
+
+ return level;
+}
+
+function getDungeoneeringLevel(xp, isCata) {
+ let a = getLevelByXp(xp, 2, isCata ? Infinity : 50);
+
+ return a.level + a.progress;
+}
+
+
+function firstLetterCapital(string) {
+ return string.substr(0, 1).toUpperCase() + string.substr(1)
+}
+
+function firstLetterWordCapital(string) {
+ return string.split(" ").map(firstLetterCapital).join(" ")
+}
+
+function getPetLevel(pet) {
+ let maxLevel = (pet.type === "GOLDEN_DRAGON") ? 200 : 100
+ const rarityOffset = constants.pet_rarity_offset[pet.tier.toLowerCase()];
+ const levels = constants.pet_levels.slice(rarityOffset, rarityOffset + maxLevel - 1);
+
+ const xpMaxLevel = levels.reduce((a, b) => a + b, 0);
+ let xpTotal = 0;
+ let level = 1;
+
+ let xpForNext = Infinity;
+
+ for (let i = 0; i < maxLevel; i++) {
+ xpTotal += levels[i];
+
+ if (xpTotal > pet.exp) {
+ xpTotal -= levels[i];
+ break;
+ } else {
+ level++;
+ }
+ }
+
+ let xpCurrent = Math.floor(pet.exp - xpTotal);
+ let progress;
+
+ if (level < maxLevel) {
+ xpForNext = Math.ceil(levels[level - 1]);
+ progress = Math.max(0, Math.min(xpCurrent / xpForNext, 1));
+ } else {
+ level = maxLevel;
+ xpCurrent = pet.exp - levels[maxLevel - 1];
+ xpForNext = 0;
+ progress = 1;
+ }
+
+ return {
+ level,
+ xpCurrent,
+ xpForNext,
+ progress,
+ xpMaxLevel,
+ };
+}
+
+let constants = {
+ pet_rarity_offset: {
+ common: 0,
+ uncommon: 6,
+ rare: 11,
+ epic: 16,
+ legendary: 20,
+ mythic: 20,
+ },
+
+ pet_levels: [
+ 100, 110, 120, 130, 145, 160, 175, 190, 210, 230, 250, 275, 300, 330, 360, 400, 440, 490, 540, 600, 660, 730, 800,
+ 880, 960, 1050, 1150, 1260, 1380, 1510, 1650, 1800, 1960, 2130, 2310, 2500, 2700, 2920, 3160, 3420, 3700, 4000, 4350,
+ 4750, 5200, 5700, 6300, 7000, 7800, 8700, 9700, 10800, 12000, 13300, 14700, 16200, 17800, 19500, 21300, 23200, 25200,
+ 27400, 29800, 32400, 35200, 38200, 41400, 44800, 48400, 52200, 56200, 60400, 64800, 69400, 74200, 79200, 84700, 90700,
+ 97200, 104200, 111700, 119700, 128200, 137200, 146700, 156700, 167700, 179700, 192700, 206700, 221700, 237700, 254700,
+ 272700, 291700, 311700, 333700, 357700, 383700, 411700, 441700, 476700, 516700, 561700, 611700, 666700, 726700,
+ 791700, 861700, 936700, 1016700, 1101700, 1191700, 1286700, 1386700, 1496700, 1616700, 1746700, 1886700,
+ // Values below for above level 100 (legendary) are just guessed
+ 0, 1, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700, 1886700,
+ ],
+
+ pet_levels_accum: [
+ 100,
+ 110,
+ 120,
+ 130,
+ 145,
+ 160,
+ 175,
+ 190,
+ 210,
+ 230,
+ 250,
+ 275,
+ 300,
+ 330,
+ 360,
+ 400,
+ 440,
+ 490,
+ 540,
+ 600,
+ 660,
+ 730,
+ 800,
+ 880,
+ 960,
+ 1050,
+ 1150,
+ 1260,
+ 1380,
+ 1510,
+ 1650,
+ 1800,
+ 1960,
+ 2130,
+ 2310,
+ 2500,
+ 2700,
+ 2920,
+ 3160,
+ 3420,
+ 3700,
+ 4000,
+ 4350,
+ 4750,
+ 5200,
+ 5700,
+ 6300,
+ 7000,
+ 7800,
+ 8700,
+ 9700,
+ 10800,
+ 12000,
+ 13300,
+ 14700,
+ 16200,
+ 17800,
+ 19500,
+ 21300,
+ 23200,
+ 25200,
+ 27400,
+ 29800,
+ 32400,
+ 35200,
+ 38200,
+ 41400,
+ 44800,
+ 48400,
+ 52200,
+ 56200,
+ 60400,
+ 64800,
+ 69400,
+ 74200,
+ 79200,
+ 84700,
+ 90700,
+ 97200,
+ 104200,
+ 111700,
+ 119700,
+ 128200,
+ 137200,
+ 146700,
+ 156700,
+ 167700,
+ 179700,
+ 192700,
+ 206700,
+ 221700,
+ 237700,
+ 254700,
+ 272700,
+ 291700,
+ 311700,
+ 333700,
+ 357700,
+ 383700,
+ 411700,
+ 441700,
+ 476700,
+ 516700,
+ 561700,
+ 611700,
+ 666700,
+ 726700,
+ 791700,
+ 861700,
+ 936700,
+ 1016700,
+ 1101700,
+ 1191700,
+ 1286700,
+ 1386700,
+ 1496700,
+ 1616700,
+ 1746700,
+ 1886700
+ ],
+
+ pet_data: {
+ "BAT": {
+ head: "/head/382fc3f71b41769376a9e92fe3adbaac3772b999b219c9d6b4680ba9983e527",
+ type: "mining",
+ emoji: "🦇"
+ },
+ "BLAZE": {
+ head: "/head/b78ef2e4cf2c41a2d14bfde9caff10219f5b1bf5b35a49eb51c6467882cb5f0",
+ type: "combat",
+ emoji: "🔥"
+ },
+ "CHICKEN": {
+ head: "/head/7f37d524c3eed171ce149887ea1dee4ed399904727d521865688ece3bac75e",
+ type: "farming",
+ emoji: "🐔"
+ },
+ "HORSE": {
+ head: "/head/36fcd3ec3bc84bafb4123ea479471f9d2f42d8fb9c5f11cf5f4e0d93226",
+ type: "combat",
+ emoji: "🐴"
+ },
+ "JERRY": {
+ head: "/head/822d8e751c8f2fd4c8942c44bdb2f5ca4d8ae8e575ed3eb34c18a86e93b",
+ type: "combat",
+ emoji: "🧑"
+ },
+ "OCELOT": {
+ head: "/head/5657cd5c2989ff97570fec4ddcdc6926a68a3393250c1be1f0b114a1db1",
+ type: "foraging",
+ emoji: "🐈"
+ },
+ "PIGMAN": {
+ head: "/head/63d9cb6513f2072e5d4e426d70a5557bc398554c880d4e7b7ec8ef4945eb02f2",
+ type: "combat",
+ emoji: "🐷"
+ },
+ "RABBIT": {
+ head: "/head/117bffc1972acd7f3b4a8f43b5b6c7534695b8fd62677e0306b2831574b",
+ type: "farming",
+ emoji: "🐇"
+ },
+ "SHEEP": {
+ head: "/head/64e22a46047d272e89a1cfa13e9734b7e12827e235c2012c1a95962874da0",
+ type: "alchemy",
+ emoji: "🐑"
+ },
+ "SILVERFISH": {
+ head: "/head/da91dab8391af5fda54acd2c0b18fbd819b865e1a8f1d623813fa761e924540",
+ type: "mining",
+ emoji: "🐛"
+ },
+ "WITHER_SKELETON": {
+ head: "/head/f5ec964645a8efac76be2f160d7c9956362f32b6517390c59c3085034f050cff",
+ type: "mining",
+ emoji: "💀"
+ },
+ "SKELETON_HORSE": {
+ head: "/head/47effce35132c86ff72bcae77dfbb1d22587e94df3cbc2570ed17cf8973a",
+ type: "combat",
+ emoji: "🐴"
+ },
+ "WOLF": {
+ head: "/head/dc3dd984bb659849bd52994046964c22725f717e986b12d548fd169367d494",
+ type: "combat",
+ emoji: "🐺"
+ },
+ "ENDERMAN": {
+ head: "/head/6eab75eaa5c9f2c43a0d23cfdce35f4df632e9815001850377385f7b2f039ce1",
+ type: "combat",
+ emoji: "🔮"
+ },
+ "PHOENIX": {
+ head: "/head/23aaf7b1a778949696cb99d4f04ad1aa518ceee256c72e5ed65bfa5c2d88d9e",
+ type: "combat",
+ emoji: "🐦"
+ },
+ "MAGMA_CUBE": {
+ head: "/head/38957d5023c937c4c41aa2412d43410bda23cf79a9f6ab36b76fef2d7c429",
+ type: "combat",
+ emoji: "🌋"
+ },
+ "FLYING_FISH": {
+ head: "/head/40cd71fbbbbb66c7baf7881f415c64fa84f6504958a57ccdb8589252647ea",
+ type: "fishing",
+ emoji: "🐟"
+ },
+ "BLUE_WHALE": {
+ head: "/head/dab779bbccc849f88273d844e8ca2f3a67a1699cb216c0a11b44326ce2cc20",
+ type: "fishing",
+ emoji: "🐋"
+ },
+ "TIGER": {
+ head: "/head/fc42638744922b5fcf62cd9bf27eeab91b2e72d6c70e86cc5aa3883993e9d84",
+ type: "combat",
+ emoji: "🐯"
+ },
+ "LION": {
+ head: "/head/38ff473bd52b4db2c06f1ac87fe1367bce7574fac330ffac7956229f82efba1",
+ type: "foraging",
+ emoji: "🦁"
+ },
+ "PARROT": {
+ head: "/head/5df4b3401a4d06ad66ac8b5c4d189618ae617f9c143071c8ac39a563cf4e4208",
+ type: "alchemy",
+ emoji: "🦜"
+ },
+ "SNOWMAN": {
+ head: "/head/11136616d8c4a87a54ce78a97b551610c2b2c8f6d410bc38b858f974b113b208",
+ type: "combat",
+ emoji: "⛄"
+ },
+ "TURTLE": {
+ head: "/head/212b58c841b394863dbcc54de1c2ad2648af8f03e648988c1f9cef0bc20ee23c",
+ type: "combat",
+ emoji: "🐢"
+ },
+ "BEE": {
+ head: "/head/7e941987e825a24ea7baafab9819344b6c247c75c54a691987cd296bc163c263",
+ type: "farming",
+ emoji: "🐝"
+ },
+ "ENDER_DRAGON": {
+ head: "/head/aec3ff563290b13ff3bcc36898af7eaa988b6cc18dc254147f58374afe9b21b9",
+ type: "combat",
+ emoji: "🐲"
+ },
+ "GUARDIAN": {
+ head: "/head/221025434045bda7025b3e514b316a4b770c6faa4ba9adb4be3809526db77f9d",
+ type: "combat",
+ emoji: "🐡"
+ },
+ "SQUID": {
+ head: "/head/01433be242366af126da434b8735df1eb5b3cb2cede39145974e9c483607bac",
+ type: "fishing",
+ emoji: "🦑"
+ },
+ "GIRAFFE": {
+ head: "/head/176b4e390f2ecdb8a78dc611789ca0af1e7e09229319c3a7aa8209b63b9",
+ type: "foraging",
+ emoji: "🦒"
+ },
+ "ELEPHANT": {
+ head: "/head/7071a76f669db5ed6d32b48bb2dba55d5317d7f45225cb3267ec435cfa514",
+ type: "farming",
+ emoji: "🐘"
+ },
+ "MONKEY": {
+ head: "/head/13cf8db84807c471d7c6922302261ac1b5a179f96d1191156ecf3e1b1d3ca",
+ type: "foraging",
+ emoji: "🐒"
+ },
+ "SPIDER": {
+ head: "/head/cd541541daaff50896cd258bdbdd4cf80c3ba816735726078bfe393927e57f1",
+ type: "combat",
+ emoji: "🕷️"
+ },
+ "ENDERMITE": {
+ head: "/head/5a1a0831aa03afb4212adcbb24e5dfaa7f476a1173fce259ef75a85855",
+ type: "mining",
+ emoji: "🐛"
+ },
+ "GHOUL": {
+ head: "/head/87934565bf522f6f4726cdfe127137be11d37c310db34d8c70253392b5ff5b",
+ type: "combat",
+ emoji: "🧟"
+ },
+ "JELLYFISH": {
+ head: "/head/913f086ccb56323f238ba3489ff2a1a34c0fdceeafc483acff0e5488cfd6c2f1",
+ type: "alchemy",
+ emoji: "🎐"
+ },
+ "PIG": {
+ head: "/head/621668ef7cb79dd9c22ce3d1f3f4cb6e2559893b6df4a469514e667c16aa4",
+ type: "farming",
+ emoji: "🐷"
+ },
+ "ROCK": {
+ head: "/head/cb2b5d48e57577563aca31735519cb622219bc058b1f34648b67b8e71bc0fa",
+ type: "mining",
+ emoji: "🗿"
+ },
+ "SKELETON": {
+ head: "/head/fca445749251bdd898fb83f667844e38a1dff79a1529f79a42447a0599310ea4",
+ type: "combat",
+ emoji: "💀"
+ },
+ "ZOMBIE": {
+ head: "/head/56fc854bb84cf4b7697297973e02b79bc10698460b51a639c60e5e417734e11",
+ type: "combat",
+ emoji: "🧟"
+ },
+ "DOLPHIN": {
+ head: "/head/cefe7d803a45aa2af1993df2544a28df849a762663719bfefc58bf389ab7f5",
+ type: "fishing",
+ emoji: "🐬"
+ },
+ "BABY_YETI": {
+ head: "/head/ab126814fc3fa846dad934c349628a7a1de5b415021a03ef4211d62514d5",
+ type: "fishing",
+ emoji: "❄️"
+ },
+ "GOLEM": {
+ head: "/head/89091d79ea0f59ef7ef94d7bba6e5f17f2f7d4572c44f90f76c4819a714",
+ type: "combat",
+ emoji: "🗿"
+ },
+ "HOUND": {
+ head: "/head/b7c8bef6beb77e29af8627ecdc38d86aa2fea7ccd163dc73c00f9f258f9a1457",
+ type: "combat",
+ emoji: "👹"
+ },
+ "TARANTULA": {
+ head: "/head/8300986ed0a04ea79904f6ae53f49ed3a0ff5b1df62bba622ecbd3777f156df8",
+ type: "combat",
+ emoji: "🕸️"
+ },
+ "BLACK_CAT": {
+ head: "/head/e4b45cbaa19fe3d68c856cd3846c03b5f59de81a480eec921ab4fa3cd81317",
+ type: "combat",
+ emoji: "🐱"
+ },
+ "MEGALODON": {
+ head: null,
+ type: "combat",
+ emoji: "🐬"
+ }
+ },
+
+ pet_value: {
+ "common": 1,
+ "uncommon": 2,
+ "rare": 3,
+ "epic": 4,
+ "legendary": 5
+ },
+
+ pet_rewards: {
+ 0: {
+ magic_find: 0
+ },
+ 10: {
+ magic_find: 1
+ },
+ 25: {
+ magic_find: 2
+ },
+ 50: {
+ magic_find: 3
+ },
+ 75: {
+ magic_find: 4
+ },
+ 100: {
+ magic_find: 5
+ },
+ 130: {
+ magic_find: 6
+ },
+ 175: {
+ magic_find: 7
+ }
+ },
+
+ pet_items: {
+ PET_ITEM_ALL_SKILLS_BOOST_COMMON: {
+ description: "§7Gives +§a10% §7pet exp for all skills",
+ xpBoost: 0.1,
+ xpBoostType: "all"
+ },
+ PET_ITEM_BIG_TEETH_COMMON: {
+ description: "§7Increases §9Crit Chance §7by §a5%",
+ stats: {
+ crit_chance: 5
+ },
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_IRON_CLAWS_COMMON: {
+ description: "§7Increases the pet's §9Crit Damage §7by §a40% §7and §9Crit Chance §7by §a40%",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_SHARPENED_CLAWS_UNCOMMON: {
+ description: "§7Increases §9Crit Damage §7by §a15%",
+ stats: {
+ crit_damage: 15
+ },
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_HARDENED_SCALES_UNCOMMON: {
+ description: "§7Increases §aDefense §7by §a25",
+ stats: {
+ defense: 25
+ },
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_BUBBLEGUM: {
+ description: "§7Your pet fuses its power with placed §aOrbs §7to give them §a2x §7duration",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_LUCKY_CLOVER: {
+ description: "§7Increases §bMagic Find §7by §a7",
+ stats: {
+ magic_find: 7
+ },
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_TEXTBOOK: {
+ description: "§7Increases the pet's §bIntelligence §7by §a100%",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_SADDLE: {
+ description: "§7Increase horse speed by §a50% §7 and jump boost by §a100%",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_EXP_SHARE: {
+ description: "§7While unequipped this pet gains §a25% §7of the equipped pet's xp, this is §7split between all pets holding the item.",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_TIER_BOOST: {
+ description: "§7Boosts the §ararity §7of your pet by 1 tier!",
+ xpBoost: 0,
+ xpBoostType: "all"
+ },
+ PET_ITEM_COMBAT_SKILL_BOOST_COMMON: {
+ description: "§7Gives +§a20% §7pet exp for Combat",
+ xpBoost: 0.2,
+ xpBoostType: "combat"
+ },
+ PET_ITEM_COMBAT_SKILL_BOOST_UNCOMMON: {
+ description: "§7Gives +§a30% §7pet exp for Combat",
+ xpBoost: 0.3,
+ xpBoostType: "combat"
+ },
+ PET_ITEM_COMBAT_SKILL_BOOST_RARE: {
+ description: "§7Gives +§a40% §7pet exp for Combat",
+ xpBoost: 0.4,
+ xpBoostType: "combat"
+ },
+ PET_ITEM_COMBAT_SKILL_BOOST_EPIC: {
+ description: "§7Gives +§a50% §7pet exp for Combat",
+ xpBoost: 0.5,
+ xpBoostType: "combat"
+ },
+ PET_ITEM_FISHING_SKILL_BOOST_COMMON: {
+ description: "§7Gives +§a20% §7pet exp for Fishing",
+ xpBoost: 0.2,
+ xpBoostType: "fishing"
+ },
+ PET_ITEM_FISHING_SKILL_BOOST_UNCOMMON: {
+ description: "§7Gives +§a30% §7pet exp for Fishing",
+ xpBoost: 0.3,
+ xpBoostType: "fishing"
+ },
+ PET_ITEM_FISHING_SKILL_BOOST_RARE: {
+ description: "§7Gives +§a40% §7pet exp for Fishing",
+ xpBoost: 0.4,
+ xpBoostType: "fishing"
+ },
+ PET_ITEM_FISHING_SKILL_BOOST_EPIC: {
+ description: "§7Gives +§a50% §7pet exp for Fishing",
+ xpBoost: 0.5,
+ xpBoostType: "fishing"
+ },
+ PET_ITEM_FORAGING_SKILL_BOOST_COMMON: {
+ description: "§7Gives +§a20% §7pet exp for Foraging",
+ xpBoost: 0.2,
+ xpBoostType: "foraging"
+ },
+ PET_ITEM_FORAGING_SKILL_BOOST_UNCOMMON: {
+ description: "§7Gives +§a30% §7pet exp for Foraging",
+ xpBoost: 0.3,
+ xpBoostType: "foraging"
+ },
+ PET_ITEM_FORAGING_SKILL_BOOST_RARE: {
+ description: "§7Gives +§a40% §7pet exp for Foraging",
+ xpBoost: 0.4,
+ xpBoostType: "foraging"
+ },
+ PET_ITEM_FORAGING_SKILL_BOOST_EPIC: {
+ description: "§7Gives +§a50% §7pet exp for Foraging",
+ xpBoost: 0.5,
+ xpBoostType: "foraging"
+ },
+ PET_ITEM_MINING_SKILL_BOOST_COMMON: {
+ description: "§7Gives +§a20% §7pet exp for Mining",
+ xpBoost: 0.2,
+ xpBoostType: "mining"
+ },
+ PET_ITEM_MINING_SKILL_BOOST_UNCOMMON: {
+ description: "§7Gives +§a30% §7pet exp for Mining",
+ xpBoost: 0.3,
+ xpBoostType: "mining"
+ },
+ PET_ITEM_MINING_SKILL_BOOST_RARE: {
+ description: "§7Gives +§a40% §7pet exp for Mining",
+ xpBoost: 0.4,
+ xpBoostType: "mining"
+ },
+ PET_ITEM_MINING_SKILL_BOOST_EPIC: {
+ description: "§7Gives +§a50% §7pet exp for Mining",
+ xpBoost: 0.5,
+ xpBoostType: "mining"
+ },
+ PET_ITEM_FARMING_SKILL_BOOST_COMMON: {
+ description: "§7Gives +§a20% §7pet exp for Farming",
+ xpBoost: 0.2,
+ xpBoostType: "farming"
+ },
+ PET_ITEM_FARMING_SKILL_BOOST_UNCOMMON: {
+ description: "§7Gives +§a30% §7pet exp for Farming",
+ xpBoost: 0.3,
+ xpBoostType: "farming"
+ },
+ PET_ITEM_FARMING_SKILL_BOOST_RARE: {
+ description: "§7Gives +§a40% §7pet exp for Farming",
+ xpBoost: 0.4,
+ xpBoostType: "farming"
+ },
+ PET_ITEM_FARMING_SKILL_BOOST_EPIC: {
+ description: "§7Gives +§a50% §7pet exp for Farming",
+ xpBoost: 0.5,
+ xpBoostType: "farming"
+ }
+ }
+}
+
+let weightData = {
+ /*
+ All weight calculations are provided by Senither(https://github.com/Senither/)
+ */
+ skillWeight: {
+ // Maxes out mining at 1,750 points at 60.
+ mining: {
+ exponent: 1.18207448,
+ divider: 259634,
+ maxLevel: 60,
+ },
+ // Maxes out foraging at 850 points at level 50.
+ foraging: {
+ exponent: 1.232826,
+ divider: 259634,
+ maxLevel: 50,
+ },
+ // Maxes out enchanting at 450 points at level 60.
+ enchanting: {
+ exponent: 0.96976583,
+ divider: 882758,
+ maxLevel: 60,
+ },
+ // Maxes out farming at 2,200 points at level 60.
+ farming: {
+ exponent: 1.217848139,
+ divider: 220689,
+ maxLevel: 60,
+ },
+ // Maxes out combat at 1,500 points at level 60.
+ combat: {
+ exponent: 1.15797687265,
+ divider: 275862,
+ maxLevel: 60,
+ },
+ // Maxes out fishing at 2,500 points at level 50.
+ fishing: {
+ exponent: 1.406418,
+ divider: 88274,
+ maxLevel: 50,
+ },
+ // Maxes out alchemy at 200 points at level 50.
+ alchemy: {
+ exponent: 1.0,
+ divider: 1103448,
+ maxLevel: 50,
+ },
+ // Maxes out taming at 500 points at level 50.
+ taming: {
+ exponent: 1.14744,
+ divider: 441379,
+ maxLevel: 50,
+ },
+ // Sets up carpentry and runecrafting without any weight components.
+ carpentry: {
+ maxLevel: 50,
+ },
+ runecrafting: {
+ maxLevel: 25,
+ },
+ },
+ dungeonsWeight: {
+ catacombs: 0.0002149604615,
+ healer: 0.0000045254834,
+ mage: 0.0000045254834,
+ berserk: 0.0000045254834,
+ archer: 0.0000045254834,
+ tank: 0.0000045254834,
+ },
+ slayerWeight: {
+ zombie: {
+ divider: 2208,
+ modifier: 0.15,
+ },
+ spider: {
+ divider: 2118,
+ modifier: 0.08,
+ },
+ wolf: {
+ divider: 1962,
+ modifier: 0.015,
+ },
+ enderman: {
+ divider: 1430,
+ modifier: 0.017,
+ },
+ },
+}
+
+
+const level50SkillExp = 55172425;
+const level60SkillExp = 111672425;
+function calcSkillWeight(skillGroup, level, experience) {
+ if (skillGroup.exponent == undefined || skillGroup.divider == undefined) {
+ return {
+ weight: 0,
+ weight_overflow: 0,
+ };
+ }
+
+ let maxSkillLevelXP = skillGroup.maxLevel == 60 ? level60SkillExp : level50SkillExp;
+
+ let base = Math.pow(level * 10, 0.5 + skillGroup.exponent + level / 100) / 1250;
+ if (experience > maxSkillLevelXP) {
+ base = Math.round(base);
+ }
+
+ if (experience <= maxSkillLevelXP) {
+ return {
+ weight: base,
+ weight_overflow: 0,
+ };
+ }
+
+ return {
+ weight: base,
+ weight_overflow: Math.pow((experience - maxSkillLevelXP) / skillGroup.divider, 0.968),
+ };
+}
+
+function calcSlayerWeight(type, experience) {
+ const slayerWeight = weightData.slayerWeight[type];
+
+ if (!experience || experience <= 1000000) {
+ return {
+ weight: !experience ? 0 : experience / slayerWeight.divider, // for some reason experience can be undefined
+ weight_overflow: 0,
+ };
+ }
+
+ let base = 1000000 / slayerWeight.divider;
+ let remaining = experience - 1000000;
+
+ let modifier = slayerWeight.modifier;
+ let overflow = 0;
+
+ while (remaining > 0) {
+ let left = Math.min(remaining, 1000000);
+
+ overflow += Math.pow(left / (slayerWeight.divider * (1.5 + modifier)), 0.942);
+ modifier += slayerWeight.modifier;
+ remaining -= left;
+ }
+
+ return {
+ weight: base,
+ weight_overflow: overflow,
+ };
+}
+
+
+function calcDungeonsWeight(type, level, experience) {
+ if (type.startsWith("master_")) {
+ return {
+ weight: 0,
+ weight_overflow: 0,
+ };
+ }
+
+ let percentageModifier = weightData.dungeonsWeight[type];
+ let level50Experience = 569809640;
+
+ let base = Math.pow(level, 4.5) * percentageModifier;
+
+ if (experience <= level50Experience) {
+ return {
+ weight: base,
+ weight_overflow: 0,
+ };
+ }
+
+ let remaining = experience - level50Experience;
+ let splitter = (4 * level50Experience) / base;
+
+ return {
+ weight: Math.floor(base),
+ weight_overflow: Math.pow(remaining / splitter, 0.968),
+ };
+}
+
+let hotmExps = [
+ 0,
+ 3000,
+ 9000,
+ 25000,
+ 60000,
+ 100000,
+ 150000
+]
+function getHotmLevel(exp) {
+ let level = 0
+ let expLeft = exp
+ let res = undefined
+ hotmExps.forEach((needed) => {
+ if (expLeft > needed) {
+ expLeft -= needed
+ level++
+ } else if (!res) {
+ res = {
+ level: level,
+ expLeft: expLeft,
+ expToNext: needed - expLeft,
+ progress: expLeft / needed,
+ totalExp: exp
+ }
+ }
+ })
+ if (!res) {
+ res = {
+ level: level,
+ expLeft: undefined,
+ expToNext: undefined,
+ progress: 0,
+ totalExp: exp
+ }
+ }
+
+ return res
+} \ No newline at end of file
diff --git a/src/utils/stringUtils.js b/src/utils/stringUtils.js
new file mode 100644
index 0000000..f28841c
--- /dev/null
+++ b/src/utils/stringUtils.js
@@ -0,0 +1,15 @@
+module.exports = {
+
+ firstLetterCapital: firstLetterCapital,
+
+ firstLetterWordCapital: firstLetterWordCapital
+
+}
+
+function firstLetterCapital(string) {
+ return string.substr(0, 1).toUpperCase() + string.substr(1)
+}
+
+function firstLetterWordCapital(string) {
+ return string.split(" ").map(firstLetterCapital).join(" ")
+} \ No newline at end of file
diff --git a/src/utils/utils.js b/src/utils/utils.js
new file mode 100644
index 0000000..1f6cd6e
--- /dev/null
+++ b/src/utils/utils.js
@@ -0,0 +1,141 @@
+const NBTTagString = Java.type('net.minecraft.nbt.NBTTagString');
+
+let utils = {
+ addLore: function (item, prefix, value) {
+
+ const list = item
+ .getNBT()
+ .getCompoundTag("tag")
+ .getCompoundTag("display")
+ .getTagMap()
+ .get("Lore")
+
+ let done = false
+ // Gets the current lore lines
+ for (let i = 0; i < list.func_74745_c(); i++) {
+ if (String(list.func_150307_f(i)).startsWith(prefix)) {
+ list.func_150304_a(i, new NBTTagString(prefix + value));
+ done = true
+ }
+ }
+ if (!done) {
+ list.func_74742_a(new NBTTagString(prefix + value))
+ }
+
+ item
+ .getNBT()
+ .getCompoundTag("tag")
+ .getCompoundTag("display")
+ .getRawNBT()
+ .func_74782_a("Lore", list);
+ },
+ getSBID: function (item) {
+ return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getString("id") || null
+ },
+ getSBUUID: function (item) {
+ return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getString("uuid") || null
+ },
+ getSBEnchant: function (item, enchant) {
+ return item?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")?.getCompoundTag("enchantments")?.getInteger(enchant) || null
+ },
+ calculateDistance: function (p1, p2) {
+ var a = p2[0] - p1[0];
+ var b = p2[1] - p1[1];
+ var c = p2[2] - p1[2];
+
+ let ret = Math.hypot(a, b, c)
+
+ if (ret < 0) {
+ ret *= -1
+ }
+ return ret;
+ },
+ calculateDistanceQuick: function (p1, p2) {
+ var a = p2[0] - p1[0];
+ var b = p2[1] - p1[1];
+ var c = p2[2] - p1[2];
+
+ let ret = a * a + b * b + c * c
+
+ if (ret < 0) {
+ ret *= -1
+ }
+ return ret;
+ },
+ /**
+ * Please try not to use this
+ * it has O(n!)
+ * only use if points < 10 or something
+ * D:
+ * @param {*} startPoint
+ * @param {*} points
+ * @returns
+ */
+ fastestPathThrough: function (startPoint, points) {
+ let ret = []
+ while (ret.length < points.length) {
+ ret.push(ret.length)
+ }
+
+ let allOrders = utils.permutation(ret)
+
+ let lastOrder = []
+ let lastOrderLength = Infinity
+
+ for (let i = 0; i < allOrders.length; i++) {
+ let order = allOrders[i]
+ let lastPoint = startPoint
+ let positions = order.map((a) => {
+ return points[a]
+ })
+ let len = 0
+ for (let i = 0; i < positions.length; i++) {
+ len += utils.calculateDistance(lastPoint, positions[i])
+ lastPoint = positions[i]
+ }
+
+ if (len < lastOrderLength) {
+ lastOrder = order
+ lastOrderLength = len
+ }
+ }
+
+ return lastOrder;
+ },
+ permutation: function (array) {
+ function p(array, temp) {
+ var i, x;
+ if (!array.length) {
+ result.push(temp);
+ }
+ for (i = 0; i < array.length; i++) {
+ x = array.splice(i, 1)[0];
+ p(array, temp.concat(x));
+ array.splice(i, 0, x);
+ }
+ }
+
+ var result = [];
+ p(array, []);
+ return result;
+ },
+ toMessageWithLinks: function (text, color = "f") {
+ return text.split(" ").reduce((c, curr) => {
+ if (curr.match(/(?:(?:https?|ftp|file):\/\/|www\.|ftp\.)(?:\([-A-Z0-9+&@#\/%=~_|$?!:,.]*\)|[-A-Z0-9+&@#\/%=~_|$?!:,.])*(?:\([-A-Z0-9+&@#\/%=~_|$?!:,.]*\)|[A-Z0-9+&@#\/%=~_|$])/igm)) {
+ c.push(curr)
+ c.push("&" + color)
+ } else {
+ c[c.length - 1] += (c[c.length - 1].length === 2 ? "" : " ") + curr
+ }
+ return c
+ }, ["&" + color]).map(a => {
+ if (a.match(/(?:(?:https?|ftp|file):\/\/|www\.|ftp\.)(?:\([-A-Z0-9+&@#\/%=~_|$?!:,.]*\)|[-A-Z0-9+&@#\/%=~_|$?!:,.])*(?:\([-A-Z0-9+&@#\/%=~_|$?!:,.]*\)|[A-Z0-9+&@#\/%=~_|$])/igm)) {
+ return new TextComponent("&" + color + "&n" + a + "&" + color + ' ').setHover("show_text", "Click to open " + a.trim().replace(/^(?:[&§][0-9a-fmn])+|(?:[&§][0-9a-fmn])+$/g, "")).setClick("open_url", a.trim())
+ } else {
+ return new TextComponent(a + ' ')
+ }
+ }).reduce((c, curr) => c.addTextComponent(curr), new Message())
+ }
+}
+
+module.exports = utils \ No newline at end of file