Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-28 | more fixes | EmeraldMerchant | |
- fixed a bug that the warning messages still show up when summon features are off - fixed a bug that the warning messages showed up multiple times when you use multiple non-tank summons + added a main toggle for those summon features | |||
2022-06-28 | another fix | EmeraldMerchant | |
= make the assuming eman boss if data is undefined thing keep scanning thru all entities until it finds one, instead of only scanning the ones that just joined world | |||
2022-06-28 | small fix | EmeraldMerchant | |
+ automatically assume closest (<5 blocks) boss as your boss if module didnt find a boss + delete eman boss data if you already picked others' boss and your boss spawned | |||
2022-06-28 | small changes | EmeraldMerchant | |
+ clears out emanBoss data when player's boss spawned, just in case it hides summons + changed the for() to forEach() cuz it doesnt work on mini spawned from mini (flickering .isDead from the old mini thats killed on the new mini that spawned cuz less frequency ig) | |||
2022-06-28 | Merge pull request #21 from EmeraldMerchant/patch-18 | Soopyboo32 | |
summon features update | |||
2022-06-27 | added the things u added | EmeraldMerchant | |
2022-06-27 | summon features update | EmeraldMerchant | |
I'll send u changelog later | |||
2022-06-27 | + make spotify overlay less buggy with enabling/disabling | Soopyboo32 | |
2022-06-27 | + fix overflow mana sometimes not showing in mana bar | Soopyboo32 | |
2022-06-26 | + clear slayer waypoint after slayer kill | Soopyboo32 | |
2022-06-26 | + disable enderman teleportation | Soopyboo32 | |
2022-06-26 | + remove debug | Soopyboo32 | |
2022-06-26 | +fix fix fix | Soopyboo32 | |
2022-06-26 | +fix fix | Soopyboo32 | |
2022-06-26 | meta | Soopyboo32 | |
2022-06-26 | + maby fix some freezes in m7 boss | Soopyboo32 | |
2022-06-26 | + health and mana bars | Soopyboo32 | |
2022-06-26 | + removed /lobbyusers as i just realised it can leak nicks | Soopyboo32 | |
2022-06-26 | meta | Soopyboo32 | |
2022-06-25 | +remove soulflow thingo | Soopyboo32 | |
2022-06-25 | +add /soopylaginformationfast | Soopyboo32 | |
2022-06-25 | + finish performance thing (mostly) | Soopyboo32 | |
+ optimisations for slayer hide 0hp nametags | |||
2022-06-25 | + changes | Soopyboo32 | |
2022-06-25 | Merge pull request #19 from EmeraldMerchant/patch-16 | Soopyboo32 | |
Reduce lag | |||
2022-06-25 | Merge pull request #20 from EmeraldMerchant/patch-17 | Soopyboo32 | |
added diana mob hp display | |||
2022-06-25 | + more performance tracking stuff | Soopyboo32 | |
2022-06-25 | fixed a bug | EmeraldMerchant | |
changed something to let hp thing actually work | |||
2022-06-25 | fixed a step | EmeraldMerchant | |
^ | |||
2022-06-25 | added diana mob hp display | EmeraldMerchant | |
- added Mythological Mobs HP hud diaplay | |||
2022-06-25 | Reduce lag | EmeraldMerchant | |
moved some functions to 3fps step to reduce lag | |||
2022-06-24 | Merge pull request #18 from EmeraldMerchant/patch-15 | Soopyboo32 | |
finished todo | |||
2022-06-24 | added a check to reduce lag | EmeraldMerchant | |
^ | |||
2022-06-23 | small fixes | EmeraldMerchant | |
- rewrote the lore for boss kill time option to make it meaningful - fixed "ChatLib" that was "Chatlib" | |||
2022-06-23 | small fix | EmeraldMerchant | |
- separated boss spawn + kill time and kill time - recolored kill time to make it fit with the other messages | |||
2022-06-23 | small fix | EmeraldMerchant | |
- made boss kill time actually works | |||
2022-06-23 | finished todo | EmeraldMerchant | |
- added a setting to toggle boss spawn + kill time - introduce boss kill time | |||
2022-06-23 | Merge pull request #15 from EmeraldMerchant/patch-12 | Soopyboo32 | |
few updates | |||
2022-06-23 | removed logging | EmeraldMerchant | |
^ | |||
2022-06-23 | fixed a issue for miniboss array | EmeraldMerchant | |
- fixed one of the parts using entity instead of mcentity | |||
2022-06-23 | Merge branch 'master' of https://github.com/Soopyboo32/SoopyV2 | Soopyboo32 | |
2022-06-23 | + actually store data for contributor things added | Soopyboo32 | |
2022-06-23 | fixes and update | EmeraldMerchant | |
- fixed the issued issue using map() instead - added option to choose which sound to play (2 options) for beacon dinkdonk - added option to make beacon only dink once | |||
2022-06-23 | Merge pull request #16 from EmeraldMerchant/patch-13 | Soopyboo32 | |
added register soundplay | |||
2022-06-23 | Merge pull request #17 from EmeraldMerchant/patch-14 | Soopyboo32 | |
added register soundplay | |||
2022-06-23 | small fix | EmeraldMerchant | |
- added an filter so that it only pushes new miniboss into minibossEntity array instead of pushing duplicated ones into it every single tick | |||
2022-06-23 | small fix | EmeraldMerchant | |
- added 2s delay to 2 functions so it actually re-show summons 2s after boss (not immediately re-show when boss is dead) | |||
2022-06-23 | a little update to the previous one | EmeraldMerchant | |
- make draw box around miniboss scan minibosses for not just first spawned (so that some minibosses doesnt just stay there w/o box around if u lagged or reloaded) | |||
2022-06-22 | added register soundplay | EmeraldMerchant | |
as title | |||
2022-06-22 | added register soundplay | EmeraldMerchant | |
as title | |||
2022-06-22 | few updates | EmeraldMerchant | |
- fix a bug that it sometimes hides summons after reload until u killed ur next boss (we do a lil trolling) - added miniboss ping (on screen and sound ping separated) - added box around miniboss (not thru wall ofc) |