aboutsummaryrefslogtreecommitdiff
path: root/features
AgeCommit message (Collapse)Author
2022-06-30Merge pull request #23 from EmeraldMerchant/patch-22Soopyboo32
+ ice spray ping
2022-06-29removed duplicated partsEmeraldMerchant
some codes were duplicated after i pasted them onto last commit, idk why
2022-06-29Merge branch 'master' into patch-19EmeraldMerchant
2022-06-29fix a placeEmeraldMerchant
+ added a missing ! that makes something not working
2022-06-29+ ice spray pingEmeraldMerchant
+ rare drop ping for ice spray in dungeons
2022-06-29fixed a bugEmeraldMerchant
+ fixed a bug that it kept on trying to track a boss after quest is failed
2022-06-29+ Make custom mana bar animate between valuesSoopyboo32
2022-06-28fixed a big bugEmeraldMerchant
i made a return in the wrong place ;-;
2022-06-28fixed summon toggle masterEmeraldMerchant
and rearranged 2 features' positioning order in settings menu
2022-06-28more fixesEmeraldMerchant
- fixed a bug that the warning messages still show up when summon features are off - fixed a bug that the warning messages showed up multiple times when you use multiple non-tank summons + added a main toggle for those summon features
2022-06-28another fixEmeraldMerchant
= make the assuming eman boss if data is undefined thing keep scanning thru all entities until it finds one, instead of only scanning the ones that just joined world
2022-06-28small fixEmeraldMerchant
+ automatically assume closest (<5 blocks) boss as your boss if module didnt find a boss + delete eman boss data if you already picked others' boss and your boss spawned
2022-06-28small changesEmeraldMerchant
+ clears out emanBoss data when player's boss spawned, just in case it hides summons + changed the for() to forEach() cuz it doesnt work on mini spawned from mini (flickering .isDead from the old mini thats killed on the new mini that spawned cuz less frequency ig)
2022-06-27added the things u addedEmeraldMerchant
2022-06-27summon features updateEmeraldMerchant
I'll send u changelog later
2022-06-27+ make spotify overlay less buggy with enabling/disablingSoopyboo32
2022-06-27+ fix overflow mana sometimes not showing in mana barSoopyboo32
2022-06-26+ clear slayer waypoint after slayer killSoopyboo32
2022-06-26+ disable enderman teleportationSoopyboo32
2022-06-26+ remove debugSoopyboo32
2022-06-26+fix fix fixSoopyboo32
2022-06-26+fix fixSoopyboo32
2022-06-26+ maby fix some freezes in m7 bossSoopyboo32
2022-06-26+ health and mana barsSoopyboo32
2022-06-26+ removed /lobbyusers as i just realised it can leak nicksSoopyboo32
2022-06-25+remove soulflow thingoSoopyboo32
2022-06-25+ finish performance thing (mostly)Soopyboo32
+ optimisations for slayer hide 0hp nametags
2022-06-25+ changesSoopyboo32
2022-06-25Merge pull request #19 from EmeraldMerchant/patch-16Soopyboo32
Reduce lag
2022-06-25Merge pull request #20 from EmeraldMerchant/patch-17Soopyboo32
added diana mob hp display
2022-06-25+ more performance tracking stuffSoopyboo32
2022-06-25fixed a bugEmeraldMerchant
changed something to let hp thing actually work
2022-06-25fixed a stepEmeraldMerchant
^
2022-06-25added diana mob hp displayEmeraldMerchant
- added Mythological Mobs HP hud diaplay
2022-06-25Reduce lagEmeraldMerchant
moved some functions to 3fps step to reduce lag
2022-06-24added a check to reduce lagEmeraldMerchant
^
2022-06-23small fixesEmeraldMerchant
- rewrote the lore for boss kill time option to make it meaningful - fixed "ChatLib" that was "Chatlib"
2022-06-23small fixEmeraldMerchant
- separated boss spawn + kill time and kill time - recolored kill time to make it fit with the other messages
2022-06-23small fixEmeraldMerchant
- made boss kill time actually works
2022-06-23finished todoEmeraldMerchant
- added a setting to toggle boss spawn + kill time - introduce boss kill time
2022-06-23Merge pull request #15 from EmeraldMerchant/patch-12Soopyboo32
few updates
2022-06-23removed loggingEmeraldMerchant
^
2022-06-23fixed a issue for miniboss arrayEmeraldMerchant
- fixed one of the parts using entity instead of mcentity
2022-06-23+ actually store data for contributor things addedSoopyboo32
2022-06-23fixes and updateEmeraldMerchant
- fixed the issued issue using map() instead - added option to choose which sound to play (2 options) for beacon dinkdonk - added option to make beacon only dink once
2022-06-23small fixEmeraldMerchant
- added an filter so that it only pushes new miniboss into minibossEntity array instead of pushing duplicated ones into it every single tick
2022-06-23small fixEmeraldMerchant
- added 2s delay to 2 functions so it actually re-show summons 2s after boss (not immediately re-show when boss is dead)
2022-06-23a little update to the previous oneEmeraldMerchant
- make draw box around miniboss scan minibosses for not just first spawned (so that some minibosses doesnt just stay there w/o box around if u lagged or reloaded)
2022-06-22few updatesEmeraldMerchant
- fix a bug that it sometimes hides summons after reload until u killed ur next boss (we do a lil trolling) - added miniboss ping (on screen and sound ping separated) - added box around miniboss (not thru wall ofc)
2022-06-21asdSoopyboo32