From 7e24f2165b61b9003102ba916950fb5bdc1172f0 Mon Sep 17 00:00:00 2001 From: EmeraldMerchant <96396730+EmeraldMerchant@users.noreply.github.com> Date: Sat, 2 Jul 2022 15:10:41 +0800 Subject: update + a cata xp hud todo + fixed step_5fps accidentally registered as step2 --- features/dungeonSolvers/index.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'features/dungeonSolvers/index.js') diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js index cd672a8..055734e 100644 --- a/features/dungeonSolvers/index.js +++ b/features/dungeonSolvers/index.js @@ -175,7 +175,7 @@ class DungeonSolvers extends Feature { this.registerStep(true, 2, this.stepNotDung).registeredWhen(() => !this.isInDungeon()); this.registerStep(true, 2, this.step).registeredWhen(() => this.isInDungeon()); this.registerStep(false, 60, this.step) - this.registerStep(true, 10, this.step2).registeredWhen(() => this.isInDungeon()); + this.registerStep(true, 10, this.step_5fps).registeredWhen(() => this.isInDungeon()); this.registerStep(false, 60 * 5, this.step_5min) this.registerEvent("worldLoad", this.onWorldLoad); -- cgit From 03b0283e5ef7cc3f65373d8c5e71a8447e569101 Mon Sep 17 00:00:00 2001 From: EmeraldMerchant <96396730+EmeraldMerchant@users.noreply.github.com> Date: Sat, 2 Jul 2022 15:34:25 +0800 Subject: update fix + fix fix --- features/dungeonSolvers/index.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'features/dungeonSolvers/index.js') diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js index 055734e..737e4e1 100644 --- a/features/dungeonSolvers/index.js +++ b/features/dungeonSolvers/index.js @@ -175,7 +175,8 @@ class DungeonSolvers extends Feature { this.registerStep(true, 2, this.stepNotDung).registeredWhen(() => !this.isInDungeon()); this.registerStep(true, 2, this.step).registeredWhen(() => this.isInDungeon()); this.registerStep(false, 60, this.step) - this.registerStep(true, 10, this.step_5fps).registeredWhen(() => this.isInDungeon()); + this.registerStep(true, 10, this.step2).registeredWhen(() => this.isInDungeon()); + this.registerStep(true, 5, this.step_5fps).registeredWhen(() => this.isInDungeon()); this.registerStep(false, 60 * 5, this.step_5min) this.registerEvent("worldLoad", this.onWorldLoad); -- cgit