From f9085b19e0bc3d4bc28fc13a5603a31a91ee7c20 Mon Sep 17 00:00:00 2001 From: Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> Date: Wed, 17 Nov 2021 17:07:49 +0800 Subject: - unload all modules on game unload event - make all chatlib chats use soopyv2 prefix --- features/dungeonSolvers/index.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'features/dungeonSolvers') diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js index 5ca1ed5..954c4b8 100644 --- a/features/dungeonSolvers/index.js +++ b/features/dungeonSolvers/index.js @@ -97,7 +97,7 @@ class DungeonSolvers extends Feature { } if (this.lividData.sayLividColors2.length === 9) { if(this.lividFindChat.getValue()){ - ChatLib.chat("Correct livid is: " + this.lividData.lividColor[lividName] + lividName) + ChatLib.chat(this.FeatureManager.messagePrefix + "Correct livid is: " + this.lividData.lividColor[lividName] + lividName) } this.lividData.correctLividColor = lividName } -- cgit