From 5db44566ab59077701ad6ba40116335294865618 Mon Sep 17 00:00:00 2001 From: Soopyboo32 <49228220+Soopyboo32@users.noreply.github.com> Date: Thu, 9 Dec 2021 19:58:26 +0800 Subject: Reset globals correctly after gameunload --- features/hud/index.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'features/hud/index.js') diff --git a/features/hud/index.js b/features/hud/index.js index 8e2b826..e703db5 100644 --- a/features/hud/index.js +++ b/features/hud/index.js @@ -269,7 +269,7 @@ class Hud extends Feature { this.cpsElement.setText("&6Cps&7> &f" + cpsText) //Scan opened inventory for all pet levels - if(Player && Player.getOpenedInventory().getName().includes(") Pets")){ + if(Player && Player.getOpenedInventory() && Player.getOpenedInventory().getName().includes(") Pets")){ let inv = Player.getOpenedInventory().getItems() for(let i = 0; i < inv.length; i++){ if(inv[i]!=null && inv[i].getName().includes("[Lvl ")){ -- cgit