///
///
import Feature from "../../featureClass/class";
import { numberWithCommas } from "../../utils/numberUtils";
import HudTextElement from "../hud/HudTextElement";
import DropdownSetting from "../settings/settingThings/dropdownSetting";
import LocationSetting from "../settings/settingThings/location";
import SettingBase from "../settings/settingThings/settingBase";
import ToggleSetting from "../settings/settingThings/toggle";
let dontUseApi = new Set()
dontUseApi.add("arachne")
dontUseApi.add("barbarian_duke_x")
dontUseApi.add("bladesoul")
dontUseApi.add("mage_outlaw")
dontUseApi.add("ashfang")
dontUseApi.add("magma_cube_boss")
dontUseApi.add("headless_horseman")
dontUseApi.add("dragon")
class Bestiary extends Feature {
constructor() {
super()
}
onEnable() {
this.bestiaryData = JSON.parse(FileLib.read("soopyAddonsData", "bestiaryData.json") || "{}")
this.bestiaryChanged = false
this.bestiaryApiTracking = {}
this.registerStep(true, 5, this.scanInv)
this.registerStep(false, 5, this.saveData)
this.bestiaryStatTypes = {
"barbarian_duke_x": "Barbarian Duke X"
}
Object.keys(this.bestiaryData).forEach(k => {
if (this.bestiaryData[k].guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName
})
new SettingBase("NOTE: u need to open ur bestiary menu", "before this will work", true, "info_bestiary", this)
this.hudStat = []
for (let i = 0; i < 10; i++) {
this.hudStat[i] = {}
this.hudStat[i].enabled = new ToggleSetting("Bestiary Slot #" + (i + 1), "Allows you to render a custom besiary kills on your hud", false, "bestiary_stat_" + i, this)
this.hudStat[i].type = new DropdownSetting("Bestiary Slot #" + (i + 1) + " Type", "The bestiary type", "barbarian_duke_x", "bestiary_stat_" + i + "_type", this, this.bestiaryStatTypes)
this.hudStat[i].location = new LocationSetting("Bestiary Slot #" + (i + 1) + " Location", "Allows you to edit the location of the bestiary stat", "bestiary_stat_" + i + "_location", this, [10, 50 + i * 10, 1, 1]).editTempText("&6Bestiary Stat Stat&7> &f12,345")
this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Bestiary Stat&7> &fLoading...")
this.hudStat[i].onlySb = new ToggleSetting("Bestiary Slot #" + (i + 1) + " Only SB", "Only render this stat when you are in skyblock", true, "bestiary_stat_" + i + "_only_sb", this).requires(this.hudStat[i].enabled)
this.hudStat[i].location.requires(this.hudStat[i].enabled)
this.hudStat[i].type.requires(this.hudStat[i].enabled)
if (this.hudStat[i - 1]) {
this.hudStat[i].enabled.requires(this.hudStat[i - 1].enabled)
}
}
this.registerStep(false, 5, this.updateHudElements)
this.registerEvent("renderOverlay", this.renderHUD)
// TODO
// dragon
// headless_horseman
let lastThing = undefined
let lastThingTime = 0
this.registerChat("${chat}", (chat) => {
let thing
switch (chat.trim()) {
case "MAGE OUTLAW DOWN!":
thing = "mage_outlaw"
break;
case "BARBARIAN DUKE X DOWN!":
thing = "barbarian_duke_x"
break;
case "BLADESOUL DOWN!":
thing = "bladesoul"
break;
case "ASHFANG DOWN!":
thing = "ashfang"
break;
// case "MAGMA BOSS DOWN!":
// thing = "magma_cube_boss"
// break;
case "ARACHNE DOWN!":
lastThing = "arachne"
lastThingTime = Date.now()
break;
case "HORSEMAN DOWN!":
lastThing = "arachne"
lastThingTime = Date.now()
break;
default:
break;
}
if (chat.includes("DRAGON")) {
lastThing = "dragon"
lastThingTime = Date.now()
}
if (chat.trim().startsWith("Your Damage: ")) {
let dmg = parseInt(chat.trim().split("Your Damage: ")[1].split(" ")[0])
if (dmg > 0 && Date.now() - lastThingTime < 1000) {
thing = lastThing
lastThing = ""
lastThingTime = 0
}
}
if (thing) {
this.bestiaryData[thing].guessCount++
this.bestiaryChanged = true
}
})
this.registerSoopy("apiLoad", this.apiLoad);
if (this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw) {
this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true);
}
}
renderHUD() {
for (let stat of this.hudStat) {
stat.textElement.render()
}
}
getBestiaryCount(id) {
if (!this.bestiaryData[id]) return "???"
let count = this.bestiaryData[id].count
if (!dontUseApi.has(id)) {
let currApiData = this.bestiaryApiTracking[id]
count += currApiData - this.bestiaryData[id].apiCount
}
count += this.bestiaryData[id].guessCount
return count
}
updateHudElements() {
if (!this.FeatureManager.features["dataLoader"]) return
let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock
this.hudStat.forEach(stat => {
if (stat.enabled.getValue()) {
if (!insb && stat.onlySb.getValue()) {
stat.textElement.setText("")
return
}
let type = stat.type.getValue()
stat.textElement.setText(`&6${this.bestiaryData[type]?.guiName}&7> &f${numberWithCommas(this.getBestiaryCount(type))}`)
}
})
}
apiLoad(data, dataType, isSoopyServer, isLatest) {
if (isSoopyServer || !isLatest) return;
if (dataType !== "skyblock") return;
let currentProfile = {}
let currentProfileTime = 0
data.profiles.forEach(p => {
if (p.members[Player.getUUID().toString().replace(/-/g, "")].last_save > currentProfileTime) {
currentProfileTime = p.members[Player.getUUID().toString().replace(/-/g, "")].last_save
currentProfile = p.members[Player.getUUID().toString().replace(/-/g, "")]
}
})
Object.keys(currentProfile.stats).forEach(key => {
if (key.startsWith("kills_")) {
this.bestiaryApiTracking[key.replace("kills_", "")] = currentProfile.stats[key]
}
})
}
scanInv() {
if (!Player.getContainer()) return
if (!Player.getContainer().getName().startsWith("Bestiary ➜ ")) return
let tempChanged = false
let seen = new Set()
for (let item of Player.getContainer().getItems()) {
if (!item) continue
let name = ChatLib.removeFormatting(item.getName()).split(" ")
name.pop()
let apiName = name.join("_").toLowerCase()
if (seen.has(apiName)) continue
seen.add(apiName)
if (apiName === "skeletor_prime") continue
if (this.bestiaryApiTracking[apiName] || dontUseApi.has(apiName)) {
let count = 0
for (let l of item.getLore()) {
l = ChatLib.removeFormatting(l)
if (l.startsWith("Kills: ")) {
count = parseInt(l.split("Kills: ")[1].replace(/,/g, ""))
break;
}
}
let needsChange = !this.bestiaryData[apiName] || this.bestiaryData[apiName].guiName !== name.join(" ") || this.bestiaryData[apiName].count !== count || this.bestiaryData[apiName].apiCount !== (this.bestiaryApiTracking[apiName] || 0) || this.bestiaryData[apiName].guessCount !== 0
if (needsChange) {
this.bestiaryData[apiName] = {
guiName: name.join(" "),
count,
apiCount: this.bestiaryApiTracking[apiName] || 0,
guessCount: 0
}
this.bestiaryChanged = true
tempChanged = true
}
}
}
if (tempChanged) {
this.bestiaryStatTypes = {}
Object.keys(this.bestiaryData).forEach(k => {
if (this.bestiaryData[k]?.guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName
})
this.hudStat.forEach(s => {
s.type.dropdownObject.setOptions(this.bestiaryStatTypes)
})
this.updateHudElements()
}
start = Date.now()
}
saveData() {
if (this.bestiaryChanged) {
FileLib.write("soopyAddonsData", "bestiaryData.json", JSON.stringify(this.bestiaryData))
}
}
onDisable() {
this.saveData()
}
}
module.exports = {
class: new Bestiary()
}