/// /// import Feature from "../../featureClass/class"; import { numberWithCommas } from "../../utils/numberUtils"; import HudTextElement from "../hud/HudTextElement"; import DropdownSetting from "../settings/settingThings/dropdownSetting"; import LocationSetting from "../settings/settingThings/location"; import SettingBase from "../settings/settingThings/settingBase"; import ToggleSetting from "../settings/settingThings/toggle"; let dontUseApi = new Set() dontUseApi.add("arachne") dontUseApi.add("barbarian_duke_x") dontUseApi.add("bladesoul") dontUseApi.add("mage_outlaw") dontUseApi.add("ashfang") dontUseApi.add("magma_cube_boss") dontUseApi.add("headless_horseman") dontUseApi.add("dragon") class Bestiary extends Feature { constructor() { super() } onEnable() { this.bestiaryData = JSON.parse(FileLib.read("soopyAddonsData", "bestiaryData.json") || "{}") this.bestiaryChanged = false this.bestiaryApiTracking = {} this.registerStep(true, 5, this.scanInv) this.registerStep(false, 5, this.saveData) this.bestiaryStatTypes = { "barbarian_duke_x": "Barbarian Duke X" } Object.keys(this.bestiaryData).forEach(k => { if (this.bestiaryData[k].guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName }) new SettingBase("NOTE: u need to open ur bestiary menu", "before this will work", true, "info_bestiary", this) this.hudStat = [] for (let i = 0; i < 10; i++) { this.hudStat[i] = {} this.hudStat[i].enabled = new ToggleSetting("Bestiary Slot #" + (i + 1), "Allows you to render a custom besiary kills on your hud", false, "bestiary_stat_" + i, this) this.hudStat[i].type = new DropdownSetting("Bestiary Slot #" + (i + 1) + " Type", "The bestiary type", "barbarian_duke_x", "bestiary_stat_" + i + "_type", this, this.bestiaryStatTypes) this.hudStat[i].location = new LocationSetting("Bestiary Slot #" + (i + 1) + " Location", "Allows you to edit the location of the bestiary stat", "bestiary_stat_" + i + "_location", this, [10, 50 + i * 10, 1, 1]).editTempText("&6Bestiary Stat Stat&7> &f12,345") this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Bestiary Stat&7> &fLoading...") this.hudStat[i].onlySb = new ToggleSetting("Bestiary Slot #" + (i + 1) + " Only SB", "Only render this stat when you are in skyblock", true, "bestiary_stat_" + i + "_only_sb", this).requires(this.hudStat[i].enabled) this.hudStat[i].location.requires(this.hudStat[i].enabled) this.hudStat[i].type.requires(this.hudStat[i].enabled) if (this.hudStat[i - 1]) { this.hudStat[i].enabled.requires(this.hudStat[i - 1].enabled) } } this.registerStep(false, 5, this.updateHudElements) this.registerEvent("renderOverlay", this.renderHUD) // TODO // dragon // headless_horseman let lastThing = undefined let lastThingTime = 0 this.registerChat("${chat}", (chat) => { let thing switch (chat.trim()) { case "MAGE OUTLAW DOWN!": thing = "mage_outlaw" break; case "BARBARIAN DUKE X DOWN!": thing = "barbarian_duke_x" break; case "BLADESOUL DOWN!": thing = "bladesoul" break; case "ASHFANG DOWN!": thing = "ashfang" break; // case "MAGMA BOSS DOWN!": // thing = "magma_cube_boss" // break; case "ARACHNE DOWN!": lastThing = "arachne" lastThingTime = Date.now() break; case "HORSEMAN DOWN!": lastThing = "arachne" lastThingTime = Date.now() break; default: break; } if (chat.includes("DRAGON")) { lastThing = "dragon" lastThingTime = Date.now() } if (chat.trim().startsWith("Your Damage: ")) { let dmg = parseInt(chat.trim().split("Your Damage: ")[1].split(" ")[0]) if (dmg > 0 && Date.now() - lastThingTime < 1000) { thing = lastThing lastThing = "" lastThingTime = 0 } } if (thing) { this.bestiaryData[thing].guessCount++ this.bestiaryChanged = true } }) this.registerSoopy("apiLoad", this.apiLoad); if (this.FeatureManager.features["dataLoader"] && this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw) { this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true); } } renderHUD() { for (let stat of this.hudStat) { stat.textElement.render() } } getBestiaryCount(id) { if (!this.bestiaryData[id]) return "???" let count = this.bestiaryData[id].count if (!dontUseApi.has(id)) { let currApiData = this.bestiaryApiTracking[id] count += currApiData - this.bestiaryData[id].apiCount } count += this.bestiaryData[id].guessCount return count } updateHudElements() { if (!this.FeatureManager.features["dataLoader"]) return let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock this.hudStat.forEach(stat => { if (stat.enabled.getValue()) { if (!insb && stat.onlySb.getValue()) { stat.textElement.setText("") return } let type = stat.type.getValue() stat.textElement.setText(`&6${this.bestiaryData[type]?.guiName}&7> &f${numberWithCommas(this.getBestiaryCount(type))}`) } }) } apiLoad(data, dataType, isSoopyServer, isLatest) { if (isSoopyServer || !isLatest) return; if (dataType !== "skyblock") return; let currentProfile = {} let currentProfileTime = 0 data.profiles.forEach(p => { if (p.members[Player.getUUID().toString().replace(/-/g, "")].last_save > currentProfileTime) { currentProfileTime = p.members[Player.getUUID().toString().replace(/-/g, "")].last_save currentProfile = p.members[Player.getUUID().toString().replace(/-/g, "")] } }) Object.keys(currentProfile.stats).forEach(key => { if (key.startsWith("kills_")) { this.bestiaryApiTracking[key.replace("kills_", "")] = currentProfile.stats[key] } }) } scanInv() { if (!Player.getContainer()) return if (!Player.getContainer().getName().startsWith("Bestiary ➜ ")) return let tempChanged = false let seen = new Set() for (let item of Player.getContainer().getItems()) { if (!item) continue let name = ChatLib.removeFormatting(item.getName()).split(" ") name.pop() let apiName = name.join("_").toLowerCase() if (seen.has(apiName)) continue seen.add(apiName) if (apiName === "skeletor_prime") continue if (this.bestiaryApiTracking[apiName] || dontUseApi.has(apiName)) { let count = 0 for (let l of item.getLore()) { l = ChatLib.removeFormatting(l) if (l.startsWith("Kills: ")) { count = parseInt(l.split("Kills: ")[1].replace(/,/g, "")) break; } } let needsChange = !this.bestiaryData[apiName] || this.bestiaryData[apiName].guiName !== name.join(" ") || this.bestiaryData[apiName].count !== count || this.bestiaryData[apiName].apiCount !== (this.bestiaryApiTracking[apiName] || 0) || this.bestiaryData[apiName].guessCount !== 0 if (needsChange) { this.bestiaryData[apiName] = { guiName: name.join(" "), count, apiCount: this.bestiaryApiTracking[apiName] || 0, guessCount: 0 } this.bestiaryChanged = true tempChanged = true } } } if (tempChanged) { this.bestiaryStatTypes = {} Object.keys(this.bestiaryData).forEach(k => { if (this.bestiaryData[k]?.guiName) this.bestiaryStatTypes[k] = this.bestiaryData[k].guiName }) this.hudStat.forEach(s => { s.type.dropdownObject.setOptions(this.bestiaryStatTypes) }) this.updateHudElements() } start = Date.now() } saveData() { if (this.bestiaryChanged) { FileLib.write("soopyAddonsData", "bestiaryData.json", JSON.stringify(this.bestiaryData)) } } onDisable() { this.saveData() } } module.exports = { class: new Bestiary() }