///
///
import Feature from "../../featureClass/class";
import logger from "../../logger";
import { f } from "../../../mappings/mappings";
import ToggleSetting from "../settings/settingThings/toggle";
import MuseumGui from "./museumGui.js";
class BetterGuis extends Feature {
constructor() {
super()
}
onEnable(){
this.initVariables()
this.museumGui = new MuseumGui()
this.replaceSbMenuClicks = new ToggleSetting("Improve Clicks on SBMENU", "This will change clicks to middle clicks, AND use commands where possible (eg /pets)", true, "sbmenu_clicks", this)
this.reliableSbMenuClicks = {getValue: ()=>false}//removed because hypixel fixed, code kept incase hypixel adds back bug later //new ToggleSetting("Make SBMENU clicks reliable", "This will delay clicks on sbmenu to time them so they dont get canceled", true, "sbmenu_time", this)
this.museumGuiEnabled = new ToggleSetting("Custom Museum GUI", "Custom gui for the Museum", true, "custom_museum_enabled", this)
this.lastWindowId = 0
this.shouldHold = 10
this.clickSlot = -1
this.clickSlotTime = 0
this.middleClickGuis = [
"Your SkyBlock Profile",
"Your Skills",
"Farming Skill",
"Mining Skill",
"Heart of the Mountain",
"Combat Skill",
"Foraging Skill",
"Fishing Skill",
"Enchanting Skill",
"Alchemy Skill",
"Carpentry Skill",
"Runecrafting Skill",
"Social Skill",
"Taming Skill",
"Dungeoneering",
"Your Essence",
"Healer Class Perks",
"Mage Class Perks",
"Beserk Class Perks",
"Archer Class Perks",
"Tank Class Perks",
"Recipe Book",
"Trades",
"Quest Log",
"Quest Log (Completed)",
"Fairt Souls Guide",
"Dungeon Journals",
"Calendar and Events",
"Booster Cookie",
"Island Management",
"Toggle Potion Effects",
"Bank",
"Bank Account Upgrades",
"Co-op Bank Account",
"Bank Deposit",
"Bank Withdrawal",
"Personal Bank Account",
"Bazaar Orders",
"Co-op Bazaar Orders",
"Pets"
]
this.middleClickStartsWith = [
"Bestiary",
"Private Island",
"Hub",
"Spiders Den",
"Blazing Fortress",
"The End",
"Deep Caverns",
"The Park",
"Spooky Festival",
"Catacombs",
"The Catacombs",
"Settings",
"Bazaar",
"Farming",
"Mining",
"Woods & Fishes",
"Oddities"
]
this.middleClickEndsWith = [
"Recipe",
"Recipes",
") Pets",
"Collection",
"Active Effects"
]
this.registerEvent("guiMouseClick", this.guiClicked)
this.registerEvent("guiOpened", (event)=>{
if(this.museumGuiEnabled.getValue()) this.museumGui.guiOpened.call(this.museumGui, event)
})
this.registerStep(true, 10, this.step)
this.registerEvent("worldUnload", ()=>{this.museumGui.saveMuseumCache.call(this.museumGui)})
this.registerStep(false, 30, ()=>{this.museumGui.saveMuseumCache.call(this.museumGui)})
}
guiClicked(mouseX, mouseY, button, gui, event){
if(gui.class.toString()==="class net.minecraft.client.gui.inventory.GuiChest" && button===0 && this.replaceSbMenuClicks.getValue()){
let hoveredSlot = gui.getSlotUnderMouse()
if(!hoveredSlot) return
let hoveredSlotId = hoveredSlot[f.slotNumber]
// logger.logMessage(hoveredSlotId, 4)
if(this.guiSlotClicked(ChatLib.removeFormatting(Player.getOpenedInventory().getName()), hoveredSlotId)){
cancel(event)
}
}
}
step(){
if(this.museumGuiEnabled.getValue()) this.museumGui.tick.call(this.museumGui)
if(this.replaceSbMenuClicks.getValue()){
if(Player.getOpenedInventory() && Player.getOpenedInventory().getName()==="SkyBlock Menu"){
if(this.lastWindowId === 0){
this.lastWindowId = Player.getOpenedInventory().getWindowId()
return;
}
if(Player.getOpenedInventory().getWindowId()!==this.lastWindowId){
this.lastWindowId = Player.getOpenedInventory().getWindowId()
this.shouldHold+= 10
if(Date.now()-this.clickSlotTime >1000){
this.clickSlot = -1
}
if(this.clickSlot && this.clickSlot != -1){
Player.getOpenedInventory().click(this.clickSlot, false, "MIDDLE")
this.clickSlot = -1
}
}else{
this.shouldHold--
}
}else{
this.lastWindowId =0
}
}
}
guiSlotClicked(inventoryName, slotId){
switch(inventoryName){
case "SkyBlock Menu":
switch(slotId){
case 30:
ChatLib.command("pets")
break
case 25:
ChatLib.command("storage")
break
default:
if(this.shouldHold>0 && this.reliableSbMenuClicks.getValue()){
this.clickSlot = slotId
this.clickSlotTime = Date.now()
}else{
Player.getOpenedInventory().click(slotId, false, "MIDDLE")
}
break;
}
return true
break
default:
if(this.middleClickGuis.includes(inventoryName)){
Player.getOpenedInventory().click(slotId, false, "MIDDLE")
return true
}
for(let thing of this.middleClickStartsWith){
if(inventoryName.startsWith(thing)){
Player.getOpenedInventory().click(slotId, false, "MIDDLE")
return true
}
}
for(let thing of this.middleClickEndsWith){
if(inventoryName.endsWith(thing)){
Player.getOpenedInventory().click(slotId, false, "MIDDLE")
return true
}
}
return false
break
}
}
initVariables(){
this.replaceSbMenuClicks = undefined
this.lastWindowId = undefined
this.shouldHold = undefined
this.clickSlot = undefined
this.clickSlotTime = undefined
this.reliableSbMenuClicks = undefined
this.middleClickGuis = undefined
this.middleClickStartsWith = undefined
this.middleClickEndsWith = undefined
this.museumGui = undefined
}
onDisable(){
this.initVariables()
}
}
module.exports = {
class: new BetterGuis()
}